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							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        wx/msw/window.h
 
- // Purpose:     wxWindowMSW class
 
- // Author:      Julian Smart
 
- // Modified by: Vadim Zeitlin on 13.05.99: complete refont of message handling,
 
- //              elimination of Default(), ...
 
- // Created:     01/02/97
 
- // Copyright:   (c) Julian Smart
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- #ifndef _WX_WINDOW_H_
 
- #define _WX_WINDOW_H_
 
- #include "wx/settings.h"        // solely for wxSystemColour
 
- // if this is set to 1, we use deferred window sizing to reduce flicker when
 
- // resizing complicated window hierarchies, but this can in theory result in
 
- // different behaviour than the old code so we keep the possibility to use it
 
- // by setting this to 0 (in the future this should be removed completely)
 
- #ifdef __WXWINCE__
 
-     #define wxUSE_DEFERRED_SIZING 0
 
- #else
 
-     #define wxUSE_DEFERRED_SIZING 1
 
- #endif
 
- // ---------------------------------------------------------------------------
 
- // wxWindow declaration for MSW
 
- // ---------------------------------------------------------------------------
 
- class WXDLLIMPEXP_CORE wxWindowMSW : public wxWindowBase
 
- {
 
-     friend class wxSpinCtrl;
 
-     friend class wxSlider;
 
-     friend class wxRadioBox;
 
- #if defined __VISUALC__ && __VISUALC__ <= 1200
 
-     friend class wxWindowMSW;
 
- #endif
 
- public:
 
-     wxWindowMSW() { Init(); }
 
-     wxWindowMSW(wxWindow *parent,
 
-                 wxWindowID id,
 
-                 const wxPoint& pos = wxDefaultPosition,
 
-                 const wxSize& size = wxDefaultSize,
 
-                 long style = 0,
 
-                 const wxString& name = wxPanelNameStr)
 
-     {
 
-         Init();
 
-         Create(parent, id, pos, size, style, name);
 
-     }
 
-     virtual ~wxWindowMSW();
 
-     bool Create(wxWindow *parent,
 
-                 wxWindowID id,
 
-                 const wxPoint& pos = wxDefaultPosition,
 
-                 const wxSize& size = wxDefaultSize,
 
-                 long style = 0,
 
-                 const wxString& name = wxPanelNameStr);
 
-     // implement base class pure virtuals
 
-     virtual void SetLabel(const wxString& label);
 
-     virtual wxString GetLabel() const;
 
-     virtual void Raise();
 
-     virtual void Lower();
 
-     virtual bool BeginRepositioningChildren();
 
-     virtual void EndRepositioningChildren();
 
-     virtual bool Show(bool show = true);
 
-     virtual bool ShowWithEffect(wxShowEffect effect,
 
-                                 unsigned timeout = 0)
 
-     {
 
-         return MSWShowWithEffect(true, effect, timeout);
 
-     }
 
-     virtual bool HideWithEffect(wxShowEffect effect,
 
-                                 unsigned timeout = 0)
 
-     {
 
-         return MSWShowWithEffect(false, effect, timeout);
 
-     }
 
-     virtual void SetFocus();
 
-     virtual void SetFocusFromKbd();
 
-     virtual bool Reparent(wxWindowBase *newParent);
 
-     virtual void WarpPointer(int x, int y);
 
-     virtual void Refresh( bool eraseBackground = true,
 
-                           const wxRect *rect = (const wxRect *) NULL );
 
-     virtual void Update();
 
-     virtual void SetWindowStyleFlag(long style);
 
-     virtual void SetExtraStyle(long exStyle);
 
-     virtual bool SetCursor( const wxCursor &cursor );
 
-     virtual bool SetFont( const wxFont &font );
 
-     virtual int GetCharHeight() const;
 
-     virtual int GetCharWidth() const;
 
-     virtual void SetScrollbar( int orient, int pos, int thumbVisible,
 
-                                int range, bool refresh = true );
 
-     virtual void SetScrollPos( int orient, int pos, bool refresh = true );
 
