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							- ///////////////////////////////////////////////////////////////////////////////
 
- // Name:        wx/univ/renderer.h
 
- // Purpose:     wxRenderer class declaration
 
- // Author:      Vadim Zeitlin
 
- // Modified by:
 
- // Created:     06.08.00
 
- // Copyright:   (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
 
- // Licence:     wxWindows licence
 
- ///////////////////////////////////////////////////////////////////////////////
 
- #ifndef _WX_UNIV_RENDERER_H_
 
- #define _WX_UNIV_RENDERER_H_
 
- /*
 
-    wxRenderer class is used to draw all wxWidgets controls. This is an ABC and
 
-    the look of the application is determined by the concrete derivation of
 
-    wxRenderer used in the program.
 
-    It also contains a few static methods which may be used by the concrete
 
-    renderers and provide the functionality which is often similar or identical
 
-    in all renderers (using inheritance here would be more restrictive as the
 
-    given concrete renderer may need an arbitrary subset of the base class
 
-    methods).
 
-    Finally note that wxRenderer supersedes wxRendererNative in wxUniv build and
 
-    includes the latters functionality (which it may delegate to the generic
 
-    implementation of the latter or reimplement itself).
 
-  */
 
- #include "wx/renderer.h"
 
- class WXDLLIMPEXP_FWD_CORE wxWindow;
 
- class WXDLLIMPEXP_FWD_CORE wxDC;
 
- class WXDLLIMPEXP_FWD_CORE wxCheckListBox;
 
- #if wxUSE_LISTBOX
 
-     class WXDLLIMPEXP_FWD_CORE wxListBox;
 
- #endif // wxUSE_LISTBOX
 
- #if wxUSE_MENUS
 
-    class WXDLLIMPEXP_FWD_CORE wxMenu;
 
-    class WXDLLIMPEXP_FWD_CORE wxMenuGeometryInfo;
 
- #endif // wxUSE_MENUS
 
- class WXDLLIMPEXP_FWD_CORE wxScrollBar;
 
- #if wxUSE_TEXTCTRL
 
-     class WXDLLIMPEXP_FWD_CORE wxTextCtrl;
 
- #endif
 
- #if wxUSE_GAUGE
 
-     class WXDLLIMPEXP_FWD_CORE wxGauge;
 
- #endif // wxUSE_GAUGE
 
- #include "wx/string.h"
 
- #include "wx/gdicmn.h"
 
- #include "wx/icon.h"
 
- // helper class used by wxMenu-related functions
 
- class WXDLLIMPEXP_CORE wxMenuGeometryInfo
 
- {
 
- public:
 
-     // get the total size of the menu
 
-     virtual wxSize GetSize() const = 0;
 
-     virtual ~wxMenuGeometryInfo();
 
- };
 
- // ----------------------------------------------------------------------------
 
- // wxRenderer: abstract renderers interface
 
- // ----------------------------------------------------------------------------
 
- class WXDLLIMPEXP_CORE wxRenderer : public wxDelegateRendererNative
 
- {
 
- public:
 
-     // drawing functions
 
-     // -----------------
 
-     // draw the controls background
 
-     virtual void DrawBackground(wxDC& dc,
 
-                                 const wxColour& col,
 
-                                 const wxRect& rect,
 
-                                 int flags,
 
-                                 wxWindow *window = NULL) = 0;
 
-     // draw the button surface
 
-     virtual void DrawButtonSurface(wxDC& dc,
 
-                                    const wxColour& col,
 
-                                    const wxRect& rect,
 
-                                    int flags) = 0;
 
-     // draw the label inside the given rectangle with the specified alignment
 
-     // and optionally emphasize the character with the given index
 
-     virtual void DrawLabel(wxDC& dc,
 
-                            const wxString& label,
 
-                            const wxRect& rect,
 
-                            int flags = 0,
 
-                            int alignment = wxALIGN_LEFT | wxALIGN_TOP,
 
-                            int indexAccel = -1,
 
-                            wxRect *rectBounds = NULL) = 0;
 
-     // same but also draw a bitmap if it is valid
 
-     virtual void DrawButtonLabel(wxDC& dc,
 
-                                  const wxString& label,
 
-                                  const wxBitmap& image,
 
-                                  const wxRect& rect,
 
-                                  int flags = 0,
 
-                                  int alignment = wxALIGN_LEFT | wxALIGN_TOP,
 
-                                  int indexAccel = -1,
 
-                                  wxRect *rectBounds = NULL) = 0;
 
-     // draw the border and optionally return the rectangle containing the
 
-     // region inside the border
 
-     virtual void DrawBorder(wxDC& dc,
 
-                             wxBorder border,
 
-                             const wxRect& rect,
 
-                             int flags = 0,
 
-                             wxRect *rectIn = NULL) = 0;
 
-     // draw text control border (I hate to have a separate method for this but
 
-     // it is needed to accommodate GTK+)
 
-     virtual void DrawTextBorder(wxDC& dc,
 
-                                 wxBorder border,
 
-                                 const wxRect& rect,
 
-                                 int flags = 0,
 
-                                 wxRect *rectIn = NULL) = 0;
 
-     // draw push button border and return the rectangle left for the label
 
-     virtual void DrawButtonBorder(wxDC& dc,
 
-                                   const wxRect& rect,
 
-                                   int flags = 0,
 
-                                   wxRect *rectIn = NULL) = 0;
 
