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							- ///////////////////////////////////////////////////////////////////////////////
 
- // Name:        tests/controls/spinctrltest.cpp
 
- // Purpose:     wxSpinCtrl unit test
 
- // Author:      Steven Lamerton
 
- // Created:     2010-07-21
 
- // Copyright:   (c) 2010 Steven Lamerton
 
- ///////////////////////////////////////////////////////////////////////////////
 
- #include "testprec.h"
 
- #if wxUSE_SPINCTRL
 
- #ifdef __BORLANDC__
 
-     #pragma hdrstop
 
- #endif
 
- #ifndef WX_PRECOMP
 
-     #include "wx/app.h"
 
- #endif // WX_PRECOMP
 
- #include "testableframe.h"
 
- #include "wx/uiaction.h"
 
- #include "wx/spinctrl.h"
 
- class SpinCtrlTestCase : public CppUnit::TestCase
 
- {
 
- public:
 
-     SpinCtrlTestCase() { }
 
-     void setUp();
 
-     void tearDown();
 
- private:
 
-     CPPUNIT_TEST_SUITE( SpinCtrlTestCase );
 
-         CPPUNIT_TEST( Initial );
 
-         CPPUNIT_TEST( NoEventsInCtor );
 
-         WXUISIM_TEST( Arrows );
 
-         WXUISIM_TEST( Wrap );
 
-         CPPUNIT_TEST( Range );
 
-         CPPUNIT_TEST( Value );
 
-     CPPUNIT_TEST_SUITE_END();
 
-     void Initial();
 
-     void NoEventsInCtor();
 
-     void Arrows();
 
-     void Wrap();
 
-     void Range();
 
-     void Value();
 
-     wxSpinCtrl* m_spin;
 
-     DECLARE_NO_COPY_CLASS(SpinCtrlTestCase)
 
- };
 
- // register in the unnamed registry so that these tests are run by default
 
- CPPUNIT_TEST_SUITE_REGISTRATION( SpinCtrlTestCase );
 
- // also include in its own registry so that these tests can be run alone
 
- CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( SpinCtrlTestCase, "SpinCtrlTestCase" );
 
- void SpinCtrlTestCase::setUp()
 
- {
 
-     m_spin = new wxSpinCtrl(wxTheApp->GetTopWindow());
 
- }
 
- void SpinCtrlTestCase::tearDown()
 
- {
 
-     wxDELETE(m_spin);
 
- }
 
- void SpinCtrlTestCase::Initial()
 
- {
 
-     // Initial value is defined by "initial" argument which is 0 by default.
 
-     CPPUNIT_ASSERT_EQUAL( 0, m_spin->GetValue() );
 
-     wxWindow* const parent = m_spin->GetParent();
 
-     // Recreate the control with another "initial" to check this.
 
-     delete m_spin;
 
-     m_spin = new wxSpinCtrl(parent, wxID_ANY, "",
 
-                             wxDefaultPosition, wxDefaultSize, 0,
 
-                             0, 100, 17);
 
-     CPPUNIT_ASSERT_EQUAL( 17, m_spin->GetValue() );
 
-     // Recreate the control with another "initial" outside of standard spin
 
-     // ctrl range.
 
-     delete m_spin;
 
-     m_spin = new wxSpinCtrl(parent, wxID_ANY, "",
 
-                             wxDefaultPosition, wxDefaultSize, 0,
 
-                             0, 200, 150);
 
-     CPPUNIT_ASSERT_EQUAL( 150, m_spin->GetValue() );
 
-     // But if the text string is specified, it takes precedence.
 
-     delete m_spin;
 
-     m_spin = new wxSpinCtrl(parent, wxID_ANY, "99",
 
-                             wxDefaultPosition, wxDefaultSize, 0,
 
-                             0, 100, 17);
 
-     CPPUNIT_ASSERT_EQUAL( 99, m_spin->GetValue() );
 
- }
 
- void SpinCtrlTestCase::NoEventsInCtor()
 
- {
 
-     // Verify that creating the control does not generate any events. This is
 
-     // unexpected and shouldn't happen.
 