-     virtual int GetScrollPos( int orient ) const;
 
-     virtual int GetScrollThumb( int orient ) const;
 
-     virtual int GetScrollRange( int orient ) const;
 
-     virtual void ScrollWindow( int dx, int dy,
 
-                                const wxRect* rect = NULL );
 
-     virtual bool ScrollLines(int lines);
 
-     virtual bool ScrollPages(int pages);
 
-     virtual void SetLayoutDirection(wxLayoutDirection dir);
 
-     virtual wxLayoutDirection GetLayoutDirection() const;
 
-     virtual wxCoord AdjustForLayoutDirection(wxCoord x,
 
-                                              wxCoord width,
 
-                                              wxCoord widthTotal) const;
 
- #if wxUSE_DRAG_AND_DROP
 
-     virtual void SetDropTarget( wxDropTarget *dropTarget );
 
- #endif // wxUSE_DRAG_AND_DROP
 
-     // Accept files for dragging
 
-     virtual void DragAcceptFiles(bool accept);
 
- #ifndef __WXUNIVERSAL__
 
-     // Native resource loading (implemented in src/msw/nativdlg.cpp)
 
-     // FIXME: should they really be all virtual?
 
-     virtual bool LoadNativeDialog(wxWindow* parent, wxWindowID& id);
 
-     virtual bool LoadNativeDialog(wxWindow* parent, const wxString& name);
 
-     wxWindow* GetWindowChild1(wxWindowID id);
 
-     wxWindow* GetWindowChild(wxWindowID id);
 
- #endif // __WXUNIVERSAL__
 
- #if wxUSE_HOTKEY
 
-     // install and deinstall a system wide hotkey
 
-     virtual bool RegisterHotKey(int hotkeyId, int modifiers, int keycode);
 
-     virtual bool UnregisterHotKey(int hotkeyId);
 
- #endif // wxUSE_HOTKEY
 
- #ifdef __POCKETPC__
 
-     bool IsContextMenuEnabled() const { return m_contextMenuEnabled; }
 
-     void EnableContextMenu(bool enable = true) { m_contextMenuEnabled = enable; }
 
- #endif
 
-     // window handle stuff
 
-     // -------------------
 
-     WXHWND GetHWND() const { return m_hWnd; }
 
-     void SetHWND(WXHWND hWnd) { m_hWnd = hWnd; }
 
-     virtual WXWidget GetHandle() const { return GetHWND(); }
 
-     void AssociateHandle(WXWidget handle);
 
-     void DissociateHandle();
 
-     // does this window have deferred position and/or size?
 
-     bool IsSizeDeferred() const;
 
-     // these functions allow to register a global handler for the given Windows
 
-     // message: it will be called from MSWWindowProc() of any window which gets
 
-     // this event if it's not processed before (i.e. unlike a hook procedure it
 
-     // does not override the normal processing)
 
-     //
 
-     // notice that if you want to process a message for a given window only you
 
-     // should override its MSWWindowProc() instead
 
-     // type of the handler: it is called with the message parameters (except
 
-     // that the window object is passed instead of window handle) and should
 
-     // return true if it handled the message or false if it should be passed to
 
-     // DefWindowProc()
 
-     typedef bool (*MSWMessageHandler)(wxWindowMSW *win,
 
-                                       WXUINT nMsg,
 
-                                       WXWPARAM wParam,
 
-                                       WXLPARAM lParam);
 
-     // install a handler, shouldn't be called more than one for the same message
 
-     static bool MSWRegisterMessageHandler(int msg, MSWMessageHandler handler);
 
-     // unregister a previously registered handler
 
-     static void MSWUnregisterMessageHandler(int msg, MSWMessageHandler handler);
 
-     // implementation from now on
 
-     // ==========================
 
-     // event handlers
 
-     // --------------
 
-     void OnPaint(wxPaintEvent& event);
 
- #ifdef __WXWINCE__
 
-     void OnInitDialog(wxInitDialogEvent& event);
 
- #endif
 
- public:
 
-     // Windows subclassing
 
-     void SubclassWin(WXHWND hWnd);
 