-     // draw a horizontal line
 
-     virtual void DrawHorizontalLine(wxDC& dc,
 
-                                     wxCoord y, wxCoord x1, wxCoord x2) = 0;
 
-     // draw a vertical line
 
-     virtual void DrawVerticalLine(wxDC& dc,
 
-                                   wxCoord x, wxCoord y1, wxCoord y2) = 0;
 
-     // draw a frame with the label (horizontal alignment can be specified)
 
-     virtual void DrawFrame(wxDC& dc,
 
-                            const wxString& label,
 
-                            const wxRect& rect,
 
-                            int flags = 0,
 
-                            int alignment = wxALIGN_LEFT,
 
-                            int indexAccel = -1) = 0;
 
-     // draw an arrow in the given direction
 
-     virtual void DrawArrow(wxDC& dc,
 
-                            wxDirection dir,
 
-                            const wxRect& rect,
 
-                            int flags = 0) = 0;
 
-     // draw a scrollbar arrow (may be the same as arrow but may be not)
 
-     virtual void DrawScrollbarArrow(wxDC& dc,
 
-                                     wxDirection dir,
 
-                                     const wxRect& rect,
 
-                                     int flags = 0) = 0;
 
-     // draw the scrollbar thumb
 
-     virtual void DrawScrollbarThumb(wxDC& dc,
 
-                                     wxOrientation orient,
 
-                                     const wxRect& rect,
 
-                                     int flags = 0) = 0;
 
-     // draw a (part of) scrollbar shaft
 
-     virtual void DrawScrollbarShaft(wxDC& dc,
 
-                                     wxOrientation orient,
 
-                                     const wxRect& rect,
 
-                                     int flags = 0) = 0;
 
-     // draw the rectangle in the corner between two scrollbars
 
-     virtual void DrawScrollCorner(wxDC& dc,
 
-                                   const wxRect& rect) = 0;
 
-     // draw an item of a wxListBox
 
-     virtual void DrawItem(wxDC& dc,
 
-                           const wxString& label,
 
-                           const wxRect& rect,
 
-                           int flags = 0) = 0;
 
-     // draw an item of a wxCheckListBox
 
-     virtual void DrawCheckItem(wxDC& dc,
 
-                                const wxString& label,
 
-                                const wxBitmap& bitmap,
 
-                                const wxRect& rect,
 
-                                int flags = 0) = 0;
 
-     // draw a checkbutton (bitmap may be invalid to use default one)
 
-     virtual void DrawCheckButton(wxDC& dc,
 
-                                  const wxString& label,
 
-                                  const wxBitmap& bitmap,
 
-                                  const wxRect& rect,
 
-                                  int flags = 0,
 
-                                  wxAlignment align = wxALIGN_LEFT,
 
-                                  int indexAccel = -1) = 0;
 
-     // draw a radio button
 
-     virtual void DrawRadioButton(wxDC& dc,
 
-                                  const wxString& label,
 
-                                  const wxBitmap& bitmap,
 
-                                  const wxRect& rect,
 
-                                  int flags = 0,
 
-                                  wxAlignment align = wxALIGN_LEFT,
 
-                                  int indexAccel = -1) = 0;
 
- #if wxUSE_TOOLBAR
 
-     // draw a toolbar button (label may be empty, bitmap may be invalid, if
 
-     // both conditions are true this function draws a separator)
 
-     virtual void DrawToolBarButton(wxDC& dc,
 
-                                    const wxString& label,
 
-                                    const wxBitmap& bitmap,
 
-                                    const wxRect& rect,
 
-                                    int flags = 0,
 
-                                    long style = 0,
 
-                                    int tbarStyle = 0) = 0;
 
- #endif // wxUSE_TOOLBAR
 
- #if wxUSE_TEXTCTRL
 
-     // draw a (part of) line in the text control
 
-     virtual void DrawTextLine(wxDC& dc,
 
-                               const wxString& text,
 
-                               const wxRect& rect,
 
-                               int selStart = -1,
 
-                               int selEnd = -1,
 
-                               int flags = 0) = 0;
 
-     // draw a line wrap indicator
 
-     virtual void DrawLineWrapMark(wxDC& dc, const wxRect& rect) = 0;
 
- #endif // wxUSE_TEXTCTRL
 
- #if wxUSE_NOTEBOOK
 
-     // draw a notebook tab
 
-     virtual void DrawTab(wxDC& dc,
 
-                          const wxRect& rect,
 
-                          wxDirection dir,
 
-                          const wxString& label,
 
-                          const wxBitmap& bitmap = wxNullBitmap,
 
-                          int flags = 0,
 
-                          int indexAccel = -1) = 0;
 
- #endif // wxUSE_NOTEBOOK
 
- #if wxUSE_SLIDER
 
-     // draw the slider shaft
 
-     virtual void DrawSliderShaft(wxDC& dc,
 
-                                  const wxRect& rect,
 
-                                  int lenThumb,
 
-                                  wxOrientation orient,
 
-                                  int flags = 0,
 
-                                  long style = 0,
 
-                                  wxRect *rectShaft = NULL) = 0;
 
-     // draw the slider thumb
 
-     virtual void DrawSliderThumb(wxDC& dc,
 
-                                  const wxRect& rect,
 
-                                  wxOrientation orient,
 
-                                  int flags = 0,
 
-                                  long style = 0) = 0;
 
