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							- ///////////////////////////////////////////////////////////////////////////////
 
- // Name:        tests/controls/listbasetest.cpp
 
- // Purpose:     Base class for wxListCtrl and wxListView tests
 
- // Author:      Steven Lamerton
 
- // Created:     2010-07-20
 
- // Copyright:   (c) 2008 Vadim Zeitlin <vadim@wxwidgets.org>,
 
- //              (c) 2010 Steven Lamerton
 
- ///////////////////////////////////////////////////////////////////////////////
 
- #include "testprec.h"
 
- #if wxUSE_LISTCTRL
 
- #ifdef __BORLANDC__
 
-     #pragma hdrstop
 
- #endif
 
- #ifndef WX_PRECOMP
 
-     #include "wx/app.h"
 
- #endif // WX_PRECOMP
 
- #include "wx/listctrl.h"
 
- #include "listbasetest.h"
 
- #include "testableframe.h"
 
- #include "asserthelper.h"
 
- #include "wx/uiaction.h"
 
- #include "wx/imaglist.h"
 
- #include "wx/artprov.h"
 
- void ListBaseTestCase::ColumnsOrder()
 
- {
 
- #ifdef wxHAS_LISTCTRL_COLUMN_ORDER
 
-     wxListCtrl* const list = GetList();
 
-     int n;
 
-     wxListItem li;
 
-     li.SetMask(wxLIST_MASK_TEXT);
 
-     // first set up some columns
 
-     static const int NUM_COLS = 3;
 
-     list->InsertColumn(0, "Column 0");
 
-     list->InsertColumn(1, "Column 1");
 
-     list->InsertColumn(2, "Column 2");
 
-     // and a couple of test items too
 
-     list->InsertItem(0, "Item 0");
 
-     list->SetItem(0, 1, "first in first");
 
-     list->InsertItem(1, "Item 1");
 
-     list->SetItem(1, 2, "second in second");
 
-     // check that the order is natural in the beginning
 
-     const wxArrayInt orderOrig = list->GetColumnsOrder();
 
-     for ( n = 0; n < NUM_COLS; n++ )
 
-         CPPUNIT_ASSERT_EQUAL( n, orderOrig[n] );
 
-     // then rearrange them: using { 2, 0, 1 } order means that column 2 is
 
-     // shown first, then column 0 and finally column 1
 
-     wxArrayInt order(3);
 
-     order[0] = 2;
 
-     order[1] = 0;
 
-     order[2] = 1;
 
-     list->SetColumnsOrder(order);
 
-     // check that we get back the same order as we set
 
-     const wxArrayInt orderNew = list->GetColumnsOrder();
 
-     for ( n = 0; n < NUM_COLS; n++ )
 
-         CPPUNIT_ASSERT_EQUAL( order[n], orderNew[n] );
 
-     // and the order -> index mappings for individual columns
 
-     for ( n = 0; n < NUM_COLS; n++ )
 
-         CPPUNIT_ASSERT_EQUAL( order[n], list->GetColumnIndexFromOrder(n) );
 
-     // and also the reverse mapping
 
-     CPPUNIT_ASSERT_EQUAL( 1, list->GetColumnOrder(0) );
 
-     CPPUNIT_ASSERT_EQUAL( 2, list->GetColumnOrder(1) );
 
-     CPPUNIT_ASSERT_EQUAL( 0, list->GetColumnOrder(2) );
 
-     // finally check that accessors still use indices, not order
 
-     CPPUNIT_ASSERT( list->GetColumn(0, li) );
 
-     CPPUNIT_ASSERT_EQUAL( "Column 0", li.GetText() );
 
-     li.SetId(0);
 
-     li.SetColumn(1);
 
-     CPPUNIT_ASSERT( list->GetItem(li) );
 
-     CPPUNIT_ASSERT_EQUAL( "first in first", li.GetText() );
 
-     li.SetId(1);
 
-     li.SetColumn(2);
 
-     CPPUNIT_ASSERT( list->GetItem(li) );
 
