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							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        wx/gdicmn.h
 
- // Purpose:     Common GDI classes, types and declarations
 
- // Author:      Julian Smart
 
- // Modified by:
 
- // Created:     01/02/97
 
- // Copyright:   (c) Julian Smart
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- #ifndef _WX_GDICMNH__
 
- #define _WX_GDICMNH__
 
- // ---------------------------------------------------------------------------
 
- // headers
 
- // ---------------------------------------------------------------------------
 
- #include "wx/defs.h"
 
- #include "wx/list.h"
 
- #include "wx/string.h"
 
- #include "wx/fontenc.h"
 
- #include "wx/hashmap.h"
 
- #include "wx/math.h"
 
- // ---------------------------------------------------------------------------
 
- // forward declarations
 
- // ---------------------------------------------------------------------------
 
- class WXDLLIMPEXP_FWD_CORE wxBitmap;
 
- class WXDLLIMPEXP_FWD_CORE wxBrush;
 
- class WXDLLIMPEXP_FWD_CORE wxColour;
 
- class WXDLLIMPEXP_FWD_CORE wxCursor;
 
- class WXDLLIMPEXP_FWD_CORE wxFont;
 
- class WXDLLIMPEXP_FWD_CORE wxIcon;
 
- class WXDLLIMPEXP_FWD_CORE wxPalette;
 
- class WXDLLIMPEXP_FWD_CORE wxPen;
 
- class WXDLLIMPEXP_FWD_CORE wxRegion;
 
- class WXDLLIMPEXP_FWD_BASE wxString;
 
- class WXDLLIMPEXP_FWD_CORE wxIconBundle;
 
- class WXDLLIMPEXP_FWD_CORE wxPoint;
 
- // ---------------------------------------------------------------------------
 
- // constants
 
- // ---------------------------------------------------------------------------
 
- // Bitmap flags
 
- enum wxBitmapType
 
- {
 
-     wxBITMAP_TYPE_INVALID,          // should be == 0 for compatibility!
 
-     wxBITMAP_TYPE_BMP,
 
-     wxBITMAP_TYPE_BMP_RESOURCE,
 
-     wxBITMAP_TYPE_RESOURCE = wxBITMAP_TYPE_BMP_RESOURCE,
 
-     wxBITMAP_TYPE_ICO,
 
-     wxBITMAP_TYPE_ICO_RESOURCE,
 
-     wxBITMAP_TYPE_CUR,
 
-     wxBITMAP_TYPE_CUR_RESOURCE,
 
-     wxBITMAP_TYPE_XBM,
 
-     wxBITMAP_TYPE_XBM_DATA,
 
-     wxBITMAP_TYPE_XPM,
 
-     wxBITMAP_TYPE_XPM_DATA,
 
-     wxBITMAP_TYPE_TIFF,
 
-     wxBITMAP_TYPE_TIF = wxBITMAP_TYPE_TIFF,
 
-     wxBITMAP_TYPE_TIFF_RESOURCE,
 
-     wxBITMAP_TYPE_TIF_RESOURCE = wxBITMAP_TYPE_TIFF_RESOURCE,
 
-     wxBITMAP_TYPE_GIF,
 
-     wxBITMAP_TYPE_GIF_RESOURCE,
 
-     wxBITMAP_TYPE_PNG,
 
-     wxBITMAP_TYPE_PNG_RESOURCE,
 
-     wxBITMAP_TYPE_JPEG,
 
-     wxBITMAP_TYPE_JPEG_RESOURCE,
 
-     wxBITMAP_TYPE_PNM,
 
-     wxBITMAP_TYPE_PNM_RESOURCE,
 
-     wxBITMAP_TYPE_PCX,
 
-     wxBITMAP_TYPE_PCX_RESOURCE,
 
-     wxBITMAP_TYPE_PICT,
 
-     wxBITMAP_TYPE_PICT_RESOURCE,
 
-     wxBITMAP_TYPE_ICON,
 
-     wxBITMAP_TYPE_ICON_RESOURCE,
 
-     wxBITMAP_TYPE_ANI,
 
-     wxBITMAP_TYPE_IFF,
 
-     wxBITMAP_TYPE_TGA,
 
-     wxBITMAP_TYPE_MACCURSOR,
 
-     wxBITMAP_TYPE_MACCURSOR_RESOURCE,
 
-     wxBITMAP_TYPE_MAX,
 
-     wxBITMAP_TYPE_ANY = 50
 
- };
 
- //  Polygon filling mode
 
- enum wxPolygonFillMode
 
- {
 
-     wxODDEVEN_RULE = 1,
 
-     wxWINDING_RULE
 
- };
 
- // Standard cursors
 
- enum wxStockCursor
 
- {
 
-     wxCURSOR_NONE,          // should be 0
 
-     wxCURSOR_ARROW,
 
-     wxCURSOR_RIGHT_ARROW,
 
-     wxCURSOR_BULLSEYE,
 
-     wxCURSOR_CHAR,
 
-     wxCURSOR_CROSS,
 
-     wxCURSOR_HAND,
 
-     wxCURSOR_IBEAM,
 
-     wxCURSOR_LEFT_BUTTON,
 
-     wxCURSOR_MAGNIFIER,
 
-     wxCURSOR_MIDDLE_BUTTON,
 
-     wxCURSOR_NO_ENTRY,
 
-     wxCURSOR_PAINT_BRUSH,
 
-     wxCURSOR_PENCIL,
 
-     wxCURSOR_POINT_LEFT,
 
-     wxCURSOR_POINT_RIGHT,
 
-     wxCURSOR_QUESTION_ARROW,
 
-     wxCURSOR_RIGHT_BUTTON,
 
-     wxCURSOR_SIZENESW,
 
-     wxCURSOR_SIZENS,
 
-     wxCURSOR_SIZENWSE,
 
-     wxCURSOR_SIZEWE,
 
-     wxCURSOR_SIZING,
 
-     wxCURSOR_SPRAYCAN,
 
-     wxCURSOR_WAIT,
 
-     wxCURSOR_WATCH,
 
-     wxCURSOR_BLANK,
 
- #ifdef __WXGTK__
 
-     wxCURSOR_DEFAULT, // standard X11 cursor
 
- #endif
 
- #ifdef __WXMAC__
 
-     wxCURSOR_COPY_ARROW , // MacOS Theme Plus arrow
 
- #endif
 
- #ifdef __X__
 
-     // Not yet implemented for Windows
 
-     wxCURSOR_CROSS_REVERSE,
 
-     wxCURSOR_DOUBLE_ARROW,
 
-     wxCURSOR_BASED_ARROW_UP,
 
-     wxCURSOR_BASED_ARROW_DOWN,
 
- #endif // X11
 
-     wxCURSOR_ARROWWAIT,
 
- #ifdef __WXMAC__
 
-     wxCURSOR_OPEN_HAND,
 
-     wxCURSOR_CLOSED_HAND,
 
- #endif
 
-     wxCURSOR_MAX
 
- };
 
