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- /////////////////////////////////////////////////////////////////////////////
- // Name: toolbar.h
- // Purpose: topic overview
- // Author: wxWidgets team
- // Licence: wxWindows licence
- /////////////////////////////////////////////////////////////////////////////
- /**
- @page overview_toolbar Toolbar Overview
- @tableofcontents
- The toolbar family of classes allows an application to use toolbars in a
- variety of configurations and styles.
- The toolbar is a popular user interface component and contains a set of bitmap
- buttons or toggles. A toolbar gives faster access to an application's
- facilities than menus, which have to be popped up and selected rather
- laboriously.
- Instead of supplying one toolbar class with a number of different
- implementations depending on platform, wxWidgets separates out the classes.
- This is because there are a number of different toolbar styles that you may
- wish to use simultaneously, and also, future toolbar implementations will
- emerge which cannot all be shoe-horned into the one class.
- For each platform, the symbol wxToolBar is defined to be one of the specific
- toolbar classes.
- The following is a summary of the toolbar classes and their differences:
- @li wxToolBarBase: This is a base class with pure virtual functions, and should
- not be used directly.
- @li wxToolBarSimple: A simple toolbar class written entirely with generic
- wxWidgets functionality. A simple 3D effect for buttons is possible, but it
- is not consistent with the Windows look and feel. This toolbar can scroll,
- and you can have arbitrary numbers of rows and columns.
- @li wxToolBarMSW: This class implements an old-style Windows toolbar, only on
- Windows. There are small, three-dimensional buttons, which do not
- (currently) reflect the current Windows colour settings: the buttons are
- grey. This is the default wxToolBar on 16-bit windows.
- @li wxToolBar95: Uses the native Windows 95 toolbar class. It dynamically
- adjusts it's background and button colours according to user colour
- settings. CreateTools must be called after the tools have been added. No
- absolute positioning is supported but you can specify the number of rows,
- and add tool separators with @c AddSeparator. Tooltips are supported.
- @c OnRightClick is not supported. This is the default wxToolBar on Windows
- 95, Windows NT 4 and above. With the style wxTB_FLAT, the flat toolbar look
- is used, with a border that is highlighted when the cursor moves over the
- buttons.
- A toolbar might appear as a single row of images under the menubar, or it might
- be in a separate frame layout in several rows and columns. The class handles
- the layout of the images, unless explicit positioning is requested.
- A tool is a bitmap which can either be a button (there is no 'state', it just
- generates an event when clicked) or it can be a toggle. If a toggle, a second
- bitmap can be provided to depict the 'on' state; if the second bitmap is
- omitted, either the inverse of the first bitmap will be used (for monochrome
- displays) or a thick border is drawn around the bitmap (for colour displays
- where inverting will not have the desired result).
- The Windows-specific toolbar classes expect 16-colour bitmaps that are 16
- pixels wide and 15 pixels high. If you want to use a different size, call
- @c SetToolBitmapSize as the demo shows, before adding tools to the button bar.
- Don't supply more than one bitmap for each tool, because the toolbar generates
- all three images (normal, depressed, and checked) from the single bitmap you
- give it.
- @section overview_toolbar_library Using the Toolbar Library
- Include @c "wx/toolbar.h", or if using a class directly, one of:
- - @c "wx/msw/tbarmsw.h" for wxToolBarMSW
- - @c "wx/msw/tbar95.h" for wxToolBar95
- - @c "wx/tbarsmpl.h" for wxToolBarSimple
- An example of using a toolbar is given in the "toolbar" sample.
- */
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