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- /////////////////////////////////////////////////////////////////////////////
- // Name: log.h
- // Purpose: topic overview
- // Author: wxWidgets team
- // Licence: wxWindows licence
- /////////////////////////////////////////////////////////////////////////////
- /**
- @page overview_log Logging Overview
- @tableofcontents
- This is a general overview of logging classes provided by wxWidgets. The word
- logging here has a broad sense, including all of the program output, not only
- non-interactive messages. The logging facilities included in wxWidgets provide
- the base wxLog class which defines the standard interface for a @e log target
- as well as several standard implementations of it and a family of functions to
- use with them.
- First of all, no knowledge of wxLog classes is needed to use them. For this,
- you should only know about @ref group_funcmacro_log "wxLogXXX() functions".
- All of them have the same syntax as @e printf() or @e vprintf() , i.e. they
- take the format string as the first argument and respectively a variable number
- of arguments or a variable argument list pointer. Here are all of them:
- @li wxLogFatalError() which is like wxLogError(), but also terminates the program
- with the exit code 3 (using @e abort() standard function). Unlike for all
- the other logging functions, this function can't be overridden by a log
- target.
- @li wxLogError() is the function to use for error messages, i.e. the messages
- that must be shown to the user. The default processing is to pop up a
- message box to inform the user about it.
- @li wxLogWarning() for warnings. They are also normally shown to the user, but
- don't interrupt the program work.
- @li wxLogMessage() is for all normal, informational messages. They also appear in
- a message box by default (but it can be changed, see below).
- @li wxLogVerbose() is for verbose output. Normally, it is suppressed, but might
- be activated if the user wishes to know more details about the program
- progress (another, but possibly confusing name for the same function is
- wxLogInfo).
- @li wxLogStatus() is for status messages. They will go into the status bar of the
- active or specified (as the first argument) wxFrame if it has one.
- @li wxLogSysError() is mostly used by wxWidgets itself, but might be handy for
- logging errors after system call (API function) failure. It logs the
- specified message text as well as the last system error code (@e errno or
- Windows' @e GetLastError() depending on the platform) and the corresponding error
- message. The second form of this function takes the error code explicitly
- as the first argument.
- @li wxLogDebug() is @b the right function for debug output. It only does anything
- at all in the debug mode (when the preprocessor symbol @c __WXDEBUG__ is
- defined) and expands to nothing in release mode (otherwise).
- Note that under Windows, you must either run the program under debugger or
- use a 3rd party program such as DebugView
- (http://www.microsoft.com/technet/sysinternals/Miscellaneous/DebugView.mspx)
- to actually see the debug output.
- @li wxLogTrace() as wxLogDebug() only does something in debug build. The reason for
- making it a separate function from it is that usually there are a lot of
- trace messages, so it might make sense to separate them from other debug
- messages which would be flooded in them. Moreover, the second version of
- this function takes a trace mask as the first argument which allows to
- further restrict the amount of messages generated.
- @see @ref group_funcmacro_log "Logging Functions and Macros"
- The usage of these functions should be fairly straightforward, however it may
- be asked why not use the other logging facilities, such as C standard stdio
- functions or C++ streams. The short answer is that they're all very good
- generic mechanisms, but are not really adapted for wxWidgets, while the log
- classes are. Some of advantages in using wxWidgets log functions are:
- @li @b Portability: It is a common practice to use @e printf() statements or
- cout/cerr C++ streams for writing out some (debug or otherwise)
- information. Although it works just fine under Unix, these messages go
- strictly nowhere under Windows where the stdout of GUI programs is not
- assigned to anything. Thus, you might view wxLogMessage() as a simple
- substitute for @e printf().
- You can also redirect the @e wxLogXXX calls to @e cout by just writing:
- @code
- wxLog* logger = new wxLogStream(&cout);
- wxLog::SetActiveTarget(logger);
- @endcode
- Finally, there is also a possibility to redirect the output sent to @e cout
- to a wxTextCtrl by using the wxStreamToTextRedirector class.
- @li @b Flexibility: The output of wxLog functions can be redirected or
- suppressed entirely based on their importance, which is either impossible
- or difficult to do with traditional methods. For example, only error
- messages, or only error messages and warnings might be logged, filtering
- out all informational messages.
- @li @b Completeness: Usually, an error message should be presented to the user
- when some operation fails. Let's take a quite simple but common case of a
- file error: suppose that you're writing your data file on disk and there is
- not enough space. The actual error might have been detected inside
- wxWidgets code (say, in wxFile::Write), so the calling function doesn't
- really know the exact reason of the failure, it only knows that the data
- file couldn't be written to the disk. However, as wxWidgets uses
- wxLogError() in this situation, the exact error code (and the corresponding
- error message) will be given to the user together with "high level" message
- about data file writing error.