-     CPPUNIT_ASSERT_EQUAL( "second in second", li.GetText() );
 
-     //tidy up when we are finished
 
-     list->ClearAll();
 
- #endif // wxHAS_LISTCTRL_COLUMN_ORDER
 
- }
 
- void ListBaseTestCase::ItemRect()
 
- {
 
-     wxListCtrl* const list = GetList();
 
-     // set up for the test
 
-     list->InsertColumn(0, "Column 0", wxLIST_FORMAT_LEFT, 60);
 
-     list->InsertColumn(1, "Column 1", wxLIST_FORMAT_LEFT, 50);
 
-     list->InsertColumn(2, "Column 2", wxLIST_FORMAT_LEFT, 40);
 
-     list->InsertItem(0, "Item 0");
 
-     list->SetItem(0, 1, "first column");
 
-     list->SetItem(0, 1, "second column");
 
-     // do test
 
-     wxRect r;
 
-     WX_ASSERT_FAILS_WITH_ASSERT( list->GetItemRect(1, r) );
 
-     CPPUNIT_ASSERT( list->GetItemRect(0, r) );
 
-     CPPUNIT_ASSERT_EQUAL( 150, r.GetWidth() );
 
-     CPPUNIT_ASSERT( list->GetSubItemRect(0, 0, r) );
 
-     CPPUNIT_ASSERT_EQUAL( 60, r.GetWidth() );
 
-     CPPUNIT_ASSERT( list->GetSubItemRect(0, 1, r) );
 
-     CPPUNIT_ASSERT_EQUAL( 50, r.GetWidth() );
 
-     CPPUNIT_ASSERT( list->GetSubItemRect(0, 2, r) );
 
-     CPPUNIT_ASSERT_EQUAL( 40, r.GetWidth() );
 
-     WX_ASSERT_FAILS_WITH_ASSERT( list->GetSubItemRect(0, 3, r) );
 
-     // As we have a header, the top item shouldn't be at (0, 0), but somewhere
 
-     // below the header.
 
-     //
 
-     // Notice that we consider that the header can't be less than 10 pixels
 
-     // because we don't know its exact height.
 
-     CPPUNIT_ASSERT( list->GetItemRect(0, r) );
 
-     CPPUNIT_ASSERT( r.y >= 10 );
 
-     // However if we remove the header now, the item should be at (0, 0).
 
-     list->SetWindowStyle(wxLC_REPORT | wxLC_NO_HEADER);
 
-     CPPUNIT_ASSERT( list->GetItemRect(0, r) );
 
-     CPPUNIT_ASSERT_EQUAL( 0, r.y );
 
-     //tidy up when we are finished
 
-     list->ClearAll();
 
- }
 
- void ListBaseTestCase::ItemText()
 
- {
 
-     wxListCtrl* const list = GetList();
 
-     list->InsertColumn(0, "First");
 
-     list->InsertColumn(1, "Second");
 
-     list->InsertItem(0, "0,0");
 
-     CPPUNIT_ASSERT_EQUAL( "0,0", list->GetItemText(0) );
 
-     CPPUNIT_ASSERT_EQUAL( "", list->GetItemText(0, 1) );
 
-     list->SetItem(0, 1, "0,1");
 
-     CPPUNIT_ASSERT_EQUAL( "0,1", list->GetItemText(0, 1) );
 
- }
 
- void ListBaseTestCase::ChangeMode()
 
- {
 
-     wxListCtrl* const list = GetList();
 
-     list->InsertColumn(0, "Header");
 
-     list->InsertItem(0, "First");
 
-     list->InsertItem(1, "Second");
 
-     CPPUNIT_ASSERT_EQUAL( 2, list->GetItemCount() );
 
-     // check that switching the mode preserves the items
 
-     list->SetWindowStyle(wxLC_ICON);
 
-     CPPUNIT_ASSERT_EQUAL( 2, list->GetItemCount() );
 
-     CPPUNIT_ASSERT_EQUAL( "First", list->GetItemText(0) );
 