-     // draw the slider ticks
 
-     virtual void DrawSliderTicks(wxDC& dc,
 
-                                  const wxRect& rect,
 
-                                  int lenThumb,
 
-                                  wxOrientation orient,
 
-                                  int start,
 
-                                  int end,
 
-                                  int step = 1,
 
-                                  int flags = 0,
 
-                                  long style = 0) = 0;
 
- #endif // wxUSE_SLIDER
 
- #if wxUSE_MENUS
 
-     // draw a menu bar item
 
-     virtual void DrawMenuBarItem(wxDC& dc,
 
-                                  const wxRect& rect,
 
-                                  const wxString& label,
 
-                                  int flags = 0,
 
-                                  int indexAccel = -1) = 0;
 
-     // draw a menu item (also used for submenus if flags has ISSUBMENU flag)
 
-     //
 
-     // the geometryInfo is calculated by GetMenuGeometry() function from below
 
-     virtual void DrawMenuItem(wxDC& dc,
 
-                               wxCoord y,
 
-                               const wxMenuGeometryInfo& geometryInfo,
 
-                               const wxString& label,
 
-                               const wxString& accel,
 
-                               const wxBitmap& bitmap = wxNullBitmap,
 
-                               int flags = 0,
 
-                               int indexAccel = -1) = 0;
 
-     // draw a menu bar separator
 
-     virtual void DrawMenuSeparator(wxDC& dc,
 
-                                    wxCoord y,
 
-                                    const wxMenuGeometryInfo& geomInfo) = 0;
 
- #endif // wxUSE_MENUS
 
- #if wxUSE_STATUSBAR
 
-     // draw a status bar field: wxCONTROL_ISDEFAULT bit in the flags is
 
-     // interpreted specially and means "draw the status bar grip" here
 
-     virtual void DrawStatusField(wxDC& dc,
 
-                                  const wxRect& rect,
 
-                                  const wxString& label,
 
-                                  int flags = 0, int style = 0) = 0;
 
- #endif // wxUSE_STATUSBAR
 
-     // draw complete frame/dialog titlebar
 
-     virtual void DrawFrameTitleBar(wxDC& dc,
 
-                                    const wxRect& rect,
 
-                                    const wxString& title,
 
-                                    const wxIcon& icon,
 
-                                    int flags,
 
-                                    int specialButton = 0,
 
-                                    int specialButtonFlags = 0) = 0;
 
-     // draw frame borders
 
-     virtual void DrawFrameBorder(wxDC& dc,
 
-                                  const wxRect& rect,
 
-                                  int flags) = 0;
 
-     // draw frame titlebar background
 
-     virtual void DrawFrameBackground(wxDC& dc,
 
-                                      const wxRect& rect,
 
-                                      int flags) = 0;
 
-     // draw frame title
 
-     virtual void DrawFrameTitle(wxDC& dc,
 
-                                 const wxRect& rect,
 
-                                 const wxString& title,
 
-                                 int flags) = 0;
 
-     // draw frame icon
 
-     virtual void DrawFrameIcon(wxDC& dc,
 
-                                const wxRect& rect,
 
-                                const wxIcon& icon,
 
-                                int flags) = 0;
 
-     // draw frame buttons
 
-     virtual void DrawFrameButton(wxDC& dc,
 
-                                  wxCoord x, wxCoord y,
 
-                                  int button,
 
-                                  int flags = 0) = 0;
 
-     // misc functions
 
-     // --------------
 
- #if wxUSE_COMBOBOX
 
-     // return the bitmaps to use for combobox button
 
-     virtual void GetComboBitmaps(wxBitmap *bmpNormal,
 
-                                  wxBitmap *bmpFocus,
 
-                                  wxBitmap *bmpPressed,
 
-                                  wxBitmap *bmpDisabled) = 0;
 
- #endif // wxUSE_COMBOBOX
 
-     // geometry functions
 
-     // ------------------
 
-     // get the dimensions of the border: rect.x/y contain the width/height of
 
-     // the left/top side, width/heigh - of the right/bottom one
 
-     virtual wxRect GetBorderDimensions(wxBorder border) const = 0;
 
-     // the scrollbars may be drawn either inside the window border or outside
 
-     // it - this function is used to decide how to draw them
 
-     virtual bool AreScrollbarsInsideBorder() const = 0;
 
-     // adjust the size of the control of the given class: for most controls,
 
-     // this just takes into account the border, but for some (buttons, for
 
-     // example) it is more complicated - the result being, in any case, that
 
-     // the control looks "nice" if it uses the adjusted rectangle
 
-     virtual void AdjustSize(wxSize *size, const wxWindow *window) = 0;
 
- #if wxUSE_SCROLLBAR
 
-     // get the size of a scrollbar arrow
 
-     virtual wxSize GetScrollbarArrowSize() const = 0;
 
- #endif // wxUSE_SCROLLBAR
 
-     // get the height of a listbox item from the base font height
 
-     virtual wxCoord GetListboxItemHeight(wxCoord fontHeight) = 0;
 
-     // get the size of a checkbox/radio button bitmap
 
-     virtual wxSize GetCheckBitmapSize() const = 0;
 
-     virtual wxSize GetRadioBitmapSize() const = 0;
 
-     virtual wxCoord GetCheckItemMargin() const = 0;
 