- @section overview_log_enable Log Messages Selection
- By default, most log messages are enabled. In particular, this means that
- errors logged by wxWidgets code itself (e.g. when it fails to perform some
- operation, for instance wxFile::Open() logs an error when it fails to open a
- file) will be processed and shown to the user. To disable the logging entirely
- you can use wxLog::EnableLogging() method or, more usually, wxLogNull class
- which temporarily disables logging and restores it back to the original setting
- when it is destroyed.
- To limit logging to important messages only, you may use wxLog::SetLogLevel()
- with e.g. wxLOG_Warning value -- this will completely disable all logging
- messages with the severity less than warnings, so wxLogMessage() output won't
- be shown to the user any more.
- Moreover, the log level can be set separately for different log components.
- Before showing how this can be useful, let us explain what log components are:
- they are simply arbitrary strings identifying the component, or module, which
- generated the message. They are hierarchical in the sense that "foo/bar/baz"
- component is supposed to be a child of "foo". And all components are children
- of the unnamed root component.
- By default, all messages logged by wxWidgets originate from "wx" component or
- one of its subcomponents such as "wx/net/ftp", while the messages logged by
- your own code are assigned empty log component. To change this, you need to
- define @c wxLOG_COMPONENT to a string uniquely identifying each component, e.g.
- you could give it the value "MyProgram" by default and re-define it as
- "MyProgram/DB" in the module working with the database and "MyProgram/DB/Trans"
- in its part managing the transactions. Then you could use
- wxLog::SetComponentLevel() in the following ways:
- @code
- // disable all database error messages, everybody knows databases never
- // fail anyhow
- wxLog::SetComponentLevel("MyProgram/DB", wxLOG_FatalError);
- // but enable tracing for the transactions as somehow our changes don't
- // get committed sometimes
- wxLog::SetComponentLevel("MyProgram/DB/Trans", wxLOG_Trace);
- // also enable tracing messages from wxWidgets dynamic module loading
- // mechanism
- wxLog::SetComponentLevel("wx/base/module", wxLOG_Trace);
- @endcode
- Notice that the log level set explicitly for the transactions code overrides
- the log level of the parent component but that all other database code
- subcomponents inherit its setting by default and so won't generate any log
- messages at all.
- @section overview_log_targets Log Targets
- After having enumerated all the functions which are normally used to log the
- messages, and why would you want to use them, we now describe how all this
- works.
- wxWidgets has the notion of a <em>log target</em>: it is just a class deriving
- from wxLog. As such, it implements the virtual functions of the base class
- which are called when a message is logged. Only one log target is @e active at
- any moment, this is the one used by @ref group_funcmacro_log "wxLogXXX() functions".
- The normal usage of a log object (i.e. object of a class derived from wxLog) is
- to install it as the active target with a call to @e SetActiveTarget() and it
- will be used automatically by all subsequent calls to
- @ref group_funcmacro_log "wxLogXXX() functions".
- To create a new log target class you only need to derive it from wxLog and
- override one or several of wxLog::DoLogRecord(), wxLog::DoLogTextAtLevel() and
- wxLog::DoLogText() in it. The first one is the most flexible and allows you to
- change the formatting of the messages, dynamically filter and redirect them and
- so on -- all log messages, except for those generated by wxLogFatalError(),
- pass by this function. wxLog::DoLogTextAtLevel() should be overridden if you
- simply want to redirect the log messages somewhere else, without changing their
- formatting. Finally, it is enough to override wxLog::DoLogText() if you only
- want to redirect the log messages and the destination doesn't depend on the
- message log level.
- There are some predefined classes deriving from wxLog and which might be
- helpful to see how you can create a new log target class and, of course, may
- also be used without any change. There are:
- @li wxLogStderr: This class logs messages to a <tt>FILE *</tt>, using stderr by
- default as its name suggests.
- @li wxLogStream: This class has the same functionality as wxLogStderr, but uses
- @e ostream and cerr instead of <tt>FILE *</tt> and stderr.
- @li wxLogGui: This is the standard log target for wxWidgets applications (it is
- used by default if you don't do anything) and provides the most reasonable
- handling of all types of messages for given platform.
- @li wxLogWindow: This log target provides a "log console" which collects all
- messages generated by the application and also passes them to the previous
- active log target. The log window frame has a menu allowing user to clear
- the log, close it completely or save all messages to file.
- @li wxLogBuffer: This target collects all the logged messages in an internal
- buffer allowing to show them later to the user all at once.
- @li wxLogNull: The last log class is quite particular: it doesn't do anything.