-     // and so does switching back
 
-     list->SetWindowStyle(wxLC_REPORT);
 
-     CPPUNIT_ASSERT_EQUAL( 2, list->GetItemCount() );
 
-     CPPUNIT_ASSERT_EQUAL( "First", list->GetItemText(0) );
 
-     //tidy up when we are finished
 
-     list->ClearAll();
 
- }
 
- void ListBaseTestCase::ItemClick()
 
- {
 
- #if wxUSE_UIACTIONSIMULATOR 
 
- #ifdef __WXMSW__
 
-     // FIXME: This test fails on MSW buildbot slaves although works fine on
 
-     //        development machine, no idea why. It seems to be a problem with
 
-     //        wxUIActionSimulator rather the wxListCtrl control itself however.
 
-     if ( IsAutomaticTest() )
 
-         return;
 
- #endif // __WXMSW__
 
-     wxListCtrl* const list = GetList();
 
-     list->InsertColumn(0, "Column 0", wxLIST_FORMAT_LEFT, 60);
 
-     list->InsertColumn(1, "Column 1", wxLIST_FORMAT_LEFT, 50);
 
-     list->InsertColumn(2, "Column 2", wxLIST_FORMAT_LEFT, 40);
 
-     list->InsertItem(0, "Item 0");
 
-     list->SetItem(0, 1, "first column");
 
-     list->SetItem(0, 2, "second column");
 
-     EventCounter selected(list, wxEVT_LIST_ITEM_SELECTED);
 
-     EventCounter focused(list, wxEVT_LIST_ITEM_FOCUSED);
 
-     EventCounter activated(list, wxEVT_LIST_ITEM_ACTIVATED);
 
-     EventCounter rclick(list, wxEVT_LIST_ITEM_RIGHT_CLICK);
 
-     wxUIActionSimulator sim;
 
-     wxRect pos;
 
-     list->GetItemRect(0, pos);
 
-     //We move in slightly so we are not on the edge
 
-     wxPoint point = list->ClientToScreen(pos.GetPosition()) + wxPoint(10, 5);
 
-     sim.MouseMove(point);
 
-     wxYield();
 
-     sim.MouseClick();
 
-     wxYield();
 
-     sim.MouseDblClick();
 
-     wxYield();
 
-     sim.MouseClick(wxMOUSE_BTN_RIGHT);
 
-     wxYield();
 
-     // when the first item was selected the focus changes to it, but not
 
-     // on subsequent clicks
 
-     
 
-     // FIXME: This test fail under wxGTK & wxOSX because we get 3 FOCUSED events and
 
-     //        2 SELECTED ones instead of the one of each we expect for some
 
-     //        reason, this needs to be debugged as it may indicate a bug in the
 
-     //        generic wxListCtrl implementation.
 
- #ifndef _WX_GENERIC_LISTCTRL_H_
 
-     CPPUNIT_ASSERT_EQUAL(1, focused.GetCount());
 
-     CPPUNIT_ASSERT_EQUAL(1, selected.GetCount());
 
- #endif
 
-     CPPUNIT_ASSERT_EQUAL(1, activated.GetCount());
 
-     CPPUNIT_ASSERT_EQUAL(1, rclick.GetCount());
 
-     //tidy up when we are finished
 
-     list->ClearAll();
 
- #endif // wxUSE_UIACTIONSIMULATOR
 
- }
 
- void ListBaseTestCase::KeyDown()
 
- {
 
- #if wxUSE_UIACTIONSIMULATOR
 
-     wxListCtrl* const list = GetList();
 
-     EventCounter keydown(list, wxEVT_LIST_KEY_DOWN);
 
-     wxUIActionSimulator sim;
 
-     list->SetFocus();
 
-     sim.Text("aAbB");
 
-     wxYield();
 
-     CPPUNIT_ASSERT_EQUAL(6, keydown.GetCount());
 
- #endif
 
- }
 
- void ListBaseTestCase::DeleteItems()
 
- {
 
- #ifndef __WXOSX__
 
-     wxListCtrl* const list = GetList();
 
