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							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        wx/ctrlsub.h (read: "wxConTRoL with SUBitems")
 
- // Purpose:     wxControlWithItems interface
 
- // Author:      Vadim Zeitlin
 
- // Modified by:
 
- // Created:     22.10.99
 
- // Copyright:   (c) wxWidgets team
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- #ifndef _WX_CTRLSUB_H_BASE_
 
- #define _WX_CTRLSUB_H_BASE_
 
- #include "wx/defs.h"
 
- #if wxUSE_CONTROLS
 
- #include "wx/arrstr.h"
 
- #include "wx/control.h"      // base class
 
- // ----------------------------------------------------------------------------
 
- // wxItemContainer defines an interface which is implemented by all controls
 
- // which have string subitems each of which may be selected.
 
- //
 
- // It is decomposed in wxItemContainerImmutable which omits all methods
 
- // adding/removing items and is used by wxRadioBox and wxItemContainer itself.
 
- //
 
- // Examples: wxListBox, wxCheckListBox, wxChoice and wxComboBox (which
 
- // implements an extended interface deriving from this one)
 
- // ----------------------------------------------------------------------------
 
- class WXDLLIMPEXP_CORE wxItemContainerImmutable
 
- {
 
- public:
 
-     wxItemContainerImmutable() { }
 
-     virtual ~wxItemContainerImmutable();
 
-     // accessing strings
 
-     // -----------------
 
-     virtual unsigned int GetCount() const = 0;
 
-     bool IsEmpty() const { return GetCount() == 0; }
 
-     virtual wxString GetString(unsigned int n) const = 0;
 
-     wxArrayString GetStrings() const;
 
-     virtual void SetString(unsigned int n, const wxString& s) = 0;
 
-     // finding string natively is either case sensitive or insensitive
 
-     // but never both so fall back to this base version for not
 
-     // supported search type
 
-     virtual int FindString(const wxString& s, bool bCase = false) const
 
-     {
 
-         unsigned int count = GetCount();
 
-         for ( unsigned int i = 0; i < count ; ++i )
 
-         {
 
-             if (GetString(i).IsSameAs( s , bCase ))
 
-                 return (int)i;
 
-         }
 
-         return wxNOT_FOUND;
 
-     }
 
-     // selection
 
-     // ---------
 
-     virtual void SetSelection(int n) = 0;
 
-     virtual int GetSelection() const = 0;
 
-     // set selection to the specified string, return false if not found
 
-     bool SetStringSelection(const wxString& s);
 
-     // return the selected string or empty string if none
 
-     virtual wxString GetStringSelection() const;
 
-     // this is the same as SetSelection( for single-selection controls but
 
-     // reads better for multi-selection ones
 
-     void Select(int n) { SetSelection(n); }
 
- protected:
 
-     // check that the index is valid
 
-     bool IsValid(unsigned int n) const { return n < GetCount(); }
 
-     bool IsValidInsert(unsigned int n) const { return n <= GetCount(); }
 
- };
 
- // ----------------------------------------------------------------------------
 
- // wxItemContainer extends wxItemContainerImmutable interface with methods
 
- // for adding/removing items.
 
- //
 
- // Classes deriving from this one must override DoInsertItems() to implement
 
- // adding items to the control. This can often be implemented more efficiently
 
- // than simply looping over the elements and inserting them but if this is not
 
- // the case, the generic DoInsertItemsInLoop can be used in implementation, but
 
- // in this case DoInsertItem() needs to be overridden.
 
