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							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        geometry.h
 
- // Purpose:     interface of geometry classes
 
- // Author:      wxWidgets team
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- enum wxOutCode
 
- {
 
-     wxInside = 0x00 ,
 
-     wxOutLeft = 0x01 ,
 
-     wxOutRight = 0x02 ,
 
-     wxOutTop = 0x08 ,
 
-     wxOutBottom = 0x04
 
- };
 
- class wxPoint2DInt
 
- {
 
- public :
 
-     wxPoint2DInt();
 
-     wxPoint2DInt( wxInt32 x , wxInt32 y );
 
-     wxPoint2DInt( const wxPoint2DInt &pt );
 
-     wxPoint2DInt( const wxPoint &pt );
 
-     // noops for this class, just return the coords
 
-     void GetFloor( wxInt32 *x , wxInt32 *y ) const;
 
-     void GetRounded( wxInt32 *x , wxInt32 *y ) const;
 
-     wxDouble GetVectorLength() const;
 
-            wxDouble GetVectorAngle() const;
 
-     void SetVectorLength( wxDouble length );
 
-            void SetVectorAngle( wxDouble degrees );
 
-            void SetPolarCoordinates( wxInt32 angle , wxInt32 length );
 
-     // set the vector length to 1.0, preserving the angle
 
-     void Normalize();
 
-     wxDouble GetDistance( const wxPoint2DInt &pt ) const;
 
-     wxDouble GetDistanceSquare( const wxPoint2DInt &pt ) const;
 
-     wxInt32 GetDotProduct( const wxPoint2DInt &vec ) const;
 
-     wxInt32 GetCrossProduct( const wxPoint2DInt &vec ) const;
 
-     // the reflection of this point
 
-     wxPoint2DInt operator-();
 
-     wxPoint2DInt& operator=(const wxPoint2DInt& pt);
 
-     wxPoint2DInt& operator+=(const wxPoint2DInt& pt);
 
-     wxPoint2DInt& operator-=(const wxPoint2DInt& pt);
 
-     wxPoint2DInt& operator*=(const wxPoint2DInt& pt);
 
-     wxPoint2DInt& operator*=(wxDouble n);
 
-     wxPoint2DInt& operator*=(wxInt32 n);
 
-     wxPoint2DInt& operator/=(const wxPoint2DInt& pt);
 
-     wxPoint2DInt& operator/=(wxDouble n);
 
-     wxPoint2DInt& operator/=(wxInt32 n);
 
-     operator wxPoint() const;
 
-     bool operator==(const wxPoint2DInt& pt) const;
 
-     bool operator!=(const wxPoint2DInt& pt) const;
 
-     wxInt32 m_x;
 
-     wxInt32 m_y;
 
- };
 
- wxPoint2DInt operator+(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2);
 
- wxPoint2DInt operator-(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2);
 
- wxPoint2DInt operator*(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2);
 
- wxPoint2DInt operator*(wxInt32 n , const wxPoint2DInt& pt);
 
- wxPoint2DInt operator*(wxInt32 n , const wxPoint2DInt& pt);
 
- wxPoint2DInt operator*(const wxPoint2DInt& pt , wxInt32 n);
 
- wxPoint2DInt operator*(const wxPoint2DInt& pt , wxInt32 n);
 
- wxPoint2DInt operator/(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2);
 
- wxPoint2DInt operator/(const wxPoint2DInt& pt , wxInt32 n);
 
- wxPoint2DInt operator/(const wxPoint2DInt& pt , wxInt32 n);
 
- // wxPoint2Ds represent a point or a vector in a 2d coordinate system
 
- class wxPoint2DDouble
 
- {
 
- public :
 
-     wxPoint2DDouble();
 
-     wxPoint2DDouble( wxDouble x , wxDouble y );
 
-     wxPoint2DDouble( const wxPoint2DDouble &pt );
 
-     wxPoint2DDouble( const wxPoint2DInt &pt );
 
-     wxPoint2DDouble( const wxPoint &pt );
 
-     // two different conversions to integers, floor and rounding
 
-     void GetFloor( wxInt32 *x , wxInt32 *y ) const;
 
-     void GetRounded( wxInt32 *x , wxInt32 *y ) const;
 
-     wxDouble GetVectorLength() const;
 
-      wxDouble GetVectorAngle() const ;
 
