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							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        wx/anybutton.h
 
- // Purpose:     wxAnyButtonBase class
 
- // Author:      Vadim Zetlin
 
- // Created:     2000-08-15 (extracted from button.h)
 
- // Copyright:   (c) Vadim Zetlin
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- #ifndef _WX_ANYBUTTON_H_BASE_
 
- #define _WX_ANYBUTTON_H_BASE_
 
- #include "wx/defs.h"
 
- #ifdef wxHAS_ANY_BUTTON
 
- // ----------------------------------------------------------------------------
 
- // wxAnyButton specific flags
 
- // ----------------------------------------------------------------------------
 
- // These flags affect label alignment
 
- #define wxBU_LEFT            0x0040
 
- #define wxBU_TOP             0x0080
 
- #define wxBU_RIGHT           0x0100
 
- #define wxBU_BOTTOM          0x0200
 
- #define wxBU_ALIGN_MASK      ( wxBU_LEFT | wxBU_TOP | wxBU_RIGHT | wxBU_BOTTOM )
 
- // These two flags are obsolete
 
- #define wxBU_NOAUTODRAW      0x0000
 
- #define wxBU_AUTODRAW        0x0004
 
- // by default, the buttons will be created with some (system dependent)
 
- // minimal size to make them look nicer, giving this style will make them as
 
- // small as possible
 
- #define wxBU_EXACTFIT        0x0001
 
- // this flag can be used to disable using the text label in the button: it is
 
- // mostly useful when creating buttons showing bitmap and having stock id as
 
- // without it both the standard label corresponding to the stock id and the
 
- // bitmap would be shown
 
- #define wxBU_NOTEXT          0x0002
 
- #include "wx/bitmap.h"
 
- #include "wx/control.h"
 
- // ----------------------------------------------------------------------------
 
- // wxAnyButton: common button functionality
 
- // ----------------------------------------------------------------------------
 
- class WXDLLIMPEXP_CORE wxAnyButtonBase : public wxControl
 
- {
 
- public:
 
-     wxAnyButtonBase() { }
 
-     // show the image in the button in addition to the label: this method is
 
-     // supported on all (major) platforms
 
-     void SetBitmap(const wxBitmap& bitmap, wxDirection dir = wxLEFT)
 
-     {
 
-         SetBitmapLabel(bitmap);
 
-         SetBitmapPosition(dir);
 
-     }
 
-     wxBitmap GetBitmap() const { return DoGetBitmap(State_Normal); }
 
-     // Methods for setting individual images for different states: normal,
 
-     // selected (meaning pushed or pressed), focused (meaning normal state for
 
-     // a focused button), disabled or hover (a.k.a. hot or current).
 
-     //
 
-     // Remember that SetBitmap() itself must be called before any other
 
-     // SetBitmapXXX() methods (except for SetBitmapLabel() which is a synonym
 
-     // for it anyhow) and that all bitmaps passed to these functions should be
 
-     // of the same size.
 
-     void SetBitmapLabel(const wxBitmap& bitmap)
 
-         { DoSetBitmap(bitmap, State_Normal); }
 
-     void SetBitmapPressed(const wxBitmap& bitmap)
 
-         { DoSetBitmap(bitmap, State_Pressed); }
 
-     void SetBitmapDisabled(const wxBitmap& bitmap)
 
-         { DoSetBitmap(bitmap, State_Disabled); }
 
-     void SetBitmapCurrent(const wxBitmap& bitmap)
 
-         { DoSetBitmap(bitmap, State_Current); }
 
-     void SetBitmapFocus(const wxBitmap& bitmap)
 
-         { DoSetBitmap(bitmap, State_Focused); }
 
-     wxBitmap GetBitmapLabel() const { return DoGetBitmap(State_Normal); }
 
-     wxBitmap GetBitmapPressed() const { return DoGetBitmap(State_Pressed); }
 
-     wxBitmap GetBitmapDisabled() const { return DoGetBitmap(State_Disabled); }
 
-     wxBitmap GetBitmapCurrent() const { return DoGetBitmap(State_Current); }
 
-     wxBitmap GetBitmapFocus() const { return DoGetBitmap(State_Focused); }
 
-     // set the margins around the image
 
-     void SetBitmapMargins(wxCoord x, wxCoord y) { DoSetBitmapMargins(x, y); }
 
-     void SetBitmapMargins(const wxSize& sz) { DoSetBitmapMargins(sz.x, sz.y); }
 
-     wxSize GetBitmapMargins() { return DoGetBitmapMargins(); }
 
-     // set the image position relative to the text, i.e. wxLEFT means that the
 
-     // image is to the left of the text (this is the default)
 
-     void SetBitmapPosition(wxDirection dir);
 
-     // Buttons on MSW can look bad if they are not native colours, because
 
-     // then they become owner-drawn and not theme-drawn.  Disable it here
 
-     // in wxAnyButtonBase to make it consistent.
 