- // ----------------------------------------------------------------------------
 
- class WXDLLIMPEXP_CORE wxItemContainer : public wxItemContainerImmutable
 
- {
 
- private:
 
-     // AppendItems() and InsertItems() helpers just call DoAppend/InsertItems()
 
-     // after doing some checks
 
-     //
 
-     // NB: they're defined here so that they're inlined when used in public part
 
-     int AppendItems(const wxArrayStringsAdapter& items,
 
-                     void **clientData,
 
-                     wxClientDataType type)
 
-     {
 
-         if ( items.IsEmpty() )
 
-             return wxNOT_FOUND;
 
-         return DoAppendItems(items, clientData, type);
 
-     }
 
-     int AppendItems(const wxArrayStringsAdapter& items)
 
-     {
 
-         return AppendItems(items, NULL, wxClientData_None);
 
-     }
 
-     int AppendItems(const wxArrayStringsAdapter& items, void **clientData)
 
-     {
 
-         wxASSERT_MSG( GetClientDataType() != wxClientData_Object,
 
-                       wxT("can't mix different types of client data") );
 
-         return AppendItems(items, clientData, wxClientData_Void);
 
-     }
 
-     int AppendItems(const wxArrayStringsAdapter& items,
 
-                     wxClientData **clientData)
 
-     {
 
-         wxASSERT_MSG( GetClientDataType() != wxClientData_Void,
 
-                       wxT("can't mix different types of client data") );
 
-         return AppendItems(items, reinterpret_cast<void **>(clientData),
 
-                            wxClientData_Object);
 
-     }
 
-     int InsertItems(const wxArrayStringsAdapter& items,
 
-                     unsigned int pos,
 
-                     void **clientData,
 
-                     wxClientDataType type)
 
-     {
 
-         wxASSERT_MSG( !IsSorted(), wxT("can't insert items in sorted control") );
 
-         wxCHECK_MSG( pos <= GetCount(), wxNOT_FOUND,
 
-                      wxT("position out of range") );
 
-         // not all derived classes handle empty arrays correctly in
 
-         // DoInsertItems() and besides it really doesn't make much sense to do
 
-         // this (for append it could correspond to creating an initially empty
 
-         // control but why would anybody need to insert 0 items?)
 
-         wxCHECK_MSG( !items.IsEmpty(), wxNOT_FOUND,
 
-                      wxT("need something to insert") );
 
-         return DoInsertItems(items, pos, clientData, type);
 
-     }
 
-     int InsertItems(const wxArrayStringsAdapter& items, unsigned int pos)
 
-     {
 
-         return InsertItems(items, pos, NULL, wxClientData_None);
 
-     }
 
-     int InsertItems(const wxArrayStringsAdapter& items,
 
-                      unsigned int pos,
 
-                      void **clientData)
 
-     {
 
-         wxASSERT_MSG( GetClientDataType() != wxClientData_Object,
 
-                       wxT("can't mix different types of client data") );
 
-         return InsertItems(items, pos, clientData, wxClientData_Void);
 
-     }
 
-     int InsertItems(const wxArrayStringsAdapter& items,
 
-                      unsigned int pos,
 
-                      wxClientData **clientData)
 
-     {
 
-         wxASSERT_MSG( GetClientDataType() != wxClientData_Void,
 
-                       wxT("can't mix different types of client data") );
 
-         return InsertItems(items, pos,
 
-                            reinterpret_cast<void **>(clientData),
 
-                            wxClientData_Object);
 
-     }
 
- public:
 
-     wxItemContainer() { m_clientDataItemsType = wxClientData_None; }
 
-     virtual ~wxItemContainer();
 
-     // adding items
 
-     // ------------
 
-     // append single item, return its position in the control (which can be
 
-     // different from the last one if the control is sorted)
 
-     int Append(const wxString& item)
 
-         { return AppendItems(item); }
 
-     int Append(const wxString& item, void *clientData)
 
-         { return AppendItems(item, &clientData); }
 
-     int Append(const wxString& item, wxClientData *clientData)
 
-         { return AppendItems(item, &clientData); }
 
-     // append several items at once to the control, return the position of the
 
-     // last item appended
 
-     int Append(const wxArrayString& items)
 
-         { return AppendItems(items); }
 
-     int Append(const wxArrayString& items, void **clientData)
 
-         { return AppendItems(items, clientData); }
 
-     int Append(const wxArrayString& items, wxClientData **clientData)
 
