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							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        event.cpp
 
- // Purpose:     wxWidgets sample demonstrating different event usage
 
- // Author:      Vadim Zeitlin
 
- // Modified by:
 
- // Created:     31.01.01
 
- // Copyright:   (c) 2001-2009 Vadim Zeitlin
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- // ============================================================================
 
- // declarations
 
- // ============================================================================
 
- // ----------------------------------------------------------------------------
 
- // headers
 
- // ----------------------------------------------------------------------------
 
- // For compilers that support precompilation, includes "wx/wx.h".
 
- #include "wx/wxprec.h"
 
- #ifdef __BORLANDC__
 
-     #pragma hdrstop
 
- #endif
 
- // for all others, include the necessary headers (this file is usually all you
 
- // need because it includes almost all "standard" wxWidgets headers)
 
- #ifndef WX_PRECOMP
 
-     #include "wx/wx.h"
 
- #endif
 
- #ifndef wxHAS_IMAGES_IN_RESOURCES
 
-     #include "../sample.xpm"
 
- #endif
 
- #include <wx/statline.h>
 
- #include <wx/log.h>
 
- // ----------------------------------------------------------------------------
 
- // event constants
 
- // ----------------------------------------------------------------------------
 
- // define a custom event type (we don't need a separate declaration here but
 
- // usually you would use a matching wxDECLARE_EVENT in a header)
 
- wxDEFINE_EVENT(wxEVT_MY_CUSTOM_COMMAND, wxCommandEvent);
 
- // it may also be convenient to define an event table macro for this event type
 
- #define EVT_MY_CUSTOM_COMMAND(id, fn) \
 
-     DECLARE_EVENT_TABLE_ENTRY( \
 
-         wxEVT_MY_CUSTOM_COMMAND, id, wxID_ANY, \
 
-         wxCommandEventHandler(fn), \
 
-         (wxObject *) NULL \
 
-     ),
 
- // ----------------------------------------------------------------------------
 
- // private classes
 
- // ----------------------------------------------------------------------------
 
- // Define a new application type, each program should derive a class from wxApp
 
- class MyApp : public wxApp
 
- {
 
- public:
 
-     // override base class virtuals
 
-     // ----------------------------
 
-     // this one is called on application startup and is a good place for the app
 
-     // initialization (doing it here and not in the ctor allows to have an error
 
-     // return: if OnInit() returns false, the application terminates)
 
-     virtual bool OnInit();
 
-     // these are regular event handlers used to highlight the events handling
 
-     // order
 
-     void OnClickDynamicHandlerApp(wxCommandEvent& event);
 
-     void OnClickStaticHandlerApp(wxCommandEvent& event);
 
-     // we override wxConsoleApp::FilterEvent used to highlight the events
 
-     // handling order
 
-     virtual int FilterEvent(wxEvent& event);
 
- private:
 
-     wxDECLARE_EVENT_TABLE();
 
- };
 
- // Define a custom button used to highlight the events handling order
 
- class MyEvtTestButton : public wxButton
 
- {
 
- public:
 
-     static long BUTTON_ID;
 
-     MyEvtTestButton(wxWindow *parent, const wxString& label)
 
-         : wxButton(parent, BUTTON_ID, label)
 
-     {
 
-         // Add a dynamic handler for this button event to button itself
 
-         Connect(wxEVT_BUTTON,
 
-                 wxCommandEventHandler(MyEvtTestButton::OnClickDynamicHandler));
 
-     }
 
- private:
 
-     void OnClickDynamicHandler(wxCommandEvent& event)
 
-     {
 
-         wxLogMessage("Step 3 in \"How Events are Processed\":\n"
 
-                      "Button::ownDynamicHandler");
 
-         event.Skip();
 
-     }
 
-     void OnClickStaticHandler(wxCommandEvent& event)
 
-     {
 
-         wxLogMessage("Step 4 in \"How Events are Processed\":\n"
 
-                      "Button::ownStaticHandler");
 
-         event.Skip();
 
-     }
 
-     wxDECLARE_EVENT_TABLE();
 
- };
 
- long MyEvtTestButton::BUTTON_ID = wxNewId();
 