-     void UnsubclassWin();
 
-     WXFARPROC MSWGetOldWndProc() const { return m_oldWndProc; }
 
-     void MSWSetOldWndProc(WXFARPROC proc) { m_oldWndProc = proc; }
 
-     // return true if the window is of a standard (i.e. not wxWidgets') class
 
-     //
 
-     // to understand why does it work, look at SubclassWin() code and comments
 
-     bool IsOfStandardClass() const { return m_oldWndProc != NULL; }
 
-     wxWindow *FindItem(long id, WXHWND hWnd = NULL) const;
 
-     wxWindow *FindItemByHWND(WXHWND hWnd, bool controlOnly = false) const;
 
-     // MSW only: true if this control is part of the main control
 
-     virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return false; }
 
- #if wxUSE_TOOLTIPS
 
-     // MSW only: true if this window or any of its children have a tooltip
 
-     virtual bool HasToolTips() const { return GetToolTip() != NULL; }
 
- #endif // wxUSE_TOOLTIPS
 
-     // translate wxWidgets style flags for this control into the Windows style
 
-     // and optional extended style for the corresponding native control
 
-     //
 
-     // this is the function that should be overridden in the derived classes,
 
-     // but you will mostly use MSWGetCreateWindowFlags() below
 
-     virtual WXDWORD MSWGetStyle(long flags, WXDWORD *exstyle = NULL) const ;
 
-     // get the MSW window flags corresponding to wxWidgets ones
 
-     //
 
-     // the functions returns the flags (WS_XXX) directly and puts the ext
 
-     // (WS_EX_XXX) flags into the provided pointer if not NULL
 
-     WXDWORD MSWGetCreateWindowFlags(WXDWORD *exflags = NULL) const
 
-         { return MSWGetStyle(GetWindowStyle(), exflags); }
 
-     // update the real underlying window style flags to correspond to the
 
-     // current wxWindow object style (safe to call even if window isn't fully
 
-     // created yet)
 
-     void MSWUpdateStyle(long flagsOld, long exflagsOld);
 
-     // get the HWND to be used as parent of this window with CreateWindow()
 
-     virtual WXHWND MSWGetParent() const;
 
-     // get the Win32 window class name used by all wxWindow objects by default
 
-     static const wxChar *MSWGetRegisteredClassName();
 
-     // creates the window of specified Windows class with given style, extended
 
-     // style, title and geometry (default values
 
-     //
 
-     // returns true if the window has been created, false if creation failed
 
-     bool MSWCreate(const wxChar *wclass,
 
-                    const wxChar *title = NULL,
 
-                    const wxPoint& pos = wxDefaultPosition,
 
-                    const wxSize& size = wxDefaultSize,
 
-                    WXDWORD style = 0,
 
-                    WXDWORD exendedStyle = 0);
 
-     virtual bool MSWCommand(WXUINT param, WXWORD id);
 
- #ifndef __WXUNIVERSAL__
 
-     // Create an appropriate wxWindow from a HWND
 
-     virtual wxWindow* CreateWindowFromHWND(wxWindow* parent, WXHWND hWnd);
 
-     // Make sure the window style reflects the HWND style (roughly)
 
-     virtual void AdoptAttributesFromHWND();
 
- #endif // __WXUNIVERSAL__
 
-     // Setup background and foreground colours correctly
 
-     virtual void SetupColours();
 
-     // ------------------------------------------------------------------------
 
-     // helpers for message handlers: these perform the same function as the
 
-     // message crackers from <windowsx.h> - they unpack WPARAM and LPARAM into
 
-     // the correct parameters
 
-     // ------------------------------------------------------------------------
 
-     void UnpackCommand(WXWPARAM wParam, WXLPARAM lParam,
 
-                        WXWORD *id, WXHWND *hwnd, WXWORD *cmd);
 
-     void UnpackActivate(WXWPARAM wParam, WXLPARAM lParam,
 
-                         WXWORD *state, WXWORD *minimized, WXHWND *hwnd);
 
