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							- ///////////////////////////////////////////////////////////////////////////////
 
- // Name:        bombs.h
 
- // Purpose:     Bombs game
 
- // Author:      P. Foggia 1996
 
- // Modified by: Wlodzimierz Skiba (ABX) since 2003
 
- // Created:     1996
 
- // Copyright:   (c) 1996 P. Foggia
 
- // Licence:     wxWindows licence
 
- ///////////////////////////////////////////////////////////////////////////////
 
- #ifndef _WX_DEMOS_BOMBS_BOMBS_H_
 
- #define _WX_DEMOS_BOMBS_BOMBS_H_
 
- #include "game.h"
 
- class BombsFrame;
 
- /*
 
-  * Class representing the entire Application
 
-  */
 
- class BombsApp: public wxApp
 
- {
 
- public:
 
-     virtual bool OnInit();
 
- private :
 
-     BombsFrame *m_frame;
 
-     BombsGame m_game;
 
- };
 
- DECLARE_APP(BombsApp)
 
- class BombsCanvas;
 
- class BombsFrame : public wxFrame
 
- {
 
- public:
 
-     BombsFrame(BombsGame *bombsGame);
 
-     void NewGame(int level, bool query);
 
- private:
 
-     void OnNewGame(wxCommandEvent& event);
 
-     void OnEasyGame(wxCommandEvent& event);
 
-     void OnMediumGame(wxCommandEvent& event);
 
-     void OnHardGame(wxCommandEvent& event);
 
-     void OnEasyCorner(wxCommandEvent& event);
 
-     void OnExit(wxCommandEvent& event);
 
-     void OnAbout(wxCommandEvent& event);
 
-     BombsGame *m_game;
 
-     bool m_easyCorner;
 
-     int m_lastLevel;
 
-     // Subwindows for reference within the program.
 
-     BombsCanvas *m_canvas;
 
-     DECLARE_EVENT_TABLE()
 
- };
 
- // App specific menu identifiers
 
- enum
 
- {
 
-     bombsID_LEVEL = wxID_HIGHEST,
 
-     bombsID_EASY,
 
-     bombsID_MEDIUM,
 
-     bombsID_HARD,
 
-     bombsID_EASYCORNER
 
- };
 
- class BombsCanvas : public wxPanel
 
- {
 
- public:
 
-     // Constructor and destructor
 
-     BombsCanvas(wxFrame *parent, BombsGame *game);
 
-     void UpdateGridSize();
 
-     wxSize GetGridSizeInPixels() const;
 
-     virtual ~BombsCanvas();
 
- private:
 
-     void OnPaint(wxPaintEvent& event);
 
-     void DrawField(wxDC *, int xc1, int yc1, int xc2, int yc2);
 
-     void RefreshField(int xc1, int yc1, int xc2, int yc2);
 
-     void Uncover(int x, int y);
 
-     void OnMouseEvent(wxMouseEvent& event);
 
-     void OnChar(wxKeyEvent& event);
 
-     BombsGame *m_game;
 
-     wxBitmap *m_bmp;
 
-     // Cell size in pixels
 
-     int m_cellWidth;
 
-     int m_cellHeight;
 
-     DECLARE_EVENT_TABLE()
 
- };
 
- /* The following sizes should probably be redefined */
 
- /* dimensions of a scroll unit, in pixels */
 
- #define X_UNIT 4
 
- #define Y_UNIT 4
 
- /* the dimensions of a cell, in scroll units are in
 
-  * BombsCanvas::x_cell and y_cell
 
-  */
 
- #ifdef __WXWINCE__
 
- #define BOMBS_FONT wxFont(12, wxSWISS, wxNORMAL, wxNORMAL)
 
- #else
 
- #define BOMBS_FONT wxFont(14, wxROMAN, wxNORMAL, wxNORMAL)
 
- #endif
 
- #endif // #ifndef _WX_DEMOS_BOMBS_BOMBS_H_
 
 
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