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- This Windows-specific sample demonstrates how to use wxWidgets-based UI from
 
- within a foreign host application that may be written in any toolkit
 
- (including wxWidgets).
 
- For this to work, you have to overcome two obstacles:
 
- (1) wx's event loop in the DLL must not conflict with the host app's loop
 
- (2) if the host app is written in wx, its copy of wx must not conflict
 
-     with the DLL's one
 
- Number (1) is dealt with by running DLL's event loop in a thread of its own.
 
- DLL's wx library will consider this thread to be the "main thread".
 
- The simplest way to solve number (2) is to share the wxWidgets library between
 
- the DLL and the host, in the form of wxWidgets DLLs build. But this requires
 
- both the host and the DLL to be compiled against exactly same wx version,
 
- which is often impractical.
 
- So we do something else here: the DLL is compiled against *static* build of
 
- wx. This way none of its symbols or variables will leak into the host app.
 
- Win32 runtime conflicts are eliminated by using DLL's HINSTANCE instead of
 
- host app's one and by using unique window class names (automatically done
 
- since wx-2.9).
 
 
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