-     void UnpackScroll(WXWPARAM wParam, WXLPARAM lParam,
 
-                       WXWORD *code, WXWORD *pos, WXHWND *hwnd);
 
-     void UnpackCtlColor(WXWPARAM wParam, WXLPARAM lParam,
 
-                         WXHDC *hdc, WXHWND *hwnd);
 
-     void UnpackMenuSelect(WXWPARAM wParam, WXLPARAM lParam,
 
-                           WXWORD *item, WXWORD *flags, WXHMENU *hmenu);
 
-     // ------------------------------------------------------------------------
 
-     // internal handlers for MSW messages: all handlers return a boolean value:
 
-     // true means that the handler processed the event and false that it didn't
 
-     // ------------------------------------------------------------------------
 
-     // there are several cases where we have virtual functions for Windows
 
-     // message processing: this is because these messages often require to be
 
-     // processed in a different manner in the derived classes. For all other
 
-     // messages, however, we do *not* have corresponding MSWOnXXX() function
 
-     // and if the derived class wants to process them, it should override
 
-     // MSWWindowProc() directly.
 
-     // scroll event (both horizontal and vertical)
 
-     virtual bool MSWOnScroll(int orientation, WXWORD nSBCode,
 
-                              WXWORD pos, WXHWND control);
 
-     // child control notifications
 
-     virtual bool MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result);
 
-     // owner-drawn controls need to process these messages
 
-     virtual bool MSWOnDrawItem(int id, WXDRAWITEMSTRUCT *item);
 
-     virtual bool MSWOnMeasureItem(int id, WXMEASUREITEMSTRUCT *item);
 
-     // the rest are not virtual
 
-     bool HandleCreate(WXLPCREATESTRUCT cs, bool *mayCreate);
 
-     bool HandleInitDialog(WXHWND hWndFocus);
 
-     bool HandleDestroy();
 
-     bool HandlePaint();
 
-     bool HandlePrintClient(WXHDC hDC);
 
-     bool HandleEraseBkgnd(WXHDC hDC);
 
-     bool HandleMinimize();
 
-     bool HandleMaximize();
 
-     bool HandleSize(int x, int y, WXUINT flag);
 
-     bool HandleSizing(wxRect& rect);
 
-     bool HandleGetMinMaxInfo(void *mmInfo);
 
-     bool HandleEnterSizeMove();
 
-     bool HandleExitSizeMove();
 
-     bool HandleShow(bool show, int status);
 
-     bool HandleActivate(int flag, bool minimized, WXHWND activate);
 
-     bool HandleCommand(WXWORD id, WXWORD cmd, WXHWND control);
 
-     bool HandleCtlColor(WXHBRUSH *hBrush, WXHDC hdc, WXHWND hWnd);
 
-     bool HandlePaletteChanged(WXHWND hWndPalChange);
 
-     bool HandleQueryNewPalette();
 
-     bool HandleSysColorChange();
 
-     bool HandleDisplayChange();
 
-     bool HandleCaptureChanged(WXHWND gainedCapture);
 
-     virtual bool HandleSettingChange(WXWPARAM wParam, WXLPARAM lParam);
 
-     bool HandleQueryEndSession(long logOff, bool *mayEnd);
 
-     bool HandleEndSession(bool endSession, long logOff);
 
-     bool HandleSetFocus(WXHWND wnd);
 
-     bool HandleKillFocus(WXHWND wnd);
 
-     bool HandleDropFiles(WXWPARAM wParam);
 
-     bool HandleMouseEvent(WXUINT msg, int x, int y, WXUINT flags);
 
-     bool HandleMouseMove(int x, int y, WXUINT flags);
 
-     bool HandleMouseWheel(wxMouseWheelAxis axis,
 
-                           WXWPARAM wParam, WXLPARAM lParam);
 
-     bool HandleChar(WXWPARAM wParam, WXLPARAM lParam);
 
-     bool HandleKeyDown(WXWPARAM wParam, WXLPARAM lParam);
 
-     bool HandleKeyUp(WXWPARAM wParam, WXLPARAM lParam);
 
- #if wxUSE_HOTKEY
 
-     bool HandleHotKey(WXWPARAM wParam, WXLPARAM lParam);
 
- #endif
 
- #ifdef __WIN32__
 
-     int HandleMenuChar(int chAccel, WXLPARAM lParam);
 
- #endif
 
-     // Create and process a clipboard event specified by type.
 
