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- /////////////////////////////////////////////////////////////////////////////
- // Name: statbmp.h
- // Purpose: interface of wxStaticBitmap
- // Author: wxWidgets team
- // Licence: wxWindows licence
- /////////////////////////////////////////////////////////////////////////////
- /**
- @class wxStaticBitmap
- A static bitmap control displays a bitmap. Native implementations on some
- platforms are only meant for display of the small icons in the dialog
- boxes. In particular, under Windows 9x the size of bitmap is limited
- to 64*64 pixels.
- If you want to display larger images portably, you may use generic
- implementation wxGenericStaticBitmap declared in \<wx/generic/statbmpg.h\>.
- Notice that for the best results, the size of the control should be the
- same as the size of the image displayed in it, as happens by default if
- if it's not resized explicitly. Otherwise, behaviour depends on the
- platform: under MSW, the bitmap is drawn centred inside the control, while
- elsewhere it is drawn at the origin of the control.
- @library{wxcore}
- @category{ctrl}
- @appearance{staticbitmap}
- @see wxStaticBitmap, wxStaticBox
- */
- class wxStaticBitmap : public wxControl
- {
- public:
- /**
- Default constructor
- */
- wxStaticBitmap();
- /**
- Constructor, creating and showing a static bitmap control.
- @param parent
- Parent window. Should not be @NULL.
- @param id
- Control identifier. A value of -1 denotes a default value.
- @param label
- Bitmap label.
- @param pos
- Window position.
- @param size
- Window size.
- @param style
- Window style. See wxStaticBitmap.
- @param name
- Window name.
- @see Create()
- */
- wxStaticBitmap(wxWindow* parent, wxWindowID id,
- const wxBitmap& label,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = 0,
- const wxString& name = wxStaticBitmapNameStr);
- /**
- Creation function, for two-step construction. For details see wxStaticBitmap().
- */
- bool Create(wxWindow* parent, wxWindowID id, const wxBitmap& label,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize, long style = 0,
- const wxString& name = wxStaticBitmapNameStr);
- /**
- Returns the bitmap currently used in the control.
- Notice that this method can be called even if SetIcon() had been used.
- @see SetBitmap()
- */
- virtual wxBitmap GetBitmap() const;
- /**
- Returns the icon currently used in the control.
- Notice that this method can only be called if SetIcon() had been used: an icon
- can't be retrieved from the control if a bitmap had been set
- (using wxStaticBitmap::SetBitmap).
- @see SetIcon()
- */
- virtual wxIcon GetIcon() const;
- /**
- Sets the bitmap label.
- @param label
- The new bitmap.
- @see GetBitmap()
- */
- virtual void SetBitmap(const wxBitmap& label);
- /**
- Sets the label to the given icon.
- @param label
- The new icon.
- */
- virtual void SetIcon(const wxIcon& label);
- };
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