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							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        wx/msw/menu.h
 
- // Purpose:     wxMenu, wxMenuBar classes
 
- // Author:      Julian Smart
 
- // Modified by: Vadim Zeitlin (wxMenuItem is now in separate file)
 
- // Created:     01/02/97
 
- // Copyright:   (c) Julian Smart
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- #ifndef _WX_MENU_H_
 
- #define _WX_MENU_H_
 
- #if wxUSE_ACCEL
 
-     #include "wx/accel.h"
 
-     #include "wx/dynarray.h"
 
-     WX_DEFINE_EXPORTED_ARRAY_PTR(wxAcceleratorEntry *, wxAcceleratorArray);
 
- #endif // wxUSE_ACCEL
 
- class WXDLLIMPEXP_FWD_CORE wxFrame;
 
- #if defined(__WXWINCE__) && wxUSE_TOOLBAR
 
- class WXDLLIMPEXP_FWD_CORE wxToolBar;
 
- #endif
 
- class wxMenuRadioItemsData;
 
- // Not using a combined wxToolBar/wxMenuBar? then use
 
- // a commandbar in WinCE .NET to implement the
 
- // menubar, since there is no ::SetMenu function.
 
- #if defined(__WXWINCE__)
 
- #   if ((_WIN32_WCE >= 400) && !defined(__POCKETPC__) && !defined(__SMARTPHONE__)) || \
 
-         defined(__HANDHELDPC__)
 
- #       define WINCE_WITH_COMMANDBAR
 
- #   else
 
- #       define WINCE_WITHOUT_COMMANDBAR
 
- #   endif
 
- #endif
 
- #include "wx/arrstr.h"
 
- // ----------------------------------------------------------------------------
 
- // Menu
 
- // ----------------------------------------------------------------------------
 
- class WXDLLIMPEXP_CORE wxMenu : public wxMenuBase
 
- {
 
- public:
 
-     // ctors & dtor
 
-     wxMenu(const wxString& title, long style = 0)
 
-         : wxMenuBase(title, style) { Init(); }
 
-     wxMenu(long style = 0) : wxMenuBase(style) { Init(); }
 
-     virtual ~wxMenu();
 
-     virtual void Break();
 
-     virtual void SetTitle(const wxString& title);
 
-     // MSW-only methods
 
-     // ----------------
 
-     // Create a new menu from the given native HMENU. Takes ownership of the
 
-     // menu handle and will delete it when this object is destroyed.
 
-     static wxMenu *MSWNewFromHMENU(WXHMENU hMenu) { return new wxMenu(hMenu); }
 
-     // implementation only from now on
 
-     // -------------------------------
 
-     bool MSWCommand(WXUINT param, WXWORD id);
 
-     // get the native menu handle
 
-     WXHMENU GetHMenu() const { return m_hMenu; }
 
-     // Return the start and end position of the radio group to which the item
 
-     // at the given position belongs. Returns false if there is no radio group
 
-     // containing this position.
 
-     bool MSWGetRadioGroupRange(int pos, int *start, int *end) const;
 
- #if wxUSE_ACCEL
 
-     // called by wxMenuBar to build its accel table from the accels of all menus
 
-     bool HasAccels() const { return !m_accels.empty(); }
 
-     size_t GetAccelCount() const { return m_accels.size(); }
 
-     size_t CopyAccels(wxAcceleratorEntry *accels) const;
 
-     // called by wxMenuItem when its accels changes
 
-     void UpdateAccel(wxMenuItem *item);
 
-     // helper used by wxMenu itself (returns the index in m_accels)
 
-     int FindAccel(int id) const;
 
-     // used only by wxMDIParentFrame currently but could be useful elsewhere:
 
-     // returns a new accelerator table with accelerators for just this menu
 
-     // (shouldn't be called if we don't have any accelerators)
 
-     wxAcceleratorTable *CreateAccelTable() const;
 
- #endif // wxUSE_ACCEL
 
- #if wxUSE_OWNER_DRAWN
 
-     int GetMaxAccelWidth()
 
-     {
 
-         if (m_maxAccelWidth == -1)
 
-             CalculateMaxAccelWidth();
 
-         return m_maxAccelWidth;
 
-     }
 
-     void ResetMaxAccelWidth()
 
-     {
 
-         m_maxAccelWidth = -1;
 
-     }
 
-     // get the menu with given handle (recursively)
 
-     wxMenu* MSWGetMenu(WXHMENU hMenu);
 
- private:
 
-     void CalculateMaxAccelWidth();
 
- #endif // wxUSE_OWNER_DRAWN
 
- protected:
 
-     virtual wxMenuItem* DoAppend(wxMenuItem *item);
 
-     virtual wxMenuItem* DoInsert(size_t pos, wxMenuItem *item);
 
-     virtual wxMenuItem* DoRemove(wxMenuItem *item);
 
- private:
 
-     // This constructor is private, use MSWNewFromHMENU() to use it.
 
-     wxMenu(WXHMENU hMenu);
 
-     // Common part of all ctors, it doesn't create a new HMENU.
 
