| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588 | 
							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        wizard.h
 
- // Purpose:     interface of wxWizardPage, wxWizardEvent,
 
- // Author:      wxWidgets team
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- // Extended style to specify a help button
 
- #define wxWIZARD_EX_HELPBUTTON   0x00000010
 
- // Bitmap placement flags
 
- #define wxWIZARD_VALIGN_TOP       0x01
 
- #define wxWIZARD_VALIGN_CENTRE    0x02
 
- #define wxWIZARD_VALIGN_BOTTOM    0x04
 
- #define wxWIZARD_HALIGN_LEFT      0x08
 
- #define wxWIZARD_HALIGN_CENTRE    0x10
 
- #define wxWIZARD_HALIGN_RIGHT     0x20
 
- #define wxWIZARD_TILE             0x40
 
- /**
 
-     @class wxWizardPage
 
-     wxWizardPage is one of the screens in wxWizard: it must know what are the
 
-     following and preceding pages (which may be @NULL for the first/last page).
 
-     Except for this extra knowledge, wxWizardPage is just a
 
-     panel, so the controls may be placed directly on it in the usual way.
 
-     This class allows the programmer to decide the order of pages in the wizard
 
-     dynamically (during run-time) and so provides maximal flexibility.
 
-     Usually, however, the order of pages is known in advance in which case
 
-     wxWizardPageSimple class is enough and it is simpler to use.
 
-     @section wizardpage_virtuals Virtual functions to override
 
-     To use this class, you must override wxWizardPage::GetPrev() and
 
-     wxWizardPage::GetNext() pure virtual functions (or you may use
 
-     wxWizardPageSimple instead).
 
-     wxWizardPage::GetBitmap() can also be overridden, but this should be very
 
-     rarely needed.
 
-     @library{wxadv}
 
-     @category{miscwnd}
 
-     @see wxWizard, @ref page_samples_wizard
 
- */
 
- class wxWizardPage : public wxPanel
 
- {
 
- public:
 
-     /**
 
-        Default constructor.
 
-     */
 
-     wxWizardPage();
 
-     
 
-     /**
 
-         Constructor accepts an optional bitmap which will be used for this page
 
-         instead of the default one for this wizard (note that all bitmaps used should
 
-         be of the same size). Notice that no other parameters are needed because the
 
-         wizard will resize and reposition the page anyhow.
 
-         @param parent
 
-             The parent wizard
 
-         @param bitmap
 
-             The page-specific bitmap if different from the global one
 
-     */
 
-     wxWizardPage(wxWizard* parent,
 
-                  const wxBitmap& bitmap = wxNullBitmap);
 
-     /**
 
-        Creates the wizard page.
 
-        Must be called if the default constructor had been used to create the object.
 
-         @param parent
 
-             The parent wizard
 
-         @param bitmap
 
-             The page-specific bitmap if different from the global one
 
-     */
 
-     bool Create(wxWizard *parent,
 
-                 const wxBitmap& bitmap = wxNullBitmap);
 
-     /**
 
-         This method is called by wxWizard to get the bitmap to display alongside the page.
 
-         By default, @c m_bitmap member variable which was set in the
 
-         @ref wxWizardPage() constructor.
 
-         If the bitmap was not explicitly set (i.e. if ::wxNullBitmap is returned),
 
-         the default bitmap for the wizard should be used.
 
-         The only cases when you would want to override this function is if the page
 
-         bitmap depends dynamically on the user choices, i.e. almost never.
 
-     */
 
-     virtual wxBitmap GetBitmap() const;
 
-     /**
 
-         Get the page which should be shown when the user chooses the @c "Next"
 
-         button: if @NULL is returned, this button will be disabled.
 
-         The last page of the wizard will usually return @NULL from here, but
 
-         the others will not.
 
-         @see GetPrev()
 
-     */
 
-     virtual wxWizardPage* GetNext() const = 0;
 
-     /**
 
-         Get the page which should be shown when the user chooses the @c "Back"
 
-         button: if @NULL is returned, this button will be disabled.
 