- #ifndef __WXGTK__
 
-     #define wxCURSOR_DEFAULT        wxCURSOR_ARROW
 
- #endif
 
- #ifndef __WXMAC__
 
-     // TODO CS supply openhand and closedhand cursors
 
-     #define wxCURSOR_OPEN_HAND      wxCURSOR_HAND
 
-     #define wxCURSOR_CLOSED_HAND    wxCURSOR_HAND
 
- #endif
 
- // ---------------------------------------------------------------------------
 
- // macros
 
- // ---------------------------------------------------------------------------
 
- #if defined(__WINDOWS__) || defined(__WXPM__)
 
-     #define wxHAS_IMAGES_IN_RESOURCES
 
- #endif
 
- /* Useful macro for creating icons portably, for example:
 
-     wxIcon *icon = new wxICON(sample);
 
-   expands into:
 
-     wxIcon *icon = new wxIcon("sample");      // On Windows
 
-     wxIcon *icon = new wxIcon(sample_xpm);    // On wxGTK/Linux
 
-  */
 
- #ifdef __WINDOWS__
 
-     // Load from a resource
 
-     #define wxICON(X) wxIcon(wxT(#X))
 
- #elif defined(__WXPM__)
 
-     // Load from a resource
 
-     #define wxICON(X) wxIcon(wxT(#X))
 
- #elif defined(__WXDFB__)
 
-     // Initialize from an included XPM
 
-     #define wxICON(X) wxIcon( X##_xpm )
 
- #elif defined(__WXGTK__)
 
-     // Initialize from an included XPM
 
-     #define wxICON(X) wxIcon( X##_xpm )
 
- #elif defined(__WXMAC__)
 
-     // Initialize from an included XPM
 
-     #define wxICON(X) wxIcon( X##_xpm )
 
- #elif defined(__WXMOTIF__)
 
-     // Initialize from an included XPM
 
-     #define wxICON(X) wxIcon( X##_xpm )
 
- #elif defined(__WXX11__)
 
-     // Initialize from an included XPM
 
-     #define wxICON(X) wxIcon( X##_xpm )
 
- #else
 
-     // This will usually mean something on any platform
 
-     #define wxICON(X) wxIcon(wxT(#X))
 
- #endif // platform
 
- /* Another macro: this one is for portable creation of bitmaps. We assume that
 
-    under Unix bitmaps live in XPMs and under Windows they're in ressources.
 
-  */
 
- #if defined(__WINDOWS__) || defined(__WXPM__)
 
-     #define wxBITMAP(name) wxBitmap(wxT(#name), wxBITMAP_TYPE_BMP_RESOURCE)
 
- #elif defined(__WXGTK__)   || \
 
-       defined(__WXMOTIF__) || \
 
-       defined(__WXX11__)   || \
 
-       defined(__WXMAC__)   || \
 
-       defined(__WXDFB__)   || \
 
-       defined(__WXCOCOA__)
 
-     // Initialize from an included XPM
 
-     #define wxBITMAP(name) wxBitmap(name##_xpm)
 
- #else // other platforms
 
-     #define wxBITMAP(name) wxBitmap(name##_xpm, wxBITMAP_TYPE_XPM)
 
- #endif // platform
 
- // Macro for creating wxBitmap from in-memory PNG data.
 
- //
 
- // It reads PNG data from name_png static byte arrays that can be created using
 
- // e.g. misc/scripts/png2c.py.
 
- //
 
- // This macro exists mostly as a helper for wxBITMAP_PNG() below but also
 
- // because it's slightly more convenient to use than NewFromPNGData() directly.
 
- #define wxBITMAP_PNG_FROM_DATA(name) \
 
-     wxBitmap::NewFromPNGData(name##_png, WXSIZEOF(name##_png))
 
- // Similar to wxBITMAP but used for the bitmaps in PNG format.
 
- //
 
- // Under Windows they should be embedded into the resource file using RT_RCDATA
 
- // resource type and under OS X the PNG file with the specified name must be
 
- // available in the resource subdirectory of the bundle. Elsewhere, this is
 
- // exactly the same thing as wxBITMAP_PNG_FROM_DATA() described above.
 
- #if defined(__WINDOWS__) || defined(__WXOSX__)
 
-     #define wxBITMAP_PNG(name) wxBitmap(wxS(#name), wxBITMAP_TYPE_PNG_RESOURCE)
 
- #else
 
-     #define wxBITMAP_PNG(name) wxBITMAP_PNG_FROM_DATA(name)
 
- #endif
 
- // ===========================================================================
 
- // classes
 
- // ===========================================================================
 
- // ---------------------------------------------------------------------------
 
- // wxSize
 
- // ---------------------------------------------------------------------------
 
- class WXDLLIMPEXP_CORE wxSize
 
- {
 
- public:
 
-     // members are public for compatibility, don't use them directly.
 