-     void InitNoCreate();
 
-     // Common part of all ctors except of the one above taking a native menu
 
-     // handler: calls InitNoCreate() and also creates a new menu.
 
-     void Init();
 
-     // common part of Append/Insert (behaves as Append is pos == (size_t)-1)
 
-     bool DoInsertOrAppend(wxMenuItem *item, size_t pos = (size_t)-1);
 
-     // This variable contains the description of the radio item groups and
 
-     // allows to find whether an item at the given position is part of the
 
-     // group and also where its group starts and ends.
 
-     //
 
-     // It is initially NULL and only allocated if we have any radio items.
 
-     wxMenuRadioItemsData *m_radioData;
 
-     // if true, insert a breal before appending the next item
 
-     bool m_doBreak;
 
-     // the menu handle of this menu
 
-     WXHMENU m_hMenu;
 
- #if wxUSE_ACCEL
 
-     // the accelerators for our menu items
 
-     wxAcceleratorArray m_accels;
 
- #endif // wxUSE_ACCEL
 
- #if wxUSE_OWNER_DRAWN
 
-     // true if the menu has any ownerdrawn items
 
-     bool m_ownerDrawn;
 
-     // the max width of menu items bitmaps
 
-     int m_maxBitmapWidth;
 
-     // the max width of menu items accels
 
-     int m_maxAccelWidth;
 
- #endif // wxUSE_OWNER_DRAWN
 
-     DECLARE_DYNAMIC_CLASS_NO_COPY(wxMenu)
 
- };
 
- // ----------------------------------------------------------------------------
 
- // Menu Bar (a la Windows)
 
- // ----------------------------------------------------------------------------
 
- class WXDLLIMPEXP_CORE wxMenuBar : public wxMenuBarBase
 
- {
 
- public:
 
-     // ctors & dtor
 
-         // default constructor
 
-     wxMenuBar();
 
-         // unused under MSW
 
-     wxMenuBar(long style);
 
-         // menubar takes ownership of the menus arrays but copies the titles
 
-     wxMenuBar(size_t n, wxMenu *menus[], const wxString titles[], long style = 0);
 
-     virtual ~wxMenuBar();
 
-     // menubar construction
 
-     virtual bool Append( wxMenu *menu, const wxString &title );
 
-     virtual bool Insert(size_t pos, wxMenu *menu, const wxString& title);
 
-     virtual wxMenu *Replace(size_t pos, wxMenu *menu, const wxString& title);
 
-     virtual wxMenu *Remove(size_t pos);
 
-     virtual void EnableTop( size_t pos, bool flag );
 
-     virtual bool IsEnabledTop(size_t pos) const;
 
-     virtual void SetMenuLabel( size_t pos, const wxString& label );
 
-     virtual wxString GetMenuLabel( size_t pos ) const;
 
-     // implementation from now on
 
-     WXHMENU Create();
 
-     virtual void Detach();
 
-     virtual void Attach(wxFrame *frame);
 
- #if defined(__WXWINCE__) && wxUSE_TOOLBAR
 
-     // Under WinCE, a menubar is owned by the frame's toolbar
 
-     void SetToolBar(wxToolBar* toolBar) { m_toolBar = toolBar; }
 
-     wxToolBar* GetToolBar() const { return m_toolBar; }
 
- #endif
 
- #ifdef WINCE_WITH_COMMANDBAR
 
-     WXHWND GetCommandBar() const { return m_commandBar; }
 
-     bool AddAdornments(long style);
 
- #endif
 
- #if wxUSE_ACCEL
 
-     // update the accel table (must be called after adding/deleting a menu)
 
-     void RebuildAccelTable();
 
- #endif // wxUSE_ACCEL
 
-         // get the menu handle
 
-     WXHMENU GetHMenu() const { return m_hMenu; }
 
-     // if the menubar is modified, the display is not updated automatically,
 
-     // call this function to update it (m_menuBarFrame should be !NULL)
 
-     void Refresh();
 
-     // To avoid compile warning
 
-     void Refresh( bool eraseBackground,
 
-                           const wxRect *rect = (const wxRect *) NULL ) { wxWindow::Refresh(eraseBackground, rect); }
 
-     // get the menu with given handle (recursively)
 
-     wxMenu* MSWGetMenu(WXHMENU hMenu);
 
- protected:
 
-     // common part of all ctors
 
-     void Init();
 
-     WXHMENU       m_hMenu;
 
-     // Return the MSW position for a wxMenu which is sometimes different from
 
-     // the wxWidgets position.
 
-     int MSWPositionForWxMenu(wxMenu *menu, int wxpos);
 
- #if defined(__WXWINCE__) && wxUSE_TOOLBAR
 
-     wxToolBar*  m_toolBar;
 
- #endif
 
- #ifdef WINCE_WITH_COMMANDBAR
 
-     WXHWND      m_commandBar;
 
-     bool        m_adornmentsAdded;
 
- #endif
 
- private:
 
-     DECLARE_DYNAMIC_CLASS_NO_COPY(wxMenuBar)
 
- };
 
- #endif // _WX_MENU_H_
 
 
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