-         The first page of the wizard will usually return @NULL from here, but
 
-         the others will not.
 
-         @see GetNext()
 
-     */
 
-     virtual wxWizardPage* GetPrev() const = 0;
 
- };
 
- /**
 
-     @class wxWizardEvent
 
-     wxWizardEvent class represents an event generated by the wxWizard: this event
 
-     is first sent to the page itself and, if not processed there, goes up the
 
-     window hierarchy as usual.
 
-     @beginEventTable{wxWizardEvent}
 
-     @event{EVT_WIZARD_PAGE_CHANGED(id, func)}
 
-         The page has been just changed (this event cannot be vetoed).
 
-     @event{EVT_WIZARD_PAGE_CHANGING(id, func)}
 
-         The page is being changed (this event can be vetoed).
 
-     @event{EVT_WIZARD_BEFORE_PAGE_CHANGED(id, func)}
 
-         Called after Next is clicked but before GetNext is called. Unlike EVT_WIZARD_CHANGING,
 
-         the handler for this function can change state that might affect the return value of
 
-         GetNext. This event can be vetoed.
 
-     @event{EVT_WIZARD_PAGE_SHOWN(id, func)}
 
-         The page was shown and laid out (this event cannot be vetoed).
 
-     @event{EVT_WIZARD_CANCEL(id, func)}
 
-         The user attempted to cancel the wizard (this event may also be vetoed).
 
-     @event{EVT_WIZARD_HELP(id, func)}
 
-         The wizard help button was pressed.
 
-     @event{EVT_WIZARD_FINISHED(id, func)}
 
-         The wizard finished button was pressed.
 
-     @endEventTable
 
-     @library{wxadv}
 
-     @category{events}
 
-     @see wxWizard, @ref page_samples_wizard
 
- */
 
- class wxWizardEvent : public wxNotifyEvent
 
- {
 
- public:
 
-     /**
 
-         Constructor.
 
-         It is not normally used by the user code as the objects of this
 
-         type are constructed by wxWizard.
 
-     */
 
-     wxWizardEvent(wxEventType type = wxEVT_NULL, int id = wxID_ANY,
 
-                   bool direction = true, wxWizardPage* page = 0);
 
-     /**
 
-         Return the direction in which the page is changing: for
 
-         @c EVT_WIZARD_PAGE_CHANGING, return @true if we're going forward or
 
-         @false otherwise and for @c EVT_WIZARD_PAGE_CHANGED return @true if we
 
-         came from the previous page and @false if we returned from the next one.
 
-     */
 
-     bool GetDirection() const;
 
-     /**
 
-         Returns the wxWizardPage which was active when this event was generated.
 
-     */
 
-     wxWizardPage* GetPage() const;
 
- };
 
- wxEventType wxEVT_WIZARD_PAGE_CHANGED;
 
- wxEventType wxEVT_WIZARD_PAGE_CHANGING;
 
- wxEventType wxEVT_WIZARD_CANCEL;
 
- wxEventType wxEVT_WIZARD_HELP;
 
- wxEventType wxEVT_WIZARD_FINISHED;
 
- wxEventType wxEVT_WIZARD_PAGE_SHOWN;
 
- wxEventType wxEVT_WIZARD_BEFORE_PAGE_CHANGED;
 
- /**
 
-     @class wxWizardPageSimple
 
-     wxWizardPageSimple is the simplest possible wxWizardPage implementation:
 
-     it just returns the pointers given to its constructor from wxWizardPage::GetNext()
 
-     and wxWizardPage::GetPrev() functions.
 
-     This makes it very easy to use the objects of this class in the wizards where
 
-     the pages order is known statically - on the other hand, if this is not the
 
-     case you must derive your own class from wxWizardPage instead.
 
-     @library{wxadv}
 
-     @category{miscwnd}
 
-     @see wxWizard, @ref page_samples_wizard
 
- */
 
- class wxWizardPageSimple : public wxWizardPage
 
- {
 
- public:
 
-     /**
 
-        Default constructor.
 