-     void SetVectorLength( wxDouble length );
 
-     void SetVectorAngle( wxDouble degrees );
 
-     void SetPolarCoordinates( wxDouble angle , wxDouble length );
 
-     // set the vector length to 1.0, preserving the angle
 
-     void Normalize();
 
-     wxDouble GetDistance( const wxPoint2DDouble &pt ) const;
 
-     wxDouble GetDistanceSquare( const wxPoint2DDouble &pt ) const;
 
-     wxDouble GetDotProduct( const wxPoint2DDouble &vec ) const;
 
-     wxDouble GetCrossProduct( const wxPoint2DDouble &vec ) const;
 
-     // the reflection of this point
 
-     wxPoint2DDouble operator-();
 
-     wxPoint2DDouble& operator=(const wxPoint2DDouble& pt);
 
-     wxPoint2DDouble& operator+=(const wxPoint2DDouble& pt);
 
-     wxPoint2DDouble& operator-=(const wxPoint2DDouble& pt);
 
-     wxPoint2DDouble& operator*=(const wxPoint2DDouble& pt);
 
-     wxPoint2DDouble& operator*=(wxDouble n);
 
-     wxPoint2DDouble& operator*=(wxInt32 n);
 
-     wxPoint2DDouble& operator/=(const wxPoint2DDouble& pt);
 
-     wxPoint2DDouble& operator/=(wxDouble n);
 
-     wxPoint2DDouble& operator/=(wxInt32 n);
 
-     bool operator==(const wxPoint2DDouble& pt) const;
 
-     bool operator!=(const wxPoint2DDouble& pt) const;
 
-     wxDouble m_x;
 
-     wxDouble m_y;
 
- };
 
- wxPoint2DDouble operator+(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2);
 
- wxPoint2DDouble operator-(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2);
 
- wxPoint2DDouble operator*(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2);
 
- wxPoint2DDouble operator*(wxDouble n , const wxPoint2DDouble& pt);
 
- wxPoint2DDouble operator*(wxInt32 n , const wxPoint2DDouble& pt);
 
- wxPoint2DDouble operator*(const wxPoint2DDouble& pt , wxDouble n);
 
- wxPoint2DDouble operator*(const wxPoint2DDouble& pt , wxInt32 n);
 
- wxPoint2DDouble operator/(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2);
 
- wxPoint2DDouble operator/(const wxPoint2DDouble& pt , wxDouble n);
 
- wxPoint2DDouble operator/(const wxPoint2DDouble& pt , wxInt32 n);
 
- // wxRect2Ds are a axis-aligned rectangles, each side of the rect is parallel to the x- or m_y- axis. The rectangle is either defined by the
 
- // top left and bottom right corner, or by the top left corner and size. A point is contained within the rectangle if
 
- // left <= x < right  and top <= m_y < bottom , thus it is a half open interval.
 
- class wxRect2DDouble
 
- {
 
- public:
 
-     wxRect2DDouble();
 
-     wxRect2DDouble(wxDouble x, wxDouble y, wxDouble w, wxDouble h);
 
-     // single attribute accessors
 
-     wxPoint2DDouble GetPosition() const;
 
-     wxSize GetSize() const;
 
-     // for the edge and corner accessors there are two setters counterparts, the Set.. functions keep the other corners at their
 
-         // position whenever sensible, the Move.. functions keep the size of the rect and move the other corners appropriately
 
-     wxDouble GetLeft() const;
 
-     void SetLeft( wxDouble n );
 
-     void MoveLeftTo( wxDouble n );
 
-     wxDouble GetTop() const;
 
-     void SetTop( wxDouble n );
 
-     void MoveTopTo( wxDouble n );
 
-     wxDouble GetBottom() const;
 
-     void SetBottom( wxDouble n );
 
-     void MoveBottomTo( wxDouble n );
 
-     wxDouble GetRight() const;
 
-     void SetRight( wxDouble n );
 
-     void MoveRightTo( wxDouble n );
 
-     wxPoint2DDouble GetLeftTop() const;
 
-     void SetLeftTop( const wxPoint2DDouble &pt );
 
-     void MoveLeftTopTo( const wxPoint2DDouble &pt );
 
-     wxPoint2DDouble GetLeftBottom() const;
 
-     void SetLeftBottom( const wxPoint2DDouble &pt );
 