-     EventCounter deleteitem(list, wxEVT_LIST_DELETE_ITEM);
 
-     EventCounter deleteall(list, wxEVT_LIST_DELETE_ALL_ITEMS);
 
-     list->InsertColumn(0, "Column 0", wxLIST_FORMAT_LEFT, 60);
 
-     list->InsertColumn(1, "Column 1", wxLIST_FORMAT_LEFT, 50);
 
-     list->InsertColumn(2, "Column 2", wxLIST_FORMAT_LEFT, 40);
 
-     list->InsertItem(0, "Item 0");
 
-     list->InsertItem(1, "Item 1");
 
-     list->InsertItem(2, "Item 1");
 
-     list->DeleteItem(0);
 
-     list->DeleteItem(0);
 
-     list->DeleteAllItems();
 
-     //Add some new items to tests ClearAll with
 
-     list->InsertColumn(0, "Column 0");
 
-     list->InsertItem(0, "Item 0");
 
-     list->InsertItem(1, "Item 1");
 
-     //Check that ClearAll actually sends a DELETE_ALL_ITEMS event
 
-     list->ClearAll();
 
-     //ClearAll and DeleteAllItems shouldn't send an event if there was nothing
 
-     //to clear
 
-     list->ClearAll();
 
-     list->DeleteAllItems();
 
-     CPPUNIT_ASSERT_EQUAL(2, deleteitem.GetCount());
 
-     CPPUNIT_ASSERT_EQUAL(2, deleteall.GetCount());
 
- #endif
 
- }
 
- void ListBaseTestCase::InsertItem()
 
- {
 
-     wxListCtrl* const list = GetList();
 
-     EventCounter insert(list, wxEVT_LIST_INSERT_ITEM);
 
-     list->InsertColumn(0, "Column 0", wxLIST_FORMAT_LEFT, 60);
 
-     wxListItem item;
 
-     item.SetId(0);
 
-     item.SetText("some text");
 
-     list->InsertItem(item);
 
-     list->InsertItem(1, "more text");
 
-     CPPUNIT_ASSERT_EQUAL(2, insert.GetCount());
 
- }
 
- void ListBaseTestCase::Find()
 
- {
 
-     wxListCtrl* const list = GetList();
 
-     // set up for the test
 
-     list->InsertColumn(0, "Column 0");
 
-     list->InsertColumn(1, "Column 1");
 
-     list->InsertItem(0, "Item 0");
 
-     list->SetItem(0, 1, "first column");
 
-     list->InsertItem(1, "Item 1");
 
-     list->SetItem(1, 1, "first column");
 
-     list->InsertItem(2, "Item 40");
 
-     list->SetItem(2, 1, "first column");
 
-     list->InsertItem(3, "ITEM 01");
 
-     list->SetItem(3, 1, "first column");
 
-     CPPUNIT_ASSERT_EQUAL(1, list->FindItem(-1, "Item 1"));
 
-     CPPUNIT_ASSERT_EQUAL(2, list->FindItem(-1, "Item 4", true));
 
-     CPPUNIT_ASSERT_EQUAL(2, list->FindItem(1, "Item 40"));
 
-     CPPUNIT_ASSERT_EQUAL(3, list->FindItem(2, "Item 0", true));
 
- }
 
- void ListBaseTestCase::Visible()
 
- {
 
-     wxListCtrl* const list = GetList();
 
-     list->InsertColumn(0, "Column 0");
 
-     int count = list->GetCountPerPage();
 
-     for( int i = 0; i < count + 10; i++ )
 
-     {
 
-         list->InsertItem(i, wxString::Format("string %d", i));
 
-     }
 
-     CPPUNIT_ASSERT_EQUAL(count + 10, list->GetItemCount());
 
-     CPPUNIT_ASSERT_EQUAL(0, list->GetTopItem());
 
-     list->EnsureVisible(count + 9);
 
-     CPPUNIT_ASSERT(list->GetTopItem() != 0);
 
- }
 
- void ListBaseTestCase::ItemFormatting()
 
