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							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        scroll.cpp
 
- // Purpose:     wxScrolled sample
 
- // Author:      Robert Roebling
 
- // Copyright:   (C) 1998 Robert Roebling, 2002 Ron Lee, 2003 Matt Gregory
 
- //              (C) 2008 Vadim Zeitlin
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- #include "wx/wxprec.h"
 
- #ifdef __BORLANDC__
 
-     #pragma hdrstop
 
- #endif
 
- #ifndef WX_PRECOMP
 
-     #include "wx/wx.h"
 
- #endif
 
- #include "wx/sizer.h"
 
- #include "wx/log.h"
 
- #include "wx/tglbtn.h"
 
- #ifndef wxHAS_IMAGES_IN_RESOURCES
 
-     #include "../sample.xpm"
 
- #endif
 
- // ----------------------------------------------------------------------------
 
- // a trivial example
 
- // ----------------------------------------------------------------------------
 
- // MySimpleCanvas: a scrolled window which draws a simple rectangle
 
- class MySimpleCanvas : public wxScrolled<wxWindow>
 
- {
 
- public:
 
-     enum
 
-     {
 
-         // these numbers are not multiple of 10 (our scroll step) to test for
 
-         // the absence of rounding errors (e.g. we should have one more page
 
-         // than WIDTH/10 to show the right side of the rectangle)
 
-         WIDTH = 292,
 
-         HEIGHT = 297
 
-     };
 
-     MySimpleCanvas(wxWindow *parent)
 
-         : wxScrolled<wxWindow>(parent, wxID_ANY)
 
-     {
 
-         SetScrollRate( 10, 10 );
 
-         SetVirtualSize( WIDTH, HEIGHT );
 
-         SetBackgroundColour( *wxWHITE );
 
-         Connect(wxEVT_PAINT, wxPaintEventHandler(MySimpleCanvas::OnPaint));
 
-     }
 
- private:
 
-     void OnPaint(wxPaintEvent& WXUNUSED(event))
 
-     {
 
-         wxPaintDC dc(this);
 
-         // this call is vital: it adjusts the dc to account for the current
 
-         // scroll offset
 
-         PrepareDC(dc);
 
-         dc.SetPen( *wxRED_PEN );
 
-         dc.SetBrush( *wxTRANSPARENT_BRUSH );
 
-         dc.DrawRectangle( 0, 0, WIDTH, HEIGHT );
 
-     }
 
- };
 
- // MySimpleFrame: a frame which contains a MySimpleCanvas
 
- class MySimpleFrame : public wxFrame
 
- {
 
- public:
 
-     MySimpleFrame(wxWindow *parent)
 
-         : wxFrame(parent, wxID_ANY, "MySimpleCanvas")
 
-     {
 
-         new MySimpleCanvas(this);
 
-         // ensure that we have scrollbars initially
 
-         SetClientSize(MySimpleCanvas::WIDTH/2, MySimpleCanvas::HEIGHT/2);
 
-         Show();
 
-     }
 
- };
 
- // ----------------------------------------------------------------------
 
- // a more complex example
 
- // ----------------------------------------------------------------------
 
- // MyCanvas
 
- class MyCanvas : public wxScrolled<wxPanel>
 
- {
 
- public:
 
-     MyCanvas(wxWindow *parent);
 
- private:
 
-     void OnPaint(wxPaintEvent& event);
 
-     void OnQueryPosition(wxCommandEvent& event);
 
-     void OnAddButton(wxCommandEvent& event);
 
-     void OnDeleteButton(wxCommandEvent& event);
 
-     void OnMoveButton(wxCommandEvent& event);
 
-     void OnScrollWin(wxCommandEvent& event);
 
-     void OnMouseRightDown(wxMouseEvent& event);
 
-     void OnMouseWheel(wxMouseEvent& event);
 
-     wxButton *m_button;
 
-     wxDECLARE_EVENT_TABLE();
 
- };
 
- class MyCanvasFrame : public wxFrame
 
- {
 
- public:
 
-     MyCanvasFrame(wxWindow *parent)
 
-         : wxFrame(parent, wxID_ANY, "MyCanvas")
 
-     {
 
-         m_canvas = new MyCanvas(this);
 
-         wxMenu *menuFile = new wxMenu();
 
-         menuFile->Append(wxID_DELETE, "&Delete all");
 
-         menuFile->Append(wxID_NEW, "Insert &new");
 
-         wxMenuBar *mbar = new wxMenuBar();
 
-         mbar->Append(menuFile, "&File");
 
-         SetMenuBar( mbar );
 
-         Connect(wxID_DELETE, wxEVT_MENU,
 
-                 wxCommandEventHandler(MyCanvasFrame::OnDeleteAll));
 
-         Connect(wxID_NEW, wxEVT_MENU,
 
-                 wxCommandEventHandler(MyCanvasFrame::OnInsertNew));
 
-         Show();
 
-     }
 
- private:
 
-     void OnDeleteAll(wxCommandEvent& WXUNUSED(event))
 
-     {
 
-         m_canvas->DestroyChildren();
 
-     }
 
-     void OnInsertNew(wxCommandEvent& WXUNUSED(event))
 
-     {
 
-         (void)new wxButton(m_canvas, wxID_ANY, "Hello", wxPoint(100,100));
 
-     }
 
-     MyCanvas *m_canvas;
 
- };
 
- // ----------------------------------------------------------------------------
 
- // example using sizers with wxScrolled
 
- // ----------------------------------------------------------------------------
 
- const wxSize SMALL_BUTTON( 100, 50 );
 
- const wxSize LARGE_BUTTON( 300, 200 );
 
- class MySizerScrolledWindow : public wxScrolled<wxWindow>
 
- {
 
- public:
 
-     MySizerScrolledWindow(wxWindow *parent);
 
- private:
 
-     // this button can be clicked to change its own size in the handler below,
 
-     // the window size will be automatically adjusted to fit the button
 
-     wxButton *m_button;
 
-     void OnResizeClick(wxCommandEvent& event);
 
- };
 
- class MySizerFrame : public wxFrame
 
- {
 
- public:
 
-     MySizerFrame(wxWindow *parent)
 
-         : wxFrame(parent, wxID_ANY, "MySizerScrolledWindow")
 
-     {
 
-         new MySizerScrolledWindow(this);
 
-         // ensure that the scrollbars appear when the button becomes large
 
-         SetClientSize(LARGE_BUTTON/2);
 
-         Show();
 
-     }
 
- };
 
- // ----------------------------------------------------------------------------
 
- // example showing scrolling only part of the window
 
- // ----------------------------------------------------------------------------
 
- // this window consists of an empty space in its corner, column labels window
 
- // along its top, row labels window along its left hand side and a canvas in
 
- // the remaining space
 
- class MySubColLabels : public wxWindow
 
- {
 
- public:
 
-     MySubColLabels(wxScrolled<wxWindow> *parent)
 
-         : wxWindow(parent, wxID_ANY)
 
-     {
 
-         m_owner = parent;
 
-         Connect(wxEVT_PAINT, wxPaintEventHandler(MySubColLabels::OnPaint));
 
-     }
 
- private:
 
-     void OnPaint(wxPaintEvent& WXUNUSED(event))
 
-     {
 
-         wxPaintDC dc(this);
 
-         // This is wrong..  it will translate both x and y if the
 
-         // window is scrolled, the label windows are active in one
 
-         // direction only.  Do the action below instead -- RL.
 
-         //m_owner->PrepareDC( dc );
 
-         int xScrollUnits, xOrigin;
 
-         m_owner->GetViewStart( &xOrigin, 0 );
 
-         m_owner->GetScrollPixelsPerUnit( &xScrollUnits, 0 );
 
-         dc.SetDeviceOrigin( -xOrigin * xScrollUnits, 0 );
 
-         dc.DrawText("Column 1", 5, 5);
 
-         dc.DrawText("Column 2", 105, 5);
 
-         dc.DrawText("Column 3", 205, 5);
 
-     }
 
-     wxScrolled<wxWindow> *m_owner;
 
- };
 
- class MySubRowLabels : public wxWindow
 
- {
 
- public:
 
-     MySubRowLabels(wxScrolled<wxWindow> *parent)
 
-         : wxWindow(parent, wxID_ANY)
 
-     {
 
-         m_owner = parent;
 
-         Connect(wxEVT_PAINT, wxPaintEventHandler(MySubRowLabels::OnPaint));
 
-     }
 
- private:
 
-     void OnPaint(wxPaintEvent& WXUNUSED(event))
 
-     {
 
-         wxPaintDC dc(this);
 
-         // This is wrong..  it will translate both x and y if the
 
-         // window is scrolled, the label windows are active in one
 
-         // direction only.  Do the action below instead -- RL.
 
