| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258 | 
							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        dynlib.h
 
- // Purpose:     interface of wxDynamicLibrary and wxDynamicLibraryDetails
 
- // Author:      wxWidgets team
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- /**
 
-     @class wxDynamicLibraryDetails
 
-     This class is used for the objects returned by the
 
-     wxDynamicLibrary::ListLoaded() method and contains the information about a
 
-     single module loaded into the address space of the current process. A
 
-     module in this context may be either a dynamic library or the main program
 
-     itself.
 
-     @library{wxbase}
 
-     @category{appmanagement}
 
- */
 
- class wxDynamicLibraryDetails
 
- {
 
- public:
 
-     /**
 
-         Retrieves the load address and the size of this module.
 
-         @param addr
 
-             The pointer to the location to return load address in, may be
 
-             @NULL.
 
-         @param len
 
-             Pointer to the location to return the size of this module in
 
-             memory in, may be @NULL.
 
-         @return @true if the load address and module size were retrieved,
 
-                  @false if this information is not available.
 
-     */
 
-     bool GetAddress(void* addr, size_t* len) const;
 
-     /**
 
-         Returns the base name of this module, e.g.\ @c "kernel32.dll" or
 
-         @c "libc-2.3.2.so".
 
-     */
 
-     wxString GetName() const;
 
-     /**
 
-         Returns the full path of this module if available, e.g.\ @c "c:\windows\system32\kernel32.dll"
 
-         or @c "/lib/libc-2.3.2.so".
 
-     */
 
-     wxString GetPath() const;
 
-     /**
 
-         Returns the version of this module, e.g.\ @c "5.2.3790.0" or @c "2.3.2".
 
-         The returned string is empty if the version information is not
 
-         available.
 
-     */
 
-     wxString GetVersion() const;
 
- };
 
- /**
 
-     Dynamic library category used with wxDynamicLibrary::CanonicalizeName().
 
- */
 
- enum wxDynamicLibraryCategory
 
- {
 
-     wxDL_LIBRARY,   ///< Standard library.
 
-     wxDL_MODULE     ///< Loadable module/plugin.
 
- };
 
- /**
 
-     Dynamic library plugin category used with
 
-     wxDynamicLibrary::CanonicalizePluginName().
 
- */
 
- enum wxPluginCategory
 
- {
 
-     wxDL_PLUGIN_GUI,    ///< Plugin that uses GUI classes.
 
-     wxDL_PLUGIN_BASE    ///< wxBase-only plugin.
 
- };
 
- /**
 
-     @class wxDynamicLibrary
 
-     wxDynamicLibrary is a class representing dynamically loadable library
 
-     (Windows DLL, shared library under Unix etc). Just create an object of
 
-     this class to load a library and don't worry about unloading it -- it will
 
-     be done in the objects destructor automatically.
 
-     The following flags can be used with wxDynamicLibrary() or Load():
 
-     @beginStyleTable
 
-     @style{wxDL_LAZY}
 
-            Equivalent of RTLD_LAZY under Unix, ignored elsewhere.
 
-     @style{wxDL_NOW}
 
-            Equivalent of RTLD_NOW under Unix, ignored elsewhere.
 
-     @style{wxDL_GLOBAL}
 
-            Equivalent of RTLD_GLOBAL under Unix, ignored elsewhere.
 
-     @style{wxDL_VERBATIM}
 
-            Don't try to append the appropriate extension to the library name
 
-            (this is done by default).
 
-     @style{wxDL_DEFAULT}
 
-            Default flags, same as wxDL_NOW currently.
 
-     @style{wxDL_QUIET}
 
-            Don't log an error message if the library couldn't be loaded.
 
-     @endStyleTable
 
-     @library{wxbase}
 
-     @category{appmanagement}
 
- */
 
- class wxDynamicLibrary
 
- {
 
- public:
 
-     /**
 
-         Default constructor.
 
-     */
 
-     wxDynamicLibrary();
 
-     /**
 
-         Constructor. Calls Load() with the given @a name.
 
-     */
 
-     wxDynamicLibrary(const wxString& name, int flags = wxDL_DEFAULT);
 
-     /**
 
-         Returns the platform-specific full name for the library called @a name.
 
-         E.g. it adds a @c ".dll" extension under Windows and @c "lib" prefix
 
-         and @c ".so", @c ".sl" or @c ".dylib" extension under Unix.
 
-         @see CanonicalizePluginName()
 
-     */
 
-     static wxString CanonicalizeName(const wxString& name,
 
-                                      wxDynamicLibraryCategory cat = wxDL_LIBRARY);
 
-     /**
 
-         This function does the same thing as CanonicalizeName() but for
 
-         wxWidgets plugins. The only difference is that compiler and version
 
-         information are added to the name to ensure that the plugin which is
 
-         going to be loaded will be compatible with the main program.
 
