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							- ///////////////////////////////////////////////////////////////////////////////
 
- // Name:        wx/apptrait.h
 
- // Purpose:     declaration of wxAppTraits and derived classes
 
- // Author:      Vadim Zeitlin
 
- // Modified by:
 
- // Created:     19.06.2003
 
- // Copyright:   (c) 2003 Vadim Zeitlin <vadim@wxwidgets.org>
 
- // Licence:     wxWindows licence
 
- ///////////////////////////////////////////////////////////////////////////////
 
- #ifndef _WX_APPTRAIT_H_
 
- #define _WX_APPTRAIT_H_
 
- #include "wx/string.h"
 
- #include "wx/platinfo.h"
 
- class WXDLLIMPEXP_FWD_BASE wxArrayString;
 
- class WXDLLIMPEXP_FWD_BASE wxConfigBase;
 
- class WXDLLIMPEXP_FWD_BASE wxEventLoopBase;
 
- #if wxUSE_FONTMAP
 
-     class WXDLLIMPEXP_FWD_CORE wxFontMapper;
 
- #endif // wxUSE_FONTMAP
 
- class WXDLLIMPEXP_FWD_BASE wxLog;
 
- class WXDLLIMPEXP_FWD_BASE wxMessageOutput;
 
- class WXDLLIMPEXP_FWD_BASE wxObject;
 
- class WXDLLIMPEXP_FWD_CORE wxRendererNative;
 
- class WXDLLIMPEXP_FWD_BASE wxStandardPaths;
 
- class WXDLLIMPEXP_FWD_BASE wxString;
 
- class WXDLLIMPEXP_FWD_BASE wxTimer;
 
- class WXDLLIMPEXP_FWD_BASE wxTimerImpl;
 
- class wxSocketManager;
 
- // ----------------------------------------------------------------------------
 
- // wxAppTraits: this class defines various configurable aspects of wxApp
 
- // ----------------------------------------------------------------------------
 
- class WXDLLIMPEXP_BASE wxAppTraitsBase
 
- {
 
- public:
 
-     // needed since this class declares virtual members
 
-     virtual ~wxAppTraitsBase() { }
 
-     // hooks for working with the global objects, may be overridden by the user
 
-     // ------------------------------------------------------------------------
 
- #if wxUSE_CONFIG
 
-     // create the default configuration object (base class version is
 
-     // implemented in config.cpp and creates wxRegConfig for wxMSW and
 
-     // wxFileConfig for all the other platforms)
 
-     virtual wxConfigBase *CreateConfig();
 
- #endif // wxUSE_CONFIG
 
- #if wxUSE_LOG
 
-     // create the default log target
 
-     virtual wxLog *CreateLogTarget() = 0;
 
- #endif // wxUSE_LOG
 
-     // create the global object used for printing out messages
 
-     virtual wxMessageOutput *CreateMessageOutput() = 0;
 
- #if wxUSE_FONTMAP
 
-     // create the global font mapper object used for encodings/charset mapping
 
-     virtual wxFontMapper *CreateFontMapper() = 0;
 
- #endif // wxUSE_FONTMAP
 
-     // get the renderer to use for drawing the generic controls (return value
 
-     // may be NULL in which case the default renderer for the current platform
 
-     // is used); this is used in GUI only and always returns NULL in console
 
-     //
 
-     // NB: returned pointer will be deleted by the caller
 
-     virtual wxRendererNative *CreateRenderer() = 0;
 
-     // wxStandardPaths object is normally the same for wxBase and wxGUI
 
-     // except in the case of wxMac and wxCocoa
 
-     virtual wxStandardPaths& GetStandardPaths();
 
-     // functions abstracting differences between GUI and console modes
 
-     // ------------------------------------------------------------------------
 
-     // show the assert dialog with the specified message in GUI or just print
 
-     // the string to stderr in console mode
 
-     //
 
-     // base class version has an implementation (in spite of being pure
 
-     // virtual) in base/appbase.cpp which can be called as last resort.
 