-     wxWindow* const parent = m_spin->GetParent();
 
-     delete m_spin;
 
-     m_spin = new wxSpinCtrl;
 
-     EventCounter updatedSpin(m_spin, wxEVT_SPINCTRL);
 
-     EventCounter updatedText(m_spin, wxEVT_TEXT);
 
-     m_spin->Create(parent, wxID_ANY, "",
 
-                    wxDefaultPosition, wxDefaultSize, 0,
 
-                    0, 100, 17);
 
-     CPPUNIT_ASSERT_EQUAL(0, updatedSpin.GetCount());
 
-     CPPUNIT_ASSERT_EQUAL(0, updatedText.GetCount());
 
- }
 
- void SpinCtrlTestCase::Arrows()
 
- {
 
- #if wxUSE_UIACTIONSIMULATOR
 
-     EventCounter updated(m_spin, wxEVT_SPINCTRL);
 
-     wxUIActionSimulator sim;
 
-     m_spin->SetFocus();
 
-     sim.Char(WXK_UP);
 
-     wxYield();
 
-     CPPUNIT_ASSERT_EQUAL(1, updated.GetCount());
 
-     CPPUNIT_ASSERT_EQUAL(1, m_spin->GetValue());
 
-     updated.Clear();
 
-     sim.Char(WXK_DOWN);
 
-     wxYield();
 
-     CPPUNIT_ASSERT_EQUAL(1, updated.GetCount());
 
-     CPPUNIT_ASSERT_EQUAL(0, m_spin->GetValue());
 
- #endif
 
- }
 
- void SpinCtrlTestCase::Wrap()
 
- {
 
- #if wxUSE_UIACTIONSIMULATOR
 
-     wxDELETE(m_spin);
 
-     m_spin = new wxSpinCtrl(wxTheApp->GetTopWindow(), wxID_ANY, "",
 
-                             wxDefaultPosition, wxDefaultSize,
 
-                             wxSP_ARROW_KEYS | wxSP_WRAP);
 
-     wxUIActionSimulator sim;
 
-     m_spin->SetFocus();
 
-     sim.Char(WXK_DOWN);
 
-     wxYield();
 
-     CPPUNIT_ASSERT_EQUAL(100, m_spin->GetValue());
 
-     sim.Char(WXK_UP);
 
-     wxYield();
 
-     CPPUNIT_ASSERT_EQUAL(0, m_spin->GetValue());
 
- #endif
 
- }
 
- void SpinCtrlTestCase::Range()
 
- {
 
-     CPPUNIT_ASSERT_EQUAL(0, m_spin->GetMin());
 
-     CPPUNIT_ASSERT_EQUAL(100, m_spin->GetMax());
 
-     // Test that the value is adjusted to be inside the new valid range but
 
-     // that this doesn't result in any events (as this is not something done by
 
-     // the user).
 
-     {
 
-         EventCounter updatedSpin(m_spin, wxEVT_SPINCTRL);
 
-         EventCounter updatedText(m_spin, wxEVT_TEXT);
 
-         m_spin->SetRange(1, 10);
 
-         CPPUNIT_ASSERT_EQUAL(1, m_spin->GetValue());
 
-         CPPUNIT_ASSERT_EQUAL(0, updatedSpin.GetCount());
 
-         CPPUNIT_ASSERT_EQUAL(0, updatedText.GetCount());
 
-     }
 
-     //Test negative ranges
 
-     m_spin->SetRange(-10, 10);
 
-     CPPUNIT_ASSERT_EQUAL(-10, m_spin->GetMin());
 
-     CPPUNIT_ASSERT_EQUAL(10, m_spin->GetMax());
 
-     //Test backwards ranges
 
-     m_spin->SetRange(75, 50);
 
-     CPPUNIT_ASSERT_EQUAL(75, m_spin->GetMin());
 
-     CPPUNIT_ASSERT_EQUAL(50, m_spin->GetMax());
 
- }
 
- void SpinCtrlTestCase::Value()
 
- {
 
-     EventCounter updatedSpin(m_spin, wxEVT_SPINCTRL);
 
-     EventCounter updatedText(m_spin, wxEVT_TEXT);
 
-     CPPUNIT_ASSERT_EQUAL(0, m_spin->GetValue());
 
-     m_spin->SetValue(50);
 
-     CPPUNIT_ASSERT_EQUAL(50, m_spin->GetValue());
 
-     m_spin->SetValue(-10);
 
-     CPPUNIT_ASSERT_EQUAL(0, m_spin->GetValue());
 
-     m_spin->SetValue(110);
 
-     CPPUNIT_ASSERT_EQUAL(100, m_spin->GetValue());
 
-     // Calling SetValue() shouldn't have generated any events.
 
-     CPPUNIT_ASSERT_EQUAL(0, updatedSpin.GetCount());
 
-     CPPUNIT_ASSERT_EQUAL(0, updatedText.GetCount());
 
- }
 
- #endif
 
 
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