-         //m_owner->PrepareDC( dc );
 
-         int yScrollUnits, yOrigin;
 
-         m_owner->GetViewStart( 0, &yOrigin );
 
-         m_owner->GetScrollPixelsPerUnit( 0, &yScrollUnits );
 
-         dc.SetDeviceOrigin( 0, -yOrigin * yScrollUnits );
 
-         dc.DrawText("Row 1", 5, 5);
 
-         dc.DrawText("Row 2", 5, 30);
 
-         dc.DrawText("Row 3", 5, 55);
 
-         dc.DrawText("Row 4", 5, 80);
 
-         dc.DrawText("Row 5", 5, 105);
 
-         dc.DrawText("Row 6", 5, 130);
 
-     }
 
-     wxScrolled<wxWindow> *m_owner;
 
- };
 
- class MySubCanvas : public wxPanel
 
- {
 
- public:
 
-     MySubCanvas(wxScrolled<wxWindow> *parent, wxWindow *cols, wxWindow *rows)
 
-         : wxPanel(parent, wxID_ANY)
 
-     {
 
-         m_owner = parent;
 
-         m_colLabels = cols;
 
-         m_rowLabels = rows;
 
-         (void)new wxButton(this, wxID_ANY, "Hallo I",
 
-                            wxPoint(0,50), wxSize(100,25) );
 
-         (void)new wxButton(this, wxID_ANY, "Hallo II",
 
-                            wxPoint(200,50), wxSize(100,25) );
 
-         (void)new wxTextCtrl(this, wxID_ANY, "Text I",
 
-                              wxPoint(0,100), wxSize(100,25) );
 
-         (void)new wxTextCtrl(this, wxID_ANY, "Text II",
 
-                              wxPoint(200,100), wxSize(100,25) );
 
-         (void)new wxComboBox(this, wxID_ANY, "ComboBox I",
 
-                              wxPoint(0,150), wxSize(100,25));
 
-         (void)new wxComboBox(this, wxID_ANY, "ComboBox II",
 
-                              wxPoint(200,150), wxSize(100,25));
 
-         SetBackgroundColour("WHEAT");
 
-         Connect(wxEVT_PAINT, wxPaintEventHandler(MySubCanvas::OnPaint));
 
-     }
 
-     // override the base class function so that when this window is scrolled,
 
-     // the labels are scrolled in sync
 
-     virtual void ScrollWindow(int dx, int dy, const wxRect *rect)
 
-     {
 
-         wxPanel::ScrollWindow( dx, dy, rect );
 
-         m_colLabels->ScrollWindow( dx, 0, rect );
 
-         m_rowLabels->ScrollWindow( 0, dy, rect );
 
-     }
 
- private:
 
-     void OnPaint(wxPaintEvent& WXUNUSED(event))
 
-     {
 
-         wxPaintDC dc( this );
 
-         m_owner->PrepareDC( dc );
 
-         dc.SetPen( *wxBLACK_PEN );
 
-         // OK, let's assume we are a grid control and we have two
 
-         // grid cells. Here in OnPaint we want to know which cell
 
-         // to redraw so that we prevent redrawing cells that don't
 
-         // need to get redrawn. We have one cell at (0,0) and one
 
-         // more at (200,0), both having a size of (100,25).
 
-         // We can query how much the window has been scrolled
 
-         // by calling CalcUnscrolledPosition()
 
-         int scroll_x = 0;
 
-         int scroll_y = 0;
 
-         m_owner->CalcUnscrolledPosition( scroll_x, scroll_y, &scroll_x, &scroll_y );
 
-         // We also need to know the size of the window to see which
 
-         // cells are completely hidden and not get redrawn
 
-         int size_x = 0;
 
-         int size_y = 0;
 
-         GetClientSize( &size_x, &size_y );
 
-         // First cell: (0,0)(100,25)
 
-         // It it on screen?
 
-         if ((0+100-scroll_x > 0) && (0+25-scroll_y > 0) &&
 
-             (0-scroll_x < size_x) && (0-scroll_y < size_y))
 
-         {
 
-             // Has the region on screen been exposed?
 
-             if (IsExposed(0,0,100,25))
 
-             {
 
-                 dc.DrawRectangle( 0, 0, 100, 25 );
 
-                 dc.DrawText("First Cell", 5, 5);
 
-             }
 
-         }
 
-         // Second cell: (0,200)(100,25)
 
-         // It it on screen?
 
-         if ((200+100-scroll_x > 0) && (0+25-scroll_y > 0) &&
 
-             (200-scroll_x < size_x) && (0-scroll_y < size_y))
 
-         {
 
-             // Has the region on screen been exposed?
 
-             if (IsExposed(200,0,100,25))
 
-             {
 
-                 dc.DrawRectangle( 200, 0, 100, 25 );
 
-                 dc.DrawText("Second Cell", 205, 5);
 
-             }
 
-         }
 
-     }
 
-     wxScrolled<wxWindow> *m_owner;
 
-     wxWindow *m_colLabels,
 
-              *m_rowLabels;
 
- };
 
- class MySubScrolledWindow : public wxScrolled<wxWindow>
 
- {
 
- public:
 
-     enum
 
-     {
 
-         CORNER_WIDTH = 60,
 
-         CORNER_HEIGHT = 25
 
-     };
 
-     MySubScrolledWindow(wxWindow *parent)
 
-         : wxScrolled<wxWindow>(parent, wxID_ANY)
 
-     {
 
-         // create the children
 
-         MySubColLabels *cols = new MySubColLabels(this);
 
-         MySubRowLabels *rows = new MySubRowLabels(this);
 
-         m_canvas = new MySubCanvas(this, cols, rows);
 
-         // lay them out
 
-         wxFlexGridSizer *sizer = new wxFlexGridSizer(2, 2, 10, 10);
 
-         sizer->Add(CORNER_WIDTH, CORNER_HEIGHT); // just a spacer
 
-         sizer->Add(cols, wxSizerFlags().Expand());
 
-         sizer->Add(rows, wxSizerFlags().Expand());
 
-         sizer->Add(m_canvas, wxSizerFlags().Expand());
 
-         sizer->AddGrowableRow(1);
 
-         sizer->AddGrowableCol(1);
 
-         SetSizer(sizer);
 
-         // this is the key call: it means that only m_canvas will be scrolled
 
-         // and not this window itself
 
-         SetTargetWindow(m_canvas);
 
-         SetScrollbars(10, 10, 50, 50);
 
-         Connect(wxEVT_SIZE, wxSizeEventHandler(MySubScrolledWindow::OnSize));
 
-     }
 
- protected:
 
-     // scrolled windows which use scroll target different from the window
 
-     // itself must override this virtual method
 
-     virtual wxSize GetSizeAvailableForScrollTarget(const wxSize& size)
 
-     {
 
-         // decrease the total size by the size of the non-scrollable parts
 
-         // above/to the left of the canvas
 
-         wxSize sizeCanvas(size);
 
-         sizeCanvas.x -= 60;
 
-         sizeCanvas.y -= 25;
 
-         return sizeCanvas;
 
-     }
 
- private:
 
-     void OnSize(wxSizeEvent& WXUNUSED(event))
 
-     {
 
-         // We need to override OnSize so that our scrolled
 
-         // window a) does call Layout() to use sizers for
 
-         // positioning the controls but b) does not query
 
-         // the sizer for their size and use that for setting
 
-         // the scrollable area as set that ourselves by
 
-         // calling SetScrollbar() further down.
 