-         { return AppendItems(items, clientData); }
 
-     int Append(unsigned int n, const wxString *items)
 
-         { return AppendItems(wxArrayStringsAdapter(n, items)); }
 
-     int Append(unsigned int n, const wxString *items, void **clientData)
 
-         { return AppendItems(wxArrayStringsAdapter(n, items), clientData); }
 
-     int Append(unsigned int n,
 
-                const wxString *items,
 
-                wxClientData **clientData)
 
-         { return AppendItems(wxArrayStringsAdapter(n, items), clientData); }
 
-     // only for RTTI needs (separate name)
 
-     void AppendString(const wxString& item)
 
-         { Append(item); }
 
-     // inserting items: not for sorted controls!
 
-     // -----------------------------------------
 
-     // insert single item at the given position, return its effective position
 
-     int Insert(const wxString& item, unsigned int pos)
 
-         { return InsertItems(item, pos); }
 
-     int Insert(const wxString& item, unsigned int pos, void *clientData)
 
-         { return InsertItems(item, pos, &clientData); }
 
-     int Insert(const wxString& item, unsigned int pos, wxClientData *clientData)
 
-         { return InsertItems(item, pos, &clientData); }
 
-     // insert several items at once into the control, return the index of the
 
-     // last item inserted
 
-     int Insert(const wxArrayString& items, unsigned int pos)
 
-         { return InsertItems(items, pos); }
 
-     int Insert(const wxArrayString& items, unsigned int pos, void **clientData)
 
-         { return InsertItems(items, pos, clientData); }
 
-     int Insert(const wxArrayString& items,
 
-                unsigned int pos,
 
-                wxClientData **clientData)
 
-         { return InsertItems(items, pos, clientData); }
 
-     int Insert(unsigned int n, const wxString *items, unsigned int pos)
 
-         { return InsertItems(wxArrayStringsAdapter(n, items), pos); }
 
-     int Insert(unsigned int n,
 
-                const wxString *items,
 
-                unsigned int pos,
 
-                void **clientData)
 
-         { return InsertItems(wxArrayStringsAdapter(n, items), pos, clientData); }
 
-     int Insert(unsigned int n,
 
-                const wxString *items,
 
-                unsigned int pos,
 
-                wxClientData **clientData)
 
-         { return InsertItems(wxArrayStringsAdapter(n, items), pos, clientData); }
 
-     // replacing items
 
-     // ---------------
 
-     void Set(const wxArrayString& items)
 
-         { Clear(); Append(items); }
 
-     void Set(const wxArrayString& items, void **clientData)
 
-         { Clear(); Append(items, clientData); }
 
-     void Set(const wxArrayString& items, wxClientData **clientData)
 
-         { Clear(); Append(items, clientData); }
 
-     void Set(unsigned int n, const wxString *items)
 
-         { Clear(); Append(n, items); }
 
-     void Set(unsigned int n, const wxString *items, void **clientData)
 
-         { Clear(); Append(n, items, clientData); }
 
-     void Set(unsigned int n, const wxString *items, wxClientData **clientData)
 
-         { Clear(); Append(n, items, clientData); }
 
-     // deleting items
 
-     // --------------
 
-     void Clear();
 
-     void Delete(unsigned int pos);
 
-     // various accessors
 
-     // -----------------
 
-     // The control may maintain its items in a sorted order in which case
 
-     // items are automatically inserted at the right position when they are
 
-     // inserted or appended. Derived classes have to override this method if
 
-     // they implement sorting, typically by returning HasFlag(wxXX_SORT)
 
-     virtual bool IsSorted() const { return false; }
 
-     // client data stuff
 
-     // -----------------
 
-     void SetClientData(unsigned int n, void* clientData);
 
-     void* GetClientData(unsigned int n) const;
 
-     // SetClientObject() takes ownership of the pointer, GetClientObject()
 