-     int x, y;
 
-     // constructors
 
-     wxSize() : x(0), y(0) { }
 
-     wxSize(int xx, int yy) : x(xx), y(yy) { }
 
-     // no copy ctor or assignment operator - the defaults are ok
 
-     wxSize& operator+=(const wxSize& sz) { x += sz.x; y += sz.y; return *this; }
 
-     wxSize& operator-=(const wxSize& sz) { x -= sz.x; y -= sz.y; return *this; }
 
-     wxSize& operator/=(int i) { x /= i; y /= i; return *this; }
 
-     wxSize& operator*=(int i) { x *= i; y *= i; return *this; }
 
-     wxSize& operator/=(unsigned int i) { x /= i; y /= i; return *this; }
 
-     wxSize& operator*=(unsigned int i) { x *= i; y *= i; return *this; }
 
-     wxSize& operator/=(long i) { x /= i; y /= i; return *this; }
 
-     wxSize& operator*=(long i) { x *= i; y *= i; return *this; }
 
-     wxSize& operator/=(unsigned long i) { x /= i; y /= i; return *this; }
 
-     wxSize& operator*=(unsigned long i) { x *= i; y *= i; return *this; }
 
-     wxSize& operator/=(double i) { x = int(x/i); y = int(y/i); return *this; }
 
-     wxSize& operator*=(double i) { x = int(x*i); y = int(y*i); return *this; }
 
-     void IncTo(const wxSize& sz)
 
-         { if ( sz.x > x ) x = sz.x; if ( sz.y > y ) y = sz.y; }
 
-     void DecTo(const wxSize& sz)
 
-         { if ( sz.x < x ) x = sz.x; if ( sz.y < y ) y = sz.y; }
 
-     void DecToIfSpecified(const wxSize& sz)
 
-     {
 
-         if ( sz.x != wxDefaultCoord && sz.x < x )
 
-             x = sz.x;
 
-         if ( sz.y != wxDefaultCoord && sz.y < y )
 
-             y = sz.y;
 
-     }
 
-     void IncBy(int dx, int dy) { x += dx; y += dy; }
 
-     void IncBy(const wxPoint& pt);
 
-     void IncBy(const wxSize& sz) { IncBy(sz.x, sz.y); }
 
-     void IncBy(int d) { IncBy(d, d); }
 
-     void DecBy(int dx, int dy) { IncBy(-dx, -dy); }
 
-     void DecBy(const wxPoint& pt);
 
-     void DecBy(const wxSize& sz) { DecBy(sz.x, sz.y); }
 
-     void DecBy(int d) { DecBy(d, d); }
 
-     wxSize& Scale(float xscale, float yscale)
 
-         { x = (int)(x*xscale); y = (int)(y*yscale); return *this; }
 
-     // accessors
 
-     void Set(int xx, int yy) { x = xx; y = yy; }
 
-     void SetWidth(int w) { x = w; }
 
-     void SetHeight(int h) { y = h; }
 
-     int GetWidth() const { return x; }
 
-     int GetHeight() const { return y; }
 
-     bool IsFullySpecified() const { return x != wxDefaultCoord && y != wxDefaultCoord; }
 
-     // combine this size with the other one replacing the default (i.e. equal
 
-     // to wxDefaultCoord) components of this object with those of the other
 
-     void SetDefaults(const wxSize& size)
 
-     {
 
-         if ( x == wxDefaultCoord )
 
-             x = size.x;
 
-         if ( y == wxDefaultCoord )
 
-             y = size.y;
 
-     }
 
-     // compatibility
 
-     int GetX() const { return x; }
 
-     int GetY() const { return y; }
 
- };
 
- inline bool operator==(const wxSize& s1, const wxSize& s2)
 
- {
 
-     return s1.x == s2.x && s1.y == s2.y;
 
- }
 
- inline bool operator!=(const wxSize& s1, const wxSize& s2)
 
- {
 
-     return s1.x != s2.x || s1.y != s2.y;
 
- }
 
- inline wxSize operator+(const wxSize& s1, const wxSize& s2)
 
- {
 
-     return wxSize(s1.x + s2.x, s1.y + s2.y);
 
- }
 
- inline wxSize operator-(const wxSize& s1, const wxSize& s2)
 
- {
 
-     return wxSize(s1.x - s2.x, s1.y - s2.y);
 
- }
 
- inline wxSize operator/(const wxSize& s, int i)
 
- {
 
-     return wxSize(s.x / i, s.y / i);
 
- }
 
- inline wxSize operator*(const wxSize& s, int i)
 
- {
 
-     return wxSize(s.x * i, s.y * i);
 
- }
 
- inline wxSize operator*(int i, const wxSize& s)
 
- {
 
-     return wxSize(s.x * i, s.y * i);
 
- }
 
- inline wxSize operator/(const wxSize& s, unsigned int i)
 
- {
 
-     return wxSize(s.x / i, s.y / i);
 
- }
 
- inline wxSize operator*(const wxSize& s, unsigned int i)
 
- {
 
-     return wxSize(s.x * i, s.y * i);
 
- }
 
- inline wxSize operator*(unsigned int i, const wxSize& s)
 
- {
 
-     return wxSize(s.x * i, s.y * i);
 
- }
 
- inline wxSize operator/(const wxSize& s, long i)
 
- {
 
-     return wxSize(s.x / i, s.y / i);
 
- }
 
- inline wxSize operator*(const wxSize& s, long i)
 
- {
 
-     return wxSize(int(s.x * i), int(s.y * i));
 
- }
 
- inline wxSize operator*(long i, const wxSize& s)
 
- {
 
-     return wxSize(int(s.x * i), int(s.y * i));
 
- }
 
- inline wxSize operator/(const wxSize& s, unsigned long i)
 
- {
 
-     return wxSize(int(s.x / i), int(s.y / i));
 
- }
 
- inline wxSize operator*(const wxSize& s, unsigned long i)
 
- {
 
-     return wxSize(int(s.x * i), int(s.y * i));
 
- }
 
- inline wxSize operator*(unsigned long i, const wxSize& s)
 
- {
 
-     return wxSize(int(s.x * i), int(s.y * i));
 
- }
 
- inline wxSize operator*(const wxSize& s, double i)
 
- {
 
-     return wxSize(int(s.x * i), int(s.y * i));
 
- }
 
- inline wxSize operator*(double i, const wxSize& s)
 
- {
 
-     return wxSize(int(s.x * i), int(s.y * i));
 
- }
 
- // ---------------------------------------------------------------------------
 
- // Point classes: with real or integer coordinates
 
- // ---------------------------------------------------------------------------
 
- class WXDLLIMPEXP_CORE wxRealPoint
 
- {
 
- public:
 
