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							- ///////////////////////////////////////////////////////////////////////////////
 
- // Name:        wx/unichar.h
 
- // Purpose:     wxUniChar and wxUniCharRef classes
 
- // Author:      Vaclav Slavik
 
- // Created:     2007-03-19
 
- // Copyright:   (c) 2007 REA Elektronik GmbH
 
- // Licence:     wxWindows licence
 
- ///////////////////////////////////////////////////////////////////////////////
 
- #ifndef _WX_UNICHAR_H_
 
- #define _WX_UNICHAR_H_
 
- #include "wx/defs.h"
 
- #include "wx/chartype.h"
 
- #include "wx/stringimpl.h"
 
- class WXDLLIMPEXP_FWD_BASE wxUniCharRef;
 
- class WXDLLIMPEXP_FWD_BASE wxString;
 
- // This class represents single Unicode character. It can be converted to
 
- // and from char or wchar_t and implements commonly used character operations.
 
- class WXDLLIMPEXP_BASE wxUniChar
 
- {
 
- public:
 
-     // NB: this is not wchar_t on purpose, it needs to represent the entire
 
-     //     Unicode code points range and wchar_t may be too small for that
 
-     //     (e.g. on Win32 where wchar_t* is encoded in UTF-16)
 
-     typedef wxUint32 value_type;
 
-     wxUniChar() : m_value(0) {}
 
-     // Create the character from 8bit character value encoded in the current
 
-     // locale's charset.
 
-     wxUniChar(char c) { m_value = From8bit(c); }
 
-     wxUniChar(unsigned char c) { m_value = From8bit((char)c); }
 
- #define wxUNICHAR_DEFINE_CTOR(type) \
 
-     wxUniChar(type c) { m_value = (value_type)c; }
 
-     wxDO_FOR_INT_TYPES(wxUNICHAR_DEFINE_CTOR)
 
- #undef wxUNICHAR_DEFINE_CTOR
 
-     wxUniChar(const wxUniCharRef& c);
 
-     // Returns Unicode code point value of the character
 
-     value_type GetValue() const { return m_value; }
 
- #if wxUSE_UNICODE_UTF8
 
-     // buffer for single UTF-8 character
 
-     struct Utf8CharBuffer
 
-     {
 
-         char data[5];
 
-         operator const char*() const { return data; }
 
-     };
 
-     // returns the character encoded as UTF-8
 
-     // (NB: implemented in stringops.cpp)
 
-     Utf8CharBuffer AsUTF8() const;
 
- #endif // wxUSE_UNICODE_UTF8
 
-     // Returns true if the character is an ASCII character:
 
-     bool IsAscii() const { return m_value < 0x80; }
 
-     // Returns true if the character is representable as a single byte in the
 
-     // current locale encoding and return this byte in output argument c (which
 
-     // must be non-NULL)
 
-     bool GetAsChar(char *c) const
 
-     {
 
- #if wxUSE_UNICODE
 
-         if ( !IsAscii() )
 
-         {
 
- #if !wxUSE_UTF8_LOCALE_ONLY
 
-             if ( GetAsHi8bit(m_value, c) )
 
-                 return true;
 
- #endif // !wxUSE_UTF8_LOCALE_ONLY
 
-             return false;
 
-         }
 
- #endif // wxUSE_UNICODE
 
-         *c = wx_truncate_cast(char, m_value);
 
-         return true;
 
-     }
 
-     // Conversions to char and wchar_t types: all of those are needed to be
 
-     // able to pass wxUniChars to verious standard narrow and wide character
 
-     // functions
 
-     operator char() const { return To8bit(m_value); }
 
-     operator unsigned char() const { return (unsigned char)To8bit(m_value); }
 
- #define wxUNICHAR_DEFINE_OPERATOR_PAREN(type) \
 
-     operator type() const { return (type)m_value; }
 
-     wxDO_FOR_INT_TYPES(wxUNICHAR_DEFINE_OPERATOR_PAREN)
 
- #undef wxUNICHAR_DEFINE_OPERATOR_PAREN
 
-     // We need this operator for the "*p" part of expressions like "for (
 
-     // const_iterator p = begin() + nStart; *p; ++p )". In this case,
 
-     // compilation would fail without it because the conversion to bool would
 
-     // be ambiguous (there are all these int types conversions...). (And adding
 
-     // operator unspecified_bool_type() would only makes the ambiguity worse.)
 
