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- /////////////////////////////////////////////////////////////////////////////
- // Name: wx/cocoa/bitmap.h
- // Purpose: wxBitmap class
- // Author: David Elliott
- // Modified by:
- // Created: 2003/07/19
- // Copyright: (c) 2003 David Elliott
- // Licence: wxWindows licence
- /////////////////////////////////////////////////////////////////////////////
- #ifndef __WX_COCOA_BITMAP_H__
- #define __WX_COCOA_BITMAP_H__
- #include "wx/palette.h"
- // Bitmap
- class WXDLLIMPEXP_FWD_CORE wxBitmap;
- class WXDLLIMPEXP_FWD_CORE wxIcon;
- class WXDLLIMPEXP_FWD_CORE wxCursor;
- class WXDLLIMPEXP_FWD_CORE wxImage;
- class WXDLLIMPEXP_FWD_CORE wxPixelDataBase;
- // ========================================================================
- // wxMask
- // ========================================================================
- // A mask is a 1-bit alpha bitmap used for drawing bitmaps transparently.
- class WXDLLIMPEXP_CORE wxMask: public wxObject
- {
- DECLARE_DYNAMIC_CLASS(wxMask)
- public:
- wxMask();
- // Construct a mask from a bitmap and a colour indicating
- // the transparent area
- wxMask(const wxBitmap& bitmap, const wxColour& colour);
- // Construct a mask from a bitmap and a palette index indicating
- // the transparent area
- wxMask(const wxBitmap& bitmap, int paletteIndex);
- // Construct a mask from a mono bitmap (copies the bitmap).
- wxMask(const wxBitmap& bitmap);
- // Copy constructor
- wxMask(const wxMask& src);
- virtual ~wxMask();
- bool Create(const wxBitmap& bitmap, const wxColour& colour);
- bool Create(const wxBitmap& bitmap, int paletteIndex);
- bool Create(const wxBitmap& bitmap);
- // wxCocoa
- inline WX_NSBitmapImageRep GetNSBitmapImageRep()
- { return m_cocoaNSBitmapImageRep; }
- protected:
- WX_NSBitmapImageRep m_cocoaNSBitmapImageRep;
- };
- // ========================================================================
- // wxBitmap
- // ========================================================================
- class WXDLLIMPEXP_CORE wxBitmap: public wxGDIObject,
- public wxBitmapHelpers
- {
- // ------------------------------------------------------------------------
- // initialization
- // ------------------------------------------------------------------------
- public:
- // Platform-specific default constructor
- wxBitmap();
- // Initialize with raw data.
- wxBitmap(const char bits[], int width, int height, int depth = 1);
- // Initialize with XPM data
- wxBitmap(const char* const* bits);
- // Load a file or resource
- wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE);
- // Construct from Cocoa's NSImage
- wxBitmap(NSImage* cocoaNSImage);
- // Construct from Cocoa's NSBitmapImageRep
- wxBitmap(NSBitmapImageRep* cocoaNSBitmapImageRep);
- // Constructor for generalised creation from data
- wxBitmap(const void* data, wxBitmapType type, int width, int height, int depth = 1);
- // If depth is omitted, will create a bitmap compatible with the display
- wxBitmap(int width, int height, int depth = -1)
- { (void)Create(width, height, depth); }
- wxBitmap(const wxSize& sz, int depth = -1)
- { (void)Create(sz, depth); }
- // Convert from wxImage:
- wxBitmap(const wxImage& image, int depth = -1)
- { CreateFromImage(image, depth); }
- // Convert from wxIcon
- wxBitmap(const wxIcon& icon) { CopyFromIcon(icon); }
- // destructor
- virtual ~wxBitmap();
- // ------------------------------------------------------------------------
- // Implementation
- // ------------------------------------------------------------------------
- public:
- // Initialize from wxImage
- bool CreateFromImage(const wxImage& image, int depth=-1);
- virtual bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
- virtual bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH)
- { return Create(sz.GetWidth(), sz.GetHeight(), depth); }
- bool Create(NSImage* cocoaNSImage);
- bool Create(NSBitmapImageRep* cocoaNSBitmapImageRep);
- virtual bool Create(const void* data, wxBitmapType type, int width, int height, int depth = 1);
- virtual bool LoadFile(const wxString& name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE);
- virtual bool SaveFile(const wxString& name, wxBitmapType type, const wxPalette *cmap = NULL) const;
- // copies the contents and mask of the given (colour) icon to the bitmap
- virtual bool CopyFromIcon(const wxIcon& icon);
- wxImage ConvertToImage() const;
- // get the given part of bitmap
- wxBitmap GetSubBitmap( const wxRect& rect ) const;
- int GetWidth() const;
- int GetHeight() const;
- int GetDepth() const;
- int GetQuality() const;
- void SetWidth(int w);
- void SetHeight(int h);
- void SetDepth(int d);
- void SetQuality(int q);
- void SetOk(bool isOk);
- // raw bitmap access support functions
- void *GetRawData(wxPixelDataBase& data, int bpp);
- void UngetRawData(wxPixelDataBase& data);
- wxPalette* GetPalette() const;
- void SetPalette(const wxPalette& palette);
- wxMask *GetMask() const;
- void SetMask(wxMask *mask) ;
- wxBitmapType GetBitmapType() const;
- // wxCocoa
- WX_NSBitmapImageRep GetNSBitmapImageRep();
- void SetNSBitmapImageRep(WX_NSBitmapImageRep bitmapImageRep);
- WX_NSImage GetNSImage(bool useMask) const;
- static void InitStandardHandlers() { }
- static void CleanUpHandlers() { }
- protected:
- wxGDIRefData *CreateGDIRefData() const;
- wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
- DECLARE_DYNAMIC_CLASS(wxBitmap)
- };
- #endif // __WX_COCOA_BITMAP_H__
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