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							- ///////////////////////////////////////////////////////////////////////////////
 
- // Name:        interface/wx/nonownedwnd.h
 
- // Purpose:     wxNonOwnedWindow class documentation
 
- // Author:      Vadim Zeitlin
 
- // Created:     2011-10-09
 
- // Copyright:   (c) 2011 Vadim Zeitlin <vadim@wxwidgets.org>
 
- // Licence:     wxWindows licence
 
- ///////////////////////////////////////////////////////////////////////////////
 
- /**
 
-    Styles that can be used with any wxNonOwnedWindow:
 
- */
 
- #define wxFRAME_SHAPED          0x0010  // Create a window that is able to be shaped
 
- /**
 
-     Common base class for all non-child windows.
 
-     This is the common base class of wxTopLevelWindow and wxPopupWindow and is
 
-     not used directly.
 
-     Currently the only additional functionality it provides, compared to base
 
-     wxWindow class, is the ability to set the window shape.
 
-     @since 2.9.3
 
-  */
 
- class wxNonOwnedWindow : public wxWindow
 
- {
 
- public:
 
-     /**
 
-         If the platform supports it, sets the shape of the window to that
 
-         depicted by @a region. The system will not display or respond to any
 
-         mouse event for the pixels that lie outside of the region. To reset the
 
-         window to the normal rectangular shape simply call SetShape() again with
 
-         an empty wxRegion. Returns @true if the operation is successful.
 
-         This method is available in this class only since wxWidgets 2.9.3,
 
-         previous versions only provided it in wxTopLevelWindow.
 
-     */
 
-     bool SetShape(const wxRegion& region);
 
-     /**
 
-         Set the window shape to the given path.
 
-         Set the window shape to the interior of the given path and also draw
 
-         the window border along the specified path.
 
-         For example, to make a clock-like circular window you could use
 
-         @code
 
-             wxSize size = GetSize();
 
-             wxGraphicsPath
 
-                 path = wxGraphicsRenderer::GetDefaultRenderer()->CreatePath();
 
-             path.AddCircle(size.x/2, size.y/2, 30);
 
-             SetShape(path);
 
-         @endcode
 
-         As the overload above, this method is not guaranteed to work on all
 
-         platforms but currently does work in wxMSW, wxOSX/Cocoa and wxGTK (with
 
-         the appropriate but almost always present X11 extensions) ports.
 
-         @since 2.9.3
 
-      */
 
-     bool SetShape(const wxGraphicsPath& path);
 
- };
 
 
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