-     */
 
-     wxWizardPageSimple();
 
-     
 
-     /**
 
-         Constructor takes the previous and next pages.
 
-         They may be modified later by SetPrev() or SetNext().
 
-     */
 
-     wxWizardPageSimple(wxWizard* parent,
 
-                        wxWizardPage* prev = NULL,
 
-                        wxWizardPage* next = NULL,
 
-                        const wxBitmap& bitmap = wxNullBitmap);
 
-     /**
 
-        Creates the wizard page.
 
-        Must be called if the default constructor had been used to create the object.
 
-     */
 
-     bool Create(wxWizard *parent = NULL, 
 
-                 wxWizardPage *prev = NULL,
 
-                 wxWizardPage *next = NULL,
 
-                 const wxBitmap& bitmap = wxNullBitmap);
 
-     /**
 
-         A helper chaining this page with the next one.
 
-         Notice that this method returns a reference to the next page, so the
 
-         calls to it can, in turn, be chained:
 
-         @code
 
-         wxWizardPageSimple* firstPage = new FirstPage;
 
-         (*firstPage).Chain(new SecondPage)
 
-                     .Chain(new ThirdPage)
 
-                     .Chain(new LastPage);
 
-         @endcode
 
-         This makes this method the simplest way to define the order of changes
 
-         in fully static wizards, i.e. in those where the order doesn't depend
 
-         on the choices made by the user in the wizard pages during run-time.
 
-         @param next A non-@NULL pointer to the next page.
 
-         @return Reference to @a next on which Chain() can be called again.
 
-         @since 2.9.5
 
-      */
 
-     wxWizardPageSimple& Chain(wxWizardPageSimple* next);
 
-     /**
 
-         A convenience function to make the pages follow each other.
 
-         Example:
 
-         @code
 
-         wxRadioboxPage *page3 = new wxRadioboxPage(wizard);
 
-         wxValidationPage *page4 = new wxValidationPage(wizard);
 
-         wxWizardPageSimple::Chain(page3, page4);
 
-         @endcode
 
-     */
 
-     static void Chain(wxWizardPageSimple* first,
 
-                       wxWizardPageSimple* second);
 
-     /**
 
-         Sets the next page.
 
-     */
 
-     void SetNext(wxWizardPage* next);
 
-     /**
 
-         Sets the previous page.
 
-     */
 
-     void SetPrev(wxWizardPage* prev);
 
- };
 
- /**
 
-     @class wxWizard
 
-     wxWizard is the central class for implementing 'wizard-like' dialogs.
 
-     These dialogs are mostly familiar to Windows users and are nothing other than a
 
-     sequence of 'pages', each displayed inside a dialog which has the buttons to
 
-     navigate to the next (and previous) pages.
 
-     The wizards are typically used to decompose a complex dialog into several
 
-     simple steps and are mainly useful to the novice users, hence it is important
 
-     to keep them as simple as possible.
 
-     To show a wizard dialog, you must first create an instance of the wxWizard class
 
-     using either the non-default constructor or a default one followed by call to the
 
-     wxWizard::Create function. Then you should add all pages you want the wizard to
 
-     show and call wxWizard::RunWizard().
 
-     Finally, don't forget to call @c "wizard->Destroy()", otherwise your application
 
-     will hang on exit due to an undestroyed window.
 
-     You can supply a bitmap to display on the left of the wizard, either for all pages
 
-     or for individual pages. If you need to have the bitmap resize to the height of
 
-     the wizard, call wxWizard::SetBitmapPlacement() and if necessary,
 
-     wxWizard::SetBitmapBackgroundColour() and wxWizard::SetMinimumBitmapWidth().
 
-     To make wizard pages scroll when the display is too small to fit the whole
 
-     dialog, you can switch layout adaptation on globally with
 
-     wxDialog::EnableLayoutAdaptation() or per dialog with wxDialog::SetLayoutAdaptationMode().
 
-     For more about layout adaptation, see @ref overview_dialog_autoscrolling.
 