-     void MoveLeftBottomTo( const wxPoint2DDouble &pt );
 
-     wxPoint2DDouble GetRightTop() const;
 
-     void SetRightTop( const wxPoint2DDouble &pt );
 
-     void MoveRightTopTo( const wxPoint2DDouble &pt );
 
-     wxPoint2DDouble GetRightBottom() const;
 
-     void SetRightBottom( const wxPoint2DDouble &pt );
 
-     void MoveRightBottomTo( const wxPoint2DDouble &pt );
 
-     wxPoint2DDouble GetCentre() const;
 
-     void SetCentre( const wxPoint2DDouble &pt );
 
-     void MoveCentreTo( const wxPoint2DDouble &pt );
 
-     wxOutCode GetOutCode( const wxPoint2DDouble &pt ) const;
 
-     wxOutCode GetOutcode(const wxPoint2DDouble &pt) const;
 
-     bool Contains( const wxPoint2DDouble &pt ) const;
 
-     bool Contains( const wxRect2DDouble &rect ) const;
 
-     bool IsEmpty() const;
 
-     bool HaveEqualSize( const wxRect2DDouble &rect ) const;
 
-     void Inset( wxDouble x , wxDouble y );
 
-     void Inset( wxDouble left , wxDouble top ,wxDouble right , wxDouble bottom  );
 
-     void Offset( const wxPoint2DDouble &pt );
 
-     void ConstrainTo( const wxRect2DDouble &rect );
 
-     wxPoint2DDouble Interpolate( wxInt32 widthfactor , wxInt32 heightfactor );
 
-     static void Intersect( const wxRect2DDouble &src1 , const wxRect2DDouble &src2 , wxRect2DDouble *dest );
 
-     void Intersect( const wxRect2DDouble &otherRect );
 
-     wxRect2DDouble CreateIntersection( const wxRect2DDouble &otherRect ) const;
 
-     bool Intersects( const wxRect2DDouble &rect ) const;
 
-     static void Union( const wxRect2DDouble &src1 , const wxRect2DDouble &src2 , wxRect2DDouble *dest );
 
-     void Union( const wxRect2DDouble &otherRect );
 
-     void Union( const wxPoint2DDouble &pt );
 
-     wxRect2DDouble CreateUnion( const wxRect2DDouble &otherRect ) const;
 
-     void Scale( wxDouble f );
 
-     void Scale( wxInt32 num , wxInt32 denum );
 
-     wxRect2DDouble& operator = (const wxRect2DDouble& rect);
 
-     bool operator == (const wxRect2DDouble& rect) const;
 
-     bool operator != (const wxRect2DDouble& rect) const;
 
-     wxDouble  m_x;
 
-     wxDouble  m_y;
 
-     wxDouble  m_width;
 
-     wxDouble m_height;
 
- };
 
- // wxRect2Ds are a axis-aligned rectangles, each side of the rect is parallel to the x- or m_y- axis. The rectangle is either defined by the
 
- // top left and bottom right corner, or by the top left corner and size. A point is contained within the rectangle if
 
- // left <= x < right  and top <= m_y < bottom , thus it is a half open interval.
 
- class wxRect2DInt
 
- {
 
- public:
 
-     wxRect2DInt();
 
-     wxRect2DInt( const wxRect& r );
 
-     wxRect2DInt(wxInt32 x, wxInt32 y, wxInt32 w, wxInt32 h);
 
-     wxRect2DInt(const wxPoint2DInt& topLeft, const wxPoint2DInt& bottomRight);
 
-     wxRect2DInt(const wxPoint2DInt& pos, const wxSize& size);
 
-     wxRect2DInt(const wxRect2DInt& rect);
 
-         // single attribute accessors
 
-     wxPoint2DInt GetPosition() const;
 
-     wxSize GetSize() const;
 
-         // for the edge and corner accessors there are two setters counterparts, the Set.. functions keep the other corners at their
 
-         // position whenever sensible, the Move.. functions keep the size of the rect and move the other corners appropriately
 
-     wxInt32 GetLeft() const;
 
-     void SetLeft( wxInt32 n );
 
-     void MoveLeftTo( wxInt32 n );
 
-     wxInt32 GetTop() const;
 
-     void SetTop( wxInt32 n );
 
-     void MoveTopTo( wxInt32 n );
 