- The objects of this class may be instantiated to (temporarily) suppress
- output of @e wxLogXXX() functions. As an example, trying to open a
- non-existing file will usually provoke an error message, but if for some
- reasons it is unwanted, just use this construction:
- @code
- wxFile file;
- // wxFile.Open() normally complains if file can't be opened, we don't want it
- {
- wxLogNull logNo;
- if ( !file.Open("bar") )
- {
- // ... process error ourselves ...
- }
- } // ~wxLogNull called, old log sink restored
- wxLogMessage("..."); // ok
- @endcode
- @see @ref group_class_logging "Logging Classes"
- The log targets can also be combined: for example you may wish to redirect the
- messages somewhere else (for example, to a log file) but also process them as
- normally. For this the wxLogChain, wxLogInterposer, and wxLogInterposerTemp can
- be used.
- @section overview_log_mt Logging in Multi-Threaded Applications
- Starting with wxWidgets 2.9.1, logging functions can be safely called from any
- thread. Messages logged from threads other than the main one will be buffered
- until wxLog::Flush() is called in the main thread (which usually happens during
- idle time, i.e. after processing all pending events) and will be really output
- only then. Notice that the default GUI logger already only output the messages
- when it is flushed, so by default messages from the other threads will be shown
- more or less at the same moment as usual. However if you define a custom log
- target, messages may be logged out of order, e.g. messages from the main thread
- with later timestamp may appear before messages with earlier timestamp logged
- from other threads. wxLog does however guarantee that messages logged by each
- thread will appear in order in which they were logged.
- Also notice that wxLog::EnableLogging() and wxLogNull class which uses it only
- affect the current thread, i.e. logging messages may still be generated by the
- other threads after a call to @c EnableLogging(false).
- @section overview_log_customize Logging Customization
- To completely change the logging behaviour you may define a custom log target.
- For example, you could define a class inheriting from wxLog which shows all the
- log messages in some part of your main application window reserved for the
- message output without interrupting the user work flow with modal message
- boxes.
- To use your custom log target you may either call wxLog::SetActiveTarget() with
- your custom log object or create a wxAppTraits-derived class and override
- wxAppTraits::CreateLogTarget() virtual method in it and also override wxApp::CreateTraits()
- to return an instance of your custom traits object. Notice that in the latter
- case you should be prepared for logging messages early during the program
- startup and also during program shutdown so you shouldn't rely on existence of
- the main application window, for example. You can however safely assume that
- GUI is (already/still) available when your log target as used as wxWidgets
- automatically switches to using wxLogStderr if it isn't.
- There are several methods which may be overridden in the derived class to
- customize log messages handling: wxLog::DoLogRecord(), wxLog::DoLogTextAtLevel()
- and wxLog::DoLogText().
- The last method is the simplest one: you should override it if you simply
- want to redirect the log output elsewhere, without taking into account the
- level of the message. If you do want to handle messages of different levels
- differently, then you should override wxLog::DoLogTextAtLevel().
- Additionally, you can customize the way full log messages are constructed from
- the components (such as time stamp, source file information, logging thread ID
- and so on). This task is performed by wxLogFormatter class so you need to
- derive a custom class from it and override its Format() method to build the log
- messages in desired way. Notice that if you just need to modify (or suppress)
- the time stamp display, overriding FormatTime() is enough.
- Finally, if even more control over the output format is needed, then
- DoLogRecord() can be overridden as it allows to construct custom messages
- depending on the log level or even do completely different things depending
- on the message severity (for example, throw away all messages except
- warnings and errors, show warnings on the screen and forward the error
- messages to the user's (or programmer's) cell phone -- maybe depending on
- whether the timestamp tells us if it is day or night in the current time
- zone).
- The @e dialog sample illustrates this approach by defining a custom log target
- customizing the dialog used by wxLogGui for the single messages.
- @section overview_log_tracemasks Using Trace Masks
- Notice that the use of log trace masks is hardly necessary any longer in
- current wxWidgets version as the same effect can be achieved by using
- different log components for different log statements of any level. Please
- see @ref overview_log_enable for more information about the log components.
- The functions below allow some limited customization of wxLog behaviour
- without writing a new log target class (which, aside from being a matter of
- several minutes, allows you to do anything you want).
- The verbose messages are the trace messages which are not disabled in the
- release mode and are generated by wxLogVerbose().
- They are not normally shown to the user because they present little interest,
- but may be activated, for example, in order to help the user find some program
- problem.
- As for the (real) trace messages, their handling depends on the currently
- enabled trace masks: if wxLog::AddTraceMask() was called for the mask of the given
- message, it will be logged, otherwise nothing happens.
- For example,
- @code
- wxLogTrace( wxTRACE_OleCalls, "IFoo::Bar() called" );
- @endcode
- will log the message if it was preceded by:
- @code
- wxLog::AddTraceMask( wxTRACE_OleCalls );
- @endcode
- The standard trace masks are given in wxLogTrace() documentation.
- */
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