-     */
 
-     static wxString CanonicalizePluginName(const wxString& name,
 
-                                            wxPluginCategory cat = wxDL_PLUGIN_GUI);
 
-     /**
 
-         Detaches this object from its library handle, i.e.\ the object will not
 
-         unload the library any longer in its destructor but it is now the
 
-         callers responsibility to do this using Unload().
 
-     */
 
-     wxDllType Detach();
 
-     /**
 
-         Return a valid handle for the main program itself or @NULL if symbols
 
-         from the main program can't be loaded on this platform.
 
-     */
 
-     static wxDllType GetProgramHandle();
 
-     /**
 
-         Returns pointer to symbol @a name in the library or @NULL if the
 
-         library contains no such symbol.
 
-         @see wxDYNLIB_FUNCTION()
 
-     */
 
-     void* GetSymbol(const wxString& name, bool* success = 0) const;
 
-     /**
 
-         This function is available only under Windows as it is only useful when
 
-         dynamically loading symbols from standard Windows DLLs. Such functions
 
-         have either @c 'A' (in ANSI build) or @c 'W' (in Unicode, or wide
 
-         character build) suffix if they take string parameters. Using this
 
-         function, you can use just the base name of the function and the
 
-         correct suffix is appended automatically depending on the current
 
-         build. Otherwise, this method is identical to GetSymbol().
 
-         @onlyfor{wxmsw}
 
-     */
 
-     void* GetSymbolAorW(const wxString& name) const;
 
-     /**
 
-         Returns @true if the symbol with the given @a name is present in the
 
-         dynamic library, @false otherwise. Unlike GetSymbol(), this function
 
-         doesn't log an error message if the symbol is not found.
 
-         @since 2.5.4
 
-     */
 
-     bool HasSymbol(const wxString& name) const;
 
-     /**
 
-         Returns @true if the library was successfully loaded, @false otherwise.
 
-     */
 
-     bool IsLoaded() const;
 
-     /**
 
-         This static method returns a wxArray containing the details of all
 
-         modules loaded into the address space of the current project. The array
 
-         elements are objects of the type: wxDynamicLibraryDetails. The array
 
-         will be empty if an error occurred.
 
-         This method is currently implemented only under Win32 and Linux and is
 
-         useful mostly for diagnostics purposes.
 
-     */
 
-     static wxDynamicLibraryDetailsArray ListLoaded();
 
-     /**
 
-         Loads DLL with the given @a name into memory. The @a flags argument can
 
-         be a combination of the styles outlined in the class description.
 
-         Returns @true if the library was successfully loaded, @false otherwise.
 
-     */
 
-     bool Load(const wxString& name, int flags = wxDL_DEFAULT);
 
-     /**
 
-         Unloads the library from memory. wxDynamicLibrary object automatically
 
-         calls this method from its destructor if it had been successfully
 
-         loaded.
 
-     */
 
-     void Unload();
 
-     /**
 
-         Unloads the library from memory. wxDynamicLibrary object automatically
 
-         calls this method from its destructor if it had been successfully
 
-         loaded.
 
-         This version of Unload() is only used if you need to keep the library
 
-         in memory during a longer period of time than the scope of the
 
-         wxDynamicLibrary object. In this case you may call Detach() and store
 
-         the handle somewhere and call this static method later to unload it.
 
-     */
 
-     static void Unload(wxDllType handle);
 
- };
 
- // ============================================================================
 
- // Global functions/macros
 
- // ============================================================================
 
- /** @addtogroup group_funcmacro_misc */
 
- //@{
 
- /**
 
-     When loading a function from a DLL you always have to cast the returned
 
-     <tt>void *</tt> pointer to the correct type and, even more annoyingly, you
 
-     have to repeat this type twice if you want to declare and define a function
 
-     pointer all in one line.
 
-     This macro makes this slightly less painful by allowing you to specify the
 
-     type only once, as the first parameter, and creating a variable of this
 
-     type named after the function but with @c pfn prefix and initialized with
 
-     the function @a name from the wxDynamicLibrary @a dynlib.
 
-     @param type
 
-         The type of the function.
 
-     @param name
 
-         The name of the function to load, not a string (without quotes, it is
 
-         quoted automatically by the macro).
 
-     @param dynlib
 
-         The library to load the function from.
 
-     @header{wx/dynlib.h}
 
- */
 
- #define wxDYNLIB_FUNCTION(type, name, dynlib)
 
- //@}
 
 
  |