-         Layout();
 
-         AdjustScrollbars();
 
-     }
 
-     MySubCanvas *m_canvas;
 
- };
 
- class MySubFrame : public wxFrame
 
- {
 
- public:
 
-     MySubFrame(wxWindow *parent)
 
-         : wxFrame(parent, wxID_ANY, "MySubScrolledWindow")
 
-     {
 
-         new MySubScrolledWindow(this);
 
-         Show();
 
-     }
 
- };
 
- // ----------------------------------------------------------------------------
 
- // more simple examples of wxScrolled usage
 
- // ----------------------------------------------------------------------------
 
- // base class for both of them
 
- class MyScrolledWindowBase : public wxScrolled<wxWindow>
 
- {
 
- public:
 
-     MyScrolledWindowBase(wxWindow *parent)
 
-         : wxScrolled<wxWindow>(parent, wxID_ANY,
 
-                                wxDefaultPosition, wxDefaultSize,
 
-                                wxBORDER_SUNKEN)
 
-     {
 
-         m_nLines = 50;
 
-         m_winSync = NULL;
 
-         m_inDoSync = false;
 
-         wxClientDC dc(this);
 
-         dc.GetTextExtent("Line 17", NULL, &m_hLine);
 
-     }
 
-     // this scrolled window can be synchronized with another one: if this
 
-     // function is called with a non-NULL pointer, the given window will be
 
-     // scrolled to the same position as this one
 
-     void SyncWith(MyScrolledWindowBase *win)
 
-     {
 
-         m_winSync = win;
 
-         DoSyncIfNecessary();
 
-     }
 
-     virtual void ScrollWindow(int dx, int dy, const wxRect *rect = NULL)
 
-     {
 
-         wxScrolled<wxWindow>::ScrollWindow(dx, dy, rect);
 
-         DoSyncIfNecessary();
 
-     }
 
- protected:
 
-     // the height of one line on screen
 
-     int m_hLine;
 
-     // the number of lines we draw
 
-     size_t m_nLines;
 
- private:
 
-     bool WasScrolledFirst() const { return m_inDoSync; }
 
-     void DoSyncIfNecessary()
 
-     {
 
-         if ( m_winSync && !m_winSync->WasScrolledFirst() )
 
-         {
 
-             m_inDoSync = true;
 
-             m_winSync->Scroll(GetViewStart());
 
-             m_inDoSync = false;
 
-         }
 
-     }
 
-     // the window to synchronize with this one or NULL
 
-     MyScrolledWindowBase *m_winSync;
 
-     // the flag preventing infinite recursion which would otherwise happen if
 
-     // one window synchronized the other one which in turn synchronized this
 
-     // one and so on
 
-     bool m_inDoSync;
 
- };
 
- // this class does "stupid" redrawing - it redraws everything each time
 
- // and sets the scrollbar extent directly.
 
- class MyScrolledWindowDumb : public MyScrolledWindowBase
 
- {
 
- public:
 
-     MyScrolledWindowDumb(wxWindow *parent) : MyScrolledWindowBase(parent)
 
-     {
 
-         // no horz scrolling
 
-         SetScrollbars(0, m_hLine, 0, m_nLines + 1, 0, 0, true /* no refresh */);
 
-     }
 
-     virtual void OnDraw(wxDC& dc);
 
- };
 
- // this class does "smart" redrawing - only redraws the lines which must be
 
- // redrawn and sets the scroll rate and virtual size to affect the
 
- // scrollbars.
 
- //
 
- // Note that this class should produce identical results to the one above.
 
- class MyScrolledWindowSmart : public MyScrolledWindowBase
 
- {
 
- public:
 
-     MyScrolledWindowSmart(wxWindow *parent) : MyScrolledWindowBase(parent)
 
-     {
 
-         // no horz scrolling
 
-         SetScrollRate( 0, m_hLine );
 
-         SetVirtualSize( wxDefaultCoord, ( m_nLines + 1 ) * m_hLine );
 
-     }
 
-     virtual void OnDraw(wxDC& dc);
 
- };
 
- // ----------------------------------------------------------------------------
 
- // implements a text viewer with simple block selection to test auto-scrolling
 
- // functionality
 
- // ----------------------------------------------------------------------------
 
- class MyAutoScrollingWindow : public wxScrolled<wxWindow>
 
- {
 
- public:
 
-     MyAutoScrollingWindow( wxWindow* parent );
 
-     wxRect DeviceCoordsToGraphicalChars(wxRect updRect) const;
 
-     wxPoint DeviceCoordsToGraphicalChars(wxPoint pos) const;
 
-     wxPoint GraphicalCharToDeviceCoords(wxPoint pos) const;
 
-     wxRect LogicalCoordsToGraphicalChars(wxRect updRect) const;
 
-     wxPoint LogicalCoordsToGraphicalChars(wxPoint pos) const;
 
-     wxPoint GraphicalCharToLogicalCoords(wxPoint pos) const;
 
-     void MyRefresh();
 
-     bool IsSelected(int chX, int chY) const;
 
-     static bool IsInside(int k, int bound1, int bound2);
 
-     static wxRect DCNormalize(int x, int y, int w, int h);
 
- private:
 
-     // event handlers
 
-     void OnDraw(wxDC& dc);
 
-     void OnMouseLeftDown(wxMouseEvent& event);
 
-     void OnMouseLeftUp(wxMouseEvent& event);
 
-     void OnMouseMove(wxMouseEvent& event);
 
-     void OnMouseCaptureLost(wxMouseCaptureLostEvent& event);
 
-     void OnScroll(wxScrollWinEvent& event);
 
-     // test data variables
 
-     static const char* sm_testData;
 
-     static const int sm_lineCnt; // line count
 
-     static const int sm_lineLen; // line length in characters
 
-     // sizes for graphical data
 
-     int m_fontH, m_fontW;
 
-     // selection tracking
 
-     wxPoint m_selStart; // beginning of blockwise selection
 
-     wxPoint m_cursor;   // end of blockwise selection (mouse position)
 
-     // gui stuff
 
-     wxFont m_font;
 
-     wxDECLARE_EVENT_TABLE();
 
- };
 
- class MyAutoFrame : public wxFrame
 
- {
 
- public:
 
-     MyAutoFrame(wxWindow *parent)
 
-         : wxFrame(parent, wxID_ANY, "MyAutoScrollingWindow")
 
-     {
 
-         new MyAutoScrollingWindow(this);
 
-         Show();
 
-     }
 
- };
 
- // ----------------------------------------------------------------------------
 
- // MyFrame: the main application frame showing all the classes above
 
- // ----------------------------------------------------------------------------
 
- class MyFrame: public wxFrame
 
- {
 
- public:
 
-     MyFrame();
 
- private:
 
-     void OnAbout(wxCommandEvent& event);
 
-     void OnQuit(wxCommandEvent& event);
 
-     void OnTestSimple(wxCommandEvent& WXUNUSED(event)) { new MySimpleFrame(this); }
 
-     void OnTestCanvas(wxCommandEvent& WXUNUSED(event)) { new MyCanvasFrame(this); }
 
-     void OnTestSizer(wxCommandEvent& WXUNUSED(event)) { new MySizerFrame(this); }
 
-     void OnTestSub(wxCommandEvent& WXUNUSED(event)) { new MySubFrame(this); }
 
-     void OnTestAuto(wxCommandEvent& WXUNUSED(event)) { new MyAutoFrame(this); }
 
-     void OnToggleSync(wxCommandEvent& event);
 
-     void OnScrollbarVisibility(wxCommandEvent& event);
 
-     MyScrolledWindowBase *m_win1,
 
-                          *m_win2;
 
-     wxDECLARE_EVENT_TABLE();
 
- };
 
- // ----------------------------------------------------------------------------
 
- // MyApp
 
- // ----------------------------------------------------------------------------
 
- class MyApp : public wxApp
 
- {
 
- public:
 
-     virtual bool OnInit();
 
- };
 
- // ============================================================================
 
- // implementation
 
- // ============================================================================
 
- // ----------------------------------------------------------------------------
 
- // MyCanvas
 
- // ----------------------------------------------------------------------------
 