-     //
 
-     // return true to suppress subsequent asserts, false to continue as before
 
-     virtual bool ShowAssertDialog(const wxString& msg) = 0;
 
-     // return true if fprintf(stderr) goes somewhere, false otherwise
 
-     virtual bool HasStderr() = 0;
 
- #if wxUSE_SOCKETS
 
-     // this function is used by wxNet library to set the default socket manager
 
-     // to use: doing it like this allows us to keep all socket-related code in
 
-     // wxNet instead of having to pull it in wxBase itself as we'd have to do
 
-     // if we really implemented wxSocketManager here
 
-     //
 
-     // we don't take ownership of this pointer, it should have a lifetime
 
-     // greater than that of any socket (e.g. be a pointer to a static object)
 
-     static void SetDefaultSocketManager(wxSocketManager *manager)
 
-     {
 
-         ms_manager = manager;
 
-     }
 
-     // return socket manager: this is usually different for console and GUI
 
-     // applications (although some ports use the same implementation for both)
 
-     virtual wxSocketManager *GetSocketManager() { return ms_manager; }
 
- #endif
 
-     // create a new, port specific, instance of the event loop used by wxApp
 
-     virtual wxEventLoopBase *CreateEventLoop() = 0;
 
- #if wxUSE_TIMER
 
-     // return platform and toolkit dependent wxTimer implementation
 
-     virtual wxTimerImpl *CreateTimerImpl(wxTimer *timer) = 0;
 
- #endif
 
- #if wxUSE_THREADS
 
-     virtual void MutexGuiEnter();
 
-     virtual void MutexGuiLeave();
 
- #endif
 
-     // functions returning port-specific information
 
-     // ------------------------------------------------------------------------
 
-     // return information about the (native) toolkit currently used and its
 
-     // runtime (not compile-time) version.
 
-     // returns wxPORT_BASE for console applications and one of the remaining
 
-     // wxPORT_* values for GUI applications.
 
-     virtual wxPortId GetToolkitVersion(int *majVer = NULL, int *minVer = NULL) const = 0;
 
-     // return true if the port is using wxUniversal for the GUI, false if not
 
-     virtual bool IsUsingUniversalWidgets() const = 0;
 
-     // return the name of the Desktop Environment such as
 
-     // "KDE" or "GNOME". May return an empty string.
 
-     virtual wxString GetDesktopEnvironment() const = 0;
 
-     // returns a short string to identify the block of the standard command
 
-     // line options parsed automatically by current port: if this string is
 
-     // empty, there are no such options, otherwise the function also fills
 
-     // passed arrays with the names and the descriptions of those options.
 
-     virtual wxString GetStandardCmdLineOptions(wxArrayString& names,
 
-                                                wxArrayString& desc) const
 
-     {
 
-         wxUnusedVar(names);
 
-         wxUnusedVar(desc);
 
-         return wxEmptyString;
 
-     }
 
- protected:
 
- #if wxUSE_STACKWALKER
 
-     // utility function: returns the stack frame as a plain wxString
 
-     virtual wxString GetAssertStackTrace();
 
- #endif
 
- private:
 
-     static wxSocketManager *ms_manager;
 
- };
 
- // ----------------------------------------------------------------------------
 
- // include the platform-specific version of the class
 
- // ----------------------------------------------------------------------------
 
- // NB:  test for __UNIX__ before __WXMAC__ as under Darwin we want to use the
 
- //      Unix code (and otherwise __UNIX__ wouldn't be defined)
 
- // ABX: check __WIN32__ instead of __WXMSW__ for the same MSWBase in any Win32 port
 
- #if defined(__WIN32__)
 
-     #include "wx/msw/apptbase.h"
 
- #elif defined(__UNIX__) && !defined(__EMX__)
 
-     #include "wx/unix/apptbase.h"
 
- #elif defined(__OS2__)
 
-     #include "wx/os2/apptbase.h"
 
- #else // no platform-specific methods to add to wxAppTraits
 
-     // wxAppTraits must be a class because it was forward declared as class
 
-     class WXDLLIMPEXP_BASE wxAppTraits : public wxAppTraitsBase
 
-     {
 
-     };
 
- #endif // platform
 
- // ============================================================================
 
- // standard traits for console and GUI applications
 
- // ============================================================================
 