-     double x;
 
-     double y;
 
-     wxRealPoint() : x(0.0), y(0.0) { }
 
-     wxRealPoint(double xx, double yy) : x(xx), y(yy) { }
 
-     wxRealPoint(const wxPoint& pt);
 
-     // no copy ctor or assignment operator - the defaults are ok
 
-     //assignment operators
 
-     wxRealPoint& operator+=(const wxRealPoint& p) { x += p.x; y += p.y; return *this; }
 
-     wxRealPoint& operator-=(const wxRealPoint& p) { x -= p.x; y -= p.y; return *this; }
 
-     wxRealPoint& operator+=(const wxSize& s) { x += s.GetWidth(); y += s.GetHeight(); return *this; }
 
-     wxRealPoint& operator-=(const wxSize& s) { x -= s.GetWidth(); y -= s.GetHeight(); return *this; }
 
- };
 
- inline bool operator==(const wxRealPoint& p1, const wxRealPoint& p2)
 
- {
 
-     return wxIsSameDouble(p1.x, p2.x) && wxIsSameDouble(p1.y, p2.y);
 
- }
 
- inline bool operator!=(const wxRealPoint& p1, const wxRealPoint& p2)
 
- {
 
-     return !(p1 == p2);
 
- }
 
- inline wxRealPoint operator+(const wxRealPoint& p1, const wxRealPoint& p2)
 
- {
 
-     return wxRealPoint(p1.x + p2.x, p1.y + p2.y);
 
- }
 
- inline wxRealPoint operator-(const wxRealPoint& p1, const wxRealPoint& p2)
 
- {
 
-     return wxRealPoint(p1.x - p2.x, p1.y - p2.y);
 
- }
 
- inline wxRealPoint operator/(const wxRealPoint& s, int i)
 
- {
 
-     return wxRealPoint(s.x / i, s.y / i);
 
- }
 
- inline wxRealPoint operator*(const wxRealPoint& s, int i)
 
- {
 
-     return wxRealPoint(s.x * i, s.y * i);
 
- }
 
- inline wxRealPoint operator*(int i, const wxRealPoint& s)
 
- {
 
-     return wxRealPoint(s.x * i, s.y * i);
 
- }
 
- inline wxRealPoint operator/(const wxRealPoint& s, unsigned int i)
 
- {
 
-     return wxRealPoint(s.x / i, s.y / i);
 
- }
 
- inline wxRealPoint operator*(const wxRealPoint& s, unsigned int i)
 
- {
 
-     return wxRealPoint(s.x * i, s.y * i);
 
- }
 
- inline wxRealPoint operator*(unsigned int i, const wxRealPoint& s)
 
- {
 
-     return wxRealPoint(s.x * i, s.y * i);
 
- }
 
- inline wxRealPoint operator/(const wxRealPoint& s, long i)
 
- {
 
-     return wxRealPoint(s.x / i, s.y / i);
 
- }
 
- inline wxRealPoint operator*(const wxRealPoint& s, long i)
 
- {
 
-     return wxRealPoint(s.x * i, s.y * i);
 
- }
 
- inline wxRealPoint operator*(long i, const wxRealPoint& s)
 
- {
 
-     return wxRealPoint(s.x * i, s.y * i);
 
- }
 
- inline wxRealPoint operator/(const wxRealPoint& s, unsigned long i)
 
- {
 
-     return wxRealPoint(s.x / i, s.y / i);
 
- }
 
- inline wxRealPoint operator*(const wxRealPoint& s, unsigned long i)
 
- {
 
-     return wxRealPoint(s.x * i, s.y * i);
 
- }
 
- inline wxRealPoint operator*(unsigned long i, const wxRealPoint& s)
 
- {
 
-     return wxRealPoint(s.x * i, s.y * i);
 
- }
 
- inline wxRealPoint operator*(const wxRealPoint& s, double i)
 
- {
 
-     return wxRealPoint(int(s.x * i), int(s.y * i));
 
- }
 
- inline wxRealPoint operator*(double i, const wxRealPoint& s)
 
- {
 
-     return wxRealPoint(int(s.x * i), int(s.y * i));
 
- }
 
- // ----------------------------------------------------------------------------
 
- // wxPoint: 2D point with integer coordinates
 
- // ----------------------------------------------------------------------------
 
- class WXDLLIMPEXP_CORE wxPoint
 
- {
 
- public:
 
-     int x, y;
 
-     wxPoint() : x(0), y(0) { }
 
-     wxPoint(int xx, int yy) : x(xx), y(yy) { }
 
-     wxPoint(const wxRealPoint& pt) : x(int(pt.x)), y(int(pt.y)) { }
 
-     // no copy ctor or assignment operator - the defaults are ok
 
-     //assignment operators
 
-     wxPoint& operator+=(const wxPoint& p) { x += p.x; y += p.y; return *this; }
 
-     wxPoint& operator-=(const wxPoint& p) { x -= p.x; y -= p.y; return *this; }
 
-     wxPoint& operator+=(const wxSize& s) { x += s.GetWidth(); y += s.GetHeight(); return *this; }
 
-     wxPoint& operator-=(const wxSize& s) { x -= s.GetWidth(); y -= s.GetHeight(); return *this; }
 
-     // check if both components are set/initialized
 
-     bool IsFullySpecified() const { return x != wxDefaultCoord && y != wxDefaultCoord; }
 
-     // fill in the unset components with the values from the other point
 
-     void SetDefaults(const wxPoint& pt)
 
-     {
 
-         if ( x == wxDefaultCoord )
 
-             x = pt.x;
 
-         if ( y == wxDefaultCoord )
 
-             y = pt.y;
 
-     }
 
- };
 
- // comparison
 
- inline bool operator==(const wxPoint& p1, const wxPoint& p2)
 
- {
 
-     return p1.x == p2.x && p1.y == p2.y;
 
- }
 
- inline bool operator!=(const wxPoint& p1, const wxPoint& p2)
 
- {
 
-     return !(p1 == p2);
 
- }
 
- // arithmetic operations (component wise)
 
- inline wxPoint operator+(const wxPoint& p1, const wxPoint& p2)
 