- const wxWindowIDRef ID_ADDBUTTON   = wxWindow::NewControlId();
 
- const wxWindowIDRef ID_DELBUTTON   = wxWindow::NewControlId();
 
- const wxWindowIDRef ID_MOVEBUTTON  = wxWindow::NewControlId();
 
- const wxWindowIDRef ID_SCROLLWIN   = wxWindow::NewControlId();
 
- const wxWindowIDRef ID_QUERYPOS    = wxWindow::NewControlId();
 
- const wxWindowIDRef ID_NEWBUTTON   = wxWindow::NewControlId();
 
- wxBEGIN_EVENT_TABLE(MyCanvas, wxScrolled<wxPanel>)
 
-     EVT_PAINT(                  MyCanvas::OnPaint)
 
-     EVT_RIGHT_DOWN(             MyCanvas::OnMouseRightDown)
 
-     EVT_MOUSEWHEEL(             MyCanvas::OnMouseWheel)
 
-     EVT_BUTTON( ID_QUERYPOS,    MyCanvas::OnQueryPosition)
 
-     EVT_BUTTON( ID_ADDBUTTON,   MyCanvas::OnAddButton)
 
-     EVT_BUTTON( ID_DELBUTTON,   MyCanvas::OnDeleteButton)
 
-     EVT_BUTTON( ID_MOVEBUTTON,  MyCanvas::OnMoveButton)
 
-     EVT_BUTTON( ID_SCROLLWIN,   MyCanvas::OnScrollWin)
 
- wxEND_EVENT_TABLE()
 
- MyCanvas::MyCanvas(wxWindow *parent)
 
-     : wxScrolled<wxPanel>(parent, wxID_ANY,
 
-                           wxDefaultPosition, wxDefaultSize,
 
-                           wxSUNKEN_BORDER | wxTAB_TRAVERSAL)
 
- {
 
-     // you can use either a single SetScrollbars() call or these 2 functions,
 
-     // usually using them is better because you normally won't need to change
 
-     // the scroll rate in the future and the sizer can be used to update the
 
-     // virtual size automatically
 
-     SetScrollRate( 10, 10 );
 
-     SetVirtualSize( 500, 1000 );
 
-     (void) new wxButton( this, ID_ADDBUTTON,  "add button", wxPoint(10,10) );
 
-     (void) new wxButton( this, ID_DELBUTTON,  "del button", wxPoint(10,40) );
 
-     (void) new wxButton( this, ID_MOVEBUTTON, "move button", wxPoint(150,10) );
 
-     (void) new wxButton( this, ID_SCROLLWIN,  "scroll win", wxPoint(250,10) );
 
-     wxPanel *test = new wxPanel( this, wxID_ANY,
 
-                                  wxPoint(10, 110), wxSize(130,50),
 
-                                  wxSIMPLE_BORDER | wxTAB_TRAVERSAL );
 
-     test->SetBackgroundColour( "WHEAT" );
 
-     SetBackgroundColour( "BLUE" );
 
- }
 
- void MyCanvas::OnMouseRightDown( wxMouseEvent &event )
 
- {
 
-     wxPoint pt( event.GetPosition() );
 
-     int x,y;
 
-     CalcUnscrolledPosition( pt.x, pt.y, &x, &y );
 
-     wxLogMessage("Mouse down event at: %d %d, scrolled: %d %d",
 
-                  pt.x, pt.y, x, y);
 
- }
 
- void MyCanvas::OnMouseWheel( wxMouseEvent &event )
 
- {
 
-     wxPoint pt( event.GetPosition() );
 
-     int x,y;
 
-     CalcUnscrolledPosition( pt.x, pt.y, &x, &y );
 
-     wxLogMessage( "Mouse wheel event at: %d %d, scrolled: %d %d\n"
 
-                   "Rotation: %d, delta = %d",
 
-                   pt.x, pt.y, x, y,
 
-                   event.GetWheelRotation(), event.GetWheelDelta() );
 
-     event.Skip();
 
- }
 
- void MyCanvas::OnPaint( wxPaintEvent &WXUNUSED(event) )
 
- {
 
-     wxPaintDC dc( this );
 
-     PrepareDC( dc );
 
-     dc.DrawText( "Press right mouse button to test calculations!", 160, 50 );
 
-     dc.DrawText( "Some text", 140, 140 );
 
-     dc.DrawRectangle( 100, 160, 200, 200 );
 
- }
 
- void MyCanvas::OnQueryPosition( wxCommandEvent &WXUNUSED(event) )
 
- {
 
-     wxPoint pt( m_button->GetPosition() );
 
-     wxLogMessage( "Position of \"Query position\" is %d %d", pt.x, pt.y );
 
-     pt = ClientToScreen( pt );
 
-     wxLogMessage("Position of \"Query position\" on screen is %d %d",
 
-                  pt.x, pt.y);
 
- }
 
- void MyCanvas::OnAddButton( wxCommandEvent &WXUNUSED(event) )
 
- {
 
-     wxLogMessage( "Inserting button at position 10,70..." );
 
-     wxButton *button = new wxButton( this, ID_NEWBUTTON, "new button",
 
-                                      wxPoint(10,70), wxSize(80,25) );
 
-     wxPoint pt( button->GetPosition() );
 
-     wxLogMessage( "-> Position after inserting %d %d", pt.x, pt.y );
 
- }
 
- void MyCanvas::OnDeleteButton( wxCommandEvent &WXUNUSED(event) )
 
- {
 
-     wxLogMessage( "Deleting button inserted with \"Add button\"..." );
 
-     wxWindow *win = FindWindow( ID_NEWBUTTON );
 
-     if (win)
 
-        win->Destroy();
 
-     else
 
-        wxLogMessage( "-> No window with id = ID_NEWBUTTON found." );
 
- }
 
- void MyCanvas::OnMoveButton( wxCommandEvent &event )
 
- {
 
-     wxLogMessage( "Moving button 10 pixels downward.." );
 
-     wxWindow *win = FindWindow( event.GetId() );
 
-     wxPoint pt( win->GetPosition() );
 
-     wxLogMessage( "-> Position before move is %d %d", pt.x, pt.y );
 
-     win->Move( wxDefaultCoord, pt.y + 10 );
 
-     pt = win->GetPosition();
 
-     wxLogMessage( "-> Position after move is %d %d", pt.x, pt.y );
 
- }
 
- void MyCanvas::OnScrollWin( wxCommandEvent &WXUNUSED(event) )
 
- {
 
-     wxLogMessage("Scrolling 2 units up.\n"
 
-                  "The white square and the controls should move equally!");
 
-     Scroll( wxDefaultCoord, GetViewStart().y+2 );
 
- }
 
- // ----------------------------------------------------------------------------
 
- // MySizerScrolledWindow
 
- // ----------------------------------------------------------------------------
 
- MySizerScrolledWindow::MySizerScrolledWindow(wxWindow *parent)
 
-     : wxScrolled<wxWindow>(parent)
 
- {
 
-     SetBackgroundColour( "GREEN" );
 
-     // Set the rate we'd like for scrolling.
 
-     SetScrollRate( 5, 5 );
 
-     // Populate a sizer with a 'resizing' button and some other static
 
-     // decoration
 
-     wxFlexGridSizer *sizer = new wxFlexGridSizer(2);
 
-     m_button = new wxButton( this, wxID_RESIZE_FRAME, "Press me",
 
-                              wxDefaultPosition, SMALL_BUTTON );
 
-     sizer->Add(m_button, wxSizerFlags().Centre().Border(wxALL, 20));
 
-     sizer->Add(new wxStaticText(this, wxID_ANY, "This is just"),
 
-                wxSizerFlags().Centre());
 
-     sizer->Add(new wxStaticText(this, wxID_ANY, "some decoration"),
 
-                wxSizerFlags().Centre());
 
-     sizer->Add(new wxStaticText(this, wxID_ANY, "for you to scroll..."),
 
-                wxSizerFlags().Centre());
 
-     // Then use the sizer to set the scrolled region size.
 
