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- /////////////////////////////////////////////////////////////////////////////
- // Name: about.cpp
- // Purpose: wxHtml sample: about dialog test
- // Author: ?
- // Modified by:
- // Created: ?
- // Copyright: (c) wxWidgets team
- // Licence: wxWindows licence
- /////////////////////////////////////////////////////////////////////////////
- // For compilers that support precompilation, includes "wx/wx.h".
- #include "wx/wxprec.h"
- #ifdef __BORLANDC__
- #pragma hdrstop
- #endif
- // for all others, include the necessary headers (this file is usually all you
- // need because it includes almost all "standard" wxWidgets headers
- #ifndef WX_PRECOMP
- #include "wx/wx.h"
- #endif
- #include "wx/image.h"
- #include "wx/imagpng.h"
- #include "wx/wxhtml.h"
- #include "wx/statline.h"
- #ifndef wxHAS_IMAGES_IN_RESOURCES
- #include "../../sample.xpm"
- #endif
- // ----------------------------------------------------------------------------
- // private classes
- // ----------------------------------------------------------------------------
- // Define a new application type, each program should derive a class from wxApp
- class MyApp : public wxApp
- {
- public:
- // override base class virtuals
- // ----------------------------
- // this one is called on application startup and is a good place for the app
- // initialization (doing it here and not in the ctor allows to have an error
- // return: if OnInit() returns false, the application terminates)
- virtual bool OnInit();
- };
- // Define a new frame type: this is going to be our main frame
- class MyFrame : public wxFrame
- {
- public:
- // ctor(s)
- MyFrame(const wxString& title);
- // event handlers (these functions should _not_ be virtual)
- void OnQuit(wxCommandEvent& event);
- void OnAbout(wxCommandEvent& event);
- private:
- // any class wishing to process wxWidgets events must use this macro
- wxDECLARE_EVENT_TABLE();
- };
- // ----------------------------------------------------------------------------
- // event tables and other macros for wxWidgets
- // ----------------------------------------------------------------------------
- // the event tables connect the wxWidgets events with the functions (event
- // handlers) which process them. It can be also done at run-time, but for the
- // simple menu events like this the static method is much simpler.
- wxBEGIN_EVENT_TABLE(MyFrame, wxFrame)
- EVT_MENU(wxID_ABOUT, MyFrame::OnAbout)
- EVT_MENU(wxID_EXIT, MyFrame::OnQuit)
- wxEND_EVENT_TABLE()
- // Create a new application object: this macro will allow wxWidgets to create
- // the application object during program execution (it's better than using a
- // static object for many reasons) and also declares the accessor function
- // wxGetApp() which will return the reference of the right type (i.e. MyApp and
- // not wxApp)
- IMPLEMENT_APP(MyApp)
- // ============================================================================
- // implementation
- // ============================================================================
- // ----------------------------------------------------------------------------
- // the application class
- // ----------------------------------------------------------------------------
- // `Main program' equivalent: the program execution "starts" here
- bool MyApp::OnInit()
- {
- if ( !wxApp::OnInit() )
- return false;
- // we use a PNG image in our HTML page
- wxImage::AddHandler(new wxPNGHandler);
- // create and show the main application window
- MyFrame *frame = new MyFrame(_("wxHtmlWindow testing application"));
- frame->Show();
- // success: wxApp::OnRun() will be called which will enter the main message
- // loop and the application will run. If we returned false here, the
- // application would exit immediately.
- return true;
- }
- // ----------------------------------------------------------------------------
- // main frame
- // ----------------------------------------------------------------------------
- // frame constructor
- MyFrame::MyFrame(const wxString& title)
- : wxFrame((wxFrame *)NULL, wxID_ANY, title)
- {
- SetIcon(wxICON(sample));
- // create a menu bar
- wxMenu *menuFile = new wxMenu;
- menuFile->Append(wxID_ABOUT);
- menuFile->Append(wxID_EXIT);
- // now append the freshly created menu to the menu bar...
- wxMenuBar *menuBar = new wxMenuBar;
- menuBar->Append(menuFile, _("&File"));
- // ... and attach this menu bar to the frame
- SetMenuBar(menuBar);
- }
- // event handlers
- void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
- {
- // true is to force the frame to close
- Close(true);
- }
- void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
- {
- wxBoxSizer *topsizer;
- wxHtmlWindow *html;
- wxDialog dlg(this, wxID_ANY, wxString(_("About")));
- topsizer = new wxBoxSizer(wxVERTICAL);
- html = new wxHtmlWindow(&dlg, wxID_ANY, wxDefaultPosition, wxSize(380, 160), wxHW_SCROLLBAR_NEVER);
- html -> SetBorders(0);
- html -> LoadPage(wxT("data/about.htm"));
- html -> SetSize(html -> GetInternalRepresentation() -> GetWidth(),
- html -> GetInternalRepresentation() -> GetHeight());
- topsizer -> Add(html, 1, wxALL, 10);
- #if wxUSE_STATLINE
- topsizer -> Add(new wxStaticLine(&dlg, wxID_ANY), 0, wxEXPAND | wxLEFT | wxRIGHT, 10);
- #endif // wxUSE_STATLINE
- wxButton *bu1 = new wxButton(&dlg, wxID_OK, _("OK"));
- bu1 -> SetDefault();
- topsizer -> Add(bu1, 0, wxALL | wxALIGN_RIGHT, 15);
- dlg.SetSizer(topsizer);
- topsizer -> Fit(&dlg);
- dlg.ShowModal();
- }
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