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							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        stopwatch.h
 
- // Purpose:     interface of wxStopWatch
 
- // Author:      wxWidgets team
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- /**
 
-     @class wxStopWatch
 
-     The wxStopWatch class allow you to measure time intervals.
 
-     For example, you may use it to measure the time elapsed by some function:
 
-     @code
 
-         wxStopWatch sw;
 
-         CallLongRunningFunction();
 
-         wxLogMessage("The long running function took %ldms to execute",
 
-                      sw.Time());
 
-         sw.Pause();
 
-         ... stopwatch is stopped now ...
 
-         sw.Resume();
 
-         CallLongRunningFunction();
 
-         wxLogMessage("And calling it twice took $ldms in all", sw.Time());
 
-     @endcode
 
-     Since wxWidgets 2.9.3 this class uses @c QueryPerformanceCounter()
 
-     function under MSW to measure the elapsed time. It provides higher
 
-     precision than the usual timer functions but can suffer from bugs in its
 
-     implementation in some Windows XP versions. If you encounter such problems,
 
-     installing a Microsoft hot fix from http://support.microsoft.com/?id=896256
 
-     could be necessary.
 
-     @library{wxbase}
 
-     @category{misc}
 
-     @see wxTimer
 
- */
 
- class wxStopWatch
 
- {
 
- public:
 
-     /**
 
-         Constructor. This starts the stop watch.
 
-     */
 
-     wxStopWatch();
 
-     /**
 
-         Pauses the stop watch. Call Resume() to resume time measuring again.
 
-         If this method is called several times, @c Resume() must be called the same
 
-         number of times to really resume the stop watch. You may, however, call
 
-         Start() to resume it unconditionally.
 
-     */
 
-     void Pause();
 
-     /**
 
-         Resumes the stop watch which had been paused with Pause().
 
-     */
 
-     void Resume();
 
-     /**
 
-         (Re)starts the stop watch with a given initial value.
 
-         The stopwatch will always be running after calling Start(), even if
 
-         Pause() had been called before and even if it had been called multiple
 
-         times.
 
-     */
 
-     void Start(long milliseconds = 0);
 
-     /**
 
-         Returns the time in milliseconds since the start (or restart) or the last
 
-         call of Pause().
 
-         @see TimeInMicro()
 
-     */
 
-     long Time() const;
 
-     /**
 
-         Returns elapsed time in microseconds.
 
-         This method is similar to Time() but returns the elapsed time in
 
-         microseconds and not milliseconds. Notice that not all platforms really
 
-         can measure times with this precision.
 
-         @since 2.9.3
 
-      */
 
-     wxLongLong TimeInMicro() const;
 
- };
 
 
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