- #if wxUSE_TOOLBAR
 
-     // get the standard size of a toolbar button and also return the size of
 
-     // a toolbar separator in the provided pointer
 
-     virtual wxSize GetToolBarButtonSize(wxCoord *separator) const = 0;
 
-     // get the margins between/around the toolbar buttons
 
-     virtual wxSize GetToolBarMargin() const = 0;
 
- #endif // wxUSE_TOOLBAR
 
- #if wxUSE_TEXTCTRL
 
-     // convert between text rectangle and client rectangle for text controls:
 
-     // the former is typicall smaller to leave margins around text
 
-     virtual wxRect GetTextTotalArea(const wxTextCtrl *text,
 
-                                     const wxRect& rectText) const = 0;
 
-     // extra space is for line indicators
 
-     virtual wxRect GetTextClientArea(const wxTextCtrl *text,
 
-                                      const wxRect& rectTotal,
 
-                                      wxCoord *extraSpaceBeyond) const = 0;
 
- #endif // wxUSE_TEXTCTRL
 
- #if wxUSE_NOTEBOOK
 
-     // get the overhang of a selected tab
 
-     virtual wxSize GetTabIndent() const = 0;
 
-     // get the padding around the text in a tab
 
-     virtual wxSize GetTabPadding() const = 0;
 
- #endif // wxUSE_NOTEBOOK
 
- #if wxUSE_SLIDER
 
-     // get the default size of the slider in lesser dimension (i.e. height of a
 
-     // horizontal slider or width of a vertical one)
 
-     virtual wxCoord GetSliderDim() const = 0;
 
-     // get the length of the slider ticks displayed along side slider
 
-     virtual wxCoord GetSliderTickLen() const = 0;
 
-     // get the slider shaft rect from the total slider rect
 
-     virtual wxRect GetSliderShaftRect(const wxRect& rect,
 
-                                       int lenThumb,
 
-                                       wxOrientation orient,
 
-                                       long style = 0) const = 0;
 
-     // get the size of the slider thumb for the given total slider rect
 
-     virtual wxSize GetSliderThumbSize(const wxRect& rect,
 
-                                       int lenThumb,
 
-                                       wxOrientation orient) const = 0;
 
- #endif // wxUSE_SLIDER
 
-     // get the size of one progress bar step (in horz and vertical directions)
 
-     virtual wxSize GetProgressBarStep() const = 0;
 
- #if wxUSE_MENUS
 
-     // get the size of rectangle to use in the menubar for the given text rect
 
-     virtual wxSize GetMenuBarItemSize(const wxSize& sizeText) const = 0;
 
-     // get the struct storing all layout info needed to draw all menu items
 
-     // (this can't be calculated for each item separately as they should be
 
-     // aligned)
 
-     //
 
-     // the returned pointer must be deleted by the caller
 
-     virtual wxMenuGeometryInfo *GetMenuGeometry(wxWindow *win,
 
-                                                 const wxMenu& menu) const = 0;
 
- #endif // wxUSE_MENUS
 
- #if wxUSE_STATUSBAR
 
-     // get the borders around the status bar fields (x and y fields of the
 
-     // return value)
 
-     virtual wxSize GetStatusBarBorders() const = 0;
 
-     // get the border between the status bar fields
 
-     virtual wxCoord GetStatusBarBorderBetweenFields() const = 0;
 
-     // get the mergin between a field and its border
 
-     virtual wxSize GetStatusBarFieldMargins() const = 0;
 
- #endif // wxUSE_STATUSBAR
 
-     // get client area rectangle of top level window (i.e. subtract
 
-     // decorations from given rectangle)
 
-     virtual wxRect GetFrameClientArea(const wxRect& rect, int flags) const = 0;
 
-     // get size of whole top level window, given size of its client area size
 
-     virtual wxSize GetFrameTotalSize(const wxSize& clientSize, int flags) const = 0;
 
-     // get the minimal size of top level window
 
-     virtual wxSize GetFrameMinSize(int flags) const = 0;
 
-     // get titlebar icon size
 
-     virtual wxSize GetFrameIconSize() const = 0;
 
-     // returns one of wxHT_TOPLEVEL_XXX constants
 
-     virtual int HitTestFrame(const wxRect& rect,
 
-                              const wxPoint& pt,
 
-                              int flags = 0) const = 0;
 
-     // virtual dtor for any base class
 
-     virtual ~wxRenderer();
 
- };
 
- // ----------------------------------------------------------------------------
 
- // wxDelegateRenderer: it is impossible to inherit from any of standard
 
- // renderers as their declarations are in private code, but you can use this
 
- // class to override only some of the Draw() functions - all the other ones
 
- // will be left to the original renderer
 
- // ----------------------------------------------------------------------------
 
- class WXDLLIMPEXP_CORE wxDelegateRenderer : public wxRenderer
 
- {
 
- public:
 
-     wxDelegateRenderer(wxRenderer *renderer) : m_renderer(renderer) { }
 
-     virtual void DrawBackground(wxDC& dc,
 
-                                 const wxColour& col,
 
-                                 const wxRect& rect,
 
-                                 int flags,
 
-                                 wxWindow *window = NULL )
 
-         { m_renderer->DrawBackground(dc, col, rect, flags, window ); }
 
-     virtual void DrawButtonSurface(wxDC& dc,
 
-                                    const wxColour& col,
 
-                                    const wxRect& rect,
 
-                                    int flags)
 