-     // returns it but keeps the ownership while DetachClientObject() expects
 
-     // the caller to delete the pointer and also resets the internally stored
 
-     // one to NULL for this item
 
-     void SetClientObject(unsigned int n, wxClientData* clientData);
 
-     wxClientData* GetClientObject(unsigned int n) const;
 
-     wxClientData* DetachClientObject(unsigned int n);
 
-     // return the type of client data stored in this control: usually it just
 
-     // returns m_clientDataItemsType but must be overridden in the controls
 
-     // which delegate their client data storage to another one (e.g. wxChoice
 
-     // in wxUniv which stores data in wxListBox which it uses anyhow); don't
 
-     // forget to override SetClientDataType() if you override this one
 
-     //
 
-     // NB: for this to work no code should ever access m_clientDataItemsType
 
-     //     directly but only via this function!
 
-     virtual wxClientDataType GetClientDataType() const
 
-         { return m_clientDataItemsType; }
 
-     bool HasClientData() const
 
-         { return GetClientDataType() != wxClientData_None; }
 
-     bool HasClientObjectData() const
 
-         { return GetClientDataType() == wxClientData_Object; }
 
-     bool HasClientUntypedData() const
 
-         { return GetClientDataType() == wxClientData_Void; }
 
- protected:
 
-     // there is usually no need to override this method but you can do it if it
 
-     // is more convenient to only do "real" insertions in DoInsertItems() and
 
-     // to implement items appending here (in which case DoInsertItems() should
 
-     // call this method if pos == GetCount() as it can still be called in this
 
-     // case if public Insert() is called with such position)
 
-     virtual int DoAppendItems(const wxArrayStringsAdapter& items,
 
-                               void **clientData,
 
-                               wxClientDataType type)
 
-     {
 
-         return DoInsertItems(items, GetCount(), clientData, type);
 
-     }
 
-     // this method must be implemented to insert the items into the control at
 
-     // position pos which can be GetCount() meaning that the items should be
 
-     // appended; for the sorted controls the position can be ignored
 
-     //
 
-     // the derived classes typically use AssignNewItemClientData() to
 
-     // associate the data with the items as they're being inserted
 
-     //
 
-     // the method should return the index of the position the last item was
 
-     // inserted into or wxNOT_FOUND if an error occurred
 
-     virtual int DoInsertItems(const wxArrayStringsAdapter & items,
 
-                               unsigned int pos,
 
-                               void **clientData,
 
-                               wxClientDataType type) = 0;
 
-     // before the client data is set for the first time for the control which
 
-     // hadn't had it before, DoInitItemClientData() is called which gives the
 
-     // derived class the possibility to initialize its client data storage only
 
-     // when client data is really used
 
-     virtual void DoInitItemClientData() { }
 
-     virtual void DoSetItemClientData(unsigned int n, void *clientData) = 0;
 
-     virtual void *DoGetItemClientData(unsigned int n) const = 0;
 
-     virtual void DoClear() = 0;
 
-     virtual void DoDeleteOneItem(unsigned int pos) = 0;
 
-     // methods useful for the derived classes which don't have any better way
 
-     // of adding multiple items to the control than doing it one by one: such
 
-     // classes should call DoInsertItemsInLoop() from their DoInsert() and
 
-     // override DoInsertOneItem() to perform the real insertion
 
-     virtual int DoInsertOneItem(const wxString& item, unsigned int pos);
 
-     int DoInsertItemsInLoop(const wxArrayStringsAdapter& items,
 
-                             unsigned int pos,
 
-                             void **clientData,
 
-                             wxClientDataType type);
 
-     // helper for DoInsertItems(): n is the index into clientData, pos is the
 
-     // position of the item in the control
 
-     void AssignNewItemClientData(unsigned int pos,
 
-                                  void **clientData,
 
-                                  unsigned int n,
 
-                                  wxClientDataType type);
 
-     // free the client object associated with the item at given position and
 
-     // set it to NULL (must only be called if HasClientObjectData())
 