- {
 
-     return wxPoint(p1.x + p2.x, p1.y + p2.y);
 
- }
 
- inline wxPoint operator-(const wxPoint& p1, const wxPoint& p2)
 
- {
 
-     return wxPoint(p1.x - p2.x, p1.y - p2.y);
 
- }
 
- inline wxPoint operator+(const wxPoint& p, const wxSize& s)
 
- {
 
-     return wxPoint(p.x + s.x, p.y + s.y);
 
- }
 
- inline wxPoint operator-(const wxPoint& p, const wxSize& s)
 
- {
 
-     return wxPoint(p.x - s.x, p.y - s.y);
 
- }
 
- inline wxPoint operator+(const wxSize& s, const wxPoint& p)
 
- {
 
-     return wxPoint(p.x + s.x, p.y + s.y);
 
- }
 
- inline wxPoint operator-(const wxSize& s, const wxPoint& p)
 
- {
 
-     return wxPoint(s.x - p.x, s.y - p.y);
 
- }
 
- inline wxPoint operator-(const wxPoint& p)
 
- {
 
-     return wxPoint(-p.x, -p.y);
 
- }
 
- inline wxPoint operator/(const wxPoint& s, int i)
 
- {
 
-     return wxPoint(s.x / i, s.y / i);
 
- }
 
- inline wxPoint operator*(const wxPoint& s, int i)
 
- {
 
-     return wxPoint(s.x * i, s.y * i);
 
- }
 
- inline wxPoint operator*(int i, const wxPoint& s)
 
- {
 
-     return wxPoint(s.x * i, s.y * i);
 
- }
 
- inline wxPoint operator/(const wxPoint& s, unsigned int i)
 
- {
 
-     return wxPoint(s.x / i, s.y / i);
 
- }
 
- inline wxPoint operator*(const wxPoint& s, unsigned int i)
 
- {
 
-     return wxPoint(s.x * i, s.y * i);
 
- }
 
- inline wxPoint operator*(unsigned int i, const wxPoint& s)
 
- {
 
-     return wxPoint(s.x * i, s.y * i);
 
- }
 
- inline wxPoint operator/(const wxPoint& s, long i)
 
- {
 
-     return wxPoint(s.x / i, s.y / i);
 
- }
 
- inline wxPoint operator*(const wxPoint& s, long i)
 
- {
 
-     return wxPoint(int(s.x * i), int(s.y * i));
 
- }
 
- inline wxPoint operator*(long i, const wxPoint& s)
 
- {
 
-     return wxPoint(int(s.x * i), int(s.y * i));
 
- }
 
- inline wxPoint operator/(const wxPoint& s, unsigned long i)
 
- {
 
-     return wxPoint(s.x / i, s.y / i);
 
- }
 
- inline wxPoint operator*(const wxPoint& s, unsigned long i)
 
- {
 
-     return wxPoint(int(s.x * i), int(s.y * i));
 
- }
 
- inline wxPoint operator*(unsigned long i, const wxPoint& s)
 
- {
 
-     return wxPoint(int(s.x * i), int(s.y * i));
 
- }
 
- inline wxPoint operator*(const wxPoint& s, double i)
 
- {
 
-     return wxPoint(int(s.x * i), int(s.y * i));
 
- }
 
- inline wxPoint operator*(double i, const wxPoint& s)
 
- {
 
-     return wxPoint(int(s.x * i), int(s.y * i));
 
- }
 
- WX_DECLARE_LIST_WITH_DECL(wxPoint, wxPointList, class WXDLLIMPEXP_CORE);
 
- // ---------------------------------------------------------------------------
 
- // wxRect
 
- // ---------------------------------------------------------------------------
 
- class WXDLLIMPEXP_CORE wxRect
 
- {
 
- public:
 
-     wxRect()
 
-         : x(0), y(0), width(0), height(0)
 
-         { }
 
-     wxRect(int xx, int yy, int ww, int hh)
 
-         : x(xx), y(yy), width(ww), height(hh)
 
-         { }
 
-     wxRect(const wxPoint& topLeft, const wxPoint& bottomRight);
 
-     wxRect(const wxPoint& pt, const wxSize& size)
 
-         : x(pt.x), y(pt.y), width(size.x), height(size.y)
 
-         { }
 
-     wxRect(const wxSize& size)
 
-         : x(0), y(0), width(size.x), height(size.y)
 
-         { }
 
-     // default copy ctor and assignment operators ok
 
-     int GetX() const { return x; }
 
-     void SetX(int xx) { x = xx; }
 
-     int GetY() const { return y; }
 
-     void SetY(int yy) { y = yy; }
 
-     int GetWidth() const { return width; }
 
-     void SetWidth(int w) { width = w; }
 
-     int GetHeight() const { return height; }
 
-     void SetHeight(int h) { height = h; }
 
-     wxPoint GetPosition() const { return wxPoint(x, y); }
 
-     void SetPosition( const wxPoint &p ) { x = p.x; y = p.y; }
 
-     wxSize GetSize() const { return wxSize(width, height); }
 
-     void SetSize( const wxSize &s ) { width = s.GetWidth(); height = s.GetHeight(); }
 
-     bool IsEmpty() const { return (width <= 0) || (height <= 0); }
 
-     int GetLeft()   const { return x; }
 
-     int GetTop()    const { return y; }
 
-     int GetBottom() const { return y + height - 1; }
 
-     int GetRight()  const { return x + width - 1; }
 
-     void SetLeft(int left) { x = left; }
 
-     void SetRight(int right) { width = right - x + 1; }
 
-     void SetTop(int top) { y = top; }
 
-     void SetBottom(int bottom) { height = bottom - y + 1; }
 
-     wxPoint GetTopLeft() const { return GetPosition(); }
 
-     wxPoint GetLeftTop() const { return GetTopLeft(); }
 
-     void SetTopLeft(const wxPoint &p) { SetPosition(p); }
 
-     void SetLeftTop(const wxPoint &p) { SetTopLeft(p); }
 
-     wxPoint GetBottomRight() const { return wxPoint(GetRight(), GetBottom()); }
 