- // Define a new frame type: this is going to be our main frame
 
- class MyFrame : public wxFrame
 
- {
 
- public:
 
-     // ctor(s)
 
-     MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
 
-     virtual ~MyFrame();
 
-     void OnQuit(wxCommandEvent& event);
 
-     void OnAbout(wxCommandEvent& event);
 
- #ifdef wxHAS_EVENT_BIND
 
-     void OnBind(wxCommandEvent& event);
 
- #endif // wxHAS_EVENT_BIND
 
-     void OnConnect(wxCommandEvent& event);
 
-     void OnDynamic(wxCommandEvent& event);
 
-     void OnPushEventHandler(wxCommandEvent& event);
 
-     void OnPopEventHandler(wxCommandEvent& event);
 
-     void OnTest(wxCommandEvent& event);
 
-     void OnFireCustom(wxCommandEvent& event);
 
-     void OnProcessCustom(wxCommandEvent& event);
 
-     void OnUpdateUIPop(wxUpdateUIEvent& event);
 
-     // regular event handlers used to highlight the events handling order
 
-     void OnClickDynamicHandlerFrame(wxCommandEvent& event);
 
-     void OnClickDynamicHandlerButton(wxCommandEvent& event);
 
-     void OnClickStaticHandlerFrame(wxCommandEvent& event);
 
- private:
 
-     // symbolic names for the status bar fields
 
-     enum
 
-     {
 
-         Status_Main = 0,
 
-         Status_Dynamic,
 
-         Status_Push
 
-     };
 
-     void UpdateDynamicStatus(bool on)
 
-     {
 
- #if wxUSE_STATUSBAR
 
-         if ( on )
 
-         {
 
-             SetStatusText("You can now use \"Dynamic\" item in the menu");
 
-             SetStatusText("Dynamic: on", Status_Dynamic);
 
-         }
 
-         else
 
-         {
 
-             SetStatusText("You can no more use \"Dynamic\" item in the menu");
 
-             SetStatusText("Dynamic: off", Status_Dynamic);
 
-         }
 
- #endif // wxUSE_STATUSBAR
 
-     }
 
-     // number of pushed event handlers
 
-     unsigned m_nPush;
 
-     // the button to whose event we connect dynamically
 
-     wxButton *m_btnDynamic;
 
-     // the button used to highlight the event handlers execution order
 
-     MyEvtTestButton *m_testBtn;
 
-     // any class wishing to process wxWidgets events must use this macro
 
-     wxDECLARE_EVENT_TABLE();
 
- };
 
- // Define a custom event handler
 
- class MyEvtHandler : public wxEvtHandler
 
- {
 
- public:
 
-     MyEvtHandler(size_t level) { m_level = level; }
 
-     void OnTest(wxCommandEvent& event)
 
-     {
 
-         wxLogMessage(wxT("This is the pushed test event handler #%u"), m_level);
 
-         // if we don't skip the event, the other event handlers won't get it:
 
-         // try commenting out this line and see what changes
 
-         event.Skip();
 
-     }
 
- private:
 
-     unsigned m_level;
 
-     wxDECLARE_EVENT_TABLE();
 
- };
 
- // ----------------------------------------------------------------------------
 
- // constants
 
- // ----------------------------------------------------------------------------
 
- // IDs for the controls and the menu commands
 
- enum
 
- {
 
-     // menu items
 
-     Event_Quit = 1,
 
-     Event_About,
 
-     Event_Bind,
 
-     Event_Connect,
 
-     Event_Dynamic,
 
-     Event_Push,
 
-     Event_Pop,
 
-     Event_Custom,
 
-     Event_Test
 
- };
 
- // ----------------------------------------------------------------------------
 
- // event tables and other macros for wxWidgets
 
- // ----------------------------------------------------------------------------
 
- // The event tables connect the wxWidgets events with the functions (event
 
- // handlers) which process them.
 