-     SetSizer( sizer );
 
-     Connect(wxID_RESIZE_FRAME, wxEVT_BUTTON,
 
-             wxCommandEventHandler(MySizerScrolledWindow::OnResizeClick));
 
- }
 
- void MySizerScrolledWindow::OnResizeClick(wxCommandEvent &WXUNUSED(event))
 
- {
 
-     // Arbitrarily resize the button to change the minimum size of
 
-     // the (scrolled) sizer.
 
-     if ( m_button->GetSize() == SMALL_BUTTON )
 
-         m_button->SetSizeHints(LARGE_BUTTON);
 
-     else
 
-         m_button->SetSizeHints(SMALL_BUTTON);
 
-     // Force update layout and scrollbars, since nothing we do here
 
-     // necessarily generates a size event which would do it for us.
 
-     FitInside();
 
- }
 
- // ----------------------------------------------------------------------------
 
- // MyFrame
 
- // ----------------------------------------------------------------------------
 
- const wxWindowID Scroll_Test_Simple = wxWindow::NewControlId();
 
- const wxWindowID Scroll_Test_Canvas = wxWindow::NewControlId();
 
- const wxWindowID Scroll_Test_Sizers = wxWindow::NewControlId();
 
- const wxWindowID Scroll_Test_Sub    = wxWindow::NewControlId();
 
- const wxWindowID Scroll_Test_Auto   = wxWindow::NewControlId();
 
- const wxWindowID Scroll_TglBtn_Sync = wxWindow::NewControlId();
 
- const wxWindowID Scroll_Radio_ShowScrollbar = wxWindow::NewControlId();
 
- wxBEGIN_EVENT_TABLE(MyFrame,wxFrame)
 
-     EVT_MENU(wxID_ABOUT, MyFrame::OnAbout)
 
-     EVT_MENU(wxID_EXIT,  MyFrame::OnQuit)
 
-     EVT_MENU(Scroll_Test_Simple, MyFrame::OnTestSimple)
 
-     EVT_MENU(Scroll_Test_Canvas, MyFrame::OnTestCanvas)
 
-     EVT_MENU(Scroll_Test_Sizers, MyFrame::OnTestSizer)
 
-     EVT_MENU(Scroll_Test_Sub, MyFrame::OnTestSub)
 
-     EVT_MENU(Scroll_Test_Auto, MyFrame::OnTestAuto)
 
-     EVT_TOGGLEBUTTON(Scroll_TglBtn_Sync, MyFrame::OnToggleSync)
 
-     EVT_RADIOBOX(Scroll_Radio_ShowScrollbar, MyFrame::OnScrollbarVisibility)
 
- wxEND_EVENT_TABLE()
 
- MyFrame::MyFrame()
 
-        : wxFrame(NULL, wxID_ANY, "wxWidgets scroll sample")
 
- {
 
-     SetIcon(wxICON(sample));
 
-     wxMenu *menuFile = new wxMenu;
 
-     menuFile->Append(wxID_ABOUT, "&About..");
 
-     menuFile->AppendSeparator();
 
-     menuFile->Append(wxID_EXIT, "E&xit\tAlt-X");
 
-     wxMenu *menuTest = new wxMenu;
 
-     menuTest->Append(Scroll_Test_Simple, "&Simple scroll window\tF1",
 
-                      "Simplest possible scrolled window test.");
 
-     menuTest->Append(Scroll_Test_Canvas, "Scrolled window with &children\tF2",
 
-                      "Scrolled window with controls on it.");
 
-     menuTest->Append(Scroll_Test_Sizers, "Scrolled window with si&zer\tF3",
 
-                      "Scrolled window with children managed by sizer.");
 
-     menuTest->Append(Scroll_Test_Sub, "Scrolled s&ub-window\tF4",
 
-                      "Window only part of which is scrolled.");
 
-     menuTest->Append(Scroll_Test_Auto, "&Auto-scrolled window\tF5",
 
-                      "Window which scrolls when the mouse is held pressed "
 
-                      "outside of it.");
 
-     wxMenuBar *mbar = new wxMenuBar;
 
-     mbar->Append(menuFile, "&File");
 
-     mbar->Append(menuTest, "&Test");
 
-     SetMenuBar( mbar );
 
-     wxPanel *panel = new wxPanel(this);
 
-     const wxSizerFlags flagsExpand(wxSizerFlags(1).Expand());
 
-     wxSizer *topsizer = new wxBoxSizer(wxVERTICAL);
 
-     topsizer->Add(new wxStaticText(panel, wxID_ANY,
 
-         "The windows below should behave in the same way, even though\n"
 
-         "they're implemented quite differently, see the code for details.\n"
 
-         "\n"
 
-         "The lines redrawn during odd/even repaint iterations are drawn in\n"
 
-         "red/blue colour to allow seeing immediately how much is repainted,\n"
 
-         "don't be surprised by this."),
 
-         wxSizerFlags().Centre().Border());
 
-     m_win1 = new MyScrolledWindowDumb(panel);
 
-     m_win2 = new MyScrolledWindowSmart(panel);
 
-     wxSizer *sizerScrollWin = new wxBoxSizer(wxHORIZONTAL);
 
-     sizerScrollWin->Add(m_win1, flagsExpand);
 
-     sizerScrollWin->Add(m_win2, flagsExpand);
 
-     topsizer->Add(sizerScrollWin, flagsExpand);
 
-     const wxSizerFlags
 
-         flagsHBorder(wxSizerFlags().Centre().Border(wxLEFT | wxRIGHT));
 
-     wxSizer *sizerBtns = new wxBoxSizer(wxHORIZONTAL);
 
-     // the radio buttons are in the same order as wxSHOW_SB_XXX values but
 
-     // offset by 1
 
-     const wxString visibilities[] = { "&never", "&default", "&always" };
 
-     wxRadioBox *radio = new wxRadioBox(panel, Scroll_Radio_ShowScrollbar,
 
-                                        "Left &scrollbar visibility: ",
 
-                                        wxDefaultPosition, wxDefaultSize,
 
-                                        WXSIZEOF(visibilities), visibilities);
 
-     radio->SetSelection(wxSHOW_SB_DEFAULT + 1);
 
-     sizerBtns->Add(radio, flagsHBorder);
 
-     sizerBtns->Add(new wxToggleButton(panel, Scroll_TglBtn_Sync, "S&ynchronize"),
 
-                    flagsHBorder);
 
-     topsizer->Add(sizerBtns, wxSizerFlags().Centre().Border());
 
-     panel->SetSizer(topsizer);
 
-     wxSize size = panel->GetBestSize();
 
-     SetSizeHints(size);
 
-     SetClientSize(2*size);
 
-     Show();
 
- }
 
- void MyFrame::OnToggleSync(wxCommandEvent& event)
 
- {
 
-     if ( event.IsChecked() )
 
-     {
 
-         m_win1->SyncWith(m_win2);
 
-         m_win2->SyncWith(m_win1);
 
-     }
 
-     else
 
-     {
 
-         m_win1->SyncWith(NULL);
 
-         m_win2->SyncWith(NULL);
 
-     }
 
- }
 
- void MyFrame::OnScrollbarVisibility(wxCommandEvent& event)
 
- {
 
-     m_win1->ShowScrollbars(wxSHOW_SB_NEVER,
 
-                            wxScrollbarVisibility(event.GetSelection() - 1));
 
- }
 
- void MyFrame::OnQuit(wxCommandEvent &WXUNUSED(event))
 
- {
 
-     Close(true);
 
- }
 
- void MyFrame::OnAbout( wxCommandEvent &WXUNUSED(event) )
 
- {
 
-     (void)wxMessageBox( "Scrolled window sample\n"
 
-                         "\n"
 
-                         "Robert Roebling (c) 1998\n"
 
-                         "Vadim Zeitlin (c) 2008\n"
 
-                         "Autoscrolling examples\n"
 
-                         "Ron Lee (c) 2002\n"
 
-                         "Auto-timed-scrolling example\n"
 
-                         "Matt Gregory (c) 2003\n",
 
-                         "About wxWidgets scroll sample",
 
-                         wxICON_INFORMATION | wxOK );
 
- }
 
- // ----------------------------------------------------------------------------
 
- // MyApp
 
- // ----------------------------------------------------------------------------
 
