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- /////////////////////////////////////////////////////////////////////////////
- // Name: scrolling.h
- // Purpose: topic overview
- // Author: wxWidgets team
- // Licence: wxWindows licence
- /////////////////////////////////////////////////////////////////////////////
- /**
- @page overview_scrolling Scrolled Windows
- @tableofcontents
- Scrollbars come in various guises in wxWidgets. All windows have the potential
- to show a vertical scrollbar and/or a horizontal scrollbar: it is a basic
- capability of a window. However, in practice, not all windows do make use of
- scrollbars, such as a single-line wxTextCtrl.
- Because any class derived from wxWindow may have scrollbars, there are
- functions to manipulate the scrollbars and event handlers to intercept scroll
- events. But just because a window generates a scroll event, doesn't mean that
- the window necessarily handles it and physically scrolls the window. The base
- class wxWindow in fact doesn't have any default functionality to handle scroll
- events. If you created a wxWindow object with scrollbars, and then clicked on
- the scrollbars, nothing at all would happen. This is deliberate, because the
- @e interpretation of scroll events varies from one window class to another.
- ::wxScrolledWindow (formerly wxCanvas) is an example of a window that adds
- functionality to make scrolling really work. It assumes that scrolling happens
- in consistent units, not different-sized jumps, and that page size is
- represented by the visible portion of the window. It is suited to drawing
- applications, but perhaps not so suitable for a sophisticated editor in which
- the amount scrolled may vary according to the size of text on a given line. For
- this, you would derive from wxWindow and implement scrolling yourself. wxGrid
- is an example of a class that implements its own scrolling, largely because
- columns and rows can vary in size.
- @see wxScrollBar
- @section overview_scrolling_model The Scrollbar Model
- The function wxWindow::SetScrollbar gives a clue about the way a scrollbar is
- modeled. This function takes the following arguments:
- @beginTable
- @row2col{ @c orientation , Which scrollbar: wxVERTICAL or wxHORIZONTAL. }
- @row2col{ @c position , The position of the scrollbar in scroll units. }
- @row2col{ @c visible , The size of the visible portion of the scrollbar,
- in scroll units. }
- @row2col{ @c range , The maximum position of the scrollbar. }
- @row2col{ @c refresh , Whether the scrollbar should be repainted. }
- @endTable
- @c orientation determines whether we're talking about the built-in horizontal
- or vertical scrollbar.
- @c position is simply the position of the 'thumb' (the bit you drag to scroll
- around). It is given in scroll units, and so is relative to the total range of
- the scrollbar.
- @c visible gives the number of scroll units that represents the portion of the
- window currently visible. Normally, a scrollbar is capable of indicating this
- visually by showing a different length of thumb.
- @c range is the maximum value of the scrollbar, where zero is the start
- position. You choose the units that suit you, so if you wanted to display text
- that has 100 lines, you would set this to 100. Note that this doesn't have to
- correspond to the number of pixels scrolled - it is up to you how you actually
- show the contents of the window.
- @c refresh just indicates whether the scrollbar should be repainted immediately
- or not.
- @section overview_scrolling_example An Example
- Let's say you wish to display 50 lines of text, using the same font. The window
- is sized so that you can only see 16 lines at a time. You would use:
- @code
- SetScrollbar(wxVERTICAL, 0, 16, 50);
- @endcode
- Note that with the window at this size, the thumb position can never go above
- 50 minus 16, or 34. You can determine how many lines are currently visible by
- dividing the current view size by the character height in pixels.
- When defining your own scrollbar behaviour, you will always need to recalculate
- the scrollbar settings when the window size changes. You could therefore put
- your scrollbar calculations and SetScrollbar call into a function named
- AdjustScrollbars, which can be called initially and also from your wxSizeEvent
- handler function.
- */
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