-         { m_renderer->DrawButtonSurface(dc, col, rect, flags); }
 
-     virtual void DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect, int flags = 0)
 
-         { m_renderer->DrawFocusRect(win, dc, rect, flags); }
 
-     virtual void DrawLabel(wxDC& dc,
 
-                            const wxString& label,
 
-                            const wxRect& rect,
 
-                            int flags = 0,
 
-                            int align = wxALIGN_LEFT | wxALIGN_TOP,
 
-                            int indexAccel = -1,
 
-                            wxRect *rectBounds = NULL)
 
-         { m_renderer->DrawLabel(dc, label, rect,
 
-                                 flags, align, indexAccel, rectBounds); }
 
-     virtual void DrawButtonLabel(wxDC& dc,
 
-                                  const wxString& label,
 
-                                  const wxBitmap& image,
 
-                                  const wxRect& rect,
 
-                                  int flags = 0,
 
-                                  int align = wxALIGN_LEFT | wxALIGN_TOP,
 
-                                  int indexAccel = -1,
 
-                                  wxRect *rectBounds = NULL)
 
-         { m_renderer->DrawButtonLabel(dc, label, image, rect,
 
-                                       flags, align, indexAccel, rectBounds); }
 
-     virtual void DrawBorder(wxDC& dc,
 
-                             wxBorder border,
 
-                             const wxRect& rect,
 
-                             int flags = 0,
 
-                             wxRect *rectIn = NULL)
 
-         { m_renderer->DrawBorder(dc, border, rect, flags, rectIn); }
 
-     virtual void DrawTextBorder(wxDC& dc,
 
-                                 wxBorder border,
 
-                                 const wxRect& rect,
 
-                                 int flags = 0,
 
-                                 wxRect *rectIn = NULL)
 
-         { m_renderer->DrawTextBorder(dc, border, rect, flags, rectIn); }
 
-     virtual void DrawButtonBorder(wxDC& dc,
 
-                                   const wxRect& rect,
 
-                                   int flags = 0,
 
-                                   wxRect *rectIn = NULL)
 
-         { m_renderer->DrawButtonBorder(dc, rect, flags, rectIn); }
 
-     virtual void DrawFrame(wxDC& dc,
 
-                            const wxString& label,
 
-                            const wxRect& rect,
 
-                            int flags = 0,
 
-                            int align = wxALIGN_LEFT,
 
-                            int indexAccel = -1)
 
-         { m_renderer->DrawFrame(dc, label, rect, flags, align, indexAccel); }
 
-     virtual void DrawHorizontalLine(wxDC& dc,
 
-                                     wxCoord y, wxCoord x1, wxCoord x2)
 
-         { m_renderer->DrawHorizontalLine(dc, y, x1, x2); }
 
-     virtual void DrawVerticalLine(wxDC& dc,
 
-                                   wxCoord x, wxCoord y1, wxCoord y2)
 
-         { m_renderer->DrawVerticalLine(dc, x, y1, y2); }
 
-     virtual void DrawArrow(wxDC& dc,
 
-                            wxDirection dir,
 
-                            const wxRect& rect,
 
-                            int flags = 0)
 
-         { m_renderer->DrawArrow(dc, dir, rect, flags); }
 
-     virtual void DrawScrollbarArrow(wxDC& dc,
 
-                            wxDirection dir,
 
-                            const wxRect& rect,
 
-                            int flags = 0)
 
-         { m_renderer->DrawScrollbarArrow(dc, dir, rect, flags); }
 
-     virtual void DrawScrollbarThumb(wxDC& dc,
 
-                                     wxOrientation orient,
 
-                                     const wxRect& rect,
 
-                                     int flags = 0)
 
-         { m_renderer->DrawScrollbarThumb(dc, orient, rect, flags); }
 
-     virtual void DrawScrollbarShaft(wxDC& dc,
 
-                                     wxOrientation orient,
 
-                                     const wxRect& rect,
 
-                                     int flags = 0)
 
-         { m_renderer->DrawScrollbarShaft(dc, orient, rect, flags); }
 
-     virtual void DrawScrollCorner(wxDC& dc,
 
-                                   const wxRect& rect)
 
-         { m_renderer->DrawScrollCorner(dc, rect); }
 
-     virtual void DrawItem(wxDC& dc,
 
-                           const wxString& label,
 
-                           const wxRect& rect,
 
-                           int flags = 0)
 
-         { m_renderer->DrawItem(dc, label, rect, flags); }
 
-     virtual void DrawCheckItem(wxDC& dc,
 
-                                const wxString& label,
 
-                                const wxBitmap& bitmap,
 
-                                const wxRect& rect,
 
-                                int flags = 0)
 
-         { m_renderer->DrawCheckItem(dc, label, bitmap, rect, flags); }
 
-     virtual void DrawCheckButton(wxDC& dc,
 
-                                  const wxString& label,
 
-                                  const wxBitmap& bitmap,
 
-                                  const wxRect& rect,
 
-                                  int flags = 0,
 
-                                  wxAlignment align = wxALIGN_LEFT,
 
-                                  int indexAccel = -1)
 
-         { m_renderer->DrawCheckButton(dc, label, bitmap, rect,
 
-                                       flags, align, indexAccel); }
 
-     virtual void DrawRadioButton(wxDC& dc,
 
-                                  const wxString& label,
 
-                                  const wxBitmap& bitmap,
 
-                                  const wxRect& rect,
 
-                                  int flags = 0,
 
-                                  wxAlignment align = wxALIGN_LEFT,
 
-                                  int indexAccel = -1)
 