-     operator bool() const { return m_value != 0; }
 
-     bool operator!() const { return !((bool)*this); }
 
-     // And this one is needed by some (not all, but not using ifdefs makes the
 
-     // code easier) compilers to parse "str[0] && *p" successfully
 
-     bool operator&&(bool v) const { return (bool)*this && v; }
 
-     // Assignment operators:
 
-     wxUniChar& operator=(const wxUniChar& c) { if (&c != this) m_value = c.m_value; return *this; }
 
-     wxUniChar& operator=(const wxUniCharRef& c);
 
-     wxUniChar& operator=(char c) { m_value = From8bit(c); return *this; }
 
-     wxUniChar& operator=(unsigned char c) { m_value = From8bit((char)c); return *this; }
 
- #define wxUNICHAR_DEFINE_OPERATOR_EQUAL(type) \
 
-     wxUniChar& operator=(type c) { m_value = (value_type)c; return *this; }
 
-     wxDO_FOR_INT_TYPES(wxUNICHAR_DEFINE_OPERATOR_EQUAL)
 
- #undef wxUNICHAR_DEFINE_OPERATOR_EQUAL
 
-     // Comparison operators:
 
- #define wxDEFINE_UNICHAR_CMP_WITH_INT(T, op) \
 
-     bool operator op(T c) const { return m_value op (value_type)c; }
 
-     // define the given comparison operator for all the types
 
- #define wxDEFINE_UNICHAR_OPERATOR(op)                                         \
 
-     bool operator op(const wxUniChar& c) const { return m_value op c.m_value; }\
 
-     bool operator op(char c) const { return m_value op From8bit(c); }         \
 
-     bool operator op(unsigned char c) const { return m_value op From8bit((char)c); } \
 
-     wxDO_FOR_INT_TYPES_1(wxDEFINE_UNICHAR_CMP_WITH_INT, op)
 
-     wxFOR_ALL_COMPARISONS(wxDEFINE_UNICHAR_OPERATOR)
 
- #undef wxDEFINE_UNICHAR_OPERATOR
 
- #undef wxDEFINE_UNCHAR_CMP_WITH_INT
 
-     // this is needed for expressions like 'Z'-c
 
-     int operator-(const wxUniChar& c) const { return m_value - c.m_value; }
 
-     int operator-(char c) const { return m_value - From8bit(c); }
 
-     int operator-(unsigned char c) const { return m_value - From8bit((char)c); }
 
-     int operator-(wchar_t c) const { return m_value - (value_type)c; }
 
- private:
 
-     // notice that we implement these functions inline for 7-bit ASCII
 
-     // characters purely for performance reasons
 
-     static value_type From8bit(char c)
 
-     {
 
- #if wxUSE_UNICODE
 
-         if ( (unsigned char)c < 0x80 )
 
-             return c;
 
-         return FromHi8bit(c);
 
- #else
 
-         return c;
 
- #endif
 
-     }
 
-     static char To8bit(value_type c)
 
-     {
 
- #if wxUSE_UNICODE
 
-         if ( c < 0x80 )
 
-             return wx_truncate_cast(char, c);
 
-         return ToHi8bit(c);
 
- #else
 
-         return wx_truncate_cast(char, c);
 
- #endif
 
-     }
 
-     // helpers of the functions above called to deal with non-ASCII chars
 
-     static value_type FromHi8bit(char c);
 
-     static char ToHi8bit(value_type v);
 
-     static bool GetAsHi8bit(value_type v, char *c);
 
- private:
 
-     value_type m_value;
 
- };
 
- // Writeable reference to a character in wxString.
 
- //
 
- // This class can be used in the same way wxChar is used, except that changing
 
- // its value updates the underlying string object.
 
- class WXDLLIMPEXP_BASE wxUniCharRef
 
- {
 
- private:
 
-     typedef wxStringImpl::iterator iterator;
 
-     // create the reference
 
- #if wxUSE_UNICODE_UTF8
 
-     wxUniCharRef(wxString& str, iterator pos) : m_str(str), m_pos(pos) {}
 
- #else
 
-     wxUniCharRef(iterator pos) : m_pos(pos) {}
 
- #endif
 
- public:
 
-     // NB: we have to make this public, because we don't have wxString
 
-     //     declaration available here and so can't declare wxString::iterator
 
-     //     as friend; so at least don't use a ctor but a static function
 
-     //     that must be used explicitly (this is more than using 'explicit'
 
-     //     keyword on ctor!):
 
- #if wxUSE_UNICODE_UTF8
 
-     static wxUniCharRef CreateForString(wxString& str, iterator pos)
 
-         { return wxUniCharRef(str, pos); }
 
- #else
 
-     static wxUniCharRef CreateForString(iterator pos)
 
-         { return wxUniCharRef(pos); }
 
- #endif
 
-     wxUniChar::value_type GetValue() const { return UniChar().GetValue(); }
 
- #if wxUSE_UNICODE_UTF8
 
-     wxUniChar::Utf8CharBuffer AsUTF8() const { return UniChar().AsUTF8(); }
 
- #endif // wxUSE_UNICODE_UTF8
 
-     bool IsAscii() const { return UniChar().IsAscii(); }
 
-     bool GetAsChar(char *c) const { return UniChar().GetAsChar(c); }
 
-     // Assignment operators:
 