-     wxPoint GetRightBottom() const { return GetBottomRight(); }
 
-     void SetBottomRight(const wxPoint &p) { SetRight(p.x); SetBottom(p.y); }
 
-     void SetRightBottom(const wxPoint &p) { SetBottomRight(p); }
 
-     wxPoint GetTopRight() const { return wxPoint(GetRight(), GetTop()); }
 
-     wxPoint GetRightTop() const { return GetTopRight(); }
 
-     void SetTopRight(const wxPoint &p) { SetRight(p.x); SetTop(p.y); }
 
-     void SetRightTop(const wxPoint &p) { SetTopRight(p); }
 
-     wxPoint GetBottomLeft() const { return wxPoint(GetLeft(), GetBottom()); }
 
-     wxPoint GetLeftBottom() const { return GetBottomLeft(); }
 
-     void SetBottomLeft(const wxPoint &p) { SetLeft(p.x); SetBottom(p.y); }
 
-     void SetLeftBottom(const wxPoint &p) { SetBottomLeft(p); }
 
-     // operations with rect
 
-     wxRect& Inflate(wxCoord dx, wxCoord dy);
 
-     wxRect& Inflate(const wxSize& d) { return Inflate(d.x, d.y); }
 
-     wxRect& Inflate(wxCoord d) { return Inflate(d, d); }
 
-     wxRect Inflate(wxCoord dx, wxCoord dy) const
 
-     {
 
-         wxRect r = *this;
 
-         r.Inflate(dx, dy);
 
-         return r;
 
-     }
 
-     wxRect& Deflate(wxCoord dx, wxCoord dy) { return Inflate(-dx, -dy); }
 
-     wxRect& Deflate(const wxSize& d) { return Inflate(-d.x, -d.y); }
 
-     wxRect& Deflate(wxCoord d) { return Inflate(-d); }
 
-     wxRect Deflate(wxCoord dx, wxCoord dy) const
 
-     {
 
-         wxRect r = *this;
 
-         r.Deflate(dx, dy);
 
-         return r;
 
-     }
 
-     void Offset(wxCoord dx, wxCoord dy) { x += dx; y += dy; }
 
-     void Offset(const wxPoint& pt) { Offset(pt.x, pt.y); }
 
-     wxRect& Intersect(const wxRect& rect);
 
-     wxRect Intersect(const wxRect& rect) const
 
-     {
 
-         wxRect r = *this;
 
-         r.Intersect(rect);
 
-         return r;
 
-     }
 
-     wxRect& Union(const wxRect& rect);
 
-     wxRect Union(const wxRect& rect) const
 
-     {
 
-         wxRect r = *this;
 
-         r.Union(rect);
 
-         return r;
 
-     }
 
-     // return true if the point is (not strcitly) inside the rect
 
-     bool Contains(int x, int y) const;
 
-     bool Contains(const wxPoint& pt) const { return Contains(pt.x, pt.y); }
 
-     // return true if the rectangle 'rect' is (not strictly) inside this rect
 
-     bool Contains(const wxRect& rect) const;
 
- #if WXWIN_COMPATIBILITY_2_6
 
-     // use Contains() instead
 
-     wxDEPRECATED( bool Inside(int x, int y) const );
 
-     wxDEPRECATED( bool Inside(const wxPoint& pt) const );
 
-     wxDEPRECATED( bool Inside(const wxRect& rect) const );
 
- #endif // WXWIN_COMPATIBILITY_2_6
 
-     // return true if the rectangles have a non empty intersection
 
-     bool Intersects(const wxRect& rect) const;
 
-     // like Union() but don't ignore empty rectangles
 
-     wxRect& operator+=(const wxRect& rect);
 
-     // intersections of two rectrangles not testing for empty rectangles
 
-     wxRect& operator*=(const wxRect& rect);
 
-     // centre this rectangle in the given (usually, but not necessarily,
 
-     // larger) one
 
-     wxRect CentreIn(const wxRect& r, int dir = wxBOTH) const
 
-     {
 
-         return wxRect(dir & wxHORIZONTAL ? r.x + (r.width - width)/2 : x,
 
-                       dir & wxVERTICAL ? r.y + (r.height - height)/2 : y,
 
-                       width, height);
 
-     }
 
-     wxRect CenterIn(const wxRect& r, int dir = wxBOTH) const
 
-     {
 
-         return CentreIn(r, dir);
 
-     }
 
- public:
 
-     int x, y, width, height;
 
- };
 
- // compare rectangles
 
- inline bool operator==(const wxRect& r1, const wxRect& r2)
 
- {
 
-     return (r1.x == r2.x) && (r1.y == r2.y) &&
 
-            (r1.width == r2.width) && (r1.height == r2.height);
 
- }
 
- inline bool operator!=(const wxRect& r1, const wxRect& r2)
 
- {
 
-     return !(r1 == r2);
 
- }
 
- // like Union() but don't treat empty rectangles specially
 
- WXDLLIMPEXP_CORE wxRect operator+(const wxRect& r1, const wxRect& r2);
 
- // intersections of two rectangles
 
- WXDLLIMPEXP_CORE wxRect operator*(const wxRect& r1, const wxRect& r2);
 
- #if WXWIN_COMPATIBILITY_2_6
 
- inline bool wxRect::Inside(int cx, int cy) const { return Contains(cx, cy); }
 
- inline bool wxRect::Inside(const wxPoint& pt) const { return Contains(pt); }
 
- inline bool wxRect::Inside(const wxRect& rect) const { return Contains(rect); }
 
- #endif // WXWIN_COMPATIBILITY_2_6
 
- // define functions which couldn't be defined above because of declarations
 
- // order
 
- inline void wxSize::IncBy(const wxPoint& pt) { IncBy(pt.x, pt.y); }
 
- inline void wxSize::DecBy(const wxPoint& pt) { DecBy(pt.x, pt.y); }
 
- // ---------------------------------------------------------------------------
 
- // Management of pens, brushes and fonts
 
- // ---------------------------------------------------------------------------
 
- typedef wxInt8 wxDash;
 
- class WXDLLIMPEXP_CORE wxGDIObjListBase {
 
- public:
 
-     wxGDIObjListBase();
 
-     ~wxGDIObjListBase();
 
- protected:
 
-     wxList list;
 
- };
 
