| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346 | 
							- /* deflate.h -- internal compression state
 
-  * Copyright (C) 1995-2012 Jean-loup Gailly
 
-  * For conditions of distribution and use, see copyright notice in zlib.h
 
-  */
 
- /* WARNING: this file should *not* be used by applications. It is
 
-    part of the implementation of the compression library and is
 
-    subject to change. Applications should only use zlib.h.
 
-  */
 
- /* @(#) $Id$ */
 
- #ifndef DEFLATE_H
 
- #define DEFLATE_H
 
- #include "zutil.h"
 
- /* define NO_GZIP when compiling if you want to disable gzip header and
 
-    trailer creation by deflate().  NO_GZIP would be used to avoid linking in
 
-    the crc code when it is not needed.  For shared libraries, gzip encoding
 
-    should be left enabled. */
 
- #ifndef NO_GZIP
 
- #  define GZIP
 
- #endif
 
- /* ===========================================================================
 
-  * Internal compression state.
 
-  */
 
- #define LENGTH_CODES 29
 
- /* number of length codes, not counting the special END_BLOCK code */
 
- #define LITERALS  256
 
- /* number of literal bytes 0..255 */
 
- #define L_CODES (LITERALS+1+LENGTH_CODES)
 
- /* number of Literal or Length codes, including the END_BLOCK code */
 
- #define D_CODES   30
 
- /* number of distance codes */
 
- #define BL_CODES  19
 
- /* number of codes used to transfer the bit lengths */
 
- #define HEAP_SIZE (2*L_CODES+1)
 
- /* maximum heap size */
 
- #define MAX_BITS 15
 
- /* All codes must not exceed MAX_BITS bits */
 
- #define Buf_size 16
 
- /* size of bit buffer in bi_buf */
 
- #define INIT_STATE    42
 
- #define EXTRA_STATE   69
 
- #define NAME_STATE    73
 
- #define COMMENT_STATE 91
 
- #define HCRC_STATE   103
 
- #define BUSY_STATE   113
 
- #define FINISH_STATE 666
 
- /* Stream status */
 
- /* Data structure describing a single value and its code string. */
 
- typedef struct ct_data_s {
 
-     union {
 
-         ush  freq;       /* frequency count */
 
-         ush  code;       /* bit string */
 
-     } fc;
 
-     union {
 
-         ush  dad;        /* father node in Huffman tree */
 
-         ush  len;        /* length of bit string */
 
-     } dl;
 
- } FAR ct_data;
 
- #define Freq fc.freq
 
- #define Code fc.code
 
- #define Dad  dl.dad
 
- #define Len  dl.len
 
- typedef struct static_tree_desc_s  static_tree_desc;
 
- typedef struct tree_desc_s {
 
-     ct_data *dyn_tree;           /* the dynamic tree */
 
-     int     max_code;            /* largest code with non zero frequency */
 
-     static_tree_desc *stat_desc; /* the corresponding static tree */
 
- } FAR tree_desc;
 
- typedef ush Pos;
 
- typedef Pos FAR Posf;
 
- typedef unsigned IPos;
 
- /* A Pos is an index in the character window. We use short instead of int to
 
-  * save space in the various tables. IPos is used only for parameter passing.
 
-  */
 
- typedef struct internal_state {
 
-     z_streamp strm;      /* pointer back to this zlib stream */
 
-     int   status;        /* as the name implies */
 
-     Bytef *pending_buf;  /* output still pending */
 
-     ulg   pending_buf_size; /* size of pending_buf */
 
-     Bytef *pending_out;  /* next pending byte to output to the stream */
 
-     uInt   pending;      /* nb of bytes in the pending buffer */
 
-     int   wrap;          /* bit 0 true for zlib, bit 1 true for gzip */
 
-     gz_headerp  gzhead;  /* gzip header information to write */
 
-     uInt   gzindex;      /* where in extra, name, or comment */
 
-     Byte  method;        /* can only be DEFLATED */
 
-     int   last_flush;    /* value of flush param for previous deflate call */
 
-                 /* used by deflate.c: */
 
-     uInt  w_size;        /* LZ77 window size (32K by default) */
 
-     uInt  w_bits;        /* log2(w_size)  (8..16) */
 
-     uInt  w_mask;        /* w_size - 1 */
 
-     Bytef *window;
 
-     /* Sliding window. Input bytes are read into the second half of the window,
 
-      * and move to the first half later to keep a dictionary of at least wSize
 
-      * bytes. With this organization, matches are limited to a distance of
 
-      * wSize-MAX_MATCH bytes, but this ensures that IO is always
 
-      * performed with a length multiple of the block size. Also, it limits
 
-      * the window size to 64K, which is quite useful on MSDOS.
 
-      * To do: use the user input buffer as sliding window.
 
-      */
 
-     ulg window_size;
 
-     /* Actual size of window: 2*wSize, except when the user input buffer
 
-      * is directly used as sliding window.
 