- IMPLEMENT_APP(MyApp)
 
- bool MyApp::OnInit()
 
- {
 
-     if ( !wxApp::OnInit() )
 
-         return false;
 
-     new MyFrame();
 
-     return true;
 
- }
 
- // ----------------------------------------------------------------------------
 
- // MyScrolledWindowXXX
 
- // ----------------------------------------------------------------------------
 
- void MyScrolledWindowDumb::OnDraw(wxDC& dc)
 
- {
 
-     // this is useful to see which lines are redrawn
 
-     static size_t s_redrawCount = 0;
 
-     dc.SetTextForeground(s_redrawCount++ % 2 ? *wxRED : *wxBLUE);
 
-     int y = 0;
 
-     for ( size_t line = 0; line < m_nLines; line++ )
 
-     {
 
-         int yPhys;
 
-         CalcScrolledPosition(0, y, NULL, &yPhys);
 
-         dc.DrawText(wxString::Format("Line %u (logical %d, physical %d)",
 
-                                      unsigned(line), y, yPhys), 0, y);
 
-         y += m_hLine;
 
-     }
 
- }
 
- void MyScrolledWindowSmart::OnDraw(wxDC& dc)
 
- {
 
-     // this is useful to see which lines are redrawn
 
-     static size_t s_redrawCount = 0;
 
-     dc.SetTextForeground(s_redrawCount++ % 2 ? *wxRED : *wxBLUE);
 
-     // update region is always in device coords, translate to logical ones
 
-     wxRect rectUpdate = GetUpdateRegion().GetBox();
 
-     CalcUnscrolledPosition(rectUpdate.x, rectUpdate.y,
 
-                            &rectUpdate.x, &rectUpdate.y);
 
-     size_t lineFrom = rectUpdate.y / m_hLine,
 
-            lineTo = rectUpdate.GetBottom() / m_hLine;
 
-     if ( lineTo > m_nLines - 1)
 
-         lineTo = m_nLines - 1;
 
-     int y = lineFrom*m_hLine;
 
-     for ( size_t line = lineFrom; line <= lineTo; line++ )
 
-     {
 
-         int yPhys;
 
-         CalcScrolledPosition(0, y, NULL, &yPhys);
 
-         dc.DrawText(wxString::Format("Line %u (logical %d, physical %d)",
 
-                                      unsigned(line), y, yPhys), 0, y);
 
-         y += m_hLine;
 
-     }
 
- }
 
- // ----------------------------------------------------------------------------
 
- // MyAutoScrollingWindow
 
- // ----------------------------------------------------------------------------
 
- wxBEGIN_EVENT_TABLE(MyAutoScrollingWindow, wxScrolled<wxWindow>)
 
-     EVT_LEFT_DOWN(MyAutoScrollingWindow::OnMouseLeftDown)
 
-     EVT_LEFT_UP(MyAutoScrollingWindow::OnMouseLeftUp)
 
-     EVT_MOTION(MyAutoScrollingWindow::OnMouseMove)
 
-     EVT_MOUSE_CAPTURE_LOST(MyAutoScrollingWindow::OnMouseCaptureLost)
 
-     EVT_SCROLLWIN(MyAutoScrollingWindow::OnScroll)
 
- wxEND_EVENT_TABLE()
 
- MyAutoScrollingWindow::MyAutoScrollingWindow(wxWindow* parent)
 
-     : wxScrolled<wxWindow>(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize,
 
-                            wxVSCROLL | wxHSCROLL | wxSUNKEN_BORDER),
 
-       m_selStart(-1, -1),
 
-       m_cursor(-1, -1),
 
-       m_font(9, wxFONTFAMILY_TELETYPE, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL)
 
- {
 
-     wxClientDC dc(this);
 
-     // query dc for text size
 
-     dc.SetFont(m_font);
 
-     dc.GetTextExtent(wxString("A"), &m_fontW, &m_fontH);
 
-     // set up the virtual window
 
-     SetScrollbars(m_fontW, m_fontH, sm_lineLen, sm_lineCnt);
 
- }
 
- wxRect
 
- MyAutoScrollingWindow::DeviceCoordsToGraphicalChars(wxRect updRect) const
 
- {
 
-     wxPoint pos(updRect.GetPosition());
 
-     pos = DeviceCoordsToGraphicalChars(pos);
 
-     updRect.x = pos.x;
 
-     updRect.y = pos.y;
 
-     updRect.width /= m_fontW;
 
-     updRect.height /= m_fontH;
 
-     // the *CoordsToGraphicalChars() funcs round down to upper-left corner,
 
-     //   so an off-by-one correction is needed
 
-     ++updRect.width; // kludge
 
-     ++updRect.height; // kludge
 
-     return updRect;
 
- }
 
- wxPoint
 
- MyAutoScrollingWindow::DeviceCoordsToGraphicalChars(wxPoint pos) const
 
- {
 
-     pos.x /= m_fontW;
 
-     pos.y /= m_fontH;
 
-     pos += GetViewStart();
 
-     return pos;
 
- }
 
- wxPoint
 
- MyAutoScrollingWindow::GraphicalCharToDeviceCoords(wxPoint pos) const
 
- {
 
-     pos -= GetViewStart();
 
-     pos.x *= m_fontW;
 
-     pos.y *= m_fontH;
 
-     return pos;
 
- }
 
- wxRect
 
- MyAutoScrollingWindow::LogicalCoordsToGraphicalChars(wxRect updRect) const
 
- {
 
-     wxPoint pos(updRect.GetPosition());
 
-     pos = LogicalCoordsToGraphicalChars(pos);
 
-     updRect.x = pos.x;
 
-     updRect.y = pos.y;
 
-     updRect.width /= m_fontW;
 
-     updRect.height /= m_fontH;
 
-     // the *CoordsToGraphicalChars() funcs round down to upper-left corner,
 
-     //   so an off-by-one correction is needed
 
-     ++updRect.width; // kludge
 
-     ++updRect.height; // kludge
 
-     return updRect;
 
- }
 
- wxPoint
 
- MyAutoScrollingWindow::LogicalCoordsToGraphicalChars(wxPoint pos) const
 
- {
 
-     pos.x /= m_fontW;
 
-     pos.y /= m_fontH;
 
-     return pos;
 
- }
 
- wxPoint
 
- MyAutoScrollingWindow::GraphicalCharToLogicalCoords(wxPoint pos) const
 
- {
 
-     pos.x *= m_fontW;
 
-     pos.y *= m_fontH;
 
-     return pos;
 
- }
 
- void MyAutoScrollingWindow::MyRefresh()
 
- {
 
-     static wxPoint lastSelStart(-1, -1), lastCursor(-1, -1);
 
-     // refresh last selected area (to deselect previously selected text)
 
-     wxRect lastUpdRect(
 
-             GraphicalCharToDeviceCoords(lastSelStart),
 
-             GraphicalCharToDeviceCoords(lastCursor)
 
-         );
 
-     // off-by-one corrections, necessary because it's not possible to know
 
-     //   when to round up until rect is normalized by lastUpdRect constructor
 
-     lastUpdRect.width += m_fontW; // kludge
 
-     lastUpdRect.height += m_fontH; // kludge
 
-     // refresh currently selected (to select previously unselected text)
 
-     wxRect updRect(
 
-             GraphicalCharToDeviceCoords(m_selStart),
 
-             GraphicalCharToDeviceCoords(m_cursor)
 
-         );
 
-     // off-by-one corrections
 
-     updRect.width += m_fontW; // kludge
 
-     updRect.height += m_fontH; // kludge
 
-     // find necessary refresh areas
 
-     int rx = lastUpdRect.x;
 
-     int ry = lastUpdRect.y;
 
-     int rw = updRect.x - lastUpdRect.x;
 
-     int rh = lastUpdRect.height;
 
-     if (rw && rh) {
 
-         RefreshRect(DCNormalize(rx, ry, rw, rh));
 
-     }
 
-     rx = updRect.x;
 
-     ry = updRect.y + updRect.height;
 
-     rw= updRect.width;
 
-     rh = (lastUpdRect.y + lastUpdRect.height) - (updRect.y + updRect.height);
 