-         { m_renderer->DrawRadioButton(dc, label, bitmap, rect,
 
-                                       flags, align, indexAccel); }
 
- #if wxUSE_TOOLBAR
 
-     virtual void DrawToolBarButton(wxDC& dc,
 
-                                    const wxString& label,
 
-                                    const wxBitmap& bitmap,
 
-                                    const wxRect& rect,
 
-                                    int flags = 0,
 
-                                    long style = 0,
 
-                                    int tbarStyle = 0)
 
-         { m_renderer->DrawToolBarButton(dc, label, bitmap, rect, flags, style, tbarStyle); }
 
- #endif // wxUSE_TOOLBAR
 
- #if wxUSE_TEXTCTRL
 
-     virtual void DrawTextLine(wxDC& dc,
 
-                               const wxString& text,
 
-                               const wxRect& rect,
 
-                               int selStart = -1,
 
-                               int selEnd = -1,
 
-                               int flags = 0)
 
-         { m_renderer->DrawTextLine(dc, text, rect, selStart, selEnd, flags); }
 
-     virtual void DrawLineWrapMark(wxDC& dc, const wxRect& rect)
 
-         { m_renderer->DrawLineWrapMark(dc, rect); }
 
- #endif // wxUSE_TEXTCTRL
 
- #if wxUSE_NOTEBOOK
 
-     virtual void DrawTab(wxDC& dc,
 
-                          const wxRect& rect,
 
-                          wxDirection dir,
 
-                          const wxString& label,
 
-                          const wxBitmap& bitmap = wxNullBitmap,
 
-                          int flags = 0,
 
-                          int accel = -1)
 
-         { m_renderer->DrawTab(dc, rect, dir, label, bitmap, flags, accel); }
 
- #endif // wxUSE_NOTEBOOK
 
- #if wxUSE_SLIDER
 
-     virtual void DrawSliderShaft(wxDC& dc,
 
-                                  const wxRect& rect,
 
-                                  int lenThumb,
 
-                                  wxOrientation orient,
 
-                                  int flags = 0,
 
-                                  long style = 0,
 
-                                  wxRect *rectShaft = NULL)
 
-         { m_renderer->DrawSliderShaft(dc, rect, lenThumb, orient, flags, style, rectShaft); }
 
-     virtual void DrawSliderThumb(wxDC& dc,
 
-                                  const wxRect& rect,
 
-                                  wxOrientation orient,
 
-                                  int flags = 0,
 
-                                  long style = 0)
 
-         { m_renderer->DrawSliderThumb(dc, rect, orient, flags, style); }
 
-     virtual void DrawSliderTicks(wxDC& dc,
 
-                                  const wxRect& rect,
 
-                                  int lenThumb,
 
-                                  wxOrientation orient,
 
-                                  int start,
 
-                                  int end,
 
-                                  int WXUNUSED(step) = 1,
 
-                                  int flags = 0,
 
-                                  long style = 0)
 
-         { m_renderer->DrawSliderTicks(dc, rect, lenThumb, orient,
 
-                                       start, end, start, flags, style); }
 
- #endif // wxUSE_SLIDER
 
- #if wxUSE_MENUS
 
-     virtual void DrawMenuBarItem(wxDC& dc,
 
-                                  const wxRect& rect,
 
-                                  const wxString& label,
 
-                                  int flags = 0,
 
-                                  int indexAccel = -1)
 
-         { m_renderer->DrawMenuBarItem(dc, rect, label, flags, indexAccel); }
 
-     virtual void DrawMenuItem(wxDC& dc,
 
-                               wxCoord y,
 
-                               const wxMenuGeometryInfo& gi,
 
-                               const wxString& label,
 
-                               const wxString& accel,
 
-                               const wxBitmap& bitmap = wxNullBitmap,
 
-                               int flags = 0,
 
-                               int indexAccel = -1)
 
-         { m_renderer->DrawMenuItem(dc, y, gi, label, accel,
 
-                                    bitmap, flags, indexAccel); }
 
-     virtual void DrawMenuSeparator(wxDC& dc,
 
-                                    wxCoord y,
 
-                                    const wxMenuGeometryInfo& geomInfo)
 
-         { m_renderer->DrawMenuSeparator(dc, y, geomInfo); }
 
- #endif // wxUSE_MENUS
 
- #if wxUSE_STATUSBAR
 
-     virtual void DrawStatusField(wxDC& dc,
 
-                                  const wxRect& rect,
 
-                                  const wxString& label,
 
-                                  int flags = 0, int style = 0)
 
-         { m_renderer->DrawStatusField(dc, rect, label, flags, style); }
 
- #endif // wxUSE_STATUSBAR
 
-     virtual void DrawFrameTitleBar(wxDC& dc,
 
-                                    const wxRect& rect,
 
-                                    const wxString& title,
 
-                                    const wxIcon& icon,
 
-                                    int flags,
 
-                                    int specialButton = 0,
 
-                                    int specialButtonFlag = 0)
 
-         { m_renderer->DrawFrameTitleBar(dc, rect, title, icon, flags,
 
-                                         specialButton, specialButtonFlag); }
 
-     virtual void DrawFrameBorder(wxDC& dc,
 
-                                  const wxRect& rect,
 
-                                  int flags)
 