- // ----------------------------------------------------------------------------
 
- // wxConsoleAppTraitsBase: wxAppTraits implementation for the console apps
 
- // ----------------------------------------------------------------------------
 
- class WXDLLIMPEXP_BASE wxConsoleAppTraitsBase : public wxAppTraits
 
- {
 
- public:
 
- #if !wxUSE_CONSOLE_EVENTLOOP
 
-     virtual wxEventLoopBase *CreateEventLoop() { return NULL; }
 
- #endif // !wxUSE_CONSOLE_EVENTLOOP
 
- #if wxUSE_LOG
 
-     virtual wxLog *CreateLogTarget();
 
- #endif // wxUSE_LOG
 
-     virtual wxMessageOutput *CreateMessageOutput();
 
- #if wxUSE_FONTMAP
 
-     virtual wxFontMapper *CreateFontMapper();
 
- #endif // wxUSE_FONTMAP
 
-     virtual wxRendererNative *CreateRenderer();
 
-     virtual bool ShowAssertDialog(const wxString& msg);
 
-     virtual bool HasStderr();
 
-     // the GetToolkitVersion for console application is always the same
 
-     virtual wxPortId GetToolkitVersion(int *verMaj = NULL, int *verMin = NULL) const
 
-     {
 
-         // no toolkits (wxBase is for console applications without GUI support)
 
-         // NB: zero means "no toolkit", -1 means "not initialized yet"
 
-         //     so we must use zero here!
 
-         if (verMaj) *verMaj = 0;
 
-         if (verMin) *verMin = 0;
 
-         return wxPORT_BASE;
 
-     }
 
-     virtual bool IsUsingUniversalWidgets() const { return false; }
 
-     virtual wxString GetDesktopEnvironment() const { return wxEmptyString; }
 
- };
 
- // ----------------------------------------------------------------------------
 
- // wxGUIAppTraitsBase: wxAppTraits implementation for the GUI apps
 
- // ----------------------------------------------------------------------------
 
- #if wxUSE_GUI
 
- class WXDLLIMPEXP_CORE wxGUIAppTraitsBase : public wxAppTraits
 
- {
 
- public:
 
- #if wxUSE_LOG
 
-     virtual wxLog *CreateLogTarget();
 
- #endif // wxUSE_LOG
 
-     virtual wxMessageOutput *CreateMessageOutput();
 
- #if wxUSE_FONTMAP
 
-     virtual wxFontMapper *CreateFontMapper();
 
- #endif // wxUSE_FONTMAP
 
-     virtual wxRendererNative *CreateRenderer();
 
-     virtual bool ShowAssertDialog(const wxString& msg);
 
-     virtual bool HasStderr();
 
-     virtual bool IsUsingUniversalWidgets() const
 
-     {
 
-     #ifdef __WXUNIVERSAL__
 
-         return true;
 
-     #else
 
-         return false;
 
-     #endif
 
-     }
 
-     virtual wxString GetDesktopEnvironment() const { return wxEmptyString; }
 
- };
 
- #endif // wxUSE_GUI
 
- // ----------------------------------------------------------------------------
 
- // include the platform-specific version of the classes above
 
- // ----------------------------------------------------------------------------
 
- // ABX: check __WIN32__ instead of __WXMSW__ for the same MSWBase in any Win32 port
 
- #if defined(__WIN32__)
 
-     #include "wx/msw/apptrait.h"
 
- #elif defined(__OS2__)
 
-     #include "wx/os2/apptrait.h"
 
- #elif defined(__UNIX__)
 
-     #include "wx/unix/apptrait.h"
 
- #elif defined(__DOS__)
 
-     #include "wx/msdos/apptrait.h"
 
- #else
 
-     #if wxUSE_GUI
 
-         class wxGUIAppTraits : public wxGUIAppTraitsBase
 
-         {
 
-         };
 
-     #endif // wxUSE_GUI
 
-     class wxConsoleAppTraits: public wxConsoleAppTraitsBase
 
-     {
 
-     };
 
- #endif // platform
 
- #endif // _WX_APPTRAIT_H_
 
 
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