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							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        wx/bmpbuttn.h
 
- // Purpose:     wxBitmapButton class interface
 
- // Author:      Vadim Zeitlin
 
- // Modified by:
 
- // Created:     25.08.00
 
- // Copyright:   (c) 2000 Vadim Zeitlin
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- #ifndef _WX_BMPBUTTON_H_BASE_
 
- #define _WX_BMPBUTTON_H_BASE_
 
- #include "wx/defs.h"
 
- #if wxUSE_BMPBUTTON
 
- #include "wx/button.h"
 
- // FIXME: right now only wxMSW, wxGTK and wxOSX implement bitmap support in wxButton
 
- //        itself, this shouldn't be used for the other platforms neither
 
- //        when all of them do it
 
- #if (defined(__WXMSW__) || defined(__WXGTK20__) || defined(__WXOSX__)) && !defined(__WXUNIVERSAL__)
 
-     #define wxHAS_BUTTON_BITMAP
 
- #endif
 
- class WXDLLIMPEXP_FWD_CORE wxBitmapButton;
 
- // ----------------------------------------------------------------------------
 
- // wxBitmapButton: a button which shows bitmaps instead of the usual string.
 
- // It has different bitmaps for different states (focused/disabled/pressed)
 
- // ----------------------------------------------------------------------------
 
- class WXDLLIMPEXP_CORE wxBitmapButtonBase : public wxButton
 
- {
 
- public:
 
-     wxBitmapButtonBase()
 
-     {
 
- #ifndef wxHAS_BUTTON_BITMAP
 
-         m_marginX =
 
-         m_marginY = 0;
 
- #endif // wxHAS_BUTTON_BITMAP
 
-     }
 
-     bool Create(wxWindow *parent,
 
-                 wxWindowID winid,
 
-                 const wxPoint& pos,
 
-                 const wxSize& size,
 
-                 long style,
 
-                 const wxValidator& validator,
 
-                 const wxString& name)
 
-     {
 
-         // We use wxBU_NOTEXT to let the base class Create() know that we are
 
-         // not going to show the label: this is a hack needed for wxGTK where
 
-         // we can show both label and bitmap only with GTK 2.6+ but we always
 
-         // can show just one of them and this style allows us to choose which
 
-         // one we need.
 
-         //
 
-         // And we also use wxBU_EXACTFIT to avoid being resized up to the
 
-         // standard button size as this doesn't make sense for bitmap buttons
 
-         // which are not standard anyhow and should fit their bitmap size.
 
-         return wxButton::Create(parent, winid, "",
 
-                                 pos, size,
 
-                                 style | wxBU_NOTEXT | wxBU_EXACTFIT,
 
-                                 validator, name);
 
-     }
 
-     // Special creation function for a standard "Close" bitmap. It allows to
 
-     // simply create a close button with the image appropriate for the common
 
-     // platform.
 
-     static wxBitmapButton* NewCloseButton(wxWindow* parent, wxWindowID winid);
 
-     // set/get the margins around the button
 
-     virtual void SetMargins(int x, int y)
 
-     {
 
-         DoSetBitmapMargins(x, y);
 
-     }
 
-     int GetMarginX() const { return DoGetBitmapMargins().x; }
 
-     int GetMarginY() const { return DoGetBitmapMargins().y; }
 
-     // deprecated synonym for SetBitmapLabel()
 
- #if WXWIN_COMPATIBILITY_2_6
 
-     wxDEPRECATED_INLINE( void SetLabel(const wxBitmap& bitmap),
 
-        SetBitmapLabel(bitmap); )
 
-     // prevent virtual function hiding
 
-     virtual void SetLabel(const wxString& label)
 
-         { wxWindow::SetLabel(label); }
 
- #endif // WXWIN_COMPATIBILITY_2_6
 
- protected:
 
- #ifndef wxHAS_BUTTON_BITMAP
 
-     // function called when any of the bitmaps changes
 
-     virtual void OnSetBitmap() { InvalidateBestSize(); Refresh(); }
 
-     virtual wxBitmap DoGetBitmap(State which) const { return m_bitmaps[which]; }
 
-     virtual void DoSetBitmap(const wxBitmap& bitmap, State which)
 
-         { m_bitmaps[which] = bitmap; OnSetBitmap(); }
 
-     virtual wxSize DoGetBitmapMargins() const
 
-     {
 
-         return wxSize(m_marginX, m_marginY);
 
-     }
 
-     virtual void DoSetBitmapMargins(int x, int y)
 
-     {
 
-         m_marginX = x;
 
-         m_marginY = y;
 
-     }
 
-     // the bitmaps for various states
 
-     wxBitmap m_bitmaps[State_Max];
 
-     // the margins around the bitmap
 
-     int m_marginX,
 
-         m_marginY;
 
- #endif // !wxHAS_BUTTON_BITMAP
 
-     wxDECLARE_NO_COPY_CLASS(wxBitmapButtonBase);
 
- };
 
- #if defined(__WXUNIVERSAL__)
 
-     #include "wx/univ/bmpbuttn.h"
 
- #elif defined(__WXMSW__)
 
-     #include "wx/msw/bmpbuttn.h"
 
- #elif defined(__WXMOTIF__)
 
-     #include "wx/motif/bmpbuttn.h"
 
- #elif defined(__WXGTK20__)
 
-     #include "wx/gtk/bmpbuttn.h"
 
- #elif defined(__WXGTK__)
 
-     #include "wx/gtk1/bmpbuttn.h"
 
- #elif defined(__WXMAC__)
 
-     #include "wx/osx/bmpbuttn.h"
 
- #elif defined(__WXCOCOA__)
 
-     #include "wx/cocoa/bmpbuttn.h"
 
- #elif defined(__WXPM__)
 
-     #include "wx/os2/bmpbuttn.h"
 
- #endif
 
- #endif // wxUSE_BMPBUTTON
 
- #endif // _WX_BMPBUTTON_H_BASE_
 
 
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