-         { m_renderer->DrawFrameBorder(dc, rect, flags); }
 
-     virtual void DrawFrameBackground(wxDC& dc,
 
-                                      const wxRect& rect,
 
-                                      int flags)
 
-         { m_renderer->DrawFrameBackground(dc, rect, flags); }
 
-     virtual void DrawFrameTitle(wxDC& dc,
 
-                                 const wxRect& rect,
 
-                                 const wxString& title,
 
-                                 int flags)
 
-         { m_renderer->DrawFrameTitle(dc, rect, title, flags); }
 
-     virtual void DrawFrameIcon(wxDC& dc,
 
-                                const wxRect& rect,
 
-                                const wxIcon& icon,
 
-                                int flags)
 
-         { m_renderer->DrawFrameIcon(dc, rect, icon, flags); }
 
-     virtual void DrawFrameButton(wxDC& dc,
 
-                                  wxCoord x, wxCoord y,
 
-                                  int button,
 
-                                  int flags = 0)
 
-         { m_renderer->DrawFrameButton(dc, x, y, button, flags); }
 
- #if wxUSE_COMBOBOX
 
-     virtual void GetComboBitmaps(wxBitmap *bmpNormal,
 
-                                  wxBitmap *bmpFocus,
 
-                                  wxBitmap *bmpPressed,
 
-                                  wxBitmap *bmpDisabled)
 
-         { m_renderer->GetComboBitmaps(bmpNormal, bmpFocus,
 
-                                       bmpPressed, bmpDisabled); }
 
- #endif // wxUSE_COMBOBOX
 
-     virtual void AdjustSize(wxSize *size, const wxWindow *window)
 
-         { m_renderer->AdjustSize(size, window); }
 
-     virtual wxRect GetBorderDimensions(wxBorder border) const
 
-         { return m_renderer->GetBorderDimensions(border); }
 
-     virtual bool AreScrollbarsInsideBorder() const
 
-         { return m_renderer->AreScrollbarsInsideBorder(); }
 
- #if wxUSE_SCROLLBAR
 
-     virtual wxSize GetScrollbarArrowSize() const
 
-         { return m_renderer->GetScrollbarArrowSize(); }
 
- #endif // wxUSE_SCROLLBAR
 
-     virtual wxCoord GetListboxItemHeight(wxCoord fontHeight)
 
-         { return m_renderer->GetListboxItemHeight(fontHeight); }
 
-     virtual wxSize GetCheckBitmapSize() const
 
-         { return m_renderer->GetCheckBitmapSize(); }
 
-     virtual wxSize GetRadioBitmapSize() const
 
-         { return m_renderer->GetRadioBitmapSize(); }
 
-     virtual wxCoord GetCheckItemMargin() const
 
-         { return m_renderer->GetCheckItemMargin(); }
 
- #if wxUSE_TOOLBAR
 
-     virtual wxSize GetToolBarButtonSize(wxCoord *separator) const
 
-         { return m_renderer->GetToolBarButtonSize(separator); }
 
-     virtual wxSize GetToolBarMargin() const
 
-         { return m_renderer->GetToolBarMargin(); }
 
- #endif // wxUSE_TOOLBAR
 
- #if wxUSE_TEXTCTRL
 
-     virtual wxRect GetTextTotalArea(const wxTextCtrl *text,
 
-                                     const wxRect& rect) const
 
-         { return m_renderer->GetTextTotalArea(text, rect); }
 
-     virtual wxRect GetTextClientArea(const wxTextCtrl *text,
 
-                                      const wxRect& rect,
 
-                                      wxCoord *extraSpaceBeyond) const
 
-         { return m_renderer->GetTextClientArea(text, rect, extraSpaceBeyond); }
 
- #endif // wxUSE_TEXTCTRL
 
- #if wxUSE_NOTEBOOK
 
-     virtual wxSize GetTabIndent() const { return m_renderer->GetTabIndent(); }
 
-     virtual wxSize GetTabPadding() const { return m_renderer->GetTabPadding(); }
 
- #endif // wxUSE_NOTEBOOK
 
- #if wxUSE_SLIDER
 
-     virtual wxCoord GetSliderDim() const
 
-         { return m_renderer->GetSliderDim(); }
 
-     virtual wxCoord GetSliderTickLen() const
 
-         { return m_renderer->GetSliderTickLen(); }
 
-     virtual wxRect GetSliderShaftRect(const wxRect& rect,
 
-                                       int lenThumb,
 
-                                       wxOrientation orient,
 
-                                       long style = 0) const
 
-         { return m_renderer->GetSliderShaftRect(rect, lenThumb, orient, style); }
 