-     wxInt32 GetBottom() const;
 
-     void SetBottom( wxInt32 n );
 
-     void MoveBottomTo( wxInt32 n );
 
-     wxInt32 GetRight() const;
 
-     void SetRight( wxInt32 n );
 
-     void MoveRightTo( wxInt32 n );
 
-     wxPoint2DInt GetLeftTop() const;
 
-     void SetLeftTop( const wxPoint2DInt &pt ) ;
 
-     void MoveLeftTopTo( const wxPoint2DInt &pt ) ;
 
-     wxPoint2DInt GetLeftBottom() const ;
 
-     void SetLeftBottom( const wxPoint2DInt &pt ) ;
 
-     void MoveLeftBottomTo( const wxPoint2DInt &pt ) ;
 
-     wxPoint2DInt GetRightTop() const ;
 
-     void SetRightTop( const wxPoint2DInt &pt ) ;
 
-     void MoveRightTopTo( const wxPoint2DInt &pt ) ;
 
-     wxPoint2DInt GetRightBottom() const ;
 
-     void SetRightBottom( const wxPoint2DInt &pt ) ;
 
-     void MoveRightBottomTo( const wxPoint2DInt &pt ) ;
 
-     wxPoint2DInt GetCentre() const ;
 
-     void SetCentre( const wxPoint2DInt &pt ) ;
 
-     void MoveCentreTo( const wxPoint2DInt &pt ) ;
 
-     wxOutCode GetOutCode( const wxPoint2DInt &pt ) const;
 
-     wxOutCode GetOutcode( const wxPoint2DInt &pt ) const;
 
-     bool Contains( const wxPoint2DInt &pt ) const;
 
-     bool Contains( const wxRect2DInt &rect ) const;
 
-     bool IsEmpty() const;
 
-     bool HaveEqualSize( const wxRect2DInt &rect ) const;
 
-     void Inset( wxInt32 x , wxInt32 y );
 
-     void Inset( wxInt32 left , wxInt32 top ,wxInt32 right , wxInt32 bottom  );
 
-     void Offset( const wxPoint2DInt &pt );
 
-     void ConstrainTo( const wxRect2DInt &rect );    
 
-     wxPoint2DInt Interpolate( wxInt32 widthfactor , wxInt32 heightfactor );
 
-     static void Intersect( const wxRect2DInt &src1 , const wxRect2DInt &src2 , wxRect2DInt *dest );
 
-     void Intersect( const wxRect2DInt &otherRect );
 
-     wxRect2DInt CreateIntersection( const wxRect2DInt &otherRect ) const;
 
-     bool Intersects( const wxRect2DInt &rect ) const;
 
-     static void Union( const wxRect2DInt &src1 , const wxRect2DInt &src2 , wxRect2DInt *dest );
 
-     void Union( const wxRect2DInt &otherRect );
 
-     void Union( const wxPoint2DInt &pt );
 
-     wxRect2DInt CreateUnion( const wxRect2DInt &otherRect ) const;
 
-     void Scale( wxInt32 f );
 
-     void Scale( wxInt32 num , wxInt32 denum );
 
-     wxRect2DInt& operator = (const wxRect2DInt& rect);
 
-     bool operator == (const wxRect2DInt& rect) const;
 
-     bool operator != (const wxRect2DInt& rect) const;
 
-     wxInt32 m_x;
 
-     wxInt32 m_y;
 
-     wxInt32 m_width;
 
-     wxInt32 m_height;
 
- };
 
- class wxTransform2D
 
- {
 
- public :
 
-     virtual ~wxTransform2D();
 
-     virtual void                    Transform( wxPoint2DInt* pt )const  = 0;
 
-     virtual void                    Transform( wxRect2DInt* r ) const;
 
-     virtual wxPoint2DInt    Transform( const wxPoint2DInt &pt ) const;
 
-     virtual wxRect2DInt        Transform( const wxRect2DInt &r ) const ;
 
-     virtual void                    InverseTransform( wxPoint2DInt* pt ) const  = 0;
 
-     virtual void                    InverseTransform( wxRect2DInt* r ) const ;
 
-     virtual wxPoint2DInt    InverseTransform( const wxPoint2DInt &pt ) const ;
 
-     virtual wxRect2DInt        InverseTransform( const wxRect2DInt &r ) const ;
 
- };
 
 
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