- WX_DECLARE_STRING_HASH_MAP(wxColour*, wxStringToColourHashMap);
 
- class WXDLLIMPEXP_CORE wxColourDatabase
 
- {
 
- public:
 
-     wxColourDatabase();
 
-     ~wxColourDatabase();
 
-     // find colour by name or name for the given colour
 
-     wxColour Find(const wxString& name) const;
 
-     wxString FindName(const wxColour& colour) const;
 
-     // add a new colour to the database
 
-     void AddColour(const wxString& name, const wxColour& colour);
 
- #if WXWIN_COMPATIBILITY_2_6
 
-     // deprecated, use Find() instead
 
-     wxDEPRECATED( wxColour *FindColour(const wxString& name) );
 
- #endif // WXWIN_COMPATIBILITY_2_6
 
- #ifdef __WXPM__
 
-     // PM keeps its own type of colour table
 
-     long*                           m_palTable;
 
-     size_t                          m_nSize;
 
- #endif
 
- private:
 
-     // load the database with the built in colour values when called for the
 
-     // first time, do nothing after this
 
-     void Initialize();
 
-     wxStringToColourHashMap *m_map;
 
- };
 
- class WXDLLIMPEXP_CORE wxResourceCache: public wxList
 
- {
 
- public:
 
-     wxResourceCache() { }
 
- #if !wxUSE_STD_CONTAINERS
 
-     wxResourceCache(const unsigned int keyType) : wxList(keyType) { }
 
- #endif
 
-     virtual ~wxResourceCache();
 
- };
 
- // ---------------------------------------------------------------------------
 
- // global variables
 
- // ---------------------------------------------------------------------------
 
- /* Stock objects
 
-   wxStockGDI creates the stock GDI objects on demand.  Pointers to the
 
-   created objects are stored in the ms_stockObject array, which is indexed
 
-   by the Item enum values.  Platorm-specific fonts can be created by
 
-   implementing a derived class with an override for the GetFont function.
 
-   wxStockGDI operates as a singleton, accessed through the ms_instance
 
-   pointer.  By default this pointer is set to an instance of wxStockGDI.
 
-   A derived class must arrange to set this pointer to an instance of itself.
 
- */
 
- class WXDLLIMPEXP_CORE wxStockGDI
 
- {
 
- public:
 
-     enum Item {
 
-         BRUSH_BLACK,
 
-         BRUSH_BLUE,
 
-         BRUSH_CYAN,
 
-         BRUSH_GREEN,
 
-         BRUSH_YELLOW,
 
-         BRUSH_GREY,
 
-         BRUSH_LIGHTGREY,
 
-         BRUSH_MEDIUMGREY,
 
-         BRUSH_RED,
 
-         BRUSH_TRANSPARENT,
 
-         BRUSH_WHITE,
 
-         COLOUR_BLACK,
 
-         COLOUR_BLUE,
 
-         COLOUR_CYAN,
 
-         COLOUR_GREEN,
 
-         COLOUR_YELLOW,
 
-         COLOUR_LIGHTGREY,
 
-         COLOUR_RED,
 
-         COLOUR_WHITE,
 
-         CURSOR_CROSS,
 
-         CURSOR_HOURGLASS,
 
-         CURSOR_STANDARD,
 
-         FONT_ITALIC,
 
-         FONT_NORMAL,
 
-         FONT_SMALL,
 
-         FONT_SWISS,
 
-         PEN_BLACK,
 
-         PEN_BLACKDASHED,
 
-         PEN_BLUE,
 
-         PEN_CYAN,
 
-         PEN_GREEN,
 
-         PEN_YELLOW,
 
-         PEN_GREY,
 
-         PEN_LIGHTGREY,
 
-         PEN_MEDIUMGREY,
 
-         PEN_RED,
 
-         PEN_TRANSPARENT,
 
-         PEN_WHITE,
 
-         ITEMCOUNT
 
-     };
 
-     wxStockGDI();
 
-     virtual ~wxStockGDI();
 
-     static void DeleteAll();
 
-     static wxStockGDI& instance() { return *ms_instance; }
 
-     static const wxBrush* GetBrush(Item item);
 
-     static const wxColour* GetColour(Item item);
 
-     static const wxCursor* GetCursor(Item item);
 
-     // Can be overridden by platform-specific derived classes
 
-     virtual const wxFont* GetFont(Item item);
 
-     static const wxPen* GetPen(Item item);
 
- protected:
 
-     static wxStockGDI* ms_instance;
 
-     static wxObject* ms_stockObject[ITEMCOUNT];
 
-     wxDECLARE_NO_COPY_CLASS(wxStockGDI);
 
- };
 
- #define wxITALIC_FONT  wxStockGDI::instance().GetFont(wxStockGDI::FONT_ITALIC)
 
- #define wxNORMAL_FONT  wxStockGDI::instance().GetFont(wxStockGDI::FONT_NORMAL)
 
- #define wxSMALL_FONT   wxStockGDI::instance().GetFont(wxStockGDI::FONT_SMALL)
 
- #define wxSWISS_FONT   wxStockGDI::instance().GetFont(wxStockGDI::FONT_SWISS)
 
- #define wxBLACK_DASHED_PEN  wxStockGDI::GetPen(wxStockGDI::PEN_BLACKDASHED)
 
- #define wxBLACK_PEN         wxStockGDI::GetPen(wxStockGDI::PEN_BLACK)
 
- #define wxBLUE_PEN          wxStockGDI::GetPen(wxStockGDI::PEN_BLUE)
 
- #define wxCYAN_PEN          wxStockGDI::GetPen(wxStockGDI::PEN_CYAN)
 
- #define wxGREEN_PEN         wxStockGDI::GetPen(wxStockGDI::PEN_GREEN)
 
- #define wxYELLOW_PEN        wxStockGDI::GetPen(wxStockGDI::PEN_YELLOW)
 
- #define wxGREY_PEN          wxStockGDI::GetPen(wxStockGDI::PEN_GREY)
 
- #define wxLIGHT_GREY_PEN    wxStockGDI::GetPen(wxStockGDI::PEN_LIGHTGREY)
 
- #define wxMEDIUM_GREY_PEN   wxStockGDI::GetPen(wxStockGDI::PEN_MEDIUMGREY)
 
