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							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        anybutton.h
 
- // Purpose:     interface of wxAnyButton
 
- // Author:      wxWidgets team
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- #define wxBU_LEFT            0x0040
 
- #define wxBU_TOP             0x0080
 
- #define wxBU_RIGHT           0x0100
 
- #define wxBU_BOTTOM          0x0200
 
- #define wxBU_ALIGN_MASK      ( wxBU_LEFT | wxBU_TOP | wxBU_RIGHT | wxBU_BOTTOM )
 
- #define wxBU_EXACTFIT        0x0001
 
- #define wxBU_NOTEXT          0x0002
 
- #define wxBU_AUTODRAW        0x0004
 
- /**
 
-    @class wxAnyButton
 
-    A class for common button functionality used as the base for the
 
-    various button classes.
 
- */
 
- class wxAnyButton : public wxControl
 
- {
 
- public:
 
-     wxAnyButton();
 
-     ~wxAnyButton();
 
-     /**
 
-         Return the bitmap shown by the button.
 
-         The returned bitmap may be invalid only if the button doesn't show any
 
-         images.
 
-         @see SetBitmap()
 
-         @since 2.9.1
 
-      */
 
-     wxBitmap GetBitmap() const;
 
-     /**
 
-         Returns the bitmap used when the mouse is over the button, which may be
 
-         invalid.
 
-         @see SetBitmapCurrent()
 
-         @since 2.9.1 (available as wxBitmapButton::GetBitmapHover() in previous
 
-             versions)
 
-     */
 
-     wxBitmap GetBitmapCurrent() const;
 
-     /**
 
-         Returns the bitmap for the disabled state, which may be invalid.
 
-         @see SetBitmapDisabled()
 
-         @since 2.9.1 (available in wxBitmapButton only in previous versions)
 
-     */
 
-     wxBitmap GetBitmapDisabled() const;
 
-     /**
 
-         Returns the bitmap for the focused state, which may be invalid.
 
-         @see SetBitmapFocus()
 
-         @since 2.9.1 (available in wxBitmapButton only in previous versions)
 
-     */
 
-     wxBitmap GetBitmapFocus() const;
 
-     /**
 
-         Returns the bitmap for the normal state.
 
-         This is exactly the same as GetBitmap() but uses a name
 
-         backwards-compatible with wxBitmapButton.
 
-         @see SetBitmap(), SetBitmapLabel()
 
-         @since 2.9.1 (available in wxBitmapButton only in previous versions)
 
-     */
 
-     wxBitmap GetBitmapLabel() const;
 
-     /**
 
-         Returns the bitmap for the pressed state, which may be invalid.
 
-         @see SetBitmapPressed()
 
-         @since 2.9.1 (available as wxBitmapButton::GetBitmapSelected() in
 
-             previous versions)
 
-     */
 
-     wxBitmap GetBitmapPressed() const;
 
-     
 
-     /**
 
-         Sets the bitmap to display in the button.
 
-         The bitmap is displayed together with the button label. This method
 
-         sets up a single bitmap which is used in all button states, use
 
-         SetBitmapDisabled(), SetBitmapPressed(), SetBitmapCurrent() or
 
-         SetBitmapFocus() to change the individual images used in different
 
-         states.
 
-         @param bitmap
 
-             The bitmap to display in the button. If the bitmap is invalid, any
 
-             currently shown bitmaps are removed from the button.
 
-         @param dir
 
-             The position of the bitmap inside the button. By default it is
 
-             positioned to the left of the text, near to the left button border.
 
-             Other possible values include wxRIGHT, wxTOP and wxBOTTOM.
 
-         @see SetBitmapPosition(), SetBitmapMargins()
 
-         @since 2.9.1
 
-      */
 
-     void SetBitmap(const wxBitmap& bitmap, wxDirection dir = wxLEFT);
 
-     /**
 
-         Sets the bitmap to be shown when the mouse is over the button.
 
-         If @a bitmap is invalid, the normal bitmap will be used in the current
 
-         state.
 
-         @see GetBitmapCurrent()
 
-         @since 2.9.1 (available as wxBitmapButton::SetBitmapHover() in previous
 
-             versions)
 
-     */
 
-     void SetBitmapCurrent(const wxBitmap& bitmap);
 
-     /**
 
-         Sets the bitmap for the disabled button appearance.
 
-         If @a bitmap is invalid, the disabled bitmap is set to the
 
-         automatically generated greyed out version of the normal bitmap, i.e.
 
-         the same bitmap as is used by default if this method is not called at
 
-         all. Use SetBitmap() with an invalid bitmap to remove the bitmap
 
-         completely (for all states).
 
-         @see GetBitmapDisabled(), SetBitmapLabel(),
 
-              SetBitmapPressed(), SetBitmapFocus()
 
-         @since 2.9.1 (available in wxBitmapButton only in previous versions)
 
-     */
 
-     void SetBitmapDisabled(const wxBitmap& bitmap);
 
-     /**
 
-         Sets the bitmap for the button appearance when it has the keyboard
 
-         focus.
 
-         If @a bitmap is invalid, the normal bitmap will be used in the focused
 
-         state.
 
-         @see GetBitmapFocus(), SetBitmapLabel(),
 
-              SetBitmapPressed(), SetBitmapDisabled()
 
-         @since 2.9.1 (available in wxBitmapButton only in previous versions)
 
-     */
 
-     void SetBitmapFocus(const wxBitmap& bitmap);
 
-     /**
 
-         Sets the bitmap label for the button.
 
-         @remarks This is the bitmap used for the unselected state, and for all
 
-                  other states if no other bitmaps are provided.
 
-         @see SetBitmap(), GetBitmapLabel()
 
-         @since 2.9.1 (available in wxBitmapButton only in previous versions)
 
-     */
 
-     void SetBitmapLabel(const wxBitmap& bitmap);
 
-     /**
 
-         Sets the bitmap for the selected (depressed) button appearance.
 
-         @since 2.9.1 (available as wxBitmapButton::SetBitmapSelected() in
 
-             previous versions)
 
-     */
 
-     void SetBitmapPressed(const wxBitmap& bitmap);
 
-     
 
-     /**
 
-         Get the margins between the bitmap and the text of the button.
 
-         @see SetBitmapMargins()
 
-         @since 2.9.1
 
-      */
 
-     wxSize GetBitmapMargins();
 
-     /**
 
-         Set the margins between the bitmap and the text of the button.
 
-         This method is currently only implemented under MSW. If it is not
 
-         called, default margin is used around the bitmap.
 
-         @see SetBitmap(), SetBitmapPosition()
 
-         @since 2.9.1
 
-      */
 
-     //@{
 
-     void SetBitmapMargins(wxCoord x, wxCoord y);
 
-     void SetBitmapMargins(const wxSize& sz);
 
-     //@}
 
-     /**
 
-         Set the position at which the bitmap is displayed.
 
-         This method should only be called if the button does have an associated
 
-         bitmap.
 
-         @since 2.9.1
 
-         @param dir
 
-             Direction in which the bitmap should be positioned, one of wxLEFT,
 
-             wxRIGHT, wxTOP or wxBOTTOM.
 
-      */
 
-     void SetBitmapPosition(wxDirection dir);
 
- };
 
 
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