-      */
 
-     Posf *prev;
 
-     /* Link to older string with same hash index. To limit the size of this
 
-      * array to 64K, this link is maintained only for the last 32K strings.
 
-      * An index in this array is thus a window index modulo 32K.
 
-      */
 
-     Posf *head; /* Heads of the hash chains or NIL. */
 
-     uInt  ins_h;          /* hash index of string to be inserted */
 
-     uInt  hash_size;      /* number of elements in hash table */
 
-     uInt  hash_bits;      /* log2(hash_size) */
 
-     uInt  hash_mask;      /* hash_size-1 */
 
-     uInt  hash_shift;
 
-     /* Number of bits by which ins_h must be shifted at each input
 
-      * step. It must be such that after MIN_MATCH steps, the oldest
 
-      * byte no longer takes part in the hash key, that is:
 
-      *   hash_shift * MIN_MATCH >= hash_bits
 
-      */
 
-     long block_start;
 
-     /* Window position at the beginning of the current output block. Gets
 
-      * negative when the window is moved backwards.
 
-      */
 
-     uInt match_length;           /* length of best match */
 
-     IPos prev_match;             /* previous match */
 
-     int match_available;         /* set if previous match exists */
 
-     uInt strstart;               /* start of string to insert */
 
-     uInt match_start;            /* start of matching string */
 
-     uInt lookahead;              /* number of valid bytes ahead in window */
 
-     uInt prev_length;
 
-     /* Length of the best match at previous step. Matches not greater than this
 
-      * are discarded. This is used in the lazy match evaluation.
 
-      */
 
-     uInt max_chain_length;
 
-     /* To speed up deflation, hash chains are never searched beyond this
 
-      * length.  A higher limit improves compression ratio but degrades the
 
-      * speed.
 
-      */
 
-     uInt max_lazy_match;
 
-     /* Attempt to find a better match only when the current match is strictly
 
-      * smaller than this value. This mechanism is used only for compression
 
-      * levels >= 4.
 
-      */
 
- #   define max_insert_length  max_lazy_match
 
-     /* Insert new strings in the hash table only if the match length is not
 
-      * greater than this length. This saves time but degrades compression.
 
-      * max_insert_length is used only for compression levels <= 3.
 
-      */
 
-     int level;    /* compression level (1..9) */
 
-     int strategy; /* favor or force Huffman coding*/
 
-     uInt good_match;
 
-     /* Use a faster search when the previous match is longer than this */
 
-     int nice_match; /* Stop searching when current match exceeds this */
 
-                 /* used by trees.c: */
 
-     /* Didn't use ct_data typedef below to suppress compiler warning */
 
-     struct ct_data_s dyn_ltree[HEAP_SIZE];   /* literal and length tree */
 
-     struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
 
-     struct ct_data_s bl_tree[2*BL_CODES+1];  /* Huffman tree for bit lengths */
 
-     struct tree_desc_s l_desc;               /* desc. for literal tree */
 
-     struct tree_desc_s d_desc;               /* desc. for distance tree */
 
-     struct tree_desc_s bl_desc;              /* desc. for bit length tree */
 
-     ush bl_count[MAX_BITS+1];
 
-     /* number of codes at each bit length for an optimal tree */
 
-     int heap[2*L_CODES+1];      /* heap used to build the Huffman trees */
 
-     int heap_len;               /* number of elements in the heap */
 
-     int heap_max;               /* element of largest frequency */
 
-     /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
 
-      * The same heap array is used to build all trees.
 
-      */
 
-     uch depth[2*L_CODES+1];
 
-     /* Depth of each subtree used as tie breaker for trees of equal frequency
 
-      */
 
-     uchf *l_buf;          /* buffer for literals or lengths */
 
-     uInt  lit_bufsize;
 
-     /* Size of match buffer for literals/lengths.  There are 4 reasons for
 
-      * limiting lit_bufsize to 64K:
 
-      *   - frequencies can be kept in 16 bit counters
 
-      *   - if compression is not successful for the first block, all input
 
-      *     data is still in the window so we can still emit a stored block even
 
-      *     when input comes from standard input.  (This can also be done for
 
-      *     all blocks if lit_bufsize is not greater than 32K.)
 
-      *   - if compression is not successful for a file smaller than 64K, we can
 
-      *     even emit a stored file instead of a stored block (saving 5 bytes).
 
-      *     This is applicable only for zip (not gzip or zlib).
 
-      *   - creating new Huffman trees less frequently may not provide fast
 
-      *     adaptation to changes in the input data statistics. (Take for
 
-      *     example a binary file with poorly compressible code followed by
 
-      *     a highly compressible string table.) Smaller buffer sizes give
 
-      *     fast adaptation but have of course the overhead of transmitting
 
-      *     trees more frequently.
 