- {
 
-     wxListCtrl* const list = GetList();
 
-     list->InsertColumn(0, "Column 0");
 
-     list->InsertItem(0, "Item 0");
 
-     list->InsertItem(1, "Item 1");
 
-     list->InsertItem(2, "Item 2");
 
-     list->SetTextColour(*wxYELLOW);
 
-     list->SetBackgroundColour(*wxGREEN);
 
-     list->SetItemTextColour(0, *wxRED);
 
-     list->SetItemBackgroundColour(1, *wxBLUE);
 
-     CPPUNIT_ASSERT_EQUAL(*wxGREEN, list->GetBackgroundColour());
 
-     CPPUNIT_ASSERT_EQUAL(*wxBLUE,list->GetItemBackgroundColour(1));
 
-     CPPUNIT_ASSERT_EQUAL(*wxYELLOW, list->GetTextColour());
 
-     CPPUNIT_ASSERT_EQUAL(*wxRED, list->GetItemTextColour(0));
 
- }
 
- void ListBaseTestCase::EditLabel()
 
- {
 
- #if wxUSE_UIACTIONSIMULATOR
 
-     wxListCtrl* const list = GetList();
 
-     list->SetWindowStyleFlag(wxLC_REPORT | wxLC_EDIT_LABELS);
 
-     list->InsertColumn(0, "Column 0");
 
-     list->InsertItem(0, "Item 0");
 
-     list->InsertItem(1, "Item 1");
 
-     EventCounter beginedit(list, wxEVT_LIST_BEGIN_LABEL_EDIT);
 
-     EventCounter endedit(list, wxEVT_LIST_END_LABEL_EDIT);
 
-     wxUIActionSimulator sim;
 
-     list->EditLabel(0);
 
-     sim.Text("sometext");
 
-     sim.Char(WXK_RETURN);
 
-     wxYield();
 
-     CPPUNIT_ASSERT_EQUAL(1, beginedit.GetCount());
 
-     CPPUNIT_ASSERT_EQUAL(1, endedit.GetCount());
 
- #endif
 
- }
 
- void ListBaseTestCase::ImageList()
 
- {
 
-     wxListCtrl* const list = GetList();
 
-     wxSize size(32, 32);
 
-     wxImageList* imglist = new wxImageList(size.x, size.y);
 
-     imglist->Add(wxArtProvider::GetIcon(wxART_INFORMATION, wxART_OTHER, size));
 
-     imglist->Add(wxArtProvider::GetIcon(wxART_QUESTION, wxART_OTHER, size));
 
-     imglist->Add(wxArtProvider::GetIcon(wxART_WARNING, wxART_OTHER, size));
 
-     list->AssignImageList(imglist, wxIMAGE_LIST_NORMAL);
 
-     CPPUNIT_ASSERT_EQUAL(imglist, list->GetImageList(wxIMAGE_LIST_NORMAL));
 
- }
 
- namespace
 
- {
 
-     //From the sample but fixed so it actually inverts
 
-     int wxCALLBACK
 
-     MyCompareFunction(long item1, long item2, wxIntPtr WXUNUSED(sortData))
 
-     {
 
-         // inverse the order
 
-         if (item1 < item2)
 
-             return 1;
 
-         if (item1 > item2)
 
-             return -1;
 
-         return 0;
 
-     }
 
- }
 
- void ListBaseTestCase::Sort()
 
- {
 
-     wxListCtrl* const list = GetList();
 
-     list->InsertColumn(0, "Column 0");
 
-     list->InsertItem(0, "Item 0");
 
-     list->SetItemData(0, 0);
 
-     list->InsertItem(1, "Item 1");
 
-     list->SetItemData(1, 1);
 
-     list->SortItems(MyCompareFunction, 0);
 
-     CPPUNIT_ASSERT_EQUAL("Item 1", list->GetItemText(0));
 
-     CPPUNIT_ASSERT_EQUAL("Item 0", list->GetItemText(1));
 
- }
 
- #endif //wxUSE_LISTCTRL
 
 
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