-     bool HandleClipboardEvent( WXUINT nMsg );
 
-     bool HandleQueryDragIcon(WXHICON *hIcon);
 
-     bool HandleSetCursor(WXHWND hWnd, short nHitTest, int mouseMsg);
 
-     bool HandlePower(WXWPARAM wParam, WXLPARAM lParam, bool *vetoed);
 
-     // The main body of common window proc for all wxWindow objects. It tries
 
-     // to handle the given message and returns true if it was handled (the
 
-     // appropriate return value is then put in result, which must be non-NULL)
 
-     // or false if it wasn't.
 
-     //
 
-     // This function should be overridden in any new code instead of
 
-     // MSWWindowProc() even if currently most of the code overrides
 
-     // MSWWindowProc() as it had been written before this function was added.
 
-     virtual bool MSWHandleMessage(WXLRESULT *result,
 
-                                   WXUINT message,
 
-                                   WXWPARAM wParam,
 
-                                   WXLPARAM lParam);
 
-     // Common Window procedure for all wxWindow objects: forwards to
 
-     // MSWHandleMessage() and MSWDefWindowProc() if the message wasn't handled.
 
-     virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
 
-     // Calls an appropriate default window procedure
 
-     virtual WXLRESULT MSWDefWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
 
-     // message processing helpers
 
-     // return false if the message shouldn't be translated/preprocessed but
 
-     // dispatched normally
 
-     virtual bool MSWShouldPreProcessMessage(WXMSG* pMsg);
 
-     // return true if the message was preprocessed and shouldn't be dispatched
 
-     virtual bool MSWProcessMessage(WXMSG* pMsg);
 
-     // return true if the message was translated and shouldn't be dispatched
 
-     virtual bool MSWTranslateMessage(WXMSG* pMsg);
 
-     // called when the window is about to be destroyed
 
-     virtual void MSWDestroyWindow();
 
-     // Functions dealing with painting the window background. The derived
 
-     // classes should normally only need to reimplement MSWGetBgBrush() if they
 
-     // need to use a non-solid brush for erasing their background. This
 
-     // function is called by MSWGetBgBrushForChild() which only exists for the
 
-     // weird wxToolBar case and MSWGetBgBrushForChild() itself is used by
 
-     // MSWGetBgBrush() to actually find the right brush to use.
 
-     // Adjust the origin for the brush returned by MSWGetBgBrushForChild().
 
-     //
 
-     // This needs to be overridden for scrolled windows to ensure that the
 
-     // scrolling of their associated DC is taken into account.
 
-     //
 
-     // Both parameters must be non-NULL.
 
-     virtual void MSWAdjustBrushOrg(int* WXUNUSED(xOrg),
 
-                                    int* WXUNUSED(yOrg)) const
 
-     {
 
-     }
 
-     // The brush returned from here must remain valid at least until the next
 
-     // event loop iteration. Returning 0, as is done by default, indicates
 
-     // there is no custom background brush.
 
-     virtual WXHBRUSH MSWGetCustomBgBrush() { return 0; }
 
-     // this function should return the brush to paint the children controls
 
-     // background or 0 if this window doesn't impose any particular background
 
-     // on its children
 
-     //
 
-     // the hDC parameter is the DC background will be drawn on, it can be used
 
-     // to call SetBrushOrgEx() on it if the returned brush is a bitmap one
 
-     //
 
-     // child parameter is never NULL, it can be this window itself or one of
 
-     // its (grand)children
 
-     //
 
-     // the base class version returns a solid brush if we have a non default
 
-     // background colour or 0 otherwise
 
-     virtual WXHBRUSH MSWGetBgBrushForChild(WXHDC hDC, wxWindowMSW *child);
 
