#include "gBase64.h" //#include const char b64_alphabet[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZ" "abcdefghijklmnopqrstuvwxyz" "0123456789+/"; /* 'Private' declarations */ inline void a3_to_a4(unsigned char * a4, unsigned char * a3); inline void a4_to_a3(unsigned char * a3, unsigned char * a4); inline unsigned char b64_lookup(char c); int base64_encode(char *output, char *input, int inputLen) { int i = 0, j = 0; int encLen = 0; unsigned char a3[3]; unsigned char a4[4]; while(inputLen--) { a3[i++] = *(input++); if(i == 3) { a3_to_a4(a4, a3); for(i = 0; i < 4; i++) { output[encLen++] = b64_alphabet[a4[i]]; } i = 0; } } if(i) { for(j = i; j < 3; j++) { a3[j] = '\0'; } a3_to_a4(a4, a3); for(j = 0; j < i + 1; j++) { output[encLen++] = b64_alphabet[a4[j]]; } while((i++ < 3)) { output[encLen++] = '='; } } output[encLen] = '\0'; return encLen; } int base64_decode(char * output, char * input, int inputLen) { int i = 0, j = 0; int decLen = 0; unsigned char a3[3]; unsigned char a4[4]; while (inputLen--) { if(*input == '=') { break; } a4[i++] = *(input++); if (i == 4) { for (i = 0; i <4; i++) { a4[i] = b64_lookup(a4[i]); } a4_to_a3(a3,a4); for (i = 0; i < 3; i++) { output[decLen++] = a3[i]; } i = 0; } } if (i) { for (j = i; j < 4; j++) { a4[j] = '\0'; } for (j = 0; j <4; j++) { a4[j] = b64_lookup(a4[j]); } a4_to_a3(a3,a4); for (j = 0; j < i - 1; j++) { output[decLen++] = a3[j]; } } output[decLen] = '\0'; return decLen; } int base64_enc_len(int plainLen) { int n = plainLen; return (n + 2 - ((n + 2) % 3)) / 3 * 4; } int base64_dec_len(char * input, int inputLen) { int i = 0; int numEq = 0; for(i = inputLen - 1; input[i] == '='; i--) { numEq++; } return ((6 * inputLen) / 8) - numEq; } inline void a3_to_a4(unsigned char * a4, unsigned char * a3) { a4[0] = (a3[0] & 0xfc) >> 2; a4[1] = ((a3[0] & 0x03) << 4) + ((a3[1] & 0xf0) >> 4); a4[2] = ((a3[1] & 0x0f) << 2) + ((a3[2] & 0xc0) >> 6); a4[3] = (a3[2] & 0x3f); } inline void a4_to_a3(unsigned char * a3, unsigned char * a4) { a3[0] = (a4[0] << 2) + ((a4[1] & 0x30) >> 4); a3[1] = ((a4[1] & 0xf) << 4) + ((a4[2] & 0x3c) >> 2); a3[2] = ((a4[2] & 0x3) << 6) + a4[3]; } inline unsigned char b64_lookup(char c) { if(c >='A' && c <='Z') return c - 'A'; if(c >='a' && c <='z') return c - 71; if(c >='0' && c <='9') return c + 4; if(c == '+') return 62; if(c == '/') return 63; return -1; }