-     @beginEventEmissionTable{wxWizardEvent}
 
-     For some events, Veto() can be called to prevent the event from happening.
 
-     @event{EVT_WIZARD_PAGE_CHANGED(id, func)}
 
-         The page has just been changed (this event cannot be vetoed).
 
-     @event{EVT_WIZARD_PAGE_CHANGING(id, func)}
 
-         The page is being changed (this event can be vetoed).
 
-     @event{EVT_WIZARD_BEFORE_PAGE_CHANGED(id, func)}
 
-         Called after Next is clicked but before GetNext is called. Unlike EVT_WIZARD_CHANGING,
 
-         the handler for this function can change state that might affect the return value of
 
-         GetNext. This event can be vetoed.
 
-     @event{EVT_WIZARD_PAGE_SHOWN(id, func)}
 
-         The page was shown and laid out (this event cannot be vetoed).
 
-     @event{EVT_WIZARD_CANCEL(id, func)}
 
-         The user attempted to cancel the wizard (this event may also be vetoed).
 
-     @event{EVT_WIZARD_HELP(id, func)}
 
-         The wizard help button was pressed.
 
-     @event{EVT_WIZARD_FINISHED(id, func)}
 
-         The wizard finished button was pressed.
 
-     @endEventTable
 
-     @section wizard_extstyles Extended styles
 
-     Use the wxWindow::SetExtraStyle() function to set the following style.
 
-     You will need to use two-step construction (use the default constructor,
 
-     call SetExtraStyle(), then call Create).
 
-     @beginExtraStyleTable
 
-     @style{wxWIZARD_EX_HELPBUTTON}
 
-         Shows a Help button using wxID_HELP.
 
-     @endExtraStyleTable
 
-     See also wxDialog for other extended styles.
 
-     @library{wxadv}
 
-     @category{cmndlg}
 
-     @see wxWizardEvent, wxWizardPage, @ref page_samples_wizard
 
- */
 
- class wxWizard : public wxDialog
 
- {
 
- public:
 
-     /**
 
-         Default constructor.
 
-         Use this if you wish to derive from wxWizard and then call Create(),
 
-         for example if you wish to set an extra style with wxWindow::SetExtraStyle()
 
-         between the two calls.
 
-     */
 
-     wxWizard();
 
-     /**
 
-         Constructor which really creates the wizard -- if you use this constructor, you
 
-         shouldn't call Create().
 
-         Notice that unlike almost all other wxWidgets classes, there is no @e size
 
-         parameter in the wxWizard constructor because the wizard will have a predefined
 
-         default size by default.
 
-         If you want to change this, you should use the GetPageAreaSizer() function.
 
-         @param parent
 
-             The parent window, may be @NULL.
 
-         @param id
 
-             The id of the dialog, will usually be just wxID_ANY.
 
-         @param title
 
-             The title of the dialog.
 
-         @param bitmap
 
-             The default bitmap used in the left side of the wizard. See also GetBitmap().
 
-         @param pos
 
-             The position of the dialog, it will be centered on the screen by default.
 
-         @param style
 
-             Window style is passed to wxDialog.
 
-     */
 
-     wxWizard(wxWindow* parent, int id = wxID_ANY,
 
-              const wxString& title = wxEmptyString,
 
-              const wxBitmap& bitmap = wxNullBitmap,
 
-              const wxPoint& pos = wxDefaultPosition,
 
-              long style = wxDEFAULT_DIALOG_STYLE);
 
-     /**
 
-         Creates the wizard dialog.
 
-         Must be called if the default constructor had been used to create the object.
 
-         Notice that unlike almost all other wxWidgets classes, there is no @e size
 
-         parameter in the wxWizard constructor because the wizard will have a predefined
 
-         default size by default.
 
-         If you want to change this, you should use the GetPageAreaSizer() function.
 
-         @param parent
 
-             The parent window, may be @NULL.
 
-         @param id
 
-             The id of the dialog, will usually be just -1.
 
-         @param title
 
-             The title of the dialog.
 
-         @param bitmap
 
-             The default bitmap used in the left side of the wizard. See also GetBitmap().
 
-         @param pos
 
-             The position of the dialog, it will be centered on the screen by default.
 
-         @param style
 
-             Window style is passed to wxDialog.
 
-     */
 
-     bool Create(wxWindow* parent, int id = wxID_ANY,
 
-                 const wxString& title = wxEmptyString,
 
-                 const wxBitmap& bitmap = wxNullBitmap,
 
-                 const wxPoint& pos = wxDefaultPosition, long style = wxDEFAULT_DIALOG_STYLE);
 
-     /**
 
-         This method is obsolete, use GetPageAreaSizer() instead.
 
-         Sets the page size to be big enough for all the pages accessible via the
 
-         given @e firstPage, i.e. this page, its next page and so on.
 
-         This method may be called more than once and it will only change the page size
 
-         if the size required by the new page is bigger than the previously set one.
 
-         This is useful if the decision about which pages to show is taken during
 
-         run-time, as in this case, the wizard won't be able to get to all pages starting
 
-         from a single one and you should call @e Fit separately for the others.
 
-     */
 
-     virtual void FitToPage(const wxWizardPage* firstPage);
 
-     /**
 
-         Returns the bitmap used for the wizard.
 
-     */
 
-     const wxBitmap& GetBitmap() const;
 
-     /**
 
-         Returns the colour that should be used to fill the area not taken up by the
 
-         wizard or page bitmap, if a non-zero bitmap placement flag has been set.
 
-         See also SetBitmapPlacement().
 
-     */
 
-     const wxColour& GetBitmapBackgroundColour() const;
 
-     /**
 
-         Returns the flags indicating how the wizard or page bitmap should be expanded
 
-         and positioned to fit the page height. By default, placement is 0 (no expansion is done).
 
-         See also SetBitmapPlacement() for the possible values.
 
-     */
 
-     int GetBitmapPlacement() const;
 
-     /**
 
-         Get the current page while the wizard is running.
 
-         @NULL is returned if RunWizard() is not being executed now.
 
-     */
 
-     virtual wxWizardPage* GetCurrentPage() const;
 
-     /**
 
-         Returns the minimum width for the bitmap that will be constructed to contain
 
-         the actual wizard or page bitmap if a non-zero bitmap placement flag has been set.
 
-         See also SetBitmapPlacement().
 
-     */
 
-     int GetMinimumBitmapWidth() const;
 
-     /**
 
-         Returns pointer to page area sizer. The wizard is laid out using sizers and
 
-         the page area sizer is the place-holder for the pages. All pages are resized
 
-         before being shown to match the wizard page area.
 
-         Page area sizer has a minimal size that is the maximum of several values.
 
-         First, all pages (or other objects) added to the sizer. Second, all pages reachable
 
-         by repeatedly applying wxWizardPage::GetNext() to any page inserted into the sizer.
 
-         Third, the minimal size specified using SetPageSize() and FitToPage().
 
-         Fourth, the total wizard height may be increased to accommodate the bitmap height.
 
-         Fifth and finally, wizards are never smaller than some built-in minimal size to
 
-         avoid wizards that are too small.
 
-         The caller can use wxSizer::SetMinSize to enlarge it beyond the minimal size.
 
-         If @c wxRESIZE_BORDER was passed to constructor, user can resize wizard and
 
-         consequently the page area (but not make it smaller than the minimal size).
 
-         It is recommended to add the first page to the page area sizer.
 
-         For simple wizards, this will enlarge the wizard to fit the biggest page.
 
-         For non-linear wizards, the first page of every separate chain should be added.
 
-         Caller-specified size can be accomplished using wxSizer::SetMinSize().
 
-         Adding pages to the page area sizer affects the default border width around page
 
-         area that can be altered with SetBorder().
 
-     */
 
-     virtual wxSizer* GetPageAreaSizer() const;
 
-     /**
 
-         Returns the size available for the pages.
 