-     if (rw && rh) {
 
-         RefreshRect(DCNormalize(rx, ry, rw, rh));
 
-     }
 
-     rx = updRect.x + updRect.width;
 
-     ry = lastUpdRect.y;
 
-     rw = (lastUpdRect.x + lastUpdRect.width) - (updRect.x + updRect.width);
 
-     rh = lastUpdRect.height;
 
-     if (rw && rh) {
 
-         RefreshRect(DCNormalize(rx, ry, rw, rh));
 
-     }
 
-     rx = updRect.x;
 
-     ry = lastUpdRect.y;
 
-     rw = updRect.width;
 
-     rh = updRect.y - lastUpdRect.y;
 
-     if (rw && rh) {
 
-         RefreshRect(DCNormalize(rx, ry, rw, rh));
 
-     }
 
-     // update last
 
-     lastSelStart = m_selStart;
 
-     lastCursor = m_cursor;
 
- }
 
- bool MyAutoScrollingWindow::IsSelected(int chX, int chY) const
 
- {
 
-     if (IsInside(chX, m_selStart.x, m_cursor.x)
 
-             && IsInside(chY, m_selStart.y, m_cursor.y)) {
 
-         return true;
 
-     }
 
-     return false;
 
- }
 
- bool MyAutoScrollingWindow::IsInside(int k, int bound1, int bound2)
 
- {
 
-     if ((k >= bound1 && k <= bound2) || (k >= bound2 && k <= bound1)) {
 
-         return true;
 
-     }
 
-     return false;
 
- }
 
- wxRect
 
- MyAutoScrollingWindow::DCNormalize(int x, int y, int w, int h)
 
- {
 
-     // this is needed to get rid of the graphical remnants from the selection
 
-     // I think it's because DrawRectangle() excludes a pixel in either direction
 
-     const int kludge = 1;
 
-     // make (x, y) the top-left corner
 
-     if (w < 0) {
 
-         w = -w + kludge;
 
-         x -= w;
 
-     } else {
 
-         x -= kludge;
 
-         w += kludge;
 
-     }
 
-     if (h < 0) {
 
-         h = -h + kludge;
 
-         y -= h;
 
-     } else {
 
-         y -= kludge;
 
-         h += kludge;
 
-     }
 
-     return wxRect(x, y, w, h);
 
- }
 
- void MyAutoScrollingWindow::OnDraw(wxDC& dc)
 
- {
 
-     dc.SetFont(m_font);
 
-     wxBrush normBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW));
 
-     wxBrush selBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT));
 
-     dc.SetPen(*wxTRANSPARENT_PEN);
 
-     const wxString str = sm_testData;
 
-     size_t strLength = str.length();
 
-     wxString::const_iterator str_i = str.begin();
 
-     // draw the characters
 
-     // 1. for each update region
 
-     for (wxRegionIterator upd(GetUpdateRegion()); upd; ++upd) {
 
-         wxRect updRect = upd.GetRect();
 
-         wxRect updRectInGChars(DeviceCoordsToGraphicalChars(updRect));
 
-         // 2. for each row of chars in the update region
 
-         for (int chY = updRectInGChars.y
 
-                 ; chY <= updRectInGChars.y + updRectInGChars.height; ++chY) {
 
-             // 3. for each character in the row
 
-             bool isFirstX = true;
 
-             for (int chX = updRectInGChars.x
 
-                     ; chX <= updRectInGChars.x + updRectInGChars.width
 
-                     ; ++chX) {
 
-                 // 4. set up dc
 
-                 if (IsSelected(chX, chY)) {
 
-                     dc.SetBrush(selBrush);
 
-                     dc.SetTextForeground( wxSystemSettings::GetColour
 
-                             (wxSYS_COLOUR_HIGHLIGHTTEXT));
 
-                 } else {
 
-                     dc.SetBrush(normBrush);
 
-                     dc.SetTextForeground( wxSystemSettings::GetColour
 
-                             (wxSYS_COLOUR_WINDOWTEXT));
 
-                 }
 
-                 // 5. find position info
 
-                 wxPoint charPos = GraphicalCharToLogicalCoords(wxPoint
 
-                         (chX, chY));
 
-                 // 6. draw!
 
-                 dc.DrawRectangle(charPos.x, charPos.y, m_fontW, m_fontH);
 
-                 size_t charIndex = chY * sm_lineLen + chX;
 
-                 if (chY < sm_lineCnt &&
 
-                     chX < sm_lineLen &&
 
-                     charIndex < strLength)
 
-                 {
 
-                     if (isFirstX)
 
-                     {
 
-                         str_i = str.begin() + charIndex;
 
-                         isFirstX = false;
 
-                     }
 
-                     dc.DrawText(*str_i, charPos.x, charPos.y);
 
-                     ++str_i;
 
-                 }
 
-             }
 
-         }
 
-     }
 
- }
 
- void MyAutoScrollingWindow::OnMouseLeftDown(wxMouseEvent& event)
 
- {
 
-     // initial press of mouse button sets the beginning of the selection
 
-     m_selStart = DeviceCoordsToGraphicalChars(event.GetPosition());
 
-     // set the cursor to the same position
 
-     m_cursor = m_selStart;
 
-     // draw/erase selection
 
-     MyRefresh();
 
- }
 
- void MyAutoScrollingWindow::OnMouseLeftUp(wxMouseEvent& WXUNUSED(event))
 
- {
 
-     // this test is necessary
 
-     if (HasCapture()) {
 
-         // uncapture mouse
 
-         ReleaseMouse();
 
-     }
 
- }
 
- void MyAutoScrollingWindow::OnMouseMove(wxMouseEvent& event)
 
- {
 
-     // if user is dragging
 
-     if (event.Dragging() && event.LeftIsDown()) {
 
-         // set the new cursor position
 
-         m_cursor = DeviceCoordsToGraphicalChars(event.GetPosition());
 
-         // draw/erase selection
 
-         MyRefresh();
 
-         // capture mouse to activate auto-scrolling
 
-         if (!HasCapture()) {
 
-             CaptureMouse();
 
-         }
 
-     }
 
- }
 
- void
 
- MyAutoScrollingWindow::OnMouseCaptureLost(wxMouseCaptureLostEvent&
 
-                                                 WXUNUSED(event))
 
- {
 
-     // we only capture mouse for timed scrolling, so nothing is needed here
 
-     // other than making sure to not call event.Skip()
 
- }
 
- void MyAutoScrollingWindow::OnScroll(wxScrollWinEvent& event)
 
- {
 
-     // need to move the cursor when autoscrolling
 
-     // FIXME: the cursor also moves when the scrollbar arrows are clicked
 
-     if (HasCapture()) {
 
-         if (event.GetOrientation() == wxHORIZONTAL) {
 
-             if (event.GetEventType() == wxEVT_SCROLLWIN_LINEUP) {
 
-                 --m_cursor.x;
 
-             } else if (event.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN) {
 
-                 ++m_cursor.x;
 
-             }
 
-         } else if (event.GetOrientation() == wxVERTICAL) {
 
-             if (event.GetEventType() == wxEVT_SCROLLWIN_LINEUP) {
 
-                 --m_cursor.y;
 
-             } else if (event.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN) {
 
-                 ++m_cursor.y;
 
-             }
 
-         }
 
-     }
 
-     MyRefresh();
 
-     event.Skip();
 
- }
 
- const int MyAutoScrollingWindow::sm_lineCnt = 125;
 
- const int MyAutoScrollingWindow::sm_lineLen = 79;
 
- const char *MyAutoScrollingWindow::sm_testData =
 
- "162 Cult of the genius out of vanity. Because we think well of ourselves, but "
 
- "nonetheless never suppose ourselves capable of producing a painting like one of "
 
- "Raphael's or a dramatic scene like one of Shakespeare's, we convince ourselves "
 
- "that the capacity to do so is quite extraordinarily marvelous, a wholly "
 
- "uncommon accident, or, if we are still religiously inclined, a mercy from on "
 
- "high. Thus our vanity, our self-love, promotes the cult of the genius: for only "
 
- "if we think of him as being very remote from us, as a miraculum, does he not "
 
