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							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        wx/sckipc.h
 
- // Purpose:     Interprocess communication implementation (wxSocket version)
 
- // Author:      Julian Smart
 
- // Modified by: Guilhem Lavaux (big rewrite) May 1997, 1998
 
- //              Guillermo Rodriguez (updated for wxSocket v2) Jan 2000
 
- //                                  (callbacks deprecated)    Mar 2000
 
- // Created:     1993
 
- // Copyright:   (c) Julian Smart 1993
 
- //              (c) Guilhem Lavaux 1997, 1998
 
- //              (c) 2000 Guillermo Rodriguez <guille@iies.es>
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- #ifndef _WX_SCKIPC_H
 
- #define _WX_SCKIPC_H
 
- #include "wx/defs.h"
 
- #if wxUSE_SOCKETS && wxUSE_IPC
 
- #include "wx/ipcbase.h"
 
- #include "wx/socket.h"
 
- #include "wx/sckstrm.h"
 
- #include "wx/datstrm.h"
 
- /*
 
-  * Mini-DDE implementation
 
-    Most transactions involve a topic name and an item name (choose these
 
-    as befits your application).
 
-    A client can:
 
-    - ask the server to execute commands (data) associated with a topic
 
-    - request data from server by topic and item
 
-    - poke data into the server
 
-    - ask the server to start an advice loop on topic/item
 
-    - ask the server to stop an advice loop
 
-    A server can:
 
-    - respond to execute, request, poke and advice start/stop
 
-    - send advise data to client
 
-    Note that this limits the server in the ways it can send data to the
 
-    client, i.e. it can't send unsolicited information.
 
-  *
 
-  */
 
- class WXDLLIMPEXP_FWD_NET wxTCPServer;
 
- class WXDLLIMPEXP_FWD_NET wxTCPClient;
 
- class wxIPCSocketStreams;
 
- class WXDLLIMPEXP_NET wxTCPConnection : public wxConnectionBase
 
- {
 
- public:
 
-     wxTCPConnection() { Init(); }
 
-     wxTCPConnection(void *buffer, size_t size)
 
-         : wxConnectionBase(buffer, size)
 
-     {
 
-         Init();
 
-     }
 
-     virtual ~wxTCPConnection();
 
-     // implement base class pure virtual methods
 
-     virtual const void *Request(const wxString& item,
 
-                                 size_t *size = NULL,
 
-                                 wxIPCFormat format = wxIPC_TEXT);
 
-     virtual bool StartAdvise(const wxString& item);
 
-     virtual bool StopAdvise(const wxString& item);
 
-     virtual bool Disconnect(void);
 
-     // Will be used in the future to enable the compression but does nothing
 
-     // for now.
 
-     void Compress(bool on);
 
- protected:
 
-     virtual bool DoExecute(const void *data, size_t size, wxIPCFormat format);
 
-     virtual bool DoPoke(const wxString& item, const void *data, size_t size,
 
-                         wxIPCFormat format);
 
-     virtual bool DoAdvise(const wxString& item, const void *data, size_t size,
 
-                           wxIPCFormat format);
 
-     // notice that all the members below are only initialized once the
 
-     // connection is made, i.e. in MakeConnection() for the client objects and
 
-     // after OnAcceptConnection() in the server ones
 
-     // the underlying socket (wxSocketClient for IPC client and wxSocketServer
 
-     // for IPC server)
 
-     wxSocketBase *m_sock;
 
-     // various streams that we use
 
-     wxIPCSocketStreams *m_streams;
 
-     // the topic of this connection
 
-     wxString m_topic;
 
- private:
 
-     // common part of both ctors
 
-     void Init();
 
-     friend class wxTCPServer;
 
-     friend class wxTCPClient;
 
-     friend class wxTCPEventHandler;
 
-     wxDECLARE_NO_COPY_CLASS(wxTCPConnection);
 
-     DECLARE_DYNAMIC_CLASS(wxTCPConnection)
 
- };
 
- class WXDLLIMPEXP_NET wxTCPServer : public wxServerBase
 
- {
 
- public:
 
-     wxTCPServer();
 
-     virtual ~wxTCPServer();
 
-     // Returns false on error (e.g. port number is already in use)
 
-     virtual bool Create(const wxString& serverName);
 
-     virtual wxConnectionBase *OnAcceptConnection(const wxString& topic);
 
- protected:
 
-     wxSocketServer *m_server;
 
- #ifdef __UNIX_LIKE__
 
-     // the name of the file associated to the Unix domain socket, may be empty
 
-     wxString m_filename;
 
- #endif // __UNIX_LIKE__
 
-     wxDECLARE_NO_COPY_CLASS(wxTCPServer);
 
-     DECLARE_DYNAMIC_CLASS(wxTCPServer)
 
- };
 
- class WXDLLIMPEXP_NET wxTCPClient : public wxClientBase
 
- {
 
- public:
 
-     wxTCPClient();
 
-     virtual bool ValidHost(const wxString& host);
 
-     // Call this to make a connection. Returns NULL if cannot.
 
-     virtual wxConnectionBase *MakeConnection(const wxString& host,
 
-                                              const wxString& server,
 
-                                              const wxString& topic);
 
-     // Callbacks to CLIENT - override at will
 
-     virtual wxConnectionBase *OnMakeConnection();
 
- private:
 
-     DECLARE_DYNAMIC_CLASS(wxTCPClient)
 
- };
 
- #endif // wxUSE_SOCKETS && wxUSE_IPC
 
- #endif // _WX_SCKIPC_H
 
 
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