-     virtual wxSize GetSliderThumbSize(const wxRect& rect,
 
-                                       int lenThumb,
 
-                                       wxOrientation orient) const
 
-         { return m_renderer->GetSliderThumbSize(rect, lenThumb, orient); }
 
- #endif // wxUSE_SLIDER
 
-     virtual wxSize GetProgressBarStep() const
 
-         { return m_renderer->GetProgressBarStep(); }
 
- #if wxUSE_MENUS
 
-     virtual wxSize GetMenuBarItemSize(const wxSize& sizeText) const
 
-         { return m_renderer->GetMenuBarItemSize(sizeText); }
 
-     virtual wxMenuGeometryInfo *GetMenuGeometry(wxWindow *win,
 
-                                                 const wxMenu& menu) const
 
-         { return m_renderer->GetMenuGeometry(win, menu); }
 
- #endif // wxUSE_MENUS
 
- #if wxUSE_STATUSBAR
 
-     virtual wxSize GetStatusBarBorders() const
 
-         { return m_renderer->GetStatusBarBorders(); }
 
-     virtual wxCoord GetStatusBarBorderBetweenFields() const
 
-         { return m_renderer->GetStatusBarBorderBetweenFields(); }
 
-     virtual wxSize GetStatusBarFieldMargins() const
 
-         { return m_renderer->GetStatusBarFieldMargins(); }
 
- #endif // wxUSE_STATUSBAR
 
-     virtual wxRect GetFrameClientArea(const wxRect& rect, int flags) const
 
-         { return m_renderer->GetFrameClientArea(rect, flags); }
 
-     virtual wxSize GetFrameTotalSize(const wxSize& clientSize, int flags) const
 
-         { return m_renderer->GetFrameTotalSize(clientSize, flags); }
 
-     virtual wxSize GetFrameMinSize(int flags) const
 
-         { return m_renderer->GetFrameMinSize(flags); }
 
-     virtual wxSize GetFrameIconSize() const
 
-         { return m_renderer->GetFrameIconSize(); }
 
-     virtual int HitTestFrame(const wxRect& rect,
 
-                              const wxPoint& pt,
 
-                              int flags) const
 
-         { return m_renderer->HitTestFrame(rect, pt, flags); }
 
-     virtual int  DrawHeaderButton(wxWindow *win,
 
-                                   wxDC& dc,
 
-                                   const wxRect& rect,
 
-                                   int flags = 0,
 
-                                   wxHeaderSortIconType sortIcon = wxHDR_SORT_ICON_NONE,
 
-                                   wxHeaderButtonParams* params = NULL)
 
-         { return m_renderer->DrawHeaderButton(win, dc, rect, flags, sortIcon, params); }
 
-     virtual void DrawTreeItemButton(wxWindow *win,
 
-                                     wxDC& dc,
 
-                                     const wxRect& rect,
 
-                                     int flags = 0)
 
-         { m_renderer->DrawTreeItemButton(win, dc, rect, flags); }
 
- protected:
 
-     wxRenderer *m_renderer;
 
- };
 
- // ----------------------------------------------------------------------------
 
- // wxControlRenderer: wraps the wxRenderer functions in a form easy to use from
 
- // OnPaint()
 
- // ----------------------------------------------------------------------------
 
- class WXDLLIMPEXP_CORE wxControlRenderer
 
- {
 
- public:
 
-     // create a renderer for this dc with this "fundamental" renderer
 
-     wxControlRenderer(wxWindow *control, wxDC& dc, wxRenderer *renderer);
 
-     // operations
 
-     void DrawLabel();
 
-     void DrawButtonLabel(const wxBitmap& bitmap = wxNullBitmap,
 
-                          wxCoord marginX = 0, wxCoord marginY = 0);
 
- #if wxUSE_LISTBOX
 
-     void DrawItems(const wxListBox *listbox,
 
-                    size_t itemFirst, size_t itemLast);
 
- #endif // wxUSE_LISTBOX
 
- #if wxUSE_CHECKLISTBOX
 
-     void DrawCheckItems(const wxCheckListBox *listbox,
 
-                         size_t itemFirst, size_t itemLast);
 
- #endif // wxUSE_CHECKLISTBOX
 
-     void DrawButtonBorder();
 
-     // the line must be either horizontal or vertical
 
-     void DrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2);
 
-     void DrawFrame();
 
-     void DrawBitmap(const wxBitmap& bitmap);
 
-     void DrawBackgroundBitmap();
 
-     void DrawScrollbar(const wxScrollBar *scrollbar, int thumbPosOld);
 
- #if wxUSE_GAUGE
 
-     void DrawProgressBar(const wxGauge *gauge);
 
- #endif // wxUSE_GAUGE
 
-     // accessors
 
-     wxWindow *GetWindow() const { return m_window; }
 
-     wxRenderer *GetRenderer() const { return m_renderer; }
 
-     wxDC& GetDC() { return m_dc; }
 
-     const wxRect& GetRect() const { return m_rect; }
 
-     wxRect& GetRect() { return m_rect; }
 
-     // static helpers
 
-     static void DrawBitmap(wxDC &dc,
 
-                            const wxBitmap& bitmap,
 
-                            const wxRect& rect,
 
-                            int alignment = wxALIGN_CENTRE |
 
-                                            wxALIGN_CENTRE_VERTICAL,
 
-                            wxStretch stretch = wxSTRETCH_NOT);
 
- private:
 
- #if wxUSE_LISTBOX
 
-     // common part of DrawItems() and DrawCheckItems()
 
-     void DoDrawItems(const wxListBox *listbox,
 
-                      size_t itemFirst, size_t itemLast,
 
-                      bool isCheckLbox = false);
 
- #endif // wxUSE_LISTBOX
 
-     wxWindow *m_window;
 
-     wxRenderer *m_renderer;
 
-     wxDC& m_dc;
 
-     wxRect m_rect;
 
- };
 
- #endif // _WX_UNIV_RENDERER_H_
 
 
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