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							- //-----------------------------------------------------------------------------
 
- // Name:        derivdlg.cpp
 
- // Purpose:     XML resources sample: A derived dialog
 
- // Author:      Robert O'Connor (rob@medicalmnemonics.com), Vaclav Slavik
 
- // Copyright:   (c) Robert O'Connor and Vaclav Slavik
 
- // Licence:     wxWindows licence
 
- //-----------------------------------------------------------------------------
 
- //-----------------------------------------------------------------------------
 
- // Standard wxWidgets headers
 
- //-----------------------------------------------------------------------------
 
- // For compilers that support precompilation, includes "wx/wx.h".
 
- #include "wx/wxprec.h"
 
- #ifdef __BORLANDC__
 
-     #pragma hdrstop
 
- #endif
 
- // For all others, include the necessary headers (this file is usually all you
 
- // need because it includes almost all "standard" wxWidgets headers)
 
- #ifndef WX_PRECOMP
 
-     #include "wx/wx.h"
 
- #endif
 
- //-----------------------------------------------------------------------------
 
- // Header of this .cpp file
 
- //-----------------------------------------------------------------------------
 
- #include "derivdlg.h"
 
- //-----------------------------------------------------------------------------
 
- // Remaining headers: Needed wx headers, then wx/contrib headers, then application headers
 
- //-----------------------------------------------------------------------------
 
- #include "wx/xrc/xmlres.h"              // XRC XML resouces
 
- //-----------------------------------------------------------------------------
 
- // Event table: connect the events to the handler functions to process them
 
- //-----------------------------------------------------------------------------
 
- wxBEGIN_EVENT_TABLE(PreferencesDialog, wxDialog)
 
-     EVT_BUTTON( XRCID( "my_button" ), PreferencesDialog::OnMyButtonClicked )
 
-     EVT_UPDATE_UI(XRCID( "my_checkbox" ), PreferencesDialog::OnUpdateUIMyCheckbox )
 
-     // Note that the ID here isn't a XRCID, it is one of the standard wx ID's.
 
-     EVT_BUTTON( wxID_OK, PreferencesDialog::OnOK )
 
- wxEND_EVENT_TABLE()
 
- //-----------------------------------------------------------------------------
 
- // Public members
 
- //-----------------------------------------------------------------------------
 
- // Constructor (Notice how small and easy it is)
 
- PreferencesDialog::PreferencesDialog(wxWindow* parent)
 
- {
 
-     wxXmlResource::Get()->LoadDialog(this, parent, wxT("derived_dialog"));
 
- }
 
- //-----------------------------------------------------------------------------
 
- // Private members (including the event handlers)
 
- //-----------------------------------------------------------------------------
 
- void PreferencesDialog::OnMyButtonClicked( wxCommandEvent &WXUNUSED(event) )
 
- {
 
-     // Construct a message dialog.
 
-     wxMessageDialog msgDlg(this, _("You clicked on My Button"));
 
-     // Show it modally.
 
-     msgDlg.ShowModal();
 
- }
 
- // Update the enabled/disabled state of the edit/delete buttons depending on
 
- // whether a row (item) is selected in the listctrl
 
- void PreferencesDialog::OnUpdateUIMyCheckbox( wxUpdateUIEvent &WXUNUSED(event) )
 
- {
 
-     // Get a boolean value of whether the checkbox is checked
 
-     bool myCheckBoxIsChecked;
 
-     // You could just write:
 
-     // myCheckBoxIsChecked = event.IsChecked();
 
-     // since the event that was passed into this function already has the
 
-     // is a pointer to the right control. However,
 
-     // this is the XRCCTRL way (which is more obvious as to what is going on).
 
-     myCheckBoxIsChecked = XRCCTRL(*this, "my_checkbox", wxCheckBox)->IsChecked();
 
-     // Now call either Enable(true) or Enable(false) on the textctrl, depending
 
-     // on the value of that boolean.
 
-     XRCCTRL(*this, "my_textctrl", wxTextCtrl)->Enable(myCheckBoxIsChecked);
 
- }
 
- void PreferencesDialog::OnOK( wxCommandEvent& WXUNUSED(event) )
 
- {
 
-     // Construct a message dialog (An extra parameters to put a cancel button on).
 
-     wxMessageDialog msgDlg2(this, _("Press OK to close Derived dialog, or Cancel to abort"),
 
-                             _("Overriding base class OK button handler"),
 
-                             wxOK | wxCANCEL | wxCENTER );
 
-     // Show the message dialog, and if it returns wxID_OK (ie they clicked on OK button)...
 
-     if (msgDlg2.ShowModal() == wxID_OK)
 
-     {
 
-         // ...then end this Preferences dialog.
 
-         EndModal( wxID_OK );
 
-         // You could also have used event.Skip() which would then skip up
 
-         // to the wxDialog's event table and see if there was a EVT_BUTTON
 
-         // handler for wxID_OK and if there was, then execute that code.
 
-     }
 
-     // Otherwise do nothing.
 
- }
 
 
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