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							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        link.h
 
- // Purpose:     interface of global functions
 
- // Author:      wxWidgets team
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- /** @addtogroup group_funcmacro_byteorder */
 
- //@{
 
- /**
 
-     This macro can be used in conjunction with the wxFORCE_LINK_MODULE() macro
 
-     to force the linker to include in its output a specific object file.
 
-     In particular, you should use this macro in the source file which you want
 
-     to force for inclusion. The @c moduleName needs to be a name not already in
 
-     use in other wxFORCE_LINK_THIS_MODULE() macros, but is not required to be
 
-     e.g. the same name of the source file (even if it's a good choice).
 
-     @header{wx/link.h}
 
- */
 
- #define wxFORCE_LINK_THIS_MODULE( moduleName )
 
- /**
 
-     This macro can be used in conjunction with the wxFORCE_LINK_THIS_MODULE()
 
-     macro to force the linker to include in its output a specific object file.
 
-     In particular, you should use this macro in a source file which you know
 
-     for sure is linked in the output (e.g. the source file containing the
 
-     @c main() of your app). The @c moduleName is the name of the module you
 
-     want to forcefully link (i.e. the name you used in the relative
 
-     wxFORCE_LINK_THIS_MODULE() macro.
 
-     @header{wx/link.h}
 
- */
 
- #define wxFORCE_LINK_MODULE( moduleName )
 
- //@}
 
 
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