- "aggrieve us (even Goethe, who was without envy, called Shakespeare his star of "
 
- "the most distant heights [\"William! Stern der schonsten Ferne\": from Goethe's, "
 
- "\"Between Two Worlds\"]; in regard to which one might recall the lines: \"the "
 
- "stars, these we do not desire\" [from Goethe's, \"Comfort in Tears\"]). But, aside "
 
- "from these suggestions of our vanity, the activity of the genius seems in no "
 
- "way fundamentally different from the activity of the inventor of machines, the "
 
- "scholar of astronomy or history, the master of tactics. All these activities "
 
- "are explicable if one pictures to oneself people whose thinking is active in "
 
- "one direction, who employ everything as material, who always zealously observe "
 
- "their own inner life and that of others, who perceive everywhere models and "
 
- "incentives, who never tire of combining together the means available to them. "
 
- "Genius too does nothing except learn first how to lay bricks then how to build, "
 
- "except continually seek for material and continually form itself around it. "
 
- "Every activity of man is amazingly complicated, not only that of the genius: "
 
- "but none is a \"miracle.\" Whence, then, the belief that genius exists only in "
 
- "the artist, orator and philosopher? that only they have \"intuition\"? (Whereby "
 
- "they are supposed to possess a kind of miraculous eyeglass with which they can "
 
- "see directly into \"the essence of the thing\"!) It is clear that people speak of "
 
- "genius only where the effects of the great intellect are most pleasant to them "
 
- "and where they have no desire to feel envious. To call someone \"divine\" means: "
 
- "\"here there is no need for us to compete.\" Then, everything finished and "
 
- "complete is regarded with admiration, everything still becoming is undervalued. "
 
- "But no one can see in the work of the artist how it has become; that is its "
 
- "advantage, for wherever one can see the act of becoming one grows somewhat "
 
- "cool. The finished and perfect art of representation repulses all thinking as "
 
- "to how it has become; it tyrannizes as present completeness and perfection. "
 
- "That is why the masters of the art of representation count above all as gifted "
 
- "with genius and why men of science do not. In reality, this evaluation of the "
 
- "former and undervaluation of the latter is only a piece of childishness in the "
 
- "realm of reason. "
 
- "\n\n"
 
- "163 The serious workman. Do not talk about giftedness, inborn talents! One can "
 
- "name great men of all kinds who were very little gifted. The acquired "
 
- "greatness, became \"geniuses\" (as we put it), through qualities the lack of "
 
- "which no one who knew what they were would boast of: they all possessed that "
 
- "seriousness of the efficient workman which first learns to construct the parts "
 
- "properly before it ventures to fashion a great whole; they allowed themselves "
 
- "time for it, because they took more pleasure in making the little, secondary "
 
- "things well than in the effect of a dazzling whole. the recipe for becoming a "
 
- "good novelist, for example, is easy to give, but to carry it out presupposes "
 
- "qualities one is accustomed to overlook when one says \"I do not have enough "
 
- "talent.\" One has only to make a hundred or so sketches for novels, none longer "
 
- "than two pages but of such distinctness that every word in them is necessary; "
 
- "one should write down anecdotes each day until one has learned how to give them "
 
- "the most pregnant and effective form; one should be tireless in collecting and "
 
- "describing human types and characters; one should above all relate things to "
 
- "others and listen to others relate, keeping one's eyes and ears open for the "
 
- "effect produced on those present, one should travel like a landscape painter or "
 
- "costume designer; one should excerpt for oneself out of the individual sciences "
 
- "everything that will produce an artistic effect when it is well described, one "
 
- "should, finally, reflect on the motives of human actions, disdain no signpost "
 
- "to instruction about them and be a collector of these things by day and night. "
 
- "One should continue in this many-sided exercise some ten years: what is then "
 
- "created in the workshop, however, will be fit to go out into the world. What, "
 
- "however, do most people do? They begin, not with the parts, but with the whole. "
 
- "Perhaps they chance to strike a right note, excite attention and from then on "
 
- "strike worse and worse notes, for good, natural reasons. Sometimes, when the "
 
- "character and intellect needed to formulate such a life-plan are lacking, fate "
 
- "and need take their place and lead the future master step by step through all "
 
- "the stipulations of his trade. "
 
- "\n\n"
 
- "164 Peril and profit in the cult of the genius. The belief in great, superior, "
 
- "fruitful spirits is not necessarily, yet nonetheless is very frequently "
 
- "associated with that religious or semi-religious superstition that these "
 
- "spirits are of supra-human origin and possess certain miraculous abilities by "
 
- "virtue of which they acquire their knowledge by quite other means than the rest "
 
- "of mankind. One ascribes to them, it seems, a direct view of the nature of the "
 
- "world, as it were a hole in the cloak of appearance, and believes that, by "
 
- "virtue of this miraculous seer's vision, they are able to communicate something "
 
- "conclusive and decisive about man and the world without the toil and "
 
- "rigorousness required by science. As long as there continue to be those who "
 
- "believe in the miraculous in the domain of knowledge one can perhaps concede "
 
- "that these people themselves derive some benefit from their belief, inasmuch as "
 
- "through their unconditional subjection to the great spirits they create for "
 
- "their own spirit during its time of development the finest form of discipline "
 
- "and schooling. On the other hand, it is at least questionable whether the "
 
- "superstitious belief in genius, in its privileges and special abilities, is of "
 
- "benefit to the genius himself if it takes root in him. It is in any event a "
 
- "dangerous sign when a man is assailed by awe of himself, whether it be the "
 
- "celebrated Caesar's awe of Caesar or the awe of one's own genius now under "
 
- "consideration; when the sacrificial incense which is properly rendered only to "
 
- "a god penetrates the brain of the genius, so that his head begins to swim and "
 
- "he comes to regard himself as something supra-human. The consequences that "
 
- "slowly result are: the feeling of irresponsibility, of exceptional rights, the "
 
- "belief that he confers a favor by his mere presence, insane rage when anyone "
 
- "attempts even to compare him with others, let alone to rate him beneath them, "
 
- "or to draw attention to lapses in his work. Because he ceases to practice "
 
- "criticism of himself, at last one pinion after the other falls out of his "
 
- "plumage: that superstitious eats at the roots of his powers and perhaps even "
 
- "turns him into a hypocrite after his powers have fled from him. For the great "
 
- "spirits themselves it is therefore probably more beneficial if they acquire an "
 
- "insight into the nature and origin of their powers, if they grasp, that is to "
 
- "say, what purely human qualities have come together in them and what fortunate "
 
- "circumstances attended them: in the first place undiminished energy, resolute "
 
- "application to individual goals, great personal courage, then the good fortune "
 
- "to receive an upbringing which offered in the early years the finest teachers, "
 
- "models and methods. To be sure, when their goal is the production of the "
 
- "greatest possible effect, unclarity with regard to oneself and that "
 
- "semi-insanity superadded to it has always achieved much; for what has been "
 
- "admired and envied at all times has been that power in them by virtue of which "
 
- "they render men will-less and sweep them away into the delusion that the "
 
- "leaders they are following are supra-natural. Indeed, it elevates and inspires "
 
- "men to believe that someone is in possession of supra-natural powers: to this "
 
- "extent Plato was right to say [Plato: Phaedrus, 244a] that madness has brought "
 
- "the greatest of blessings upon mankind. In rare individual cases this portion "
 
- "of madness may, indeed, actually have been the means by which such a nature, "
 
- "excessive in all directions, was held firmly together: in the life of "
 
- "individuals, too, illusions that are in themselves poisons often play the role "
 
- "of healers; yet, in the end, in the case of every \"genius\" who believes in his "
 
- "own divinity the poison shows itself to the same degree as his \"genius\" grows "
 
- "old: one may recall, for example, the case of Napoleon, whose nature certainly "
 
- "grew into the mighty unity that sets him apart from all men of modern times "
 
- "precisely through his belief in himself and his star and through the contempt "
 
- "for men that flowed from it; until in the end, however, this same belief went "
 
- "over into an almost insane fatalism, robbed him of his acuteness and swiftness "
 
- "of perception, and became the cause of his destruction.";
 
 
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