- wxBEGIN_EVENT_TABLE(MyApp, wxApp)
 
-     // Add a static handler for button Click event in the app
 
-     EVT_BUTTON(MyEvtTestButton::BUTTON_ID, MyApp::OnClickStaticHandlerApp)
 
- wxEND_EVENT_TABLE()
 
- wxBEGIN_EVENT_TABLE(MyEvtTestButton, wxButton)
 
-     // Add a static handler to this button itself for its own event
 
-     EVT_BUTTON(BUTTON_ID, MyEvtTestButton::OnClickStaticHandler)
 
- wxEND_EVENT_TABLE()
 
- // This can be also done at run-time, but for the
 
- // simple menu events like this the static method is much simpler.
 
- wxBEGIN_EVENT_TABLE(MyFrame, wxFrame)
 
-     EVT_MENU(Event_Quit,  MyFrame::OnQuit)
 
-     EVT_MENU(Event_About, MyFrame::OnAbout)
 
- #ifdef wxHAS_EVENT_BIND
 
-     EVT_MENU(Event_Bind, MyFrame::OnBind)
 
- #endif // wxHAS_EVENT_BIND
 
-     EVT_MENU(Event_Connect, MyFrame::OnConnect)
 
-     EVT_MENU(Event_Custom, MyFrame::OnFireCustom)
 
-     EVT_MENU(Event_Test, MyFrame::OnTest)
 
-     EVT_MENU(Event_Push, MyFrame::OnPushEventHandler)
 
-     EVT_MENU(Event_Pop, MyFrame::OnPopEventHandler)
 
-     EVT_UPDATE_UI(Event_Pop, MyFrame::OnUpdateUIPop)
 
-     EVT_MY_CUSTOM_COMMAND(wxID_ANY, MyFrame::OnProcessCustom)
 
-     // the line below would also work if OnProcessCustom() were defined as
 
-     // taking a wxEvent (as required by EVT_CUSTOM) and not wxCommandEvent
 
-     //EVT_CUSTOM(wxEVT_MY_CUSTOM_COMMAND, wxID_ANY, MyFrame::OnProcessCustom)
 
-     // Add a static handler in the parent frame for button event
 
-     EVT_BUTTON(MyEvtTestButton::BUTTON_ID, MyFrame::OnClickStaticHandlerFrame)
 
- wxEND_EVENT_TABLE()
 
- wxBEGIN_EVENT_TABLE(MyEvtHandler, wxEvtHandler)
 
-     EVT_MENU(Event_Test, MyEvtHandler::OnTest)
 
- wxEND_EVENT_TABLE()
 
- // Create a new application object: this macro will allow wxWidgets to create
 
- // the application object during program execution (it's better than using a
 
- // static object for many reasons) and also declares the accessor function
 
- // wxGetApp() which will return the reference of the right type (i.e. MyApp and
 
- // not wxApp)
 
- IMPLEMENT_APP(MyApp)
 
- // ============================================================================
 
- // implementation
 
- // ============================================================================
 
- // ----------------------------------------------------------------------------
 
- // the application class
 
- // ----------------------------------------------------------------------------
 
- // 'Main program' equivalent: the program execution "starts" here
 
- bool MyApp::OnInit()
 
- {
 
-     if ( !wxApp::OnInit() )
 
-         return false;
 
-     // create the main application window
 
-     MyFrame *frame = new MyFrame(wxT("Event wxWidgets Sample"),
 
-                                  wxPoint(50, 50), wxSize(600, 340));
 
-     // and show it (the frames, unlike simple controls, are not shown when
 
-     // created initially)
 
-     frame->Show(true);
 
-     // Add a dynamic handler at the application level for the test button
 
-     Connect(MyEvtTestButton::BUTTON_ID, wxEVT_BUTTON,
 
-             wxCommandEventHandler(MyApp::OnClickDynamicHandlerApp));
 
-     // success: wxApp::OnRun() will be called which will enter the main message
 
-     // loop and the application will run. If we returned false here, the
 
-     // application would exit immediately.
 
-     return true;
 
- }
 
- // This is always the first to handle an event !
 