-     void ResetItemClientObject(unsigned int n);
 
-     // set the type of the client data stored in this control: override this if
 
-     // you override GetClientDataType()
 
-     virtual void SetClientDataType(wxClientDataType clientDataItemsType)
 
-     {
 
-         m_clientDataItemsType = clientDataItemsType;
 
-     }
 
- private:
 
-     // the type of the client data for the items
 
-     wxClientDataType m_clientDataItemsType;
 
- };
 
- // Inheriting directly from a wxWindow-derived class and wxItemContainer
 
- // unfortunately introduces an ambiguity for all GetClientXXX() methods as they
 
- // are inherited twice: the "global" versions from wxWindow and the per-item
 
- // versions taking the index from wxItemContainer.
 
- //
 
- // So we need to explicitly resolve them and this helper template class is
 
- // provided to do it. To use it, simply inherit from wxWindowWithItems<Window,
 
- // Container> instead of Window and Container interface directly.
 
- template <class W, class C>
 
- class wxWindowWithItems : public W, public C
 
- {
 
- public:
 
-     typedef W BaseWindowClass;
 
-     typedef C BaseContainerInterface;
 
-     wxWindowWithItems() { }
 
-     void SetClientData(void *data)
 
-         { BaseWindowClass::SetClientData(data); }
 
-     void *GetClientData() const
 
-         { return BaseWindowClass::GetClientData(); }
 
-     void SetClientObject(wxClientData *data)
 
-         { BaseWindowClass::SetClientObject(data); }
 
-     wxClientData *GetClientObject() const
 
-         { return BaseWindowClass::GetClientObject(); }
 
-     void SetClientData(unsigned int n, void* clientData)
 
-         { wxItemContainer::SetClientData(n, clientData); }
 
-     void* GetClientData(unsigned int n) const
 
-         { return wxItemContainer::GetClientData(n); }
 
-     void SetClientObject(unsigned int n, wxClientData* clientData)
 
-         { wxItemContainer::SetClientObject(n, clientData); }
 
-     wxClientData* GetClientObject(unsigned int n) const
 
-         { return wxItemContainer::GetClientObject(n); }
 
- };
 
- class WXDLLIMPEXP_CORE wxControlWithItemsBase :
 
-     public wxWindowWithItems<wxControl, wxItemContainer>
 
- {
 
- public:
 
-     wxControlWithItemsBase() { }
 
-     // usually the controls like list/combo boxes have their own background
 
-     // colour
 
-     virtual bool ShouldInheritColours() const { return false; }
 
-     // Implementation only from now on.
 
-     // Generate an event of the given type for the selection change.
 
-     void SendSelectionChangedEvent(wxEventType eventType);
 
- protected:
 
-     // fill in the client object or data field of the event as appropriate
 
-     //
 
-     // calls InitCommandEvent() and, if n != wxNOT_FOUND, also sets the per
 
-     // item client data
 
-     void InitCommandEventWithItems(wxCommandEvent& event, int n);
 
- private:
 
-     wxDECLARE_NO_COPY_CLASS(wxControlWithItemsBase);
 
- };
 
- // define the platform-specific wxControlWithItems class
 
- #if defined(__WXMSW__)
 
-     #include "wx/msw/ctrlsub.h"
 
- #elif defined(__WXMOTIF__)
 
-     #include "wx/motif/ctrlsub.h"
 
- #else
 
-     class WXDLLIMPEXP_CORE wxControlWithItems : public wxControlWithItemsBase
 
-     {
 
-     public:
 
-         wxControlWithItems() { }
 
-     private:
 
-         DECLARE_ABSTRACT_CLASS(wxControlWithItems)
 
-         wxDECLARE_NO_COPY_CLASS(wxControlWithItems);
 
-     };
 
- #endif
 
- #endif // wxUSE_CONTROLS
 
- #endif // _WX_CTRLSUB_H_BASE_
 
 
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