-     // return the background brush to use for painting the given window by
 
-     // querying the parent windows via MSWGetBgBrushForChild() recursively
 
-     WXHBRUSH MSWGetBgBrush(WXHDC hDC);
 
-     enum MSWThemeColour
 
-     {
 
-         ThemeColourText = 0,
 
-         ThemeColourBackground,
 
-         ThemeColourBorder
 
-     };
 
-     // returns a specific theme colour, or if that is not possible then
 
-     // wxSystemSettings::GetColour(fallback)
 
-     wxColour MSWGetThemeColour(const wchar_t *themeName,
 
-                                int themePart,
 
-                                int themeState,
 
-                                MSWThemeColour themeColour,
 
-                                wxSystemColour fallback) const;
 
-     // gives the parent the possibility to draw its children background, e.g.
 
-     // this is used by wxNotebook to do it using DrawThemeBackground()
 
-     //
 
-     // return true if background was drawn, false otherwise
 
-     virtual bool MSWPrintChild(WXHDC WXUNUSED(hDC), wxWindow * WXUNUSED(child))
 
-     {
 
-         return false;
 
-     }
 
-     // some controls (e.g. wxListBox) need to set the return value themselves
 
-     //
 
-     // return true to let parent handle it if we don't, false otherwise
 
-     virtual bool MSWShouldPropagatePrintChild()
 
-     {
 
-         return true;
 
-     }
 
-     // This should be overridden to return true for the controls which have
 
-     // themed background that should through their children. Currently only
 
-     // wxNotebook uses this.
 
-     //
 
-     // The base class version already returns true if we have a solid
 
-     // background colour that should be propagated to our children.
 
-     virtual bool MSWHasInheritableBackground() const
 
-     {
 
-         return InheritsBackgroundColour();
 
-     }
 
- #if !defined(__WXWINCE__) && !defined(__WXUNIVERSAL__)
 
-     #define wxHAS_MSW_BACKGROUND_ERASE_HOOK
 
- #endif
 
- #ifdef wxHAS_MSW_BACKGROUND_ERASE_HOOK
 
-     // allows the child to hook into its parent WM_ERASEBKGND processing: call
 
-     // MSWSetEraseBgHook() with a non-NULL window to make parent call
 
-     // MSWEraseBgHook() on this window (don't forget to reset it to NULL
 
-     // afterwards)
 
-     //
 
-     // this hack is used by wxToolBar, see comments there
 
-     void MSWSetEraseBgHook(wxWindow *child);
 
-     // return true if WM_ERASEBKGND is currently hooked
 
-     bool MSWHasEraseBgHook() const;
 
-     // called when the window on which MSWSetEraseBgHook() had been called
 
-     // receives WM_ERASEBKGND
 
-     virtual bool MSWEraseBgHook(WXHDC WXUNUSED(hDC)) { return false; }
 
- #endif // wxHAS_MSW_BACKGROUND_ERASE_HOOK
 
-     // common part of Show/HideWithEffect()
 
-     bool MSWShowWithEffect(bool show,
 
-                            wxShowEffect effect,
 
-                            unsigned timeout);
 
-     // Responds to colour changes: passes event on to children.
 
-     void OnSysColourChanged(wxSysColourChangedEvent& event);
 
-     // initialize various fields of wxMouseEvent (common part of MSWOnMouseXXX)
 
-     void InitMouseEvent(wxMouseEvent& event, int x, int y, WXUINT flags);
 
-     // check if mouse is in the window
 
-     bool IsMouseInWindow() const;
 
-     // check if a native double-buffering applies for this window
 
-     virtual bool IsDoubleBuffered() const;
 
-     void SetDoubleBuffered(bool on);
 
-     // synthesize a wxEVT_LEAVE_WINDOW event and set m_mouseInWindow to false
 
-     void GenerateMouseLeave();
 
-     // virtual function for implementing internal idle
 
-     // behaviour
 
-     virtual void OnInternalIdle();
 
- protected:
 