- int MyApp::FilterEvent(wxEvent& event)
 
- {
 
-     if ( event.GetEventType() == wxEVT_BUTTON &&
 
-             event.GetId() == MyEvtTestButton::BUTTON_ID )
 
-     {
 
-         wxLogMessage("Step 0 in \"How Events are Processed\":\n"
 
-                      "App::FilterEvent");
 
-     }
 
-     return wxApp::FilterEvent(event);
 
- }
 
- void MyApp::OnClickDynamicHandlerApp(wxCommandEvent& event)
 
- {
 
-     wxLogMessage("Step 7, 3 in \"How Events are Processed\":\n"
 
-                  "App::DynamicHandler_InAppTable");
 
-     event.Skip();
 
- }
 
- void MyApp::OnClickStaticHandlerApp(wxCommandEvent& event)
 
- {
 
-     wxLogMessage("Step 7, 4 in \"How Events are Processed\":\n"
 
-                  "App::StaticHandler_InAppTable");
 
-     wxLogMessage("Button click processed, there should be no more messages "
 
-                  "about handling events from the button.\n\n"
 
-                  "The log below shows the order in which the handlers "
 
-                  "were executed.");
 
-     wxLog::FlushActive();
 
-     event.Skip();
 
- }
 
- // ----------------------------------------------------------------------------
 
- // main frame
 
- // ----------------------------------------------------------------------------
 
- // frame constructor
 
- MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
 
-        : wxFrame(NULL, wxID_ANY, title, pos, size)
 
- {
 
-     SetIcon(wxICON(sample));
 
-     // init members
 
-     m_nPush = 0;
 
-     m_btnDynamic = NULL;
 
-     // create a menu bar
 
-     wxMenu *menuFile = new wxMenu;
 
-     menuFile->Append(Event_About, wxT("&About\tCtrl-A"), wxT("Show about dialog"));
 
-     menuFile->AppendSeparator();
 
-     menuFile->Append(Event_Quit, wxT("E&xit\tAlt-X"), wxT("Quit this program"));
 
-     wxMenu *menuEvent = new wxMenu;
 
- #ifdef wxHAS_EVENT_BIND
 
-     menuEvent->AppendCheckItem(Event_Bind, "&Bind\tCtrl-B",
 
-                                "Bind or unbind a dynamic event handler");
 
- #endif // wxHAS_EVENT_BIND
 
-     menuEvent->AppendCheckItem(Event_Connect, wxT("&Connect\tCtrl-C"),
 
-                      wxT("Connect or disconnect the dynamic event handler"));
 
-     menuEvent->Append(Event_Dynamic, wxT("&Dynamic event\tCtrl-D"),
 
-                       wxT("Dynamic event sample - only works after Connect"));
 
-     menuEvent->AppendSeparator();
 
-     menuEvent->Append(Event_Push, wxT("&Push event handler\tCtrl-P"),
 
-                       wxT("Push event handler for test event"));
 
-     menuEvent->Append(Event_Pop, wxT("P&op event handler\tCtrl-O"),
 
-                       wxT("Pop event handler for test event"));
 
-     menuEvent->Append(Event_Test, wxT("Test event\tCtrl-T"),
 
-                       wxT("Test event processed by pushed event handler"));
 
-     menuEvent->AppendSeparator();
 
-     menuEvent->Append(Event_Custom, wxT("Fire c&ustom event\tCtrl-U"),
 
-                       wxT("Generate a custom event"));
 
-     // now append the freshly created menu to the menu bar...
 
-     wxMenuBar *menuBar = new wxMenuBar();
 
-     menuBar->Append(menuFile, wxT("&File"));
 
-     menuBar->Append(menuEvent, wxT("&Event"));
 
-     // ... and attach this menu bar to the frame
 
-     SetMenuBar(menuBar);
 
- #if wxUSE_STATUSBAR
 
-     CreateStatusBar(3);
 
-     SetStatusText(wxT("Welcome to wxWidgets event sample"));
 
-     SetStatusText(wxT("Dynamic: off"), Status_Dynamic);
 
-     SetStatusText(wxT("Push count: 0"), Status_Push);
 
- #endif // wxUSE_STATUSBAR
 
-     wxPanel * const panel = new wxPanel(this);
 
-     wxSizer * const mainSizer = new wxBoxSizer(wxVERTICAL);
 
-     wxSizer * const sizer = new wxBoxSizer(wxHORIZONTAL);
 
-     const wxSizerFlags centreY(wxSizerFlags().Centre().Border());
 
-     sizer->Add(new wxStaticText(panel, wxID_ANY,
 
-         "This button will only work if its handler is dynamically connected"),
 
-         centreY);
 
-     m_btnDynamic = new wxButton(panel, Event_Dynamic, "&Dynamic button");
 
-     sizer->Add(m_btnDynamic, centreY);
 
-     mainSizer->Add(sizer, 1, wxEXPAND);
 
-     mainSizer->Add(new wxStaticLine(panel), 0, wxEXPAND);
 
-     mainSizer->Add(new wxStaticLine(panel), 0, wxEXPAND);
 
-     m_testBtn = new MyEvtTestButton(panel, "Test Event Handlers Execution Order");
 
-     // After being created, an instance of MyEvtTestButton already has its own
 
-     // event handlers (see class definition);
 
-     // Add a dynamic handler for this button event in the parent frame
 
-     Connect(m_testBtn->GetId(), wxEVT_BUTTON,
 
-             wxCommandEventHandler(MyFrame::OnClickDynamicHandlerFrame));
 
-     // Bind a method of this frame (notice "this" argument!) to the button
 
-     // itself
 
-     m_testBtn->Connect(wxEVT_BUTTON,
 
-                        wxCommandEventHandler(MyFrame::OnClickDynamicHandlerButton),
 
-                        NULL,
 
-                        this);
 
-     mainSizer->Add(m_testBtn);
 
-     panel->SetSizer(mainSizer);
 
- }
 
- MyFrame::~MyFrame()
 
- {
 
-     // we must pop any remaining event handlers to avoid memory leaks and
 
-     // crashes!
 
-     while ( m_nPush-- != 0 )
 
-     {
 
-         PopEventHandler(true /* delete handler */);
 
-     }
 
- }
 
- // ----------------------------------------------------------------------------
 
- // standard event handlers
 
- // ----------------------------------------------------------------------------
 
- void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
 
- {
 
-     // true is to force the frame to close
 
-     Close(true);
 
- }
 
- void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
 
- {
 
-     wxMessageBox("Event sample shows different ways of using events\n"
 
-                  "(c) 2001-2009 Vadim Zeitlin",
 
-                  "About wxWidgets Event Sample",
 
-                  wxOK | wxICON_INFORMATION, this);
 
- }
 
- void MyFrame::OnClickStaticHandlerFrame(wxCommandEvent& event)
 
- {
 
-     wxLogMessage("Step 6, 4 in \"How Events are Processed\":\n"
 
-                  "parentWin::StaticHandler_InFrameTable");
 
-     event.Skip();
 
- }
 
- // ----------------------------------------------------------------------------
 
- // dynamic event handling stuff
 
- // ----------------------------------------------------------------------------
 
- void MyFrame::OnClickDynamicHandlerFrame(wxCommandEvent& event)
 
- {
 
-     wxLogMessage("Step 6, 3 in \"How Events are Processed\":\n"
 
-                  "parentWin::DynamicHandler_InFrameTable");
 
-     event.Skip();
 
- }
 
- void MyFrame::OnClickDynamicHandlerButton(wxCommandEvent& event)
 
- {
 
-     wxLogMessage("Step 3 in \"How Events are Processed\":\n"
 
-                  "parentWin::DynamicHandler_InButtonTable");
 
-     event.Skip();
 
- }
 
- void MyFrame::OnDynamic(wxCommandEvent& event)
 
- {
 
-     wxString origin;
 
-     if ( event.GetEventObject() == this )
 
-         origin = "menu item";
 
-     else if ( event.GetEventObject() == m_btnDynamic )
 
-         origin = "button";
 
-     else
 
-         origin = "unknown event source";
 
-     wxMessageBox
 
-     (
 
-         "This message box is shown from the dynamically connected "
 
-         "event handler in response to event generated by " + origin,
 
-         "wxWidgets Event Sample", wxOK | wxICON_INFORMATION, this
 
-     );
 
- }
 
- #ifdef wxHAS_EVENT_BIND
 
- void MyFrame::OnBind(wxCommandEvent& event)
 
- {
 
-     if ( event.IsChecked() )
 
-     {
 
-         // as we bind directly to the button, there is no need to use an id
 
-         // here: the button will only ever get its own events
 
-         m_btnDynamic->Bind(wxEVT_BUTTON, &MyFrame::OnDynamic,
 
-                            this);
 
-         // but we do need the id for the menu command as the frame gets all of
 
-         // them
 
-         Bind(wxEVT_MENU, &MyFrame::OnDynamic, this,
 
-              Event_Dynamic);
 
-     }
 
-     else // disconnect
 
-     {
 
-         m_btnDynamic->Unbind(wxEVT_BUTTON,
 
-                              &MyFrame::OnDynamic, this);
 
-         Unbind(wxEVT_MENU, &MyFrame::OnDynamic, this,
 
-                Event_Dynamic);
 
-     }
 
-     UpdateDynamicStatus(event.IsChecked());
 
- }
 
- #endif // wxHAS_EVENT_BIND
 
- void MyFrame::OnConnect(wxCommandEvent& event)
 
- {
 
-     if ( event.IsChecked() )
 
-     {
 
-         m_btnDynamic->Connect(wxID_ANY, wxEVT_BUTTON,
 
-                               wxCommandEventHandler(MyFrame::OnDynamic),
 
-                               NULL, this);
 
-         Connect(Event_Dynamic, wxEVT_MENU,
 
-                 wxCommandEventHandler(MyFrame::OnDynamic));
 
-     }
 
-     else // disconnect
 
-     {
 
-         m_btnDynamic->Disconnect(wxID_ANY, wxEVT_BUTTON,
 
-                                  wxCommandEventHandler(MyFrame::OnDynamic),
 
-                                  NULL, this);
 
-         Disconnect(Event_Dynamic, wxEVT_MENU,
 
-                    wxCommandEventHandler(MyFrame::OnDynamic));
 
-     }
 
-     UpdateDynamicStatus(event.IsChecked());
 
- }
 
- // ----------------------------------------------------------------------------
 
- // push/pop event handlers support
 
- // ----------------------------------------------------------------------------
 
- void MyFrame::OnPushEventHandler(wxCommandEvent& WXUNUSED(event))
 
- {
 
-     PushEventHandler(new MyEvtHandler(++m_nPush));
 
- #if wxUSE_STATUSBAR
 
-     SetStatusText(wxString::Format(wxT("Push count: %u"), m_nPush), Status_Push);
 
- #endif // wxUSE_STATUSBAR
 
- }
 
- void MyFrame::OnPopEventHandler(wxCommandEvent& WXUNUSED(event))
 
- {
 
-     wxCHECK_RET( m_nPush, wxT("this command should be disabled!") );
 
-     PopEventHandler(true /* delete handler */);
 
-     m_nPush--;
 
- #if wxUSE_STATUSBAR
 
-     SetStatusText(wxString::Format(wxT("Push count: %u"), m_nPush), Status_Push);
 
- #endif // wxUSE_STATUSBAR
 
- }
 
- void MyFrame::OnTest(wxCommandEvent& WXUNUSED(event))
 
- {
 
-     wxLogMessage(wxT("This is the test event handler in the main frame"));
 
- }
 
- void MyFrame::OnUpdateUIPop(wxUpdateUIEvent& event)
 
- {
 
-     event.Enable( m_nPush > 0 );
 
- }
 
- // ----------------------------------------------------------------------------
 
- // custom event methods
 
- // ----------------------------------------------------------------------------
 
- void MyFrame::OnFireCustom(wxCommandEvent& WXUNUSED(event))
 
- {
 
-     wxCommandEvent eventCustom(wxEVT_MY_CUSTOM_COMMAND);
 
-     wxPostEvent(this, eventCustom);
 
- }
 
- void MyFrame::OnProcessCustom(wxCommandEvent& WXUNUSED(event))
 
- {
 
-     wxLogMessage(wxT("Got a custom event!"));
 
- }
 
 
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