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							- //-----------------------------------------------------------------------------
 
- // Name:        xrcdemo.cpp
 
- // Purpose:     XML resources sample: Main application file
 
- // Author:      Robert O'Connor (rob@medicalmnemonics.com), Vaclav Slavik
 
- // Copyright:   (c) Robert O'Connor and Vaclav Slavik
 
- // Licence:     wxWindows licence
 
- //-----------------------------------------------------------------------------
 
- //-----------------------------------------------------------------------------
 
- // Standard wxWidgets headers
 
- //-----------------------------------------------------------------------------
 
- // For compilers that support precompilation, includes "wx/wx.h".
 
- #include "wx/wxprec.h"
 
- #ifdef __BORLANDC__
 
-     #pragma hdrstop
 
- #endif
 
- // For all others, include the necessary headers (this file is usually all you
 
- // need because it includes almost all "standard" wxWidgets headers)
 
- #ifndef WX_PRECOMP
 
-     #include "wx/wx.h"
 
- #endif
 
- //-----------------------------------------------------------------------------
 
- // Header of this .cpp file
 
- //-----------------------------------------------------------------------------
 
- #include "xrcdemo.h"
 
- //-----------------------------------------------------------------------------
 
- // Remaining headers: Needed wx headers, then wx/contrib headers, then app one
 
- //-----------------------------------------------------------------------------
 
- #include "wx/image.h"               // wxImage
 
- #include "wx/xrc/xmlres.h"          // XRC XML resources
 
- #if wxUSE_RIBBON
 
-     #include "wx/xrc/xh_ribbon.h"
 
- #endif // wxUSE_RIBBON
 
- #include "wx/cshelp.h"              // wxSimpleHelpProvider for helptext
 
- #include "myframe.h"
 
- //-----------------------------------------------------------------------------
 
- // wxWidgets macro: Declare the application.
 
- //-----------------------------------------------------------------------------
 
- // Create a new application object: this macro will allow wxWidgets to create
 
- // the application object during program execution (it's better than using a
 
- // static object for many reasons) and also declares the accessor function
 
- // wxGetApp() which will return the reference of the right type (i.e. the_app and
 
- // not wxApp).
 
- IMPLEMENT_APP(MyApp)
 
- //-----------------------------------------------------------------------------
 
- // Public methods
 
- //-----------------------------------------------------------------------------
 
- // 'Main program' equivalent: the program execution "starts" here
 
- bool MyApp::OnInit()
 
- {
 
-     if ( !wxApp::OnInit() )
 
-         return false;
 
-     // If there is any of a certain format of image in the xrcs, then first
 
-     // load a handler for that image type. This example uses XPMs & a gif, but
 
-     // if you want PNGs, then add a PNG handler, etc. See wxImage::AddHandler()
 
-     // documentation for the types of image handlers available.
 
-     wxImage::AddHandler(new wxXPMHandler);
 
-     wxImage::AddHandler(new wxGIFHandler);
 
-     // Initialize all the XRC handlers. Always required (unless you feel like
 
-     // going through and initializing a handler of each control type you will
 
-     // be using (ie initialize the spinctrl handler, initialize the textctrl
 
-     // handler). However, if you are only using a few control types, it will
 
-     // save some space to only initialize the ones you will be using. See
 
-     // wxXRC docs for details.
 
-     wxXmlResource::Get()->InitAllHandlers();
 
- #if wxUSE_RIBBON
 
-     wxXmlResource::Get()->AddHandler(new wxRibbonXmlHandler);
 
- #endif
 
-     // Load all of the XRC files that will be used. You can put everything
 
-     // into one giant XRC file if you wanted, but then they become more
 
-     // diffcult to manage, and harder to reuse in later projects.
 
-     if ( !wxXmlResource::Get()->LoadAllFiles("rc") )
 
-         return false;
 
- #if wxUSE_HELP
 
-     // Use the simple help provider to show the context-sensitive help
 
-     wxHelpProvider::Set( new wxSimpleHelpProvider );
 
- #endif // wxUSE_HELP
 
-     // Make an instance of your derived frame. Passing NULL (the default value
 
-     // of MyFrame's constructor is NULL) as the frame doesn't have a parent
 
-     // since it is the main application window.
 
-     MyFrame *frame = new MyFrame();
 
-     // Show the frame as it's created initially hidden.
 
-     frame->Show(true);
 
-     // Return true to tell program to continue (false would terminate).
 
-     return true;
 
- }
 
 
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