-     // this allows you to implement standard control borders without
 
-     // repeating the code in different classes that are not derived from
 
-     // wxControl
 
-     virtual wxBorder GetDefaultBorderForControl() const;
 
-     // choose the default border for this window
 
-     virtual wxBorder GetDefaultBorder() const;
 
-     // Translate wxBORDER_THEME (and other border styles if necessary to the value
 
-     // that makes most sense for this Windows environment
 
-     virtual wxBorder TranslateBorder(wxBorder border) const;
 
- #if wxUSE_MENUS_NATIVE
 
-     virtual bool DoPopupMenu( wxMenu *menu, int x, int y );
 
- #endif // wxUSE_MENUS_NATIVE
 
-     // the window handle
 
-     WXHWND                m_hWnd;
 
-     // the old window proc (we subclass all windows)
 
-     WXFARPROC             m_oldWndProc;
 
-     // additional (MSW specific) flags
 
-     bool                  m_mouseInWindow:1;
 
-     bool                  m_lastKeydownProcessed:1;
 
-     // the size of one page for scrolling
 
-     int                   m_xThumbSize;
 
-     int                   m_yThumbSize;
 
-     // implement the base class pure virtuals
 
-     virtual void DoGetTextExtent(const wxString& string,
 
-                                  int *x, int *y,
 
-                                  int *descent = NULL,
 
-                                  int *externalLeading = NULL,
 
-                                  const wxFont *font = NULL) const;
 
-     virtual void DoClientToScreen( int *x, int *y ) const;
 
-     virtual void DoScreenToClient( int *x, int *y ) const;
 
-     virtual void DoGetPosition( int *x, int *y ) const;
 
-     virtual void DoGetSize( int *width, int *height ) const;
 
-     virtual void DoGetClientSize( int *width, int *height ) const;
 
-     virtual void DoSetSize(int x, int y,
 
-                            int width, int height,
 
-                            int sizeFlags = wxSIZE_AUTO);
 
-     virtual void DoSetClientSize(int width, int height);
 
-     virtual wxSize DoGetBorderSize() const;
 
-     virtual void DoCaptureMouse();
 
-     virtual void DoReleaseMouse();
 
-     virtual void DoEnable(bool enable);
 
-     virtual void DoFreeze();
 
-     virtual void DoThaw();
 
-     // this simply moves/resizes the given HWND which is supposed to be our
 
-     // sibling (this is useful for controls which are composite at MSW level
 
-     // and for which DoMoveWindow() is not enough)
 
-     //
 
-     // returns true if the window move was deferred, false if it was moved
 
-     // immediately (no error return)
 
-     bool DoMoveSibling(WXHWND hwnd, int x, int y, int width, int height);
 
-     // move the window to the specified location and resize it: this is called
 
-     // from both DoSetSize() and DoSetClientSize() and would usually just call
 
-     // ::MoveWindow() except for composite controls which will want to arrange
 
-     // themselves inside the given rectangle
 
-     virtual void DoMoveWindow(int x, int y, int width, int height);
 
- #if wxUSE_TOOLTIPS
 
-     virtual void DoSetToolTip( wxToolTip *tip );
 
-     // process TTN_NEEDTEXT message properly (i.e. fixing the bugs in
 
-     // comctl32.dll in our code -- see the function body for more info)
 
-     bool HandleTooltipNotify(WXUINT code,
 
-                              WXLPARAM lParam,
 
-                              const wxString& ttip);
 
- #endif // wxUSE_TOOLTIPS
 
-     // This is used by CreateKeyEvent() and also for wxEVT_CHAR[_HOOK] event
 
-     // creation. Notice that this method doesn't initialize wxKeyEvent
 
-     // m_keyCode and m_uniChar fields.
 
-     void InitAnyKeyEvent(wxKeyEvent& event,
 
-                          WXWPARAM wParam,
 
-                          WXLPARAM lParam) const;
 
-     // Helper functions used by HandleKeyXXX() methods and some derived
 
-     // classes, wParam and lParam have the same meaning as in WM_KEY{DOWN,UP}.
 