-     virtual bool ShouldInheritColours() const { return false; }
 
-     // wxUniv-compatible and deprecated equivalents to SetBitmapXXX()
 
- #if WXWIN_COMPATIBILITY_2_8
 
-     void SetImageLabel(const wxBitmap& bitmap) { SetBitmap(bitmap); }
 
-     void SetImageMargins(wxCoord x, wxCoord y) { SetBitmapMargins(x, y); }
 
- #endif // WXWIN_COMPATIBILITY_2_8
 
-     // backwards compatible names for pressed/current bitmaps: they're not
 
-     // deprecated as there is nothing really wrong with using them and no real
 
-     // advantage to using the new names but the new names are still preferred
 
-     wxBitmap GetBitmapSelected() const { return GetBitmapPressed(); }
 
-     wxBitmap GetBitmapHover() const { return GetBitmapCurrent(); }
 
-     void SetBitmapSelected(const wxBitmap& bitmap) { SetBitmapPressed(bitmap); }
 
-     void SetBitmapHover(const wxBitmap& bitmap) { SetBitmapCurrent(bitmap); }
 
-     // this enum is not part of wx public API, it is public because it is used
 
-     // in non wxAnyButton-derived classes internally
 
-     //
 
-     // also notice that MSW code relies on the values of the enum elements, do
 
-     // not change them without revising src/msw/button.cpp
 
-     enum State
 
-     {
 
-         State_Normal,
 
-         State_Current,    // a.k.a. hot or "hovering"
 
-         State_Pressed,    // a.k.a. "selected" in public API for some reason
 
-         State_Disabled,
 
-         State_Focused,
 
-         State_Max
 
-     };
 
-     // return true if this button shouldn't show the text label, either because
 
-     // it doesn't have it or because it was explicitly disabled with wxBU_NOTEXT
 
-     bool DontShowLabel() const
 
-     {
 
-         return HasFlag(wxBU_NOTEXT) || GetLabel().empty();
 
-     }
 
-     // return true if we do show the label
 
-     bool ShowsLabel() const
 
-     {
 
-         return !DontShowLabel();
 
-     }
 
- protected:
 
-     // choose the default border for this window
 
-     virtual wxBorder GetDefaultBorder() const { return wxBORDER_NONE; }
 
-     virtual wxBitmap DoGetBitmap(State WXUNUSED(which)) const
 
-         { return wxBitmap(); }
 
-     virtual void DoSetBitmap(const wxBitmap& WXUNUSED(bitmap),
 
-                              State WXUNUSED(which))
 
-         { }
 
-     virtual wxSize DoGetBitmapMargins() const
 
-         { return wxSize(0, 0); }
 
-     virtual void DoSetBitmapMargins(wxCoord WXUNUSED(x), wxCoord WXUNUSED(y))
 
-         { }
 
-     virtual void DoSetBitmapPosition(wxDirection WXUNUSED(dir))
 
-         { }
 
-     virtual bool DoGetAuthNeeded() const { return false; }
 
-     virtual void DoSetAuthNeeded(bool WXUNUSED(show)) { }
 
-     wxDECLARE_NO_COPY_CLASS(wxAnyButtonBase);
 
- };
 
- #if defined(__WXUNIVERSAL__)
 
-     #include "wx/univ/anybutton.h"
 
- #elif defined(__WXMSW__)
 
-     #include "wx/msw/anybutton.h"
 
- //#elif defined(__WXMOTIF__)
 
- //    #include "wx/motif/anybutton.h"
 
- #elif defined(__WXGTK20__)
 
-     #include "wx/gtk/anybutton.h"
 
- //#elif defined(__WXGTK__)
 
- //    #include "wx/gtk1/anybutton.h"
 
- #elif defined(__WXMAC__)
 
-     #include "wx/osx/anybutton.h"
 
- //#elif defined(__WXCOCOA__)
 
- //    #include "wx/cocoa/anybutton.h"
 
- //#elif defined(__WXPM__)
 
- //    #include "wx/os2/anybutton.h"
 
- #else
 
-     typedef wxAnyButtonBase wxAnyButton;
 
- #endif
 
- #endif // wxHAS_ANY_BUTTON
 
- #endif // _WX_ANYBUTTON_H_BASE_
 
 
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