- #define wxRED_PEN           wxStockGDI::GetPen(wxStockGDI::PEN_RED)
 
- #define wxTRANSPARENT_PEN   wxStockGDI::GetPen(wxStockGDI::PEN_TRANSPARENT)
 
- #define wxWHITE_PEN         wxStockGDI::GetPen(wxStockGDI::PEN_WHITE)
 
- #define wxBLACK_BRUSH        wxStockGDI::GetBrush(wxStockGDI::BRUSH_BLACK)
 
- #define wxBLUE_BRUSH         wxStockGDI::GetBrush(wxStockGDI::BRUSH_BLUE)
 
- #define wxCYAN_BRUSH         wxStockGDI::GetBrush(wxStockGDI::BRUSH_CYAN)
 
- #define wxGREEN_BRUSH        wxStockGDI::GetBrush(wxStockGDI::BRUSH_GREEN)
 
- #define wxYELLOW_BRUSH       wxStockGDI::GetBrush(wxStockGDI::BRUSH_YELLOW)
 
- #define wxGREY_BRUSH         wxStockGDI::GetBrush(wxStockGDI::BRUSH_GREY)
 
- #define wxLIGHT_GREY_BRUSH   wxStockGDI::GetBrush(wxStockGDI::BRUSH_LIGHTGREY)
 
- #define wxMEDIUM_GREY_BRUSH  wxStockGDI::GetBrush(wxStockGDI::BRUSH_MEDIUMGREY)
 
- #define wxRED_BRUSH          wxStockGDI::GetBrush(wxStockGDI::BRUSH_RED)
 
- #define wxTRANSPARENT_BRUSH  wxStockGDI::GetBrush(wxStockGDI::BRUSH_TRANSPARENT)
 
- #define wxWHITE_BRUSH        wxStockGDI::GetBrush(wxStockGDI::BRUSH_WHITE)
 
- #define wxBLACK       wxStockGDI::GetColour(wxStockGDI::COLOUR_BLACK)
 
- #define wxBLUE        wxStockGDI::GetColour(wxStockGDI::COLOUR_BLUE)
 
- #define wxCYAN        wxStockGDI::GetColour(wxStockGDI::COLOUR_CYAN)
 
- #define wxGREEN       wxStockGDI::GetColour(wxStockGDI::COLOUR_GREEN)
 
- #define wxYELLOW      wxStockGDI::GetColour(wxStockGDI::COLOUR_YELLOW)
 
- #define wxLIGHT_GREY  wxStockGDI::GetColour(wxStockGDI::COLOUR_LIGHTGREY)
 
- #define wxRED         wxStockGDI::GetColour(wxStockGDI::COLOUR_RED)
 
- #define wxWHITE       wxStockGDI::GetColour(wxStockGDI::COLOUR_WHITE)
 
- #define wxCROSS_CURSOR      wxStockGDI::GetCursor(wxStockGDI::CURSOR_CROSS)
 
- #define wxHOURGLASS_CURSOR  wxStockGDI::GetCursor(wxStockGDI::CURSOR_HOURGLASS)
 
- #define wxSTANDARD_CURSOR   wxStockGDI::GetCursor(wxStockGDI::CURSOR_STANDARD)
 
- // 'Null' objects
 
- extern WXDLLIMPEXP_DATA_CORE(wxBitmap)     wxNullBitmap;
 
- extern WXDLLIMPEXP_DATA_CORE(wxIcon)       wxNullIcon;
 
- extern WXDLLIMPEXP_DATA_CORE(wxCursor)     wxNullCursor;
 
- extern WXDLLIMPEXP_DATA_CORE(wxPen)        wxNullPen;
 
- extern WXDLLIMPEXP_DATA_CORE(wxBrush)      wxNullBrush;
 
- extern WXDLLIMPEXP_DATA_CORE(wxPalette)    wxNullPalette;
 
- extern WXDLLIMPEXP_DATA_CORE(wxFont)       wxNullFont;
 
- extern WXDLLIMPEXP_DATA_CORE(wxColour)     wxNullColour;
 
- extern WXDLLIMPEXP_DATA_CORE(wxIconBundle) wxNullIconBundle;
 
- extern WXDLLIMPEXP_DATA_CORE(wxColourDatabase*)  wxTheColourDatabase;
 
- extern WXDLLIMPEXP_DATA_CORE(const char) wxPanelNameStr[];
 
- extern WXDLLIMPEXP_DATA_CORE(const wxSize) wxDefaultSize;
 
- extern WXDLLIMPEXP_DATA_CORE(const wxPoint) wxDefaultPosition;
 
- // ---------------------------------------------------------------------------
 
- // global functions
 
- // ---------------------------------------------------------------------------
 
- // resource management
 
- extern void WXDLLIMPEXP_CORE wxInitializeStockLists();
 
- extern void WXDLLIMPEXP_CORE wxDeleteStockLists();
 
- // is the display colour (or monochrome)?
 
- extern bool WXDLLIMPEXP_CORE wxColourDisplay();
 
- // Returns depth of screen
 
- extern int WXDLLIMPEXP_CORE wxDisplayDepth();
 
- #define wxGetDisplayDepth wxDisplayDepth
 
- // get the display size
 
- extern void WXDLLIMPEXP_CORE wxDisplaySize(int *width, int *height);
 
- extern wxSize WXDLLIMPEXP_CORE wxGetDisplaySize();
 
- extern void WXDLLIMPEXP_CORE wxDisplaySizeMM(int *width, int *height);
 
- extern wxSize WXDLLIMPEXP_CORE wxGetDisplaySizeMM();
 
- extern wxSize WXDLLIMPEXP_CORE wxGetDisplayPPI();
 
- // Get position and size of the display workarea
 
- extern void WXDLLIMPEXP_CORE wxClientDisplayRect(int *x, int *y, int *width, int *height);
 
- extern wxRect WXDLLIMPEXP_CORE wxGetClientDisplayRect();
 
- // set global cursor
 
- extern void WXDLLIMPEXP_CORE wxSetCursor(const wxCursor& cursor);
 
- #endif
 
-     // _WX_GDICMNH__
 
 
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