-     */
 
-     virtual wxSize GetPageSize() const;
 
-     /**
 
-         Return @true if this page is not the last one in the wizard.
 
-         The base class version implements this by calling
 
-         @ref wxWizardPage::GetNext "page->GetNext" but this could be
 
-         undesirable if, for example, the pages are created on demand only.
 
-         @see HasPrevPage()
 
-     */
 
-     virtual bool HasNextPage(wxWizardPage* page);
 
-     /**
 
-         Returns @true if this page is not the last one in the wizard.
 
-         The base class version implements this by calling
 
-         @ref wxWizardPage::GetPrev "page->GetPrev" but this could be
 
-         undesirable if, for example, the pages are created on demand only.
 
-         @see HasNextPage()
 
-     */
 
-     virtual bool HasPrevPage(wxWizardPage* page);
 
-     /**
 
-         Executes the wizard starting from the given page, returning @true if it was
 
-         successfully finished or @false if user cancelled it.
 
-         The @a firstPage cannot be @NULL.
 
-     */
 
-     virtual bool RunWizard(wxWizardPage* firstPage);
 
-     /**
 
-         Sets the bitmap used for the wizard.
 
-     */
 
-     void SetBitmap(const wxBitmap& bitmap);
 
-     /**
 
-         Sets the colour that should be used to fill the area not taken up by the wizard
 
-         or page bitmap, if a non-zero bitmap placement flag has been set.
 
-         See also SetBitmapPlacement().
 
-     */
 
-     void SetBitmapBackgroundColour(const wxColour& colour);
 
-     /**
 
-         Sets the flags indicating how the wizard or page bitmap should be expanded and
 
-         positioned to fit the page height.
 
-         By default, placement is 0 (no expansion is done). @a placement is a bitlist with the
 
-         following possible values:
 
-         - @b wxWIZARD_VALIGN_TOP: Aligns the bitmap at the top.
 
-         - @b wxWIZARD_VALIGN_CENTRE: Centres the bitmap vertically.
 
-         - @b wxWIZARD_VALIGN_BOTTOM: Aligns the bitmap at the bottom.
 
-         - @b wxWIZARD_HALIGN_LEFT: Left-aligns the bitmap.
 
-         - @b wxWIZARD_HALIGN_CENTRE: Centres the bitmap horizontally.
 
-         - @b wxWIZARD_HALIGN_RIGHT: Right-aligns the bitmap.
 
-         - @b wxWIZARD_TILE: @todo describe this
 
-         See also SetMinimumBitmapWidth().
 
-     */
 
-     void SetBitmapPlacement(int placement);
 
-     /**
 
-         Sets width of border around page area. Default is zero.
 
-         For backward compatibility, if there are no pages in GetPageAreaSizer(),
 
-         the default is 5 pixels.
 
-         If there is a five point border around all controls in a page and the border
 
-         around page area is left as zero, a five point white space along all dialog borders
 
-         will be added to the control border in order to space page controls ten points
 
-         from the dialog border and non-page controls.
 
-     */
 
-     virtual void SetBorder(int border);
 
-     /**
 
-         Sets the minimum width for the bitmap that will be constructed to contain the
 
-         actual wizard or page bitmap if a non-zero bitmap placement flag has been set.
 
-         If this is not set when using bitmap placement, the initial layout may be incorrect.
 
-         See also SetBitmapPlacement().
 
-     */
 
-     void SetMinimumBitmapWidth(int width);
 
-     /**
 
-         Sets the minimal size to be made available for the wizard pages.
 
-         The wizard will take into account the size of the bitmap (if any) itself.
 
-         Also, the wizard will never be smaller than the default size.
 
-         The recommended way to use this function is to lay out all wizard pages
 
-         using the sizers (even though the wizard is not resizable) and then use
 
-         wxSizer::CalcMin() in a loop to calculate the maximum of minimal sizes of
 
-         the pages and pass it to SetPageSize().
 
-     */
 
-     virtual void SetPageSize(const wxSize& sizePage);
 
- };
 
 
  |