-      *   - I can't count above 4
 
-      */
 
-     uInt last_lit;      /* running index in l_buf */
 
-     ushf *d_buf;
 
-     /* Buffer for distances. To simplify the code, d_buf and l_buf have
 
-      * the same number of elements. To use different lengths, an extra flag
 
-      * array would be necessary.
 
-      */
 
-     ulg opt_len;        /* bit length of current block with optimal trees */
 
-     ulg static_len;     /* bit length of current block with static trees */
 
-     uInt matches;       /* number of string matches in current block */
 
-     uInt insert;        /* bytes at end of window left to insert */
 
- #ifdef DEBUG
 
-     ulg compressed_len; /* total bit length of compressed file mod 2^32 */
 
-     ulg bits_sent;      /* bit length of compressed data sent mod 2^32 */
 
- #endif
 
-     ush bi_buf;
 
-     /* Output buffer. bits are inserted starting at the bottom (least
 
-      * significant bits).
 
-      */
 
-     int bi_valid;
 
-     /* Number of valid bits in bi_buf.  All bits above the last valid bit
 
-      * are always zero.
 
-      */
 
-     ulg high_water;
 
-     /* High water mark offset in window for initialized bytes -- bytes above
 
-      * this are set to zero in order to avoid memory check warnings when
 
-      * longest match routines access bytes past the input.  This is then
 
-      * updated to the new high water mark.
 
-      */
 
- } FAR deflate_state;
 
- /* Output a byte on the stream.
 
-  * IN assertion: there is enough room in pending_buf.
 
-  */
 
- #define put_byte(s, c) {s->pending_buf[s->pending++] = (c);}
 
- #define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
 
- /* Minimum amount of lookahead, except at the end of the input file.
 
-  * See deflate.c for comments about the MIN_MATCH+1.
 
-  */
 
- #define MAX_DIST(s)  ((s)->w_size-MIN_LOOKAHEAD)
 
- /* In order to simplify the code, particularly on 16 bit machines, match
 
-  * distances are limited to MAX_DIST instead of WSIZE.
 
-  */
 
- #define WIN_INIT MAX_MATCH
 
- /* Number of bytes after end of data in window to initialize in order to avoid
 
-    memory checker errors from longest match routines */
 
-         /* in trees.c */
 
- void ZLIB_INTERNAL _tr_init OF((deflate_state *s));
 
- int ZLIB_INTERNAL _tr_tally OF((deflate_state *s, unsigned dist, unsigned lc));
 
- void ZLIB_INTERNAL _tr_flush_block OF((deflate_state *s, charf *buf,
 
-                         ulg stored_len, int last));
 
- void ZLIB_INTERNAL _tr_flush_bits OF((deflate_state *s));
 
- void ZLIB_INTERNAL _tr_align OF((deflate_state *s));
 
- void ZLIB_INTERNAL _tr_stored_block OF((deflate_state *s, charf *buf,
 
-                         ulg stored_len, int last));
 
- #define d_code(dist) \
 
-    ((dist) < 256 ? _dist_code[dist] : _dist_code[256+((dist)>>7)])
 
- /* Mapping from a distance to a distance code. dist is the distance - 1 and
 
-  * must not have side effects. _dist_code[256] and _dist_code[257] are never
 
-  * used.
 
-  */
 
- #ifndef DEBUG
 
- /* Inline versions of _tr_tally for speed: */
 
- #if defined(GEN_TREES_H) || !defined(STDC)
 
-   extern uch ZLIB_INTERNAL _length_code[];
 
-   extern uch ZLIB_INTERNAL _dist_code[];
 
- #else
 
-   extern const uch ZLIB_INTERNAL _length_code[];
 
-   extern const uch ZLIB_INTERNAL _dist_code[];
 
- #endif
 
- # define _tr_tally_lit(s, c, flush) \
 
-   { uch cc = (c); \
 
-     s->d_buf[s->last_lit] = 0; \
 
-     s->l_buf[s->last_lit++] = cc; \
 
-     s->dyn_ltree[cc].Freq++; \
 
-     flush = (s->last_lit == s->lit_bufsize-1); \
 
-    }
 
- # define _tr_tally_dist(s, distance, length, flush) \
 
-   { uch len = (length); \
 
-     ush dist = (distance); \
 
-     s->d_buf[s->last_lit] = dist; \
 
-     s->l_buf[s->last_lit++] = len; \
 
-     dist--; \
 
-     s->dyn_ltree[_length_code[len]+LITERALS+1].Freq++; \
 
-     s->dyn_dtree[d_code(dist)].Freq++; \
 
-     flush = (s->last_lit == s->lit_bufsize-1); \
 
-   }
 
- #else
 
- # define _tr_tally_lit(s, c, flush) flush = _tr_tally(s, 0, c)
 
- # define _tr_tally_dist(s, distance, length, flush) \
 
-               flush = _tr_tally(s, distance, length)
 
- #endif
 
- #endif /* DEFLATE_H */
 
 
  |