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							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        wx/stopwatch.h
 
- // Purpose:     wxStopWatch and global time-related functions
 
- // Author:      Julian Smart (wxTimer), Sylvain Bougnoux (wxStopWatch),
 
- //              Vadim Zeitlin (time functions, current wxStopWatch)
 
- // Created:     26.06.03 (extracted from wx/timer.h)
 
- // Copyright:   (c) 1998-2003 Julian Smart, Sylvain Bougnoux
 
- //              (c) 2011 Vadim Zeitlin
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- #ifndef _WX_STOPWATCH_H_
 
- #define _WX_STOPWATCH_H_
 
- #include "wx/defs.h"
 
- #include "wx/longlong.h"
 
- // Time-related functions are also available via this header for compatibility
 
- // but you should include wx/time.h directly if you need only them and not
 
- // wxStopWatch itself.
 
- #include "wx/time.h"
 
- // ----------------------------------------------------------------------------
 
- // wxStopWatch: measure time intervals with up to 1ms resolution
 
- // ----------------------------------------------------------------------------
 
- #if wxUSE_STOPWATCH
 
- class WXDLLIMPEXP_BASE wxStopWatch
 
- {
 
- public:
 
-     // ctor starts the stop watch
 
-     wxStopWatch() { m_pauseCount = 0; Start(); }
 
-     // Start the stop watch at the moment t0 expressed in milliseconds (i.e.
 
-     // calling Time() immediately afterwards returns t0). This can be used to
 
-     // restart an existing stopwatch.
 
-     void Start(long t0 = 0);
 
-     // pause the stop watch
 
-     void Pause()
 
-     {
 
-         if ( m_pauseCount++ == 0 )
 
-             m_elapsedBeforePause = GetCurrentClockValue() - m_t0;
 
-     }
 
-     // resume it
 
-     void Resume()
 
-     {
 
-         wxASSERT_MSG( m_pauseCount > 0,
 
-                       wxT("Resuming stop watch which is not paused") );
 
-         if ( --m_pauseCount == 0 )
 
-         {
 
-             DoStart();
 
-             m_t0 -= m_elapsedBeforePause;
 
-         }
 
-     }
 
-     // Get elapsed time since the last Start() in microseconds.
 
-     wxLongLong TimeInMicro() const;
 
-     // get elapsed time since the last Start() in milliseconds
 
-     long Time() const { return (TimeInMicro()/1000).ToLong(); }
 
- private:
 
-     // Really starts the stop watch. The initial time is set to current clock
 
-     // value.
 
-     void DoStart();
 
-     // Returns the current clock value in its native units.
 
-     wxLongLong GetCurrentClockValue() const;
 
-     // Return the frequency of the clock used in its ticks per second.
 
-     wxLongLong GetClockFreq() const;
 
-     // The clock value when the stop watch was last started. Its units vary
 
-     // depending on the platform.
 
-     wxLongLong m_t0;
 
-     // The elapsed time as of last Pause() call (only valid if m_pauseCount >
 
-     // 0) in the same units as m_t0.
 
-     wxLongLong m_elapsedBeforePause;
 
-     // if > 0, the stop watch is paused, otherwise it is running
 
-     int m_pauseCount;
 
- };
 
- #endif // wxUSE_STOPWATCH
 
- #if wxUSE_LONGLONG && WXWIN_COMPATIBILITY_2_6
 
-     // Starts a global timer
 
-     // -- DEPRECATED: use wxStopWatch instead
 
-     wxDEPRECATED( void WXDLLIMPEXP_BASE wxStartTimer() );
 
-     // Gets elapsed milliseconds since last wxStartTimer or wxGetElapsedTime
 
-     // -- DEPRECATED: use wxStopWatch instead
 
-     wxDEPRECATED( long WXDLLIMPEXP_BASE wxGetElapsedTime(bool resetTimer = true) );
 
- #endif // wxUSE_LONGLONG && WXWIN_COMPATIBILITY_2_6
 
- #endif // _WX_STOPWATCH_H_
 
 
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