-     //
 
-     // NB: evType here must be wxEVT_KEY_{DOWN,UP} as wParam here contains the
 
-     //     virtual key code, not character!
 
-     wxKeyEvent CreateKeyEvent(wxEventType evType,
 
-                               WXWPARAM wParam,
 
-                               WXLPARAM lParam = 0) const;
 
-     // Another helper for creating wxKeyEvent for wxEVT_CHAR and related types.
 
-     //
 
-     // The wParam and lParam here must come from WM_CHAR event parameters, i.e.
 
-     // wParam must be a character and not a virtual code.
 
-     wxKeyEvent CreateCharEvent(wxEventType evType,
 
-                                WXWPARAM wParam,
 
-                                WXLPARAM lParam) const;
 
-     // default OnEraseBackground() implementation, return true if we did erase
 
-     // the background, false otherwise (i.e. the system should erase it)
 
-     bool DoEraseBackground(WXHDC hDC);
 
-     // generate WM_CHANGEUISTATE if it's needed for the OS we're running under
 
-     //
 
-     // action should be one of the UIS_XXX constants
 
-     // state should be one or more of the UISF_XXX constants
 
-     // if action == UIS_INITIALIZE then it doesn't seem to matter what we use
 
-     // for state as the system will decide for us what needs to be set
 
-     void MSWUpdateUIState(int action, int state = 0);
 
-     // translate wxWidgets coords into Windows ones suitable to be passed to
 
-     // ::CreateWindow(), called from MSWCreate()
 
-     virtual void MSWGetCreateWindowCoords(const wxPoint& pos,
 
-                                           const wxSize& size,
 
-                                           int& x, int& y,
 
-                                           int& w, int& h) const;
 
-     bool MSWEnableHWND(WXHWND hWnd, bool enable);
 
-     // Return the pointer to this window or one of its sub-controls if this ID
 
-     // and HWND combination belongs to one of them.
 
-     //
 
-     // This is used by FindItem() and is overridden in wxControl, see there.
 
-     virtual wxWindow* MSWFindItem(long WXUNUSED(id), WXHWND WXUNUSED(hWnd)) const
 
-     {
 
-         return NULL;
 
-     }
 
- private:
 
-     // common part of all ctors
 
-     void Init();
 
-     // the (non-virtual) handlers for the events
 
-     bool HandleMove(int x, int y);
 
-     bool HandleMoving(wxRect& rect);
 
-     bool HandleJoystickEvent(WXUINT msg, int x, int y, WXUINT flags);
 
-     bool HandleNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result);
 
- #if wxUSE_DEFERRED_SIZING
 
- protected:
 
-     // this function is called after the window was resized to its new size
 
-     virtual void MSWEndDeferWindowPos()
 
-     {
 
-         m_pendingPosition = wxDefaultPosition;
 
-         m_pendingSize = wxDefaultSize;
 
-     }
 
-     // current defer window position operation handle (may be NULL)
 
-     WXHANDLE m_hDWP;
 
-     // When deferred positioning is done these hold the pending changes, and
 
-     // are used for the default values if another size/pos changes is done on
 
-     // this window before the group of deferred changes is completed.
 
-     wxPoint     m_pendingPosition;
 
-     wxSize      m_pendingSize;
 
- #endif // wxUSE_DEFERRED_SIZING
 
- private:
 
- #ifdef __POCKETPC__
 
-     bool        m_contextMenuEnabled;
 
- #endif
 
-     DECLARE_DYNAMIC_CLASS(wxWindowMSW)
 
-     wxDECLARE_NO_COPY_CLASS(wxWindowMSW);
 
-     DECLARE_EVENT_TABLE()
 
- };
 
- // window creation helper class: before creating a new HWND, instantiate an
 
- // object of this class on stack - this allows to process the messages sent to
 
- // the window even before CreateWindow() returns
 
- class wxWindowCreationHook
 
- {
 
- public:
 
-     wxWindowCreationHook(wxWindowMSW *winBeingCreated);
 
-     ~wxWindowCreationHook();
 
- };
 
- #endif // _WX_WINDOW_H_
 
 
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