Combinatorial PAL are built around an ideal internal network of wires, whose interconnections are broken at flashing time. These wires then connect the inputs to an array of AND gates, whose outputs are connected to an array of OR gates (the physical implementation of a sum of products).
Even when the chip lock is set (thus blocking direct reading via a programmer), recovering the functions that then map the internal connections is relatively easy: the output state is dependant only on the current state of the inputs and nothing else, making the creation of a truth table a trivial matter: just feed the PAL every combination of inputs and record the outputs.
Things get a bit harder when we consider registered PALs: these ICs add an array of flip-flops to the network. These flip-flops have one of their outputs connected to a pin and another feeding back into the network of wires. A clock pin is also added to the IC so that the flip-flops can be toggled.
This boils down to the fact that, when toggling the clock, the new value of the outputs connected to the flip-flops is no longer dependant on the inputs alone, but also on the feedback lines coming from the flip-flops themselves, i.e. when the clock is pulsed, the PAL changes its internal state, and the new state is dependant on the previous one.
As I hinted at in the introduction, a registered PAL device can be viewed as a stateful system, whose current state is dependant on the previous one plus the state of the inputs at the time of moving to the new state.
Luckily for us, the number of the possible states is known and dependant on the number of flip-flops in the device (and, as every flip-flop is connected to a specific output, dependant on the number of so called registered outputs). Having said flip-flops directly connected to outputs gives us an important insight on the PAL, as we know exactly in which state it is at the moment.
To summarize and simplify, a registered PAL has the following types of outputs:
So, we saw that a registered PAL is a state machine, and that the current state is tied to the flip-flops, which are in turn connected to the registered outputs.
The number of these registered outputs depends on the PAL model, but is fixed and known for every specific model. From this we can gather that a registered PAL device has 2^X possible states, where X is the number of registered outputs for that model.
I will call these states that are defined by the registered outputs "MacroStates", to distinguish them from another type of state, the SubStates, which I'll describe below.
While the MacroState is defined by the status of the registered outputs, we also need to take into account the state of the combinatorial outputs. The combinatorial outputs stat, is dependant only on the inputs and the registered outputs, and changes without the need of pulsing the clock.
From this we get that for every MacroState we need to test all the input combinations to find the SubStates corresponding to them. For every MacroState we'll have 2^Y, where Y is the number of the combinatorial outputs, possible SubStates, but we'll have to try 2^Z combinations, where Z is the number of the inputs.
We can see that for a registered PAL we have:
Where:
The inner workings of a registered PAL can then be represented by a directed graph (or digraph), where every vertex is a MacroState, every edge is a link between a "starting" and a "destination" MacroState, and this link (which I'll call StateLink) is defined by the state of the inputs and the state of the registered outputs from the starting MacroState.
Reversing the inner working of the PAL device means that we need to find every possible StateLink (edge) in the digraph, and calculate all the SubStates for every MacroState (vertex) we reach.
One this is done, we can use the graph we built to print out a truth table that represents all the possible states of the PAL, and from that, recover the logic equations.
We can summarize the algorithm to build the graph this way: