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							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        wx/valtext.h
 
- // Purpose:     wxTextValidator class
 
- // Author:      Julian Smart
 
- // Modified by: Francesco Montorsi
 
- // Created:     29/01/98
 
- // Copyright:   (c) 1998 Julian Smart
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- #ifndef _WX_VALTEXT_H_
 
- #define _WX_VALTEXT_H_
 
- #include "wx/defs.h"
 
- #if wxUSE_VALIDATORS && (wxUSE_TEXTCTRL || wxUSE_COMBOBOX)
 
- class WXDLLIMPEXP_FWD_CORE wxTextEntry;
 
- #include "wx/validate.h"
 
- enum wxTextValidatorStyle
 
- {
 
-     wxFILTER_NONE = 0x0,
 
-     wxFILTER_EMPTY = 0x1,
 
-     wxFILTER_ASCII = 0x2,
 
-     wxFILTER_ALPHA = 0x4,
 
-     wxFILTER_ALPHANUMERIC = 0x8,
 
-     wxFILTER_DIGITS = 0x10,
 
-     wxFILTER_NUMERIC = 0x20,
 
-     wxFILTER_INCLUDE_LIST = 0x40,
 
-     wxFILTER_INCLUDE_CHAR_LIST = 0x80,
 
-     wxFILTER_EXCLUDE_LIST = 0x100,
 
-     wxFILTER_EXCLUDE_CHAR_LIST = 0x200
 
- };
 
- class WXDLLIMPEXP_CORE wxTextValidator: public wxValidator
 
- {
 
- public:
 
-     wxTextValidator(long style = wxFILTER_NONE, wxString *val = NULL);
 
-     wxTextValidator(const wxTextValidator& val);
 
-     virtual ~wxTextValidator(){}
 
-     // Make a clone of this validator (or return NULL) - currently necessary
 
-     // if you're passing a reference to a validator.
 
-     // Another possibility is to always pass a pointer to a new validator
 
-     // (so the calling code can use a copy constructor of the relevant class).
 
-     virtual wxObject *Clone() const { return new wxTextValidator(*this); }
 
-     bool Copy(const wxTextValidator& val);
 
-     // Called when the value in the window must be validated.
 
-     // This function can pop up an error message.
 
-     virtual bool Validate(wxWindow *parent);
 
-     // Called to transfer data to the window
 
-     virtual bool TransferToWindow();
 
-     // Called to transfer data from the window
 
-     virtual bool TransferFromWindow();
 
-     // Filter keystrokes
 
-     void OnChar(wxKeyEvent& event);
 
-     // ACCESSORS
 
-     inline long GetStyle() const { return m_validatorStyle; }
 
-     void SetStyle(long style);
 
-     wxTextEntry *GetTextEntry();
 
-     void SetCharIncludes(const wxString& chars);
 
-     void SetIncludes(const wxArrayString& includes) { m_includes = includes; }
 
-     inline wxArrayString& GetIncludes() { return m_includes; }
 
-     void SetCharExcludes(const wxString& chars);
 
-     void SetExcludes(const wxArrayString& excludes) { m_excludes = excludes; }
 
-     inline wxArrayString& GetExcludes() { return m_excludes; }
 
-     bool HasFlag(wxTextValidatorStyle style) const
 
-         { return (m_validatorStyle & style) != 0; }
 
- protected:
 
-     // returns true if all characters of the given string are present in m_includes
 
-     bool ContainsOnlyIncludedCharacters(const wxString& val) const;
 
-     // returns true if at least one character of the given string is present in m_excludes
 
-     bool ContainsExcludedCharacters(const wxString& val) const;
 
-     // returns the error message if the contents of 'val' are invalid
 
-     virtual wxString IsValid(const wxString& val) const;
 
- protected:
 
-     long                 m_validatorStyle;
 
-     wxString*            m_stringValue;
 
-     wxArrayString        m_includes;
 
-     wxArrayString        m_excludes;
 
- private:
 
-     wxDECLARE_NO_ASSIGN_CLASS(wxTextValidator);
 
-     DECLARE_DYNAMIC_CLASS(wxTextValidator)
 
-     DECLARE_EVENT_TABLE()
 
- };
 
- #endif
 
-   // wxUSE_VALIDATORS && (wxUSE_TEXTCTRL || wxUSE_COMBOBOX)
 
- #endif // _WX_VALTEXT_H_
 
 
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