- #if wxUSE_UNICODE_UTF8
 
-     wxUniCharRef& operator=(const wxUniChar& c);
 
- #else
 
-     wxUniCharRef& operator=(const wxUniChar& c) { *m_pos = c; return *this; }
 
- #endif
 
-     wxUniCharRef& operator=(const wxUniCharRef& c)
 
-         { if (&c != this) *this = c.UniChar(); return *this; }
 
- #define wxUNICHAR_REF_DEFINE_OPERATOR_EQUAL(type) \
 
-     wxUniCharRef& operator=(type c) { return *this = wxUniChar(c); }
 
-     wxDO_FOR_CHAR_INT_TYPES(wxUNICHAR_REF_DEFINE_OPERATOR_EQUAL)
 
- #undef wxUNICHAR_REF_DEFINE_OPERATOR_EQUAL
 
-     // Conversions to the same types as wxUniChar is convertible too:
 
- #define wxUNICHAR_REF_DEFINE_OPERATOR_PAREN(type) \
 
-     operator type() const { return UniChar(); }
 
-     wxDO_FOR_CHAR_INT_TYPES(wxUNICHAR_REF_DEFINE_OPERATOR_PAREN)
 
- #undef wxUNICHAR_REF_DEFINE_OPERATOR_PAREN
 
-     // see wxUniChar::operator bool etc. for explanation
 
-     operator bool() const { return (bool)UniChar(); }
 
-     bool operator!() const { return !UniChar(); }
 
-     bool operator&&(bool v) const { return UniChar() && v; }
 
- #define wxDEFINE_UNICHARREF_CMP_WITH_INT(T, op) \
 
-     bool operator op(T c) const { return UniChar() op c; }
 
-     // Comparison operators:
 
- #define wxDEFINE_UNICHARREF_OPERATOR(op)                                      \
 
-     bool operator op(const wxUniCharRef& c) const { return UniChar() op c.UniChar(); }\
 
-     bool operator op(const wxUniChar& c) const { return UniChar() op c; }     \
 
-     wxDO_FOR_CHAR_INT_TYPES_1(wxDEFINE_UNICHARREF_CMP_WITH_INT, op)
 
-     wxFOR_ALL_COMPARISONS(wxDEFINE_UNICHARREF_OPERATOR)
 
- #undef wxDEFINE_UNICHARREF_OPERATOR
 
- #undef wxDEFINE_UNICHARREF_CMP_WITH_INT
 
-     // for expressions like c-'A':
 
-     int operator-(const wxUniCharRef& c) const { return UniChar() - c.UniChar(); }
 
-     int operator-(const wxUniChar& c) const { return UniChar() - c; }
 
-     int operator-(char c) const { return UniChar() - c; }
 
-     int operator-(unsigned char c) const { return UniChar() - c; }
 
-     int operator-(wchar_t c) const { return UniChar() - c; }
 
- private:
 
- #if wxUSE_UNICODE_UTF8
 
-     wxUniChar UniChar() const;
 
- #else
 
-     wxUniChar UniChar() const { return *m_pos; }
 
- #endif
 
-     friend class WXDLLIMPEXP_FWD_BASE wxUniChar;
 
- private:
 
-     // reference to the string and pointer to the character in string
 
- #if wxUSE_UNICODE_UTF8
 
-     wxString& m_str;
 
- #endif
 
-     iterator m_pos;
 
- };
 
- inline wxUniChar::wxUniChar(const wxUniCharRef& c)
 
- {
 
-     m_value = c.UniChar().m_value;
 
- }
 
- inline wxUniChar& wxUniChar::operator=(const wxUniCharRef& c)
 
- {
 
-     m_value = c.UniChar().m_value;
 
-     return *this;
 
- }
 
- // Comparison operators for the case when wxUniChar(Ref) is the second operand
 
- // implemented in terms of member comparison functions
 
- wxDEFINE_COMPARISONS_BY_REV(char, const wxUniChar&)
 
- wxDEFINE_COMPARISONS_BY_REV(char, const wxUniCharRef&)
 
- wxDEFINE_COMPARISONS_BY_REV(wchar_t, const wxUniChar&)
 
- wxDEFINE_COMPARISONS_BY_REV(wchar_t, const wxUniCharRef&)
 
- wxDEFINE_COMPARISONS_BY_REV(const wxUniChar&, const wxUniCharRef&)
 
- // for expressions like c-'A':
 
- inline int operator-(char c1, const wxUniCharRef& c2) { return -(c2 - c1); }
 
- inline int operator-(const wxUniChar& c1, const wxUniCharRef& c2) { return -(c2 - c1); }
 
- inline int operator-(wchar_t c1, const wxUniCharRef& c2) { return -(c2 - c1); }
 
- #endif /* _WX_UNICHAR_H_ */
 
 
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