| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192 | 
							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        cube.h
 
- // Purpose:     wxGLCanvas demo program
 
- // Author:      Julian Smart
 
- // Modified by:
 
- // Created:     04/01/98
 
- // Copyright:   (c) Julian Smart
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- #ifndef _WX_CUBE_H_
 
- #define _WX_CUBE_H_
 
- #include "wx/glcanvas.h"
 
- // the rendering context used by all GL canvases
 
- class TestGLContext : public wxGLContext
 
- {
 
- public:
 
-     TestGLContext(wxGLCanvas *canvas);
 
-     // render the cube showing it at given angles
 
-     void DrawRotatedCube(float xangle, float yangle);
 
- private:
 
-     // textures for the cube faces
 
-     GLuint m_textures[6];
 
- };
 
- // Define a new application type
 
- class MyApp : public wxApp
 
- {
 
- public:
 
-     MyApp() { m_glContext = NULL; m_glStereoContext = NULL; }
 
-     // Returns the shared context used by all frames and sets it as current for
 
-     // the given canvas.
 
-     TestGLContext& GetContext(wxGLCanvas *canvas, bool useStereo);
 
-     // virtual wxApp methods
 
-     virtual bool OnInit();
 
-     virtual int OnExit();
 
- private:
 
-     // the GL context we use for all our mono rendering windows
 
-     TestGLContext *m_glContext;
 
-     // the GL context we use for all our stereo rendering windows
 
-     TestGLContext *m_glStereoContext;
 
- };
 
- // Define a new frame type
 
- class MyFrame : public wxFrame
 
- {
 
- public:
 
-     MyFrame(bool stereoWindow = false);
 
- private:
 
-     void OnClose(wxCommandEvent& event);
 
-     void OnNewWindow(wxCommandEvent& event);
 
-     void OnNewStereoWindow(wxCommandEvent& event);
 
-     wxDECLARE_EVENT_TABLE();
 
- };
 
- class TestGLCanvas : public wxGLCanvas
 
- {
 
- public:
 
-     TestGLCanvas(wxWindow *parent, int *attribList = NULL);
 
- private:
 
-     void OnPaint(wxPaintEvent& event);
 
-     void Spin(float xSpin, float ySpin);
 
-     void OnKeyDown(wxKeyEvent& event);
 
-     void OnSpinTimer(wxTimerEvent& WXUNUSED(event));
 
-     // angles of rotation around x- and y- axis
 
-     float m_xangle,
 
-           m_yangle;
 
-     wxTimer m_spinTimer;
 
-     bool m_useStereo,
 
-          m_stereoWarningAlreadyDisplayed;
 
-     wxDECLARE_EVENT_TABLE();
 
- };
 
- enum
 
- {
 
-     NEW_STEREO_WINDOW = wxID_HIGHEST + 1
 
- };
 
